// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 2020 by Jaime "Lactozilla" Passos. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file r_patchrotation.c /// \brief Patch rotation. #include "r_patchrotation.h" #include "r_things.h" // FEETADJUST #include "z_zone.h" #include "w_wad.h" #ifdef ROTSPRITE fixed_t rollcosang[ROTANGLES]; fixed_t rollsinang[ROTANGLES]; INT32 R_GetRollAngle(angle_t rollangle) { INT32 ra = AngleFixed(rollangle)>>FRACBITS; #if (ROTANGDIFF > 1) ra += (ROTANGDIFF/2); #endif ra /= ROTANGDIFF; ra %= ROTANGLES; return ra; } patch_t *Patch_GetRotated(patch_t *patch, INT32 angle, boolean flip) { rotsprite_t *rotsprite = patch->rotated; if (rotsprite == NULL || angle < 1 || angle >= ROTANGLES) return NULL; if (flip) angle += rotsprite->angles; return rotsprite->patches[angle]; } patch_t *Patch_GetRotatedSprite( spriteframe_t *sprite, size_t frame, size_t spriteangle, boolean flip, boolean adjustfeet, void *info, INT32 rotationangle) { rotsprite_t *rotsprite; spriteinfo_t *sprinfo = (spriteinfo_t *)info; INT32 idx = rotationangle; UINT8 type = (adjustfeet ? 1 : 0); if (rotationangle < 1 || rotationangle >= ROTANGLES) return NULL; rotsprite = sprite->rotated[type][spriteangle]; if (rotsprite == NULL) { rotsprite = RotatedPatch_Create(ROTANGLES); sprite->rotated[type][spriteangle] = rotsprite; } if (flip) idx += rotsprite->angles; if (rotsprite->patches[idx] == NULL) { patch_t *patch; INT32 xpivot = 0, ypivot = 0; lumpnum_t lump = sprite->lumppat[spriteangle]; if (lump == LUMPERROR) return NULL; patch = W_CachePatchNum(lump, PU_SPRITE); if (sprinfo->available) { xpivot = sprinfo->pivot[frame].x; ypivot = sprinfo->pivot[frame].y; } else { xpivot = patch->leftoffset; ypivot = patch->height / 2; } RotatedPatch_DoRotation(rotsprite, patch, rotationangle, xpivot, ypivot, flip); //BP: we cannot use special tric in hardware mode because feet in ground caused by z-buffer if (adjustfeet) ((patch_t *)rotsprite->patches[idx])->topoffset += FEETADJUST>>FRACBITS; } return rotsprite->patches[idx]; } void Patch_Rotate(patch_t *patch, INT32 angle, INT32 xpivot, INT32 ypivot, boolean flip) { if (patch->rotated == NULL) patch->rotated = RotatedPatch_Create(ROTANGLES); RotatedPatch_DoRotation(patch->rotated, patch, angle, xpivot, ypivot, flip); } rotsprite_t *RotatedPatch_Create(INT32 numangles) { rotsprite_t *rotsprite = Z_Calloc(sizeof(rotsprite_t), PU_STATIC, NULL); rotsprite->angles = numangles; rotsprite->patches = Z_Calloc(rotsprite->angles * 2 * sizeof(void *), PU_STATIC, NULL); return rotsprite; } static void RotatedPatch_CalculateDimensions( INT32 width, INT32 height, fixed_t ca, fixed_t sa, INT32 *newwidth, INT32 *newheight) { fixed_t fixedwidth = (width * FRACUNIT); fixed_t fixedheight = (height * FRACUNIT); fixed_t w1 = abs(FixedMul(fixedwidth, ca) - FixedMul(fixedheight, sa)); fixed_t w2 = abs(FixedMul(-fixedwidth, ca) - FixedMul(fixedheight, sa)); fixed_t h1 = abs(FixedMul(fixedwidth, sa) + FixedMul(fixedheight, ca)); fixed_t h2 = abs(FixedMul(-fixedwidth, sa) + FixedMul(fixedheight, ca)); w1 = FixedInt(FixedCeil(w1 + (FRACUNIT/2))); w2 = FixedInt(FixedCeil(w2 + (FRACUNIT/2))); h1 = FixedInt(FixedCeil(h1 + (FRACUNIT/2))); h2 = FixedInt(FixedCeil(h2 + (FRACUNIT/2))); *newwidth = max(width, max(w1, w2)); *newheight = max(height, max(h1, h2)); } void RotatedPatch_DoRotation(rotsprite_t *rotsprite, patch_t *patch, INT32 angle, INT32 xpivot, INT32 ypivot, boolean flip) { patch_t *rotated; UINT16 *rawdst, *rawconv; size_t size; pictureflags_t bflip = (flip) ? PICFLAGS_XFLIP : 0; INT32 width = patch->width; INT32 height = patch->height; INT32 leftoffset = patch->leftoffset; INT32 newwidth, newheight; fixed_t ca = rollcosang[angle]; fixed_t sa = rollsinang[angle]; fixed_t xcenter, ycenter; INT32 idx = angle; INT32 x, y; INT32 sx, sy; INT32 dx, dy; INT32 ox, oy; INT32 minx, miny, maxx, maxy; // Don't cache angle = 0 if (angle < 1 || angle >= ROTANGLES) return; if (flip) { idx += rotsprite->angles; xpivot = width - xpivot; leftoffset = width - leftoffset; } if (rotsprite->patches[idx]) return; // Find the dimensions of the rotated patch. RotatedPatch_CalculateDimensions(width, height, ca, sa, &newwidth, &newheight); xcenter = (xpivot * FRACUNIT); ycenter = (ypivot * FRACUNIT); if (xpivot != width / 2 || ypivot != height / 2) { newwidth *= 2; newheight *= 2; } minx = newwidth; miny = newheight; maxx = 0; maxy = 0; // Draw the rotated sprite to a temporary buffer. size = (newwidth * newheight); if (!size) size = (width * height); rawdst = Z_Calloc(size * sizeof(UINT16), PU_STATIC, NULL); for (dy = 0; dy < newheight; dy++) { for (dx = 0; dx < newwidth; dx++) { x = (dx - (newwidth / 2)) * FRACUNIT; y = (dy - (newheight / 2)) * FRACUNIT; sx = FixedMul(x, ca) + FixedMul(y, sa) + xcenter; sy = -FixedMul(x, sa) + FixedMul(y, ca) + ycenter; sx >>= FRACBITS; sy >>= FRACBITS; if (sx >= 0 && sy >= 0 && sx < width && sy < height) { void *input = Picture_GetPatchPixel(patch, PICFMT_PATCH, sx, sy, bflip); if (input != NULL) { rawdst[(dy * newwidth) + dx] = (0xFF00 | (*(UINT8 *)input)); if (dx < minx) minx = dx; if (dy < miny) miny = dy; if (dx > maxx) maxx = dx; if (dy > maxy) maxy = dy; } } } } ox = (newwidth / 2) + (leftoffset - xpivot); oy = (newheight / 2) + (patch->topoffset - ypivot); width = (maxx - minx); height = (maxy - miny); if ((unsigned)(width * height) != size) { UINT16 *src, *dest; size = (width * height); rawconv = Z_Calloc(size * sizeof(UINT16), PU_STATIC, NULL); src = &rawdst[(miny * newwidth) + minx]; dest = rawconv; dy = height; while (dy--) { M_Memcpy(dest, src, width * sizeof(UINT16)); dest += width; src += newwidth; } ox -= minx; oy -= miny; Z_Free(rawdst); } else { rawconv = rawdst; width = newwidth; height = newheight; } // make patch rotated = (patch_t *)Picture_Convert(PICFMT_FLAT16, rawconv, PICFMT_PATCH, 0, NULL, width, height, 0, 0, 0); Z_ChangeTag(rotated, PU_PATCH_ROTATED); Z_SetUser(rotated, (void **)(&rotsprite->patches[idx])); Z_Free(rawconv); rotated->leftoffset = ox; rotated->topoffset = oy; } #endif