// THING TYPES------------------------------------------------------------------ // Color values: 1-Dark_Blue 2-Dark_Green 3-Turqoise 4-Dark_Red 5-Purple 6-Brown 7-Gray // 8-Dark_Gray 9-Blue 10-Green 11-Cyan 12-Red 13-Magenta // 14-Yellow 15-White 16-Pink 17-Orange 18-Gold 19-Cream udmf { starts { color = 1; // Blue arrow = 1; title = "Player Starts"; width = 16; height = 48; sprite = "PLAYA0"; 1 { title = "Player 01 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 2 { title = "Player 02 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 3 { title = "Player 03 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 4 { title = "Player 04 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 5 { title = "Player 05 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 6 { title = "Player 06 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 7 { title = "Player 07 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 8 { title = "Player 08 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 9 { title = "Player 09 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 10 { title = "Player 10 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 11 { title = "Player 11 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 12 { title = "Player 12 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 13 { title = "Player 13 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 14 { title = "Player 14 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 15 { title = "Player 15 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 16 { title = "Player 16 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 17 { title = "Player 17 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 18 { title = "Player 18 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 19 { title = "Player 19 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 20 { title = "Player 20 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 21 { title = "Player 21 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 22 { title = "Player 22 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 23 { title = "Player 23 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 24 { title = "Player 24 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 25 { title = "Player 25 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 26 { title = "Player 26 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 27 { title = "Player 27 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 28 { title = "Player 28 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 29 { title = "Player 29 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 30 { title = "Player 30 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 31 { title = "Player 31 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 32 { title = "Player 32 Start"; sprite = "PLAYA0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 33 { title = "Match Start"; sprite = "NDRNA2A8"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 34 { title = "CTF Red Team Start"; sprite = "SIGNG0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } 35 { title = "CTF Blue Team Start"; sprite = "SIGNE0"; arg0 { title = "Spawn on ceiling?"; type = 11; enum = "noyes"; } } } enemies { color = 9; // Light_Blue arrow = 1; title = "Enemies"; 100 { title = "Crawla (Blue)"; sprite = "POSSA1"; width = 24; height = 32; } 101 { title = "Crawla (Red)"; sprite = "SPOSA1"; width = 24; height = 32; } 102 { title = "Stupid Dumb Unnamed RoboFish"; sprite = "FISHA0"; width = 8; height = 28; arg0 { title = "Jump strength"; } } 103 { title = "Buzz (Gold)"; sprite = "BUZZA1"; width = 28; height = 40; arg0 { title = "Can move?"; type = 11; enum = "yesno"; } } 104 { title = "Buzz (Red)"; sprite = "RBUZA1"; width = 28; height = 40; arg0 { title = "Can move?"; type = 11; enum = "yesno"; } } 108 { title = "Deton"; sprite = "DETNA1"; width = 20; height = 32; } 110 { title = "Turret"; sprite = "TRETA1"; width = 16; height = 32; arg0 { title = "Death trigger tag"; type = 15; } } 111 { title = "Pop-up Turret"; sprite = "TURRI1"; width = 12; height = 64; arg0 { title = "Firing delay"; } } 122 { title = "Spring Shell (Green)"; sprite = "SSHLA1"; width = 24; height = 40; } 125 { title = "Spring Shell (Yellow)"; sprite = "SSHLI1"; width = 24; height = 40; } 109 { title = "Skim"; sprite = "SKIMA1"; width = 16; height = 24; } 113 { title = "Jet Jaw"; sprite = "JJAWA3A7"; width = 12; height = 20; } 126 { title = "Crushstacean"; sprite = "CRABA0"; width = 24; height = 32; arg0 { title = "Spawn direction"; type = 11; enum { 0 = "Right"; 1 = "Left"; } } } 138 { title = "Banpyura"; sprite = "CR2BA0"; width = 24; height = 32; arg0 { title = "Spawn direction"; type = 11; enum { 0 = "Right"; 1 = "Left"; } } } 117 { title = "Robo-Hood"; sprite = "ARCHA1"; width = 24; height = 32; arg0 { title = "Can jump?"; type = 11; enum = "yesno"; } } 118 { title = "Lance-a-Bot"; sprite = "CBFSA1"; width = 32; height = 72; } 1113 { title = "Suspicious Lance-a-Bot Statue"; sprite = "CBBSA1"; width = 32; height = 72; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } } 119 { title = "Egg Guard"; sprite = "ESHIA1"; width = 16; height = 48; arg0 { title = "Turn direction"; type = 11; enum { 0 = "Back"; 1 = "Right"; 2 = "Left"; } } arg1 { title = "Double speed?"; type = 11; enum = "noyes"; } } 115 { title = "Bird Aircraft Strike Hazard"; sprite = "VLTRF1"; width = 12; height = 24; } 120 { title = "Green Snapper"; sprite = "GSNPA1"; width = 24; height = 24; } 121 { title = "Minus"; sprite = "MNUSA0"; width = 24; height = 32; } 134 { title = "Canarivore"; sprite = "CANAA0"; width = 12; height = 80; hangs = 1; } 123 { title = "Unidus"; sprite = "UNIDA1"; width = 18; height = 36; } 135 { title = "Pterabyte Spawner"; sprite = "PTERA2A8"; width = 16; height = 16; arg0 { title = "Number of Pterabytes"; default = 1; } } 136 { title = "Pyre Fly"; sprite = "PYREA0"; width = 24; height = 34; arg0 { title = "Start on fire?"; type = 11; enum = "noyes"; } } 137 { title = "Dragonbomber"; sprite = "DRABA1"; width = 28; height = 48; } 105 { title = "Jetty-Syn Bomber"; sprite = "JETBB1"; width = 20; height = 50; arg0 { title = "Can move?"; type = 11; enum = "yesno"; } } 106 { title = "Jetty-Syn Gunner"; sprite = "JETGB1"; width = 20; height = 48; arg0 { title = "Can move?"; type = 11; enum = "yesno"; } } 112 { title = "Spincushion"; sprite = "SHRPA1"; width = 16; height = 24; } 114 { title = "Snailer"; sprite = "SNLRA3A7"; width = 24; height = 48; } 129 { title = "Penguinator"; sprite = "PENGA1"; width = 24; height = 32; } 130 { title = "Pophat"; sprite = "POPHA1"; width = 24; height = 32; } 107 { title = "Crawla Commander"; sprite = "CCOMA1"; width = 16; height = 32; } 131 { title = "Spinbobert"; sprite = "SBOBB0"; width = 32; height = 32; } 132 { title = "Cacolantern"; sprite = "CACOA0"; width = 32; height = 32; arg0 { title = "Can move?"; type = 11; enum = "yesno"; } } 133 { title = "Hangster"; sprite = "HBATC1"; width = 24; height = 24; hangs = 1; } 127 { title = "Hive Elemental"; sprite = "HIVEA0"; width = 32; height = 80; arg0 { title = "Number of bees"; } } 128 { title = "Bumblebore"; sprite = "BUMBA1"; width = 16; height = 32; arg0 { title = "Can move?"; type = 11; enum = "yesno"; } } 124 { title = "Buggle"; sprite = "BBUZA1"; width = 20; height = 24; } 116 { title = "Pointy"; sprite = "PNTYA1"; width = 8; height = 16; } } bosses { color = 4; // Dark Red arrow = 1; title = "Bosses"; 200 { title = "Egg Mobile"; sprite = "EGGMA1"; width = 24; height = 76; arg0 { title = "Boss ID"; } arg1 { title = "End level on death?"; type = 11; enum = "noyes"; } arg2 { title = "Death trigger tag"; type = 15; } arg3 { title = "Victory trigger tag"; type = 15; } arg4 { title = "Pinch trigger tag"; type = 15; } } 201 { title = "Egg Slimer"; sprite = "EGGNA1"; width = 24; height = 76; arg0 { title = "Boss ID"; } arg1 { title = "End level on death?"; type = 11; enum = "noyes"; } arg2 { title = "Death trigger tag"; type = 15; } arg3 { title = "Victory trigger tag"; type = 15; } arg4 { title = "Pinch trigger tag"; type = 15; } arg5 { title = "Speed up when hit?"; type = 11; enum = "yesno"; } } 202 { title = "Sea Egg"; sprite = "EGGOA1"; width = 32; height = 116; arg0 { title = "Boss ID"; } arg1 { title = "End level on death?"; type = 11; enum = "noyes"; } arg2 { title = "Death trigger tag"; type = 15; } arg3 { title = "Victory trigger tag"; type = 15; } arg4 { title = "Pinch trigger tag"; type = 15; } } 203 { title = "Egg Colosseum"; sprite = "EGGPA1"; width = 24; height = 76; arg0 { title = "Boss ID"; } arg1 { title = "End level on death?"; type = 11; enum = "noyes"; } arg2 { title = "Death trigger tag"; type = 15; } arg3 { title = "Victory trigger tag"; type = 15; } arg4 { title = "Pinch trigger tag"; type = 15; } arg5 { title = "Cage drop trigger tag"; type = 15; } } 204 { title = "Fang"; sprite = "FANGA1"; width = 24; height = 60; arg0 { title = "Boss ID"; } arg1 { title = "End level on death?"; type = 11; enum = "noyes"; } arg2 { title = "Death trigger tag"; type = 15; } arg3 { title = "Victory trigger tag"; type = 15; } arg4 { title = "Pinch trigger tag"; type = 15; } arg5 { title = "Flags"; type = 12; enum { 1 = "Grayscale"; 2 = "Skip intro"; } } } 206 { title = "Brak Eggman (Old)"; sprite = "BRAKB1"; width = 48; height = 160; arg0 { title = "Boss ID"; } arg1 { title = "End level on death?"; type = 11; enum = "noyes"; } arg2 { title = "Death trigger tag"; type = 15; } arg3 { title = "Victory trigger tag"; type = 15; } arg4 { title = "Pinch trigger tag"; type = 15; } arg5 { title = "Platform trigger tag"; type = 15; } } 207 { title = "Metal Sonic (Race)"; sprite = "METLI1"; width = 16; height = 48; arg0 { title = "Grayscale?"; type = 11; enum = "noyes"; } } 208 { title = "Metal Sonic (Battle)"; sprite = "METLC1"; width = 16; height = 48; arg0 { title = "Boss ID"; } arg1 { title = "End level on death?"; type = 11; enum = "noyes"; } arg2 { title = "Death trigger tag"; type = 15; } arg3 { title = "Victory trigger tag"; type = 15; } arg4 { title = "Pinch trigger tag"; type = 15; } arg5 { title = "Grayscale?"; type = 11; enum = "noyes"; } } 209 { title = "Brak Eggman"; sprite = "BRAK01"; width = 48; height = 160; arg0 { title = "Boss ID"; } arg1 { title = "End level on death?"; type = 11; enum = "noyes"; } arg2 { title = "Death trigger tag"; type = 15; } arg3 { title = "Victory trigger tag"; type = 15; } arg4 { title = "Pinch trigger tag"; type = 15; } arg5 { title = "Attack trigger tag"; type = 15; } arg6 { title = "Flags"; type = 12; enum { 1 = "No origin-fling death"; 2 = "Electric barrier"; } } } bossinvisibles { title = "Misc. Invisible"; color = 15; // White 290 { arrow = 0; title = "Boss Escape Point"; width = 8; height = 16; sprite = "internal:eggmanend"; } 291 { arrow = 0; title = "Egg Capsule Center"; width = 8; height = 16; sprite = "internal:capsule"; } 292 { arrow = 0; title = "Boss Waypoint"; width = 8; height = 16; sprite = "internal:eggmanway"; arg0 { title = "Sea Egg sequence"; } arg1 { title = "Brak Eggman sequence"; } } 293 { title = "Metal Sonic Gather Point"; sprite = "internal:metal"; width = 8; height = 16; } 294 { title = "Fang Waypoint"; sprite = "internal:eggmanway"; width = 8; height = 16; arg0 { title = "Center waypoint?"; type = 11; enum = "noyes"; } } } } rings { color = 14; // Yellow title = "Rings and Weapon Panels"; width = 16; height = 24; sprite = "RINGA0"; 300 { title = "Ring"; sprite = "RINGA0"; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 301 { title = "Bounce Ring"; sprite = "RNGBA0"; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 302 { title = "Rail Ring"; sprite = "RNGRA0"; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 303 { title = "Infinity Ring"; sprite = "RNGIA0"; width = 24; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 304 { title = "Automatic Ring"; sprite = "RNGAA0"; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 305 { title = "Explosion Ring"; sprite = "RNGEA0"; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 306 { title = "Scatter Ring"; sprite = "RNGSA0"; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 307 { title = "Grenade Ring"; sprite = "RNGGA0"; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 308 { title = "CTF Team Ring (Red)"; sprite = "internal:TRNGA0R"; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 309 { title = "CTF Team Ring (Blue)"; sprite = "internal:TRNGA0B"; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 330 { title = "Bounce Ring Panel"; sprite = "PIKBA0"; width = 24; height = 40; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 331 { title = "Rail Ring Panel"; sprite = "PIKRA0"; width = 24; height = 40; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 332 { title = "Automatic Ring Panel"; sprite = "PIKAA0"; width = 24; height = 40; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 333 { title = "Explosion Ring Panel"; sprite = "PIKEA0"; width = 24; height = 40; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 334 { title = "Scatter Ring Panel"; sprite = "PIKSA0"; width = 24; height = 40; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 335 { title = "Grenade Ring Panel"; sprite = "PIKGA0"; width = 24; height = 40; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } } collectibles { color = 10; // Light_Green title = "Other Collectibles"; width = 16; height = 24; sort = 1; sprite = "CEMGA0"; 310 { title = "CTF Red Flag"; sprite = "RFLGA0"; width = 24; height = 64; } 311 { title = "CTF Blue Flag"; sprite = "BFLGA0"; width = 24; height = 64; } 312 { title = "Emerald Token"; sprite = "TOKEA0"; width = 16; height = 32; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 313 { title = "Chaos Emerald 1 (Green)"; sprite = "CEMGA0"; } 314 { title = "Chaos Emerald 2 (Purple)"; sprite = "CEMGB0"; } 315 { title = "Chaos Emerald 3 (Blue)"; sprite = "CEMGC0"; } 316 { title = "Chaos Emerald 4 (Cyan)"; sprite = "CEMGD0"; } 317 { title = "Chaos Emerald 5 (Orange)"; sprite = "CEMGE0"; } 318 { title = "Chaos Emerald 6 (Red)"; sprite = "CEMGF0"; } 319 { title = "Chaos Emerald 7 (Gray)"; sprite = "CEMGG0"; } 320 { title = "Emerald Hunt Location"; sprite = "SHRDA0"; height = 32; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 321 { title = "Match Chaos Emerald Spawn"; sprite = "CEMGA0"; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 322 { title = "Emblem"; sprite = "EMBMA0"; width = 16; height = 30; arg1 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } } boxes { color = 7; // Gray blocking = 2; title = "Monitors"; width = 18; height = 40; 400 { title = "Super Ring (10 Rings)"; sprite = "TVRIA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 401 { title = "Pity Shield"; sprite = "TVPIA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 402 { title = "Attraction Shield"; sprite = "TVATA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 403 { title = "Force Shield"; sprite = "TVFOA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 404 { title = "Armageddon Shield"; sprite = "TVARA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 405 { title = "Whirlwind Shield"; sprite = "TVWWA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 406 { title = "Elemental Shield"; sprite = "TVELA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 407 { title = "Super Sneakers"; sprite = "TVSSA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 408 { title = "Invincibility"; sprite = "TVIVA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 409 { title = "Extra Life"; sprite = "TV1UA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } arg2 { title = "Points"; type = 11; enum { 0 = "1,000"; 1 = "10,000"; } } } 410 { title = "Eggman"; sprite = "TVEGA0"; arg0 { title = "Death trigger tag"; type = 15; } } 411 { title = "Teleporter"; sprite = "TVMXA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 413 { title = "Gravity Boots"; sprite = "TVGVA0"; arg0 { title = "Death trigger tag"; type = 15; } } 414 { title = "CTF Team Ring Monitor (Red)"; sprite = "TRRIA0"; arg0 { title = "Death trigger tag"; type = 15; } } 415 { title = "CTF Team Ring Monitor (Blue)"; sprite = "TBRIA0"; arg0 { title = "Death trigger tag"; type = 15; } } 416 { title = "Recycler"; sprite = "TVRCA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 418 { title = "Score (1,000 Points)"; sprite = "TV1KA0"; arg0 { title = "Death trigger tag"; type = 15; } } 419 { title = "Score (10,000 Points)"; sprite = "TVTKA0"; arg0 { title = "Death trigger tag"; type = 15; } } 420 { title = "Flame Shield"; sprite = "TVFLA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 421 { title = "Water Shield"; sprite = "TVBBA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } 422 { title = "Lightning Shield"; sprite = "TVZPA0"; arg0 { title = "Death trigger tag"; type = 15; } arg1 { title = "Respawn behavior"; type = 11; enum = "monitorrespawn"; } } } boxes2 { color = 18; // Gold blocking = 2; title = "Monitors (Respawning)"; width = 20; height = 44; 431 { title = "Pity Shield (Respawn)"; sprite = "TVPIB0"; arg0 { title = "Death trigger tag"; type = 15; } } 432 { title = "Attraction Shield (Respawn)"; sprite = "TVATB0"; arg0 { title = "Death trigger tag"; type = 15; } } 433 { title = "Force Shield (Respawn)"; sprite = "TVFOB0"; arg0 { title = "Death trigger tag"; type = 15; } } 434 { title = "Armageddon Shield (Respawn)"; sprite = "TVARB0"; arg0 { title = "Death trigger tag"; type = 15; } } 435 { title = "Whirlwind Shield (Respawn)"; sprite = "TVWWB0"; arg0 { title = "Death trigger tag"; type = 15; } } 436 { title = "Elemental Shield (Respawn)"; sprite = "TVELB0"; arg0 { title = "Death trigger tag"; type = 15; } } 437 { title = "Super Sneakers (Respawn)"; sprite = "TVSSB0"; arg0 { title = "Death trigger tag"; type = 15; } } 438 { title = "Invincibility (Respawn)"; sprite = "TVIVB0"; arg0 { title = "Death trigger tag"; type = 15; } } 440 { title = "Eggman (Respawn)"; sprite = "TVEGB0"; arg0 { title = "Death trigger tag"; type = 15; } } 443 { title = "Gravity Boots (Respawn)"; sprite = "TVGVB0"; arg0 { title = "Death trigger tag"; type = 15; } } 450 { title = "Flame Shield (Respawn)"; sprite = "TVFLB0"; arg0 { title = "Death trigger tag"; type = 15; } } 451 { title = "Water Shield (Respawn)"; sprite = "TVBBB0"; arg0 { title = "Death trigger tag"; type = 15; } } 452 { title = "Lightning Shield (Respawn)"; sprite = "TVZPB0"; arg0 { title = "Death trigger tag"; type = 15; } } } generic { color = 11; // Light_Cyan title = "Generic Objects "; 500 { title = "Air Bubble Patch"; sprite = "BUBLE0"; width = 8; height = 16; arg0 { title = "Distance check?"; tooltip = "If enabled, bubbles are only spawned a player is within 2048 fracunits."; type = 11; enum = "yesno"; } } 501 { title = "Signpost"; sprite = "SIGND0"; width = 8; height = 32; } 502 { arrow = 1; title = "Star Post"; sprite = "STPTA0M0"; width = 64; height = 128; arg0 { title = "Order"; } arg1 { title = "Respawn at center?"; type = 11; enum = "noyes"; } } } hazards { color = 17; // Orange title = "Generic Hazards"; 521 { title = "Spikeball"; sprite = "SPIKA0"; width = 12; height = 8; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 522 { title = "Wall Spike"; sprite = "WSPKALAR"; width = 16; height = 14; arrow = 1; arg0 { title = "Retraction interval"; } arg1 { title = "Start interval"; } arg2 { title = "Flags"; type = 12; enum { 1 = "Start retracted"; 2 = "Intangible"; } } } 523 { title = "Spike"; sprite = "USPKA0"; width = 8; height = 32; arg0 { title = "Retraction interval"; } arg1 { title = "Start interval"; } arg2 { title = "Flags"; type = 12; enum { 1 = "Start retracted"; 2 = "Intangible"; } } } 1130 { title = "Small Mace"; sprite = "SMCEA0"; width = 17; height = 34; } 1131 { title = "Big Mace"; sprite = "BMCEA0"; width = 34; height = 68; } 1136 { title = "Small Fireball"; sprite = "SFBRA0"; width = 17; height = 34; } 1137 { title = "Large Fireball"; sprite = "BFBRA0"; width = 34; height = 68; } } springs { color = 12; // Light_Red title = "Springs and Fans"; width = 20; height = 16; sprite = "RSPRD2"; 540 { title = "Fan"; sprite = "FANSA0D0"; width = 16; height = 8; arg0 { title = "Lift height"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Invisible"; 2 = "No distance check"; } } } 541 { title = "Gas Jet"; sprite = "STEMD0"; width = 32; arg0 { title = "Play sound?"; type = 11; enum = "yesno"; } } 542 { title = "Bumper"; sprite = "BUMPA0"; width = 32; height = 64; } 543 { title = "Balloon"; sprite = "BLONA0"; width = 32; height = 64; arg0 { title = "Respawn?"; type = 11; enum = "noyes"; } stringarg0 { title = "Color"; tooltip = "Uses a SKINCOLOR_ constant.\nExample: SKINCOLOR_RED"; } } 550 { title = "Yellow Spring"; sprite = "SPRYA0"; } 551 { title = "Red Spring"; sprite = "SPRRA0"; } 552 { title = "Blue Spring"; sprite = "SPRBA0"; } 555 { arrow = 1; title = "Diagonal Yellow Spring"; sprite = "YSPRD2"; width = 16; arg0 { title = "Flags"; type = 12; enum { 1 = "Ignore gravity"; 2 = "Rotate 22.5° CCW"; } } } 556 { arrow = 1; title = "Diagonal Red Spring"; sprite = "RSPRD2"; width = 16; arg0 { title = "Flags"; type = 12; enum { 1 = "Ignore gravity"; 2 = "Rotate 22.5° CCW"; } } } 557 { arrow = 1; title = "Diagonal Blue Spring"; sprite = "BSPRD2"; width = 16; arg0 { title = "Flags"; type = 12; enum { 1 = "Ignore gravity"; 2 = "Rotate 22.5° CCW"; } } } 558 { arrow = 1; title = "Horizontal Yellow Spring"; sprite = "SSWYD2D8"; width = 16; height = 32; arg0 { title = "Float?"; tooltip = "This raises the object by 16 fracunits."; type = 11; enum = "yesno"; } } 559 { arrow = 1; title = "Horizontal Red Spring"; sprite = "SSWRD2D8"; width = 16; height = 32; arg0 { title = "Float?"; tooltip = "This raises the object by 16 fracunits."; type = 11; enum = "yesno"; } } 560 { arrow = 1; title = "Horizontal Blue Spring"; sprite = "SSWBD2D8"; width = 16; height = 32; arg0 { title = "Float?"; tooltip = "This raises the object by 16 fracunits."; type = 11; enum = "yesno"; } } 1134 { title = "Yellow Spring Ball"; sprite = "YSPBA0"; width = 17; height = 34; } 1135 { title = "Red Spring Ball"; sprite = "RSPBA0"; width = 17; height = 34; } 544 { arrow = 1; title = "Yellow Boost Panel"; sprite = "BSTYA0"; width = 28; height = 2; arg0 { title = "Force spin?"; type = 11; enum = "noyes"; } } 545 { arrow = 1; title = "Red Boost Panel"; sprite = "BSTRA0"; width = 28; height = 2; arg0 { title = "Force spin?"; type = 11; enum = "noyes"; } } } patterns { color = 5; // Magenta arrow = 1; title = "Special Placement Patterns"; width = 16; height = 64; sprite = "RINGA0"; 600 { arrow = 0; title = "5 Vertical Rings (Yellow Spring)"; sprite = "internal:ringverticalyellow"; height = 384; } 601 { arrow = 0; title = "5 Vertical Rings (Red Spring)"; sprite = "internal:ringverticalred"; height = 1024; } 602 { title = "5 Diagonal Rings (Yellow Spring)"; sprite = "RINGA0"; height = 32; } 603 { title = "10 Diagonal Rings (Red Spring)"; sprite = "RINGA0"; height = 32; } 604 { title = "Circle of Rings"; sprite = "internal:circlering"; width = 96; height = 192; centerhitbox = true; } 605 { title = "Circle of Rings (Big)"; sprite = "internal:circlebigring"; width = 192; height = 384; centerhitbox = true; } 606 { title = "Circle of Blue Spheres"; sprite = "internal:circlesphere"; width = 96; height = 192; centerhitbox = true; } 607 { title = "Circle of Blue Spheres (Big)"; sprite = "internal:circlebigsphere"; width = 192; height = 384; centerhitbox = true; } 608 { title = "Circle of Rings and Spheres"; sprite = "internal:circleringsphere"; width = 96; height = 192; centerhitbox = true; } 609 { title = "Circle of Rings and Spheres (Big)"; sprite = "internal:circlebigringsphere"; width = 192; height = 384; centerhitbox = true; } 610 { title = "Row of Items"; sprite = "internal:customrow"; width = 32; height = 384; arg0 { title = "Number of items"; default = 5; } arg1 { title = "Horizontal spacing"; default = 64; } arg2 { title = "Vertical spacing"; default = 64; } stringarg0 { title = "Object types"; tooltip = "A list of MT_ constants to use, separated by spaces.\nExample: MT_RING MT_BLUESPHERE"; } } 611 { title = "Circle of Items"; sprite = "internal:customcircle"; width = 32; height = 64; centerhitbox = true; arg0 { title = "Number of items"; default = 16; } arg1 { title = "Radius"; renderstyle = "circle"; rendercolor = "#6600FF"; default = 128; } stringarg0 { title = "Object types"; tooltip = "A list of MT_ constants to use, separated by spaces.\nExample: MT_RING MT_BLUESPHERE"; } } } invisible { color = 15; // White title = "Misc. Invisible"; width = 0; height = 0; sprite = "UNKNA0"; sort = 1; fixedsize = true; blocking = 0; 700 { title = "Ambient Sound Effect"; sprite = "internal:ambiance"; arg0 { title = "Repeat speed"; tooltip = "In tics."; default = 35; } stringarg0 { title = "Sound"; tooltip = "Takes a DS constant.\nExample: DSAMWTR3"; } } 750 { title = "Slope Vertex"; sprite = "internal:vertexslope"; arg0 { title = "Absolute height?"; type = 11; enum = "noyes"; } } 751 { arrow = 1; title = "Teleport Destination"; sprite = "internal:tele"; } 752 { arrow = 1; title = "Alternate View Point"; sprite = "internal:view"; } 753 { title = "Zoom Tube Waypoint"; sprite = "internal:zoom"; arg0 { title = "Sequence number"; } arg1 { title = "Order"; } } 754 { title = "Push/Pull Point"; sprite = "GWLGA0"; arg0 { title = "Radius"; renderstyle = "circle"; } arg1 { title = "Strength"; } arg2 { title = "Flags"; type = 12; enum { 1 = "Fade using XY"; 2 = "Push using XYZ"; 4 = "Non-exclusive"; } } } 756 { title = "Blast Linedef Executor"; sprite = "internal:blastexec"; width = 32; height = 16; arg0 { title = "Linedef tag"; type = 15; } } 757 { title = "Fan Particle Generator"; sprite = "internal:fanparticles"; width = 8; height = 16; arg0 { title = "Number of particles"; } arg1 { title = "Radius"; renderstyle = "circle"; } arg2 { title = "Rising speed"; tooltip = "In fracunits per tic."; } arg3 { title = "Rotation speed"; tooltip = "In degrees per tic."; type = 8; } arg4 { title = "Spawn interval"; tooltip = "In tics."; } arg5 { title = "Rising distance"; } arg6 { title = "Heights control linedef"; type = 15; } stringarg0 { title = "Particle object type"; tooltip = "Uses a MT_ constant.\nExample: MT_PARTICLE\nDefaults to MT_PARTICLE."; } } 758 { title = "Object Angle Anchor"; sprite = "internal:view"; } 760 { title = "PolyObject Anchor"; sprite = "internal:polyanchor"; } 761 { title = "PolyObject Spawn Point"; sprite = "internal:polycenter"; } 780 { title = "Skybox View Point"; sprite = "internal:skyb"; arg0 { title = "Type"; type = 11; enum { 0 = "Viewpoint"; 1 = "Centerpoint"; } } } } greenflower { color = 2; // Green title = "Greenflower"; 800 { title = "GFZ Flower"; sprite = "FWR1A0"; width = 16; height = 40; } 801 { title = "Sunflower"; sprite = "FWR2A0"; width = 16; height = 96; } 802 { title = "Budding Flower"; sprite = "FWR3A0"; width = 8; height = 32; } 803 { title = "Blueberry Bush"; sprite = "BUS3A0"; width = 16; height = 32; } 804 { title = "Berry Bush"; sprite = "BUS1A0"; width = 16; height = 32; } 805 { title = "Bush"; sprite = "BUS2A0"; width = 16; height = 32; } 806 { title = "GFZ Tree"; sprite = "TRE1A0"; width = 20; height = 128; } 807 { title = "GFZ Berry Tree"; sprite = "TRE1B0"; width = 20; height = 128; } 808 { title = "GFZ Cherry Tree"; sprite = "TRE1C0"; width = 20; height = 128; } 809 { title = "Checkered Tree"; sprite = "TRE2A0"; width = 20; height = 200; } 810 { title = "Checkered Tree (Sunset)"; sprite = "TRE2B0"; width = 20; height = 200; } 811 { title = "Polygon Tree"; sprite = "TRE4A0"; width = 20; height = 200; } 812 { title = "Bush Tree"; sprite = "TRE5A0"; width = 20; height = 200; } 813 { title = "Red Bush Tree"; sprite = "TRE5B0"; width = 20; height = 200; } } technohill { color = 2; // Green title = "Techno Hill"; 900 { title = "THZ Steam Flower"; sprite = "THZPA0"; width = 8; height = 32; } 901 { title = "Alarm"; sprite = "ALRMA0"; width = 8; height = 16; hangs = 1; } 902 { title = "THZ Spin Flower (Red)"; sprite = "FWR5A0"; width = 16; height = 64; } 903 { title = "THZ Spin Flower (Yellow)"; sprite = "FWR6A0"; width = 16; height = 64; } 904 { arrow = 1; title = "Whistlebush"; sprite = "THZTA0"; width = 16; height = 64; } } deepsea { color = 2; // Green title = "Deep Sea"; 1000 { arrow = 1; blocking = 2; title = "Gargoyle"; sprite = "GARGA1"; width = 16; height = 40; color = 6; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } } 1009 { arrow = 1; blocking = 2; title = "Gargoyle (Big)"; sprite = "GARGB1"; width = 32; height = 80; color = 6; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } } 1001 { title = "Seaweed"; sprite = "SEWEA0"; width = 24; height = 56; } 1002 { title = "Dripping Water"; sprite = "DRIPD0"; width = 8; height = 16; hangs = 1; arg0 { title = "Dripping delay"; } } 1003 { title = "Coral (Green)"; sprite = "CORLA0"; width = 29; height = 40; } 1004 { title = "Coral (Red)"; sprite = "CORLB0"; width = 30; height = 53; } 1005 { title = "Coral (Orange)"; sprite = "CORLC0"; width = 28; height = 41; } 1006 { title = "Blue Crystal"; sprite = "BCRYA1"; width = 8; height = 16; } 1007 { title = "Kelp"; sprite = "KELPA0"; width = 16; height = 292; arg0 { title = "Double size?"; type = 11; enum = "noyes"; } } 1008 { title = "Stalagmite (DSZ1)"; sprite = "DSTGA0"; width = 8; height = 116; arg0 { title = "Double size?"; type = 11; enum = "noyes"; } } 1010 { arrow = 1; title = "Light Beam"; sprite = "LIBEARAL"; width = 16; height = 16; } 1011 { title = "Stalagmite (DSZ2)"; sprite = "DSTGA0"; width = 8; height = 116; arg0 { title = "Double size?"; type = 11; enum = "noyes"; } } 1012 { arrow = 1; title = "Big Floating Mine"; width = 28; height = 56; sprite = "BMNEA1"; color = 17; } 1013 { title = "Animated Kelp"; sprite = "ALGAA0"; width = 48; height = 120; } 1014 { title = "Large Coral (Brown)"; sprite = "CORLD0"; width = 56; height = 112; } 1015 { title = "Large Coral (Beige)"; sprite = "CORLE0"; width = 56; height = 112; } } castleeggman { color = 2; // Green title = "Castle Eggman"; macespawns { title = "Mace Spawnpoints"; color = 11; 1104 { title = "Mace Spawn"; sprite = "SMCEA0"; width = 17; height = 34; arg0 { title = "Number of links"; } arg1 { title = "Number of extra spokes"; } arg2 { title = "Width"; tooltip = "Adds extra maces to both sides."; } arg3 { title = "Speed"; tooltip = "In fracunits per tic."; } arg4 { title = "Phase"; type = 8; } arg5 { title = "Pinch"; type = 8; } arg6 { title = "Omitted spokes"; } arg7 { title = "Omitted links"; } arg8 { title = "Flags"; type = 12; enum = "maceflags"; } } 1105 { title = "Chain & Maces Spawn"; sprite = "SMCEA0"; width = 17; height = 34; arg0 { title = "Number of links"; } arg1 { title = "Number of extra spokes"; } arg2 { title = "Width"; tooltip = "Adds extra chains/maces to both sides."; } arg3 { title = "Speed"; tooltip = "In fracunits per tic."; } arg4 { title = "Phase"; type = 8; } arg5 { title = "Pinch"; type = 8; } arg6 { title = "Omitted spokes"; } arg7 { title = "Omitted links"; } arg8 { title = "Flags"; type = 12; enum = "maceflags"; } } 1106 { title = "Spring Ball Spawn"; sprite = "YSPBA0"; width = 17; height = 34; arg0 { title = "Number of links"; } arg1 { title = "Number of extra spokes"; } arg2 { title = "Width"; tooltip = "Adds extra springs to both sides."; } arg3 { title = "Speed"; tooltip = "In fracunits per tic."; } arg4 { title = "Phase"; type = 8; } arg5 { title = "Pinch"; type = 8; } arg6 { title = "Omitted spokes"; } arg7 { title = "Omitted links"; } arg8 { title = "Flags"; type = 12; enum { 1 = "Red spring"; 2 = "No sounds"; 4 = "Player-turnable chain"; 8 = "Swing instead of spin"; 16 = "Make chain from end item"; 32 = "Spawn link at origin"; 64 = "Clip inside ground"; 128 = "No distance check"; } } } 1107 { title = "Chain Spawn"; sprite = "BMCHA0"; width = 17; height = 34; arg0 { title = "Number of links"; } arg1 { title = "Number of extra spokes"; } arg2 { title = "Width"; tooltip = "Adds extra chains to both sides."; } arg3 { title = "Speed"; tooltip = "In fracunits per tic."; } arg4 { title = "Phase"; type = 8; } arg5 { title = "Pinch"; type = 8; } arg6 { title = "Omitted spokes"; } arg7 { title = "Omitted links"; } arg8 { title = "Flags"; type = 12; enum = "maceflags"; } } 1108 { arrow = 1; title = "Hidden Chain Spawn"; sprite = "internal:chain3"; width = 17; height = 34; } 1109 { title = "Firebar Spawn"; sprite = "BFBRA0"; width = 17; height = 34; arg0 { title = "Number of links"; } arg1 { title = "Number of extra spokes"; } arg2 { title = "Width"; tooltip = "Adds extra firebars to both sides."; } arg3 { title = "Speed"; tooltip = "In fracunits per tic."; } arg4 { title = "Phase"; type = 8; } arg5 { title = "Pinch"; type = 8; } arg6 { title = "Omitted spokes"; } arg7 { title = "Omitted links"; } arg8 { title = "Flags"; type = 12; enum { 1 = "Double size"; 2 = "No sounds"; 4 = "Player-turnable chain"; 8 = "Swing instead of spin"; 16 = "Omit chain links"; 32 = "Spawn link at origin"; 64 = "Clip inside ground"; 128 = "No distance check"; } } } 1110 { title = "Custom Mace Spawn"; sprite = "SMCEA0"; width = 17; height = 34; arg0 { title = "Number of links"; } arg1 { title = "Number of extra spokes"; } arg2 { title = "Width"; tooltip = "Adds extra maces to both sides."; } arg3 { title = "Speed"; tooltip = "In fracunits per tic."; } arg4 { title = "Phase"; type = 8; } arg5 { title = "Pinch"; type = 8; } arg6 { title = "Omitted spokes"; } arg7 { title = "Omitted links"; } arg8 { title = "Flags"; type = 12; enum = "maceflags"; } stringarg0 { title = "Mace object type"; tooltip = "Uses a MT_ constant.\nExample: MT_BIGMACE"; type = 2; } stringarg1 { title = "Link object type"; tooltip = "Uses a MT_ constant.\nExample: MT_BIGCHAIN"; type = 2; } } } 1100 { title = "Chain (Decorative)"; sprite = "CHANA0"; width = 4; height = 128; hangs = 1; } 1101 { title = "Torch"; sprite = "FLAMA0E0"; width = 8; height = 32; arg0 { title = "Corona?"; type = 11; enum = "noyes"; } } 1102 { arrow = 1; blocking = 2; title = "Eggman Statue"; sprite = "ESTAA1"; width = 32; height = 240; color = 6; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } arg1 { title = "Solid gold?"; type = 11; enum = "noyes"; } } 1103 { title = "CEZ Flower"; sprite = "FWR4A0"; width = 16; height = 40; } 1111 { arrow = 1; blocking = 2; title = "Crawla Statue"; sprite = "CSTAA1"; width = 16; height = 40; color = 6; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } } 1112 { arrow = 1; blocking = 2; title = "Lance-a-Bot Statue"; sprite = "CBBSA1"; width = 32; height = 72; color = 6; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } } 1114 { title = "Pine Tree"; sprite = "PINEA0"; width = 16; height = 628; } 1115 { title = "CEZ Shrub (Small)"; sprite = "CEZBA0"; width = 16; height = 24; } 1116 { title = "CEZ Shrub (Large)"; sprite = "CEZBB0"; width = 32; height = 48; } 1117 { arrow = 1; title = "Pole Banner (Red)"; sprite = "BANRA0"; width = 40; height = 224; } 1118 { arrow = 1; title = "Pole Banner (Blue)"; sprite = "BANRA0"; width = 40; height = 224; } 1119 { title = "Candle"; sprite = "CNDLA0"; width = 8; height = 48; arg0 { title = "Corona?"; type = 11; enum = "noyes"; } } 1120 { title = "Candle Pricket"; sprite = "CNDLB0"; width = 8; height = 176; arg0 { title = "Corona?"; type = 11; enum = "noyes"; } } 1121 { title = "Flame Holder"; sprite = "FLMHA0"; width = 24; height = 80; arg0 { title = "Flags"; type = 12; enum { 1 = "No flame"; 2 = "Add corona"; } } } 1122 { title = "Fire Torch"; sprite = "CTRCA0"; width = 16; height = 80; } 1123 { title = "Cannonball Launcher"; sprite = "internal:cannonball"; width = 8; height = 16; color = 17; } 1124 { blocking = 2; title = "Cannonball"; sprite = "CBLLA0"; width = 20; height = 40; color = 6; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } } 1125 { title = "Brambles"; sprite = "CABRALAR"; width = 48; height = 32; } 1126 { title = "Invisible Lockon Object"; sprite = "LCKNC0"; width = 16; height = 32; color = 15; } 1127 { title = "Spectator Eggrobo"; sprite = "EGR1A1"; width = 20; height = 72; color = 17; arg0 { title = "Movement"; type = 11; enum { 0 = "None"; 1 = "Right"; 2 = "Left"; } } } 1128 { arrow = 1; title = "Waving Flag (Red)"; sprite = "CFLGA0"; width = 8; height = 208; } 1129 { arrow = 1; title = "Waving Flag (Blue)"; sprite = "CFLGA0"; width = 8; height = 208; } } aridcanyon { color = 2; // Green title = "Arid Canyon"; cacti { title = "Cacti"; color = 17; 1203 { title = "Tiny Red Flower Cactus"; sprite = "CACTA0"; width = 13; height = 24; } 1204 { title = "Small Red Flower Cactus"; sprite = "CACTB0"; width = 15; height = 52; } 1205 { title = "Tiny Blue Flower Cactus"; sprite = "CACTC0"; width = 13; height = 24; } 1206 { title = "Small Blue Flower Cactus"; sprite = "CACTD0"; width = 15; height = 52; } 1207 { title = "Prickly Pear"; sprite = "CACTE0"; width = 32; height = 96; } 1208 { title = "Barrel Cactus"; sprite = "CACTF0"; width = 20; height = 128; } 1209 { title = "Tall Barrel Cactus"; sprite = "CACTG0"; width = 24; height = 224; } 1210 { title = "Armed Cactus"; sprite = "CACTH0"; width = 24; height = 256; } 1211 { title = "Ball Cactus"; sprite = "CACTI0"; width = 48; height = 96; } 1230 { title = "Tiny Cactus"; sprite = "CACTJ0"; width = 13; height = 28; } 1231 { title = "Small Cactus"; sprite = "CACTK0"; width = 15; height = 60; } } minecarts { title = "Minecart"; color = 11; 1219 { title = "Minecart Spawner"; sprite = "MCRTCLFR"; width = 22; height = 32; } 1220 { title = "Minecart Stopper"; sprite = "MCRTIR"; width = 32; height = 32; } 1221 { title = "Minecart Saloon Door"; sprite = "SALDARAL"; width = 96; height = 160; arg0 { title = "Allow non-minecart players?"; type = 11; enum = "noyes"; } } 1229 { title = "Minecart Switch Point"; sprite = "internal:zoom"; width = 8; height = 16; color = 15; arg0 { title = "Type"; type = 11; enum { 0 = "Disable"; 1 = "Enable"; } } } } 1200 { title = "Tumbleweed (Big)"; sprite = "BTBLA0"; width = 24; height = 48; arg0 { title = "Move perpetually?"; type = 11; enum = "noyes"; } } 1201 { title = "Tumbleweed (Small)"; sprite = "STBLA0"; width = 12; height = 24; arg0 { title = "Move perpetually?"; type = 11; enum = "noyes"; } } 1202 { arrow = 1; title = "Rock Spawner"; sprite = "ROIAA0"; width = 8; height = 16; color = 17; arg0 { title = "Speed"; } arg1 { title = "Spawn interval"; } arg2 { title = "Randomize speed?"; type = 11; enum = "noyes"; } stringarg0 { title = "Object type"; type = 2; } } 1212 { title = "Caution Sign"; sprite = "WWSGAR"; width = 22; height = 64; wallsprite = true; } 1213 { title = "Cacti Sign"; sprite = "WWS2AR"; width = 22; height = 64; wallsprite = true; } 1214 { title = "Sharp Turn Sign"; sprite = "WWS3ALAR"; width = 16; height = 192; wallsprite = true; } 1215 { title = "Mine Oil Lamp"; sprite = "OILLA0"; width = 22; height = 64; hangs = 1; } 1216 { title = "TNT Barrel"; sprite = "BARRA1"; width = 24; height = 63; color = 17; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } } 1217 { title = "TNT Proximity Shell"; sprite = "REMTA0"; width = 64; height = 40; color = 17; } 1218 { title = "Dust Devil"; sprite = "TAZDCR"; width = 80; height = 416; color = 11; } 1222 { title = "Train Cameo Spawner"; sprite = "TRAEBRBL"; width = 28; height = 32; color = 15; } 1223 { title = "Train Dust Spawner"; sprite = "ADSTA0"; width = 4; height = 4; color = 15; } 1224 { title = "Train Steam Spawner"; sprite = "STEAA0"; width = 4; height = 4; color = 15; } } redvolcano { color = 2; // Green title = "Red Volcano"; 1300 { arrow = 1; title = "Flame Jet (Horizontal)"; sprite = "internal:flameh"; width = 16; height = 40; color = 17; arg0 { title = "On time"; } arg1 { title = "Off time"; } arg2 { title = "Strength"; } arg3 { title = "Waving direction"; type = 11; enum { 0 = "Horizontal"; 1 = "Vertical"; } } } 1301 { title = "Flame Jet (Vertical)"; sprite = "internal:flamev"; width = 16; height = 40; color = 17; arg0 { title = "On time"; } arg1 { title = "Off time"; } arg2 { title = "Strength"; } arg3 { title = "Shooting direction"; type = 11; enum { 0 = "Upwards"; 1 = "Downwards"; } } } 1302 { title = "Spinning Flame Jet (Counter-Clockwise)"; sprite = "internal:flame2"; width = 16; height = 24; color = 17; } 1303 { title = "Spinning Flame Jet (Clockwise)"; sprite = "internal:flame1"; width = 16; height = 24; color = 17; } 1304 { title = "Lavafall"; sprite = "LFALF0"; width = 30; height = 32; color = 17; arg0 { title = "Initial delay"; } arg1 { title = "Double size?"; type = 11; enum = "noyes"; } } 1305 { title = "Rollout Rock"; sprite = "PUMIA1A5"; width = 30; height = 60; color = 11; arg0 { title = "Buoyant?"; type = 11; enum = "yesno"; } } 1306 { title = "Big Fern"; sprite = "JPLAB0"; width = 32; height = 48; } 1307 { title = "Jungle Palm"; sprite = "JPLAC0"; width = 32; height = 48; } 1308 { title = "Torch Flower"; sprite = "TFLOA0"; width = 14; height = 110; } 1309 { title = "RVZ1 Wall Vine (Long)"; sprite = "WVINALAR"; width = 1; height = 288; } 1310 { title = "RVZ1 Wall Vine (Short)"; sprite = "WVINBLBR"; width = 1; height = 288; } } tutorial { color = 2; // Green title = "Tutorial"; 799 { title = "Tutorial Plant"; sprite = "TUPFH0"; width = 40; height = 144; arg0 { title = "Start frame"; } } } frozenhillside { color = 2; // Green title = "Frozen Hillside"; 2100 { title = "Ice Shard (Small)"; sprite = "FHZIA0"; width = 8; height = 32; } 2101 { title = "Ice Shard (Large)"; sprite = "FHZIB0"; width = 8; height = 32; } 2102 { title = "Crystal Tree (Aqua)"; sprite = "TRE3A0"; width = 20; height = 200; } 2103 { title = "Crystal Tree (Pink)"; sprite = "TRE3B0"; width = 20; height = 200; } 2104 { title = "Amy Cameo"; sprite = "ROSYA1"; width = 16; height = 48; color = 11; arg0 { title = "Grayscale?"; type = 11; enum = "noyes"; } } 2105 { title = "Mistletoe"; sprite = "XMS6A0"; width = 52; height = 106; } } hauntedheights { color = 2; // Green title = "Haunted Heights"; 2000 { title = "Smashing Spikeball"; sprite = "FMCEA0"; width = 18; height = 28; color = 17; arg0 { title = "Initial delay"; } } 2001 { title = "HHZ Grass"; sprite = "HHZMA0"; width = 16; height = 40; } 2002 { title = "HHZ Tentacle 1"; sprite = "HHZMB0"; width = 16; height = 40; } 2003 { title = "HHZ Tentacle 2"; sprite = "HHZMC0"; width = 16; height = 40; } 2004 { title = "HHZ Stalagmite (Tall)"; sprite = "HHZME0"; width = 16; height = 40; } 2005 { title = "HHZ Stalagmite (Short)"; sprite = "HHZMF0"; width = 16; height = 40; } 2006 { title = "Jack-o'-lantern 1"; sprite = "PUMKA0"; width = 16; height = 40; arg0 { title = "Flicker"; type = 11; enum = "yesno"; } } 2007 { title = "Jack-o'-lantern 2"; sprite = "PUMKB0"; width = 16; height = 40; arg0 { title = "Flicker"; type = 11; enum = "yesno"; } } 2008 { title = "Jack-o'-lantern 3"; sprite = "PUMKC0"; width = 16; height = 40; arg0 { title = "Flicker"; type = 11; enum = "yesno"; } } 2009 { title = "Purple Mushroom"; sprite = "SHRMD0"; width = 16; height = 48; } 2010 { title = "HHZ Tree"; sprite = "HHPLC0"; width = 12; height = 40; } } azuretemple { color = 2; // Green title = "Azure Temple"; 1500 { arrow = 1; blocking = 2; title = "Glaregoyle"; sprite = "BGARA1"; width = 16; height = 40; color = 17; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } arg1 { title = "Starting delay"; } } 1501 { arrow = 1; blocking = 2; title = "Glaregoyle (Up)"; sprite = "BGARA1"; width = 16; height = 40; color = 17; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } arg1 { title = "Starting delay"; } } 1502 { arrow = 1; blocking = 2; title = "Glaregoyle (Down)"; sprite = "BGARA1"; width = 16; height = 40; color = 17; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } arg1 { title = "Starting delay"; } } 1503 { arrow = 1; blocking = 2; title = "Glaregoyle (Long)"; sprite = "BGARA1"; width = 16; height = 40; color = 17; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } arg1 { title = "Starting delay"; } } 1504 { title = "ATZ Target"; sprite = "RCRYB0"; width = 24; height = 32; color = 11; } 1505 { title = "Green Flame"; sprite = "CFLMA0E0"; width = 8; height = 32; color = 17; } 1506 { arrow = 1; blocking = 2; title = "Blue Gargoyle"; sprite = "BGARD1"; width = 16; height = 40; color = 6; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } } } nightstrk { color = 16; // Light Pink title = "NiGHTS Track"; width = 8; height = 4096; sprite = "UNKNA0"; 1700 { title = "Axis"; sprite = "internal:axis1"; circle = 1; arg0 { title = "Mare"; } arg1 { title = "Order"; } arg2 { title = "Radius"; default = 256; } arg3 { title = "Direction"; type = 11; enum { 0 = "Counterclockwise"; 1 = "Clockwise"; } } } 1701 { title = "Axis Transfer"; sprite = "internal:axis2"; arg0 { title = "Mare"; } arg1 { title = "Order"; } } 1702 { title = "Axis Transfer Line"; sprite = "internal:axis3"; arg0 { title = "Mare"; } arg1 { title = "Order"; } } } nights { color = 13; // Pink title = "NiGHTS Items & Misc."; width = 16; height = 32; 1703 { title = "Ideya Drone"; sprite = "NDRNA1"; width = 16; height = 56; color = 16; arg0 { title = "Time limit"; } arg1 { title = "Height"; } arg2 { title = "Radius"; } arg3 { title = "Alignment"; type = 11; enum { 0 = "Bottom with offset"; 1 = "Bottom"; 2 = "Middle"; 3 = "Top"; } } arg4 { title = "Die upon time up?"; type = 11; enum = "noyes"; } } 1710 { title = "Ideya Capture"; sprite = "CAPSA0"; width = 72; height = 144; color = 16; arg0 { title = "Mare"; } arg1 { title = "Required spheres"; } } 1714 { title = "Ideya Anchor Point"; sprite = "internal:ideya"; width = 8; height = 16; color = 16; arg0 { title = "Mare"; } } 1704 { arrow = 1; title = "NiGHTS Bumper"; sprite = "NBMPG3G7"; width = 32; height = 64; color = 12; } 520 { title = "Bomb Sphere"; sprite = "SPHRD0"; width = 16; height = 24; color = 17; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 1706 { title = "Blue Sphere"; sprite = "SPHRA0"; width = 16; height = 24; color = 14; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 1707 { title = "Super Paraloop"; sprite = "NPRUA0"; arg0 { title = "Flags"; type = 12; enum { 1 = "Bonus time only"; 2 = "Spawn immediately"; } } } 1708 { title = "Drill Refill"; sprite = "NPRUB0"; arg0 { title = "Flags"; type = 12; enum { 1 = "Bonus time only"; 2 = "Spawn immediately"; } } } 1709 { title = "Nightopian Helper"; sprite = "NPRUC0"; arg0 { title = "Flags"; type = 12; enum { 1 = "Bonus time only"; 2 = "Spawn immediately"; } } } 1711 { title = "Extra Time"; sprite = "NPRUD0"; arg0 { title = "Flags"; type = 12; enum { 1 = "Bonus time only"; 2 = "Spawn immediately"; } } } 1712 { title = "Link Freeze"; sprite = "NPRUE0"; arg0 { title = "Flags"; type = 12; enum { 1 = "Bonus time only"; 2 = "Spawn immediately"; } } } 1713 { arrow = 1; title = "Hoop"; sprite = "internal:nightshoop"; width = 80; height = 160; centerhitbox = true; color = 14; arg0 { title = "Radius"; default = 96; } } } dreamhill { color = 2; // Green title = "Dream Hill"; 1600 { title = "Spring Tree"; sprite = "TRE6A0"; width = 16; height = 32; } 1601 { title = "Shleep"; sprite = "SHLPA0"; width = 24; height = 32; color = 9; } 1602 { title = "Nightopian"; sprite = "NTPNA1"; width = 16; height = 40; color = 19; arg0 { title = "Can move?"; type = 11; enum = "yesno"; } } } botanicserenity { color = 2; // Green title = "Botanic Serenity"; width = 16; height = 32; flowers { title = "Flowers"; 1400 { title = "Tall Flower (Red)"; sprite = "BSZ1A0"; } 1401 { title = "Tall Flower (Purple)"; sprite = "BSZ1B0"; } 1402 { title = "Tall Flower (Blue)"; sprite = "BSZ1C0"; } 1403 { title = "Tall Flower (Cyan)"; sprite = "BSZ1D0"; } 1404 { title = "Tall Flower (Yellow)"; sprite = "BSZ1E0"; } 1405 { title = "Tall Flower (Orange)"; sprite = "BSZ1F0"; } 1410 { title = "Medium Flower (Red)"; sprite = "BSZ2A0"; } 1411 { title = "Medium Flower (Purple)"; sprite = "BSZ2B0"; } 1412 { title = "Medium Flower (Blue)"; sprite = "BSZ2C0"; } 1413 { title = "Medium Flower (Cyan)"; sprite = "BSZ2D0"; } 1414 { title = "Medium Flower (Yellow)"; sprite = "BSZ2E0"; } 1415 { title = "Medium Flower (Orange)"; sprite = "BSZ2F0"; } 1420 { title = "Short Flower (Red)"; sprite = "BSZ3A0"; } 1421 { title = "Short Flower (Purple)"; sprite = "BSZ3B0"; } 1422 { title = "Short Flower (Blue)"; sprite = "BSZ3C0"; } 1423 { title = "Short Flower (Cyan)"; sprite = "BSZ3D0"; } 1424 { title = "Short Flower (Yellow)"; sprite = "BSZ3E0"; } 1425 { title = "Short Flower (Orange)"; sprite = "BSZ3F0"; } } tulips { title = "Tulips"; 1430 { title = "Tulip (Red)"; sprite = "BST1A0"; } 1431 { title = "Tulip (Purple)"; sprite = "BST2A0"; } 1432 { title = "Tulip (Blue)"; sprite = "BST3A0"; } 1433 { title = "Tulip (Cyan)"; sprite = "BST4A0"; } 1434 { title = "Tulip (Yellow)"; sprite = "BST5A0"; } 1435 { title = "Tulip (Orange)"; sprite = "BST6A0"; } 1440 { title = "Cluster (Red)"; sprite = "BSZ5A0"; } 1441 { title = "Cluster (Purple)"; sprite = "BSZ5B0"; } 1442 { title = "Cluster (Blue)"; sprite = "BSZ5C0"; } 1443 { title = "Cluster (Cyan)"; sprite = "BSZ5D0"; } 1444 { title = "Cluster (Yellow)"; sprite = "BSZ5E0"; } 1445 { title = "Cluster (Orange)"; sprite = "BSZ5F0"; } } bushes { title = "Bushes"; 1450 { title = "Bush (Red)"; sprite = "BSZ6A0"; } 1451 { title = "Bush (Purple)"; sprite = "BSZ6B0"; } 1452 { title = "Bush (Blue)"; sprite = "BSZ6C0"; } 1453 { title = "Bush (Cyan)"; sprite = "BSZ6D0"; } 1454 { title = "Bush (Yellow)"; sprite = "BSZ6E0"; } 1455 { title = "Bush (Orange)"; sprite = "BSZ6F0"; } } vines { title = "Vines"; 1460 { title = "Vine (Red)"; sprite = "BSZ7A0"; } 1461 { title = "Vine (Purple)"; sprite = "BSZ7B0"; } 1462 { title = "Vine (Blue)"; sprite = "BSZ7C0"; } 1463 { title = "Vine (Cyan)"; sprite = "BSZ7D0"; } 1464 { title = "Vine (Yellow)"; sprite = "BSZ7E0"; } 1465 { title = "Vine (Orange)"; sprite = "BSZ7F0"; } } 1470 { title = "BSZ Shrub"; sprite = "BSZ8A0"; } 1471 { title = "BSZ Clover"; sprite = "BSZ8B0"; } 1473 { title = "Palm Tree (Big)"; width = 16; height = 160; sprite = "BSZ8D0"; } 1475 { title = "Palm Tree (Small)"; width = 16; height = 80; sprite = "BSZ8F0"; } } stalagmites { color = 2; // Green title = "Stalagmites"; width = 16; height = 40; 1900 { title = "Brown Stalagmite (Tall)"; sprite = "STLGA0"; width = 16; height = 40; } 1901 { title = "Brown Stalagmite"; sprite = "STLGB0"; width = 16; height = 40; } 1902 { title = "Orange Stalagmite (Tall)"; sprite = "STLGC0"; width = 16; height = 40; } 1903 { title = "Orange Stalagmite"; sprite = "STLGD0"; width = 16; height = 40; } 1904 { title = "Red Stalagmite (Tall)"; sprite = "STLGE0"; width = 16; height = 40; } 1905 { title = "Red Stalagmite"; sprite = "STLGF0"; width = 16; height = 40; } 1906 { title = "Gray Stalagmite (Tall)"; sprite = "STLGG0"; width = 24; height = 96; } 1907 { title = "Gray Stalagmite"; sprite = "STLGH0"; width = 16; height = 40; } 1908 { title = "Blue Stalagmite (Tall)"; sprite = "STLGI0"; width = 16; height = 40; } 1909 { title = "Blue Stalagmite"; sprite = "STLGJ0"; width = 16; height = 40; } } christmasdisco { color = 2; // Green title = "Christmas & Disco"; 1850 { title = "Christmas Pole"; sprite = "XMS1A0"; width = 16; height = 40; } 1851 { title = "Candy Cane"; sprite = "XMS2A0"; width = 8; height = 32; } 1852 { blocking = 2; title = "Snowman"; sprite = "XMS3A0"; width = 16; height = 64; color = 6; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } } 1853 { blocking = 2; title = "Snowman (With Hat)"; sprite = "XMS3B0"; width = 16; height = 80; color = 6; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } } 1854 { title = "Lamp Post"; sprite = "XMS4A0"; width = 8; height = 120; } 1855 { title = "Lamp Post (Snow)"; sprite = "XMS4B0"; width = 8; height = 120; } 1856 { title = "Hanging Star"; sprite = "XMS5A0"; width = 4; height = 80; hangs = 1; } 1857 { title = "Berry Bush (Snow)"; sprite = "BUS1B0"; width = 16; height = 32; } 1858 { title = "Bush (Snow)"; sprite = "BUS2B0"; width = 16; height = 32; } 1859 { title = "Blueberry Bush (Snow)"; sprite = "BUS3B0"; width = 16; height = 32; } 1875 { title = "Disco Ball"; sprite = "DBALA0"; width = 16; height = 54; hangs = 1; } 1876 { arrow = 1; blocking = 2; title = "Eggman Disco Statue"; sprite = "ESTAB1"; width = 20; height = 96; color = 6; arg0 { title = "Push behavior"; type = 11; enum = "pushablebehavior"; } } } mario { color = 2; // Green title = "Mario"; 1800 { title = "Coin"; sprite = "COINA0"; width = 16; height = 24; color = 14; arg0 { title = "Float?"; tooltip = "This raises the object by 24 fracunits."; type = 11; enum = "yesno"; } } 1801 { arrow = 1; title = "Goomba"; sprite = "GOOMA0"; width = 24; height = 32; color = 9; } 1802 { arrow = 1; title = "Goomba (Blue)"; sprite = "BGOMA0"; width = 24; height = 32; color = 9; } 1803 { title = "Fire Flower"; sprite = "FFWRB0"; width = 16; height = 32; color = 14; } 1804 { title = "Koopa Shell"; sprite = "SHLLA1"; width = 16; height = 20; color = 11; } 1805 { title = "Puma (Jumping Fireball)"; sprite = "PUMAA0"; width = 8; height = 16; color = 17; arg0 { title = "Jump strength"; } } 1806 { title = "King Bowser"; sprite = "KOOPA0"; width = 16; height = 48; color = 4; arg0 { title = "Death trigger tag"; type = 15; } } 1807 { title = "Axe"; sprite = "MAXEA0"; width = 8; height = 16; color = 11; arg0 { title = "Death trigger tag"; type = 15; } } 1808 { title = "Bush (Short)"; sprite = "MUS1A0"; width = 16; height = 32; color = 2; } 1809 { title = "Bush (Tall)"; sprite = "MUS2A0"; width = 16; height = 32; color = 2; } 1810 { title = "Toad"; sprite = "TOADA0"; width = 8; height = 32; color = 2; } } flickies { color = 6; // Brown title = "Flickies"; width = 8; height = 20; 2200 { title = "Bluebird"; sprite = "FL01A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2201 { title = "Rabbit"; sprite = "FL02A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2202 { title = "Chicken"; sprite = "FL03A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2203 { title = "Seal"; sprite = "FL04A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2204 { title = "Pig"; sprite = "FL05A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2205 { title = "Chipmunk"; sprite = "FL06A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2206 { title = "Penguin"; sprite = "FL07A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2207 { title = "Fish"; sprite = "FL08A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } arg2 { title = "Color"; type = 11; enum { 0 = "Random"; 1 = "Red"; 2 = "Cyan"; 3 = "Blue"; 4 = "Vapor"; 5 = "Purple"; 6 = "Bubblegum"; 7 = "Neon"; 8 = "Black"; 9 = "Beige"; 10 = "Lavender"; 11 = "Ruby"; 12 = "Salmon"; 13 = "Sunset"; 14 = "Orange"; 15 = "Yellow"; } } } 2208 { title = "Ram"; sprite = "FL09A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2209 { title = "Puffin"; sprite = "FL10A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2210 { title = "Cow"; sprite = "FL11A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2211 { title = "Rat"; sprite = "FL12A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2212 { title = "Bear"; sprite = "FL13A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2213 { title = "Dove"; sprite = "FL14A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2214 { title = "Cat"; sprite = "FL15A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2215 { title = "Canary"; sprite = "FL16A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2216 { title = "Spider"; sprite = "FS01A1"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } 2217 { title = "Bat"; sprite = "FS02A0"; arg0 { title = "Radius"; } arg1 { title = "Flags"; type = 12; enum { 1 = "Move aimlessly"; 2 = "No movement"; 4 = "Hop"; } } } } editor { color = 15; // White arrow = 1; title = "3D Mode Start"; error = -1; width = 8; height = 16; sort = 1; 3328 = "3D Mode Start"; } }