// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 1998-2000 by DooM Legacy Team. // Copyright (C) 1999-2023 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file console.h /// \brief Console drawing and input #include "d_event.h" #include "command.h" #include "i_threads.h" void CON_Init(void); void CON_StartRefresh(void); void CON_StopRefresh(void); boolean CON_Responder(event_t *ev); #ifdef HAVE_THREADS extern I_mutex con_mutex; #endif // set true when screen size has changed, to adapt console extern boolean con_recalc; // console being displayed at game startup extern boolean con_startup; // needs explicit screen refresh until we are in the main game loop extern boolean con_refresh; // top clip value for view render: do not draw part of view hidden by console extern INT32 con_clipviewtop; // 0 means console if off, or moving out extern INT32 con_destlines; extern INT32 con_clearlines; // lines of top of screen to refresh extern boolean con_hudupdate; // hud messages have changed, need refresh extern UINT32 con_scalefactor; // console text scale factor extern consvar_t cons_backcolor; extern UINT8 *yellowmap, *magentamap, *lgreenmap, *bluemap, *graymap, *redmap, *orangemap, *skymap, *purplemap, *aquamap, *peridotmap, *azuremap, *brownmap, *rosymap, *invertmap; // Console bg color (auto updated to match) extern UINT8 *consolebgmap; extern UINT8 *promptbgmap; void CON_SetupBackColormapEx(INT32 color, boolean prompt); void CON_SetupBackColormap(void); void CON_ClearHUD(void); // clear heads up messages void CON_Ticker(void); void CON_Drawer(void); void CONS_Error(const char *msg); // print out error msg, and wait a key // force console to move out void CON_ToggleOff(void); // Is console down? boolean CON_Ready(void); void CON_LogMessage(const char *msg);