<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> <Option title="Sonic Robo Blast 2" /> <Option compiler="gcc" /> <Option show_notes="0"> <notes> <![CDATA[This is the SRB2 Code:Blocks Project This Project file was created using Code::Blocks 8.02 on a Debian Lenny system by Alam Ed Arias If you are compiling for Windows, use Mingw targets Interface Defines: _WINDOWS for DirectX Interface SDL for SDL Interface HAVE_MIXER for SDL2_mixer HAVE_PNG for PNG support (for APNG support. compile libs/libpng-src) HWRENDER for hardware render support HW3SOUND for 3D hardware sound support ]]> </notes> </Option> <Build> <Target title="Debug Native/SDL"> <Option output="bin/SDL/Debug/srb2sdl" prefix_auto="1" extension_auto="1" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/SDL/Debug/" /> <Option type="1" /> <Option compiler="gcc" /> <Compiler> <Add option="-g" /> <Add option="`sdl2-config --cflags`" /> <Add option="-DDIRECTFULLSCREEN" /> <Add option="-DHAVE_SDL" /> <Add option="-DPARANOIA" /> <Add option="-DRANGECHECK" /> <Add option="-D_DEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> </Compiler> <Linker> <Add option="`sdl2-config --libs`" /> <Add library="SDL2_mixer" /> </Linker> </Target> <Target title="Release Native/SDL"> <Option output="bin/SDL/Release/srb2sdl" prefix_auto="1" extension_auto="1" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/SDL/Release/" /> <Option type="1" /> <Option compiler="gcc" /> <Compiler> <Add option="-O2" /> <Add option="-g" /> <Add option="`sdl2-config --cflags`" /> <Add option="-DDIRECTFULLSCREEN" /> <Add option="-DHAVE_SDL" /> <Add option="-DNDEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> </Compiler> <Linker> <Add option="`sdl2-config --libs`" /> <Add library="SDL2_mixer" /> </Linker> </Target> <Target title="Debug Linux/SDL"> <Option output="bin/Linux/Debug/lsdlsrb2" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/Linux/SDL/Debug" /> <Option type="1" /> <Option compiler="gcc" /> <Compiler> <Add option="-g" /> <Add option="`sdl2-config --cflags`" /> <Add option="`libpng-config --cflags`" /> <Add option="-DDIRECTFULLSCREEN" /> <Add option="-DHAVE_SDL" /> <Add option="-DHAVE_MIXER" /> <Add option="-DHWRENDER" /> <Add option="-DHW3SOUND" /> <Add option="-DHAVE_PNG" /> <Add option="-DPARANOIA" /> <Add option="-DRANGECHECK" /> <Add option="-D_DEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> </Compiler> <Linker> <Add option="`sdl2-config --libs`" /> <Add option="`libpng-config --libs`" /> <Add library="SDL2_mixer" /> <Add library="rt" /> </Linker> </Target> <Target title="Release Linux/SDL"> <Option output="bin/Linux/Release/lsdlsrb2" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/Linux/SDL/Release" /> <Option type="1" /> <Option compiler="gcc" /> <Compiler> <Add option="-O2" /> <Add option="-g" /> <Add option="`sdl2-config --cflags`" /> <Add option="`libpng-config --cflags`" /> <Add option="-DDIRECTFULLSCREEN" /> <Add option="-DHAVE_SDL" /> <Add option="-DHAVE_MIXER" /> <Add option="-DHWRENDER" /> <Add option="-DHW3SOUND" /> <Add option="-DHAVE_PNG" /> <Add option="-DNDEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> </Compiler> <Linker> <Add option="`sdl2-config --libs`" /> <Add option="`libpng-config --libs`" /> <Add library="SDL2_mixer" /> <Add library="rt" /> </Linker> </Target> <Target title="Debug Mingw/SDL"> <Option output="bin/Mingw/Debug/srb2sdl.exe" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/Mingw/SDL/Debug" /> <Option type="1" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-g" /> <Add option="-gdwarf-2" /> <Add option="-D_GNU_SOURCE=1" /> <Add option="-DSTDC_HEADERS" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-DUSE_WGL_SWAP" /> <Add option="-DDIRECTFULLSCREEN" /> <Add option="-DHAVE_SDL" /> <Add option="-DHAVE_MIXER" /> <Add option="-DHWRENDER" /> <Add option="-DHW3SOUND" /> <Add option="-DHAVE_PNG" /> <Add option="-DPARANOIA" /> <Add option="-DRANGECHECK" /> <Add option="-D_DEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> <Add option="-DHAVE_LIBGME" /> <Add directory="libs/libpng-src" /> <Add directory="libs/zlib" /> <Add directory="libs/gme/include" /> <Add directory="libs/SDL2/include" /> <Add directory="libs/SDL2_mixer/include" /> </Compiler> <Linker> <Add library="SDL2" /> <Add library="SDL2_mixer" /> <Add library="advapi32" /> <Add library="kernel32" /> <Add library="msvcrt" /> <Add library="user32" /> <Add library="ws2_32" /> <Add library="png32" /> <Add library="z32" /> <Add library="gme.dll" /> <Add directory="libs/zlib/win32" /> <Add directory="libs/libpng-src/projects" /> <Add directory="libs/gme/win32" /> <Add directory="libs/SDL2/lib/x86" /> <Add directory="libs/SDL2_mixer/lib/x86" /> </Linker> </Target> <Target title="Release Mingw/SDL"> <Option output="bin/Mingw/Release/srb2sdl.exe" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/Mingw/SDL/Release" /> <Option type="0" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-O2" /> <Add option="-g" /> <Add option="-gdwarf-2" /> <Add option="-D_GNU_SOURCE=1" /> <Add option="-DSTDC_HEADERS" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-DUSE_WGL_SWAP" /> <Add option="-DDIRECTFULLSCREEN" /> <Add option="-DHAVE_SDL" /> <Add option="-DHAVE_MIXER" /> <Add option="-DHAVE_FMOD" /> <Add option="-DHWRENDER" /> <Add option="-DHW3SOUND" /> <Add option="-DHAVE_PNG" /> <Add option="-DNDEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> <Add option="-DHAVE_LIBGME" /> <Add directory="libs/libpng-src" /> <Add directory="libs/zlib" /> <Add directory="libs/gme/include" /> <Add directory="libs/SDL2/include" /> <Add directory="libs/SDL2_mixer/include" /> </Compiler> <Linker> <Add library="SDL2" /> <Add library="SDL2_mixer" /> <Add library="advapi32" /> <Add library="kernel32" /> <Add library="msvcrt" /> <Add library="user32" /> <Add library="ws2_32" /> <Add library="png32" /> <Add library="z32" /> <Add library="gme.dll" /> <Add directory="libs/zlib/win32" /> <Add directory="libs/libpng-src/projects" /> <Add directory="libs/gme/win32" /> <Add directory="libs/SDL2/lib/x86" /> <Add directory="libs/SDL2_mixer/lib/x86" /> </Linker> </Target> <Target title="Debug Mingw/DirectX"> <Option output="bin/Mingw/Debug/srb2win.exe" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/Mingw/Debug" /> <Option type="0" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-O2" /> <Add option="-g" /> <Add option="-gdwarf-2" /> <Add option="-DSTDC_HEADERS" /> <Add option="-D_WINDOWS" /> <Add option="-DHWRENDER" /> <Add option="-DHAVE_PNG" /> <Add option="-DPARANOIA" /> <Add option="-DRANGECHECK" /> <Add option="-D_DEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> <Add option="-DHAVE_LIBGME" /> <Add directory="libs/libpng-src" /> <Add directory="libs/zlib" /> <Add directory="libs/fmodex/inc" /> <Add directory="libs/gme/include" /> </Compiler> <ResourceCompiler> <Add directory="src/win32" /> </ResourceCompiler> <Linker> <Add library="advapi32" /> <Add library="dinput" /> <Add library="dxguid" /> <Add library="gdi32" /> <Add library="kernel32" /> <Add library="msvcrt" /> <Add library="winmm" /> <Add library="user32" /> <Add library="ws2_32" /> <Add library="png32" /> <Add library="z32" /> <Add library="fmodex" /> <Add library="gme.dll" /> <Add directory="libs/zlib/win32" /> <Add directory="libs/libpng-src/projects" /> <Add directory="libs/fmodex/lib" /> <Add directory="libs/gme/win32" /> </Linker> </Target> <Target title="Release Mingw/DirectX"> <Option output="bin/Mingw/Release/srb2win.exe" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/Mingw/Release" /> <Option type="0" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-O2" /> <Add option="-g" /> <Add option="-gdwarf-2" /> <Add option="-DSTDC_HEADERS" /> <Add option="-D_WINDOWS" /> <Add option="-DHWRENDER" /> <Add option="-DHW3SOUND" /> <Add option="-DHAVE_PNG" /> <Add option="-DNDEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> <Add option="-DHAVE_LIBGME" /> <Add directory="libs/libpng-src" /> <Add directory="libs/zlib" /> <Add directory="libs/fmodex/inc" /> <Add directory="libs/gme/include" /> </Compiler> <ResourceCompiler> <Add directory="src/win32" /> </ResourceCompiler> <Linker> <Add library="advapi32" /> <Add library="dinput" /> <Add library="dxguid" /> <Add library="gdi32" /> <Add library="kernel32" /> <Add library="msvcrt" /> <Add library="user32" /> <Add library="winmm" /> <Add library="ws2_32" /> <Add library="png32" /> <Add library="z32" /> <Add library="fmodex" /> <Add library="gme.dll" /> <Add directory="libs/zlib/win32" /> <Add directory="libs/libpng-src/projects" /> <Add directory="libs/fmodex/lib" /> <Add directory="libs/gme/win32" /> </Linker> </Target> <Target title="Debug Any/Dummy"> <Option output="bin/dummy/Debug/srb2dummy" prefix_auto="1" extension_auto="1" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/dummy/Debug/" /> <Option type="1" /> <Option compiler="gcc" /> <Compiler> <Add option="-g" /> <Add option="-DPARANOIA" /> <Add option="-DRANGECHECK" /> <Add option="-D_DEBUG" /> <Add option="-DCOMPVERSION" /> </Compiler> <Linker> <Add option="-g" /> </Linker> </Target> <Target title="Release Any/Dummy"> <Option output="bin/dummy/Release/srb2dummy" prefix_auto="1" extension_auto="1" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/dummy/Release/" /> <Option type="1" /> <Option compiler="gcc" /> <Compiler> <Add option="-O2" /> <Add option="-g" /> <Add option="-DNDEBUG" /> <Add option="-DCOMPVERSION" /> </Compiler> <Linker> <Add option="-g" /> </Linker> </Target> <Target title="Debug Mingw R_OpenGL"> <Option output="bin/Mingw/Debug/r_opengl.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw/Debug" /> <Option object_output="objs/Mingw/Debug" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="gdi32" /> </Linker> </Target> <Target title="Release Mingw R_OpenGL"> <Option output="bin/Mingw/Release/r_opengl.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw/Release" /> <Option object_output="objs/Mingw/Release" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-O2" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="gdi32" /> </Linker> </Target> <Target title="Debug Mingw R_MiniGL"> <Option output="bin/Mingw/Debug/r_opengl.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw/Debug" /> <Option object_output="objs/Mingw/Debug" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="gdi32" /> </Linker> </Target> <Target title="Release Mingw R_MiniGL"> <Option output="bin/Mingw/Release/r_opengl.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw/Release" /> <Option object_output="objs/Mingw/Release" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-O2" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="gdi32" /> </Linker> </Target> <Target title="Debug Mingw S_DS3D"> <Option output="bin/Mingw/Debug/s_ds3d.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw/Debug" /> <Option object_output="objs/Mingw/Debug" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="dsound" /> </Linker> </Target> <Target title="Release Mingw S_DS3D"> <Option output="bin/Mingw/Release/s_ds3d.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw/Release" /> <Option object_output="objs/Mingw/Release" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-O2" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="dsound" /> </Linker> </Target> <Target title="Debug Mingw S_FMOD"> <Option output="bin/Mingw/Debug/s_fmod.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw/Debug" /> <Option object_output="objs/Mingw/Debug" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="fmod" /> </Linker> </Target> <Target title="Release Mingw S_FMOD"> <Option output="bin/Mingw/Release/s_fmod.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw/Release" /> <Option object_output="objs/Mingw/Release" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-O2" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="fmod" /> </Linker> </Target> <Target title="Debug Mingw S_OpenAL"> <Option output="bin/Mingw/Debug/s_opneal.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw/Debug" /> <Option object_output="objs/Mingw/Debug" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="openal32" /> </Linker> </Target> <Target title="Release Mingw S_OpenAL"> <Option output="bin/Mingw/Release/s_openal.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw/Release" /> <Option object_output="objs/Mingw/Release" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw32" /> <Compiler> <Add option="-march=i586" /> <Add option="-O2" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="openal32" /> </Linker> </Target> <Target title="Debug Shared S_OpenAL"> <Option output="bin/Linux/Debug/s_openal.so" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Linux/Debug" /> <Option object_output="objs/Linux/SDL/Debug" /> <Option type="3" /> <Option compiler="gcc" /> <Compiler> <Add option="-march=i586" /> </Compiler> <Linker> <Add option="-nostartfiles" /> <Add library="openal" /> </Linker> </Target> <Target title="Release Shared S_OpenAL"> <Option output="bin/Linux/Release/s_openal.so" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Linux/Release" /> <Option object_output="objs/Linux/SDL/Release" /> <Option type="3" /> <Option compiler="gcc" /> <Compiler> <Add option="-march=i586" /> <Add option="-O2" /> </Compiler> <Linker> <Add option="-nostartfiles" /> <Add library="openal" /> </Linker> </Target> <Target title="Debug Mingw64/SDL"> <Option output="bin/Mingw/Debug/srb2sdl64.exe" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/Mingw64/SDL/Debug" /> <Option type="1" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-g" /> <Add option="-D_GNU_SOURCE=1" /> <Add option="-DSTDC_HEADERS" /> <Add option="-DUSE_WGL_SWAP" /> <Add option="-DDIRECTFULLSCREEN" /> <Add option="-DHAVE_SDL" /> <Add option="-DHAVE_MIXER" /> <Add option="-DHWRENDER" /> <Add option="-DHW3SOUND" /> <Add option="-DHAVE_PNG" /> <Add option="-DPARANOIA" /> <Add option="-DRANGECHECK" /> <Add option="-D_DEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> <Add directory="libs/libpng-src" /> <Add directory="libs/zlib" /> </Compiler> <Linker> <Add option="-g" /> <Add library="SDL" /> <Add library="SDL2_mixer" /> <Add library="advapi32" /> <Add library="kernel32" /> <Add library="msvcrt" /> <Add library="user32" /> <Add library="ws2_32" /> <Add library="png64" /> <Add library="z64" /> <Add directory="libs/zlib/win32" /> <Add directory="libs/libpng-src/projects" /> </Linker> </Target> <Target title="Release Mingw64/SDL"> <Option output="bin/Mingw/Release/srb2sdl64.exe" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/Mingw64/SDL/Release" /> <Option type="1" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-O2" /> <Add option="-g" /> <Add option="-D_GNU_SOURCE=1" /> <Add option="-DSTDC_HEADERS" /> <Add option="-DUSE_WGL_SWAP" /> <Add option="-DDIRECTFULLSCREEN" /> <Add option="-DHAVE_SDL" /> <Add option="-DHAVE_MIXER" /> <Add option="-DHWRENDER" /> <Add option="-DHW3SOUND" /> <Add option="-DHAVE_PNG" /> <Add option="-DNDEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> <Add directory="libs/libpng-src" /> <Add directory="libs/zlib" /> </Compiler> <Linker> <Add option="-g" /> <Add library="SDL" /> <Add library="SDL2_mixer" /> <Add library="advapi32" /> <Add library="kernel32" /> <Add library="msvcrt" /> <Add library="user32" /> <Add library="ws2_32" /> <Add library="png64" /> <Add library="z64" /> <Add directory="libs/zlib/win32" /> <Add directory="libs/libpng-src/projects" /> </Linker> </Target> <Target title="Debug Mingw64/DirectX"> <Option output="bin/Mingw/Debug/srb2win64.exe" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/Mingw64/Debug" /> <Option type="0" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-g" /> <Add option="-DSTDC_HEADERS" /> <Add option="-D_WINDOWS" /> <Add option="-DHWRENDER" /> <Add option="-DHW3SOUND" /> <Add option="-DHAVE_PNG" /> <Add option="-DPARANOIA" /> <Add option="-DRANGECHECK" /> <Add option="-D_DEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> <Add directory="libs/libpng-src" /> <Add directory="libs/zlib" /> <Add directory="libs/fmodex/inc" /> </Compiler> <ResourceCompiler> <Add directory="src/win32" /> </ResourceCompiler> <Linker> <Add option="-g" /> <Add library="advapi32" /> <Add library="dinput" /> <Add library="dxguid" /> <Add library="gdi32" /> <Add library="kernel32" /> <Add library="msvcrt" /> <Add library="user32" /> <Add library="winmm" /> <Add library="ws2_32" /> <Add library="png64" /> <Add library="z64" /> <Add library="fmodex64_vc.lib" /> <Add directory="libs/zlib/win32" /> <Add directory="libs/libpng-src/projects" /> <Add directory="libs/fmodex/lib" /> </Linker> </Target> <Target title="Release Mingw64/DirectX"> <Option output="bin/Mingw/Release/srb2win64.exe" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Resources" /> <Option object_output="objs/Mingw64/Release" /> <Option type="0" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-O2" /> <Add option="-g" /> <Add option="-DSTDC_HEADERS" /> <Add option="-D_WINDOWS" /> <Add option="-DHWRENDER" /> <Add option="-DHW3SOUND" /> <Add option="-DHAVE_PNG" /> <Add option="-DNDEBUG" /> <Add option="-DCOMPVERSION" /> <Add option="-DHAVE_BLUA" /> <Add directory="libs/libpng-src" /> <Add directory="libs/zlib" /> <Add directory="libs/fmodex/inc" /> </Compiler> <ResourceCompiler> <Add directory="src/win32" /> </ResourceCompiler> <Linker> <Add option="-g" /> <Add library="advapi32" /> <Add library="dinput" /> <Add library="dxguid" /> <Add library="gdi32" /> <Add library="kernel32" /> <Add library="msvcrt" /> <Add library="user32" /> <Add library="winmm" /> <Add library="ws2_32" /> <Add library="png64" /> <Add library="z64" /> <Add library="fmodex64_vc.lib" /> <Add directory="libs/zlib/win32" /> <Add directory="libs/libpng-src/projects" /> <Add directory="libs/fmodex/lib" /> </Linker> </Target> <Target title="Debug Mingw64 R_OpenGL"> <Option output="bin/Mingw64/Debug/r_opengl.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw64/Debug" /> <Option object_output="objs/Mingw64/Debug" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="gdi32" /> </Linker> </Target> <Target title="Release Mingw64 R_OpenGL"> <Option output="bin/Mingw64/Release/r_opengl.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw64/Release" /> <Option object_output="objs/Mingw64/Release" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-O2" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="gdi32" /> </Linker> </Target> <Target title="Debug Mingw64 R_MiniGL"> <Option output="bin/Mingw64/Debug/r_opengl.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw64/Debug" /> <Option object_output="objs/Mingw64/Debug" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-Os" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="gdi32" /> </Linker> </Target> <Target title="Release Mingw64 R_MiniGL"> <Option output="bin/Mingw64/Release/r_opengl.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw64/Release" /> <Option object_output="objs/Mingw64/Release" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-O2" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="gdi32" /> </Linker> </Target> <Target title="Debug Mingw64 S_DS3D"> <Option output="bin/Mingw64/Debug/s_ds3d.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw64/Debug" /> <Option object_output="objs/Mingw64/Debug" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="dsound" /> </Linker> </Target> <Target title="Release Mingw64 S_DS3D"> <Option output="bin/Mingw64/Release/s_ds3d.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw64/Release" /> <Option object_output="objs/Mingw64/Release" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-O2" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="dsound" /> </Linker> </Target> <Target title="Debug Mingw64 S_FMOD"> <Option output="bin/Mingw64/Debug/s_fmod.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw64/Debug" /> <Option object_output="objs/Mingw64/Debug" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="fmod" /> </Linker> </Target> <Target title="Release Mingw64 S_FMOD"> <Option output="bin/Mingw64/Release/s_fmod.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw64/Release" /> <Option object_output="objs/Mingw64/Release" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-O2" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="fmod" /> </Linker> </Target> <Target title="Debug Mingw64 S_OpenAL"> <Option output="bin/Mingw64/Debug/s_opneal.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw64/Debug" /> <Option object_output="objs/Mingw64/Debug" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="openal32" /> </Linker> </Target> <Target title="Release Mingw64 S_OpenAL"> <Option output="bin/Mingw64/Release/s_openal.dll" prefix_auto="1" extension_auto="0" /> <Option working_dir="bin/Mingw64/Release" /> <Option object_output="objs/Mingw64/Release" /> <Option type="3" /> <Option compiler="gnu_gcc_compiler_for_mingw64" /> <Compiler> <Add option="-O2" /> <Add option="-D__USE_MINGW_ANSI_STDIO=0" /> <Add option="-D_WINDOWS" /> </Compiler> <Linker> <Add option="-Wl,--add-stdcall-alias" /> <Add library="openal32" /> </Linker> </Target> </Build> <Compiler> <Add option="-W" /> <Add option="-Wall" /> <Add option="-g" /> <Add option="-fno-exceptions" /> <Add directory="src" /> <Add directory="src/hardware" /> <Add directory="src/sdl" /> <Add directory="src/win32" /> <Add directory="src/hardware/r_opengl" /> </Compiler> <ExtraCommands> <Add before="make -f comptime.mk all-before" /> <Add after="make -f cpdebug.mk all-after BIN=$(TARGET_OUTPUT_FILE)" /> <Mode after="always" /> </ExtraCommands> <Unit filename="comptime.bat" /> <Unit filename="comptime.mk" /> <Unit filename="comptime.sh" /> <Unit filename="cpdebug.mk" /> <Unit filename="src/am_map.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/am_map.h" /> <Unit filename="src/b_bot.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/b_bot.h" /> <Unit filename="src/blua/lapi.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lapi.h" /> <Unit filename="src/blua/lauxlib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lauxlib.h" /> <Unit filename="src/blua/lbaselib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lcode.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lcode.h" /> <Unit filename="src/blua/ldebug.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/ldebug.h" /> <Unit filename="src/blua/ldo.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/ldo.h" /> <Unit filename="src/blua/ldump.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lfunc.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lfunc.h" /> <Unit filename="src/blua/lgc.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lgc.h" /> <Unit filename="src/blua/linit.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/llex.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/llex.h" /> <Unit filename="src/blua/llimits.h" /> <Unit filename="src/blua/lmem.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lmem.h" /> <Unit filename="src/blua/lobject.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lobject.h" /> <Unit filename="src/blua/lopcodes.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lopcodes.h" /> <Unit filename="src/blua/lparser.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lparser.h" /> <Unit filename="src/blua/lstate.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lstate.h" /> <Unit filename="src/blua/lstring.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lstring.h" /> <Unit filename="src/blua/lstrlib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/ltable.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/ltable.h" /> <Unit filename="src/blua/ltablib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/ltm.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/ltm.h" /> <Unit filename="src/blua/lua.h" /> <Unit filename="src/blua/luaconf.h" /> <Unit filename="src/blua/lualib.h" /> <Unit filename="src/blua/lundump.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lundump.h" /> <Unit filename="src/blua/lvm.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lvm.h" /> <Unit filename="src/blua/lzio.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/blua/lzio.h" /> <Unit filename="src/byteptr.h" /> <Unit filename="src/command.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/command.h" /> <Unit filename="src/comptime.c"> <Option compilerVar="CC" /> <Option weight="100" /> </Unit> <Unit filename="src/comptime.h" /> <Unit filename="src/console.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/console.h" /> <Unit filename="src/d_clisrv.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/d_clisrv.h" /> <Unit filename="src/d_event.h" /> <Unit filename="src/d_main.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/d_main.h" /> <Unit filename="src/d_net.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/d_net.h" /> <Unit filename="src/d_netcmd.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/d_netcmd.h" /> <Unit filename="src/d_netfil.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/d_netfil.h" /> <Unit filename="src/d_player.h" /> <Unit filename="src/d_think.h" /> <Unit filename="src/d_ticcmd.h" /> <Unit filename="src/dehacked.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/dehacked.h" /> <Unit filename="src/doomdata.h" /> <Unit filename="src/doomdef.h" /> <Unit filename="src/doomstat.h" /> <Unit filename="src/doomtype.h" /> <Unit filename="src/dummy/i_cdmus.c"> <Option compilerVar="CC" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> </Unit> <Unit filename="src/dummy/i_main.c"> <Option compilerVar="CC" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> </Unit> <Unit filename="src/dummy/i_net.c"> <Option compilerVar="CC" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> </Unit> <Unit filename="src/dummy/i_sound.c"> <Option compilerVar="CC" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> </Unit> <Unit filename="src/dummy/i_system.c"> <Option compilerVar="CC" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> </Unit> <Unit filename="src/dummy/i_video.c"> <Option compilerVar="CC" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> </Unit> <Unit filename="src/endian.h" /> <Unit filename="src/f_finale.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/f_finale.h" /> <Unit filename="src/f_wipe.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/fastcmp.h" /> <Unit filename="src/filesrch.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/filesrch.h" /> <Unit filename="src/g_game.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/g_game.h" /> <Unit filename="src/g_input.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/g_input.h" /> <Unit filename="src/g_state.h" /> <Unit filename="src/hardware/hw3dsdrv.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw3sound.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw3sound.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_bsp.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_cache.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_clip.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_clip.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_data.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_defs.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_dll.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_draw.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_drv.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_glide.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_glob.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_light.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_light.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_main.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_main.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_md2.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_md2.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hw_trick.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/hws_data.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/hardware/r_minigl/r_minigl.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw R_MiniGL" /> <Option target="Release Mingw R_MiniGL" /> <Option target="Debug Mingw64 R_MiniGL" /> <Option target="Release Mingw64 R_MiniGL" /> </Unit> <Unit filename="src/hardware/r_opengl/ogl_win.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw R_OpenGL" /> <Option target="Release Mingw R_OpenGL" /> <Option target="Debug Mingw64 R_OpenGL" /> <Option target="Release Mingw64 R_OpenGL" /> </Unit> <Unit filename="src/hardware/r_opengl/r_opengl.c"> <Option compilerVar="CC" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw R_OpenGL" /> <Option target="Release Mingw R_OpenGL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64 R_OpenGL" /> <Option target="Release Mingw64 R_OpenGL" /> </Unit> <Unit filename="src/hardware/r_opengl/r_opengl.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Any/Dummy" /> <Option target="Release Any/Dummy" /> <Option target="Debug Mingw R_OpenGL" /> <Option target="Release Mingw R_OpenGL" /> <Option target="Debug Mingw R_MiniGL" /> <Option target="Release Mingw R_MiniGL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64 R_OpenGL" /> <Option target="Release Mingw64 R_OpenGL" /> <Option target="Debug Mingw64 R_MiniGL" /> <Option target="Release Mingw64 R_MiniGL" /> </Unit> <Unit filename="src/hardware/s_ds3d/s_ds3d.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw S_DS3D" /> <Option target="Release Mingw S_DS3D" /> <Option target="Debug Mingw64 S_DS3D" /> <Option target="Release Mingw64 S_DS3D" /> </Unit> <Unit filename="src/hardware/s_fmod/s_fmod.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw S_FMOD" /> <Option target="Release Mingw S_FMOD" /> <Option target="Debug Mingw64 S_FMOD" /> <Option target="Release Mingw64 S_FMOD" /> </Unit> <Unit filename="src/hardware/s_openal/s_openal.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw S_OpenAL" /> <Option target="Release Mingw S_OpenAL" /> <Option target="Debug Shared S_OpenAL" /> <Option target="Release Shared S_OpenAL" /> <Option target="Debug Mingw64 S_OpenAL" /> <Option target="Release Mingw64 S_OpenAL" /> </Unit> <Unit filename="src/hu_stuff.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/hu_stuff.h" /> <Unit filename="src/i_addrinfo.c"> <Option compilerVar="CC" /> <Option compile="0" /> <Option link="0" /> </Unit> <Unit filename="src/i_addrinfo.h" /> <Unit filename="src/i_joy.h" /> <Unit filename="src/i_net.h" /> <Unit filename="src/i_sound.h" /> <Unit filename="src/i_system.h" /> <Unit filename="src/i_tcp.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/i_tcp.h" /> <Unit filename="src/i_video.h" /> <Unit filename="src/info.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/info.h" /> <Unit filename="src/keys.h" /> <Unit filename="src/lua_baselib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_blockmaplib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_consolelib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_hook.h" /> <Unit filename="src/lua_hooklib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_hud.h" /> <Unit filename="src/lua_hudlib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_infolib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_libs.h" /> <Unit filename="src/lua_maplib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_mathlib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_mobjlib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_playerlib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_script.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_script.h" /> <Unit filename="src/lua_skinlib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lua_thinkerlib.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lzf.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/lzf.h" /> <Unit filename="src/m_aatree.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/m_aatree.h" /> <Unit filename="src/m_anigif.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/m_anigif.h" /> <Unit filename="src/m_argv.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/m_argv.h" /> <Unit filename="src/m_bbox.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/m_bbox.h" /> <Unit filename="src/m_cheat.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/m_cheat.h" /> <Unit filename="src/m_cond.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/m_cond.h" /> <Unit filename="src/m_dllist.h" /> <Unit filename="src/m_fixed.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/m_fixed.h" /> <Unit filename="src/m_menu.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/m_menu.h" /> <Unit filename="src/m_misc.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/m_misc.h" /> <Unit filename="src/m_queue.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/m_queue.h" /> <Unit filename="src/m_random.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/m_random.h" /> <Unit filename="src/m_swap.h" /> <Unit filename="src/md5.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/md5.h" /> <Unit filename="src/mserv.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/mserv.h" /> <Unit filename="src/p5prof.h" /> <Unit filename="src/p_ceilng.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_enemy.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_floor.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_inter.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_lights.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_local.h" /> <Unit filename="src/p_map.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_maputl.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_maputl.h" /> <Unit filename="src/p_mobj.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_mobj.h" /> <Unit filename="src/p_polyobj.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_polyobj.h" /> <Unit filename="src/p_pspr.h" /> <Unit filename="src/p_saveg.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_saveg.h" /> <Unit filename="src/p_setup.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_setup.h" /> <Unit filename="src/p_sight.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_slopes.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_slopes.h" /> <Unit filename="src/p_spec.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_spec.h" /> <Unit filename="src/p_telept.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_tick.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/p_tick.h" /> <Unit filename="src/p_user.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/r_bsp.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/r_bsp.h" /> <Unit filename="src/r_data.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/r_data.h" /> <Unit filename="src/r_defs.h" /> <Unit filename="src/r_draw.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/r_draw.h" /> <Unit filename="src/r_draw16.c"> <Option compilerVar="CC" /> <Option compile="0" /> <Option link="0" /> </Unit> <Unit filename="src/r_draw8.c"> <Option compilerVar="CC" /> <Option compile="0" /> <Option link="0" /> </Unit> <Unit filename="src/r_local.h" /> <Unit filename="src/r_main.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/r_main.h" /> <Unit filename="src/r_plane.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/r_plane.h" /> <Unit filename="src/r_segs.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/r_segs.h" /> <Unit filename="src/r_sky.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/r_sky.h" /> <Unit filename="src/r_splats.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/r_splats.h" /> <Unit filename="src/r_state.h" /> <Unit filename="src/r_things.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/r_things.h" /> <Unit filename="src/s_sound.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/s_sound.h" /> <Unit filename="src/screen.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/screen.h" /> <Unit filename="src/sdl/IMG_xpm.c"> <Option compilerVar="CC" /> <Option compile="0" /> <Option link="0" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/SDL_icon.xpm"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/dosstr.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/endtxt.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/endtxt.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/hwsym_sdl.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/hwsym_sdl.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/i_cdmus.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/i_main.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/i_net.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/i_system.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/i_ttf.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/i_ttf.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/i_video.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/mixer_sound.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/ogl_sdl.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/ogl_sdl.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/sdl_sound.c"> <Option compilerVar="CC" /> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sdl/sdlmain.h"> <Option target="Debug Native/SDL" /> <Option target="Release Native/SDL" /> <Option target="Debug Linux/SDL" /> <Option target="Release Linux/SDL" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> </Unit> <Unit filename="src/sounds.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/sounds.h" /> <Unit filename="src/st_stuff.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/st_stuff.h" /> <Unit filename="src/string.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/t_facon.c"> <Option compilerVar="CC" /> <Option compile="0" /> <Option link="0" /> </Unit> <Unit filename="src/t_fsin.c"> <Option compilerVar="CC" /> <Option compile="0" /> <Option link="0" /> </Unit> <Unit filename="src/t_ftan.c"> <Option compilerVar="CC" /> <Option compile="0" /> <Option link="0" /> </Unit> <Unit filename="src/t_tan2a.c"> <Option compilerVar="CC" /> <Option compile="0" /> <Option link="0" /> </Unit> <Unit filename="src/tables.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/tables.h" /> <Unit filename="src/tmap.nas"> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/tmap_mmx.nas"> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/v_video.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/v_video.h" /> <Unit filename="src/w_wad.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/w_wad.h" /> <Unit filename="src/win32/Srb2win.rc"> <Option compilerVar="WINDRES" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/afxres.h"> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/dx_error.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/dx_error.h"> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/fabdxlib.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/fabdxlib.h"> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/resource.h"> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/win_cd.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/win_dbg.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw/SDL" /> <Option target="Release Mingw/SDL" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/SDL" /> <Option target="Release Mingw64/SDL" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/win_dbg.h"> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/win_dll.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/win_dll.h"> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/win_main.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/win_main.h"> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/win_net.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/win_snd.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/win_sys.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/win32/win_vid.c"> <Option compilerVar="CC" /> <Option target="Debug Mingw/DirectX" /> <Option target="Release Mingw/DirectX" /> <Option target="Debug Mingw64/DirectX" /> <Option target="Release Mingw64/DirectX" /> </Unit> <Unit filename="src/y_inter.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/y_inter.h" /> <Unit filename="src/z_zone.c"> <Option compilerVar="CC" /> </Unit> <Unit filename="src/z_zone.h" /> <Extensions> <envvars /> <code_completion /> <debugger /> <lib_finder disable_auto="1" /> </Extensions> </Project> </CodeBlocks_project_file>