// SONIC ROBO BLAST 2 //----------------------------------------------------------------------------- // Copyright (C) 1998-2000 by DooM Legacy Team. // Copyright (C) 1999-2023 by Sonic Team Junior. // // This program is free software distributed under the // terms of the GNU General Public License, version 2. // See the 'LICENSE' file for more details. //----------------------------------------------------------------------------- /// \file byteptr.h /// \brief Macros to read/write from/to a UINT8 *, /// used for packet creation and such #if defined (__alpha__) || defined (__arm__) || defined (__mips__) || defined (__ia64__) || defined (__clang__) #define DEALIGNED #endif #include "endian.h" #ifndef SRB2_BIG_ENDIAN // // Little-endian machines // #ifdef DEALIGNED #define WRITEUINT8(p,b) do { UINT8 *p_tmp = (void *)p; const UINT8 tv = ( UINT8)(b); memcpy(p, &tv, sizeof( UINT8)); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITESINT8(p,b) do { SINT8 *p_tmp = (void *)p; const SINT8 tv = ( UINT8)(b); memcpy(p, &tv, sizeof( UINT8)); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEINT16(p,b) do { INT16 *p_tmp = (void *)p; const INT16 tv = ( INT16)(b); memcpy(p, &tv, sizeof( INT16)); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEUINT16(p,b) do { UINT16 *p_tmp = (void *)p; const UINT16 tv = ( UINT16)(b); memcpy(p, &tv, sizeof( UINT16)); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEINT32(p,b) do { INT32 *p_tmp = (void *)p; const INT32 tv = ( INT32)(b); memcpy(p, &tv, sizeof( INT32)); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEUINT32(p,b) do { UINT32 *p_tmp = (void *)p; const UINT32 tv = ( UINT32)(b); memcpy(p, &tv, sizeof( UINT32)); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITECHAR(p,b) do { char *p_tmp = (void *)p; const char tv = ( char)(b); memcpy(p, &tv, sizeof( char)); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEFIXED(p,b) do { fixed_t *p_tmp = (void *)p; const fixed_t tv = (fixed_t)(b); memcpy(p, &tv, sizeof(fixed_t)); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEANGLE(p,b) do { angle_t *p_tmp = (void *)p; const angle_t tv = (angle_t)(b); memcpy(p, &tv, sizeof(angle_t)); p_tmp++; p = (void *)p_tmp; } while (0) #else #define WRITEUINT8(p,b) do { UINT8 *p_tmp = ( UINT8 *)p; *p_tmp = ( UINT8)(b); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITESINT8(p,b) do { SINT8 *p_tmp = ( SINT8 *)p; *p_tmp = ( SINT8)(b); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEINT16(p,b) do { INT16 *p_tmp = ( INT16 *)p; *p_tmp = ( INT16)(b); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEUINT16(p,b) do { UINT16 *p_tmp = ( UINT16 *)p; *p_tmp = ( UINT16)(b); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEINT32(p,b) do { INT32 *p_tmp = ( INT32 *)p; *p_tmp = ( INT32)(b); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEUINT32(p,b) do { UINT32 *p_tmp = ( UINT32 *)p; *p_tmp = ( UINT32)(b); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITECHAR(p,b) do { char *p_tmp = ( char *)p; *p_tmp = ( char)(b); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEFIXED(p,b) do { fixed_t *p_tmp = (fixed_t *)p; *p_tmp = (fixed_t)(b); p_tmp++; p = (void *)p_tmp; } while (0) #define WRITEANGLE(p,b) do { angle_t *p_tmp = (angle_t *)p; *p_tmp = (angle_t)(b); p_tmp++; p = (void *)p_tmp; } while (0) #endif #ifdef __GNUC__ #ifdef DEALIGNED #define READUINT8(p) ({ UINT8 *p_tmp = (void *)p; UINT8 b; memcpy(&b, p, sizeof( UINT8)); p_tmp++; p = (void *)p_tmp; b; }) #define READSINT8(p) ({ SINT8 *p_tmp = (void *)p; SINT8 b; memcpy(&b, p, sizeof( SINT8)); p_tmp++; p = (void *)p_tmp; b; }) #define READINT16(p) ({ INT16 *p_tmp = (void *)p; INT16 b; memcpy(&b, p, sizeof( INT16)); p_tmp++; p = (void *)p_tmp; b; }) #define READUINT16(p) ({ UINT16 *p_tmp = (void *)p; UINT16 b; memcpy(&b, p, sizeof( UINT16)); p_tmp++; p = (void *)p_tmp; b; }) #define READINT32(p) ({ INT32 *p_tmp = (void *)p; INT32 b; memcpy(&b, p, sizeof( INT32)); p_tmp++; p = (void *)p_tmp; b; }) #define READUINT32(p) ({ UINT32 *p_tmp = (void *)p; UINT32 b; memcpy(&b, p, sizeof( UINT32)); p_tmp++; p = (void *)p_tmp; b; }) #define READCHAR(p) ({ char *p_tmp = (void *)p; char b; memcpy(&b, p, sizeof( char)); p_tmp++; p = (void *)p_tmp; b; }) #define READFIXED(p) ({ fixed_t *p_tmp = (void *)p; fixed_t b; memcpy(&b, p, sizeof(fixed_t)); p_tmp++; p = (void *)p_tmp; b; }) #define READANGLE(p) ({ angle_t *p_tmp = (void *)p; angle_t b; memcpy(&b, p, sizeof(angle_t)); p_tmp++; p = (void *)p_tmp; b; }) #else #define READUINT8(p) ({ UINT8 *p_tmp = ( UINT8 *)p; UINT8 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #define READSINT8(p) ({ SINT8 *p_tmp = ( SINT8 *)p; SINT8 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #define READINT16(p) ({ INT16 *p_tmp = ( INT16 *)p; INT16 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #define READUINT16(p) ({ UINT16 *p_tmp = ( UINT16 *)p; UINT16 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #define READINT32(p) ({ INT32 *p_tmp = ( INT32 *)p; INT32 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #define READUINT32(p) ({ UINT32 *p_tmp = ( UINT32 *)p; UINT32 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #define READCHAR(p) ({ char *p_tmp = ( char *)p; char b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #define READFIXED(p) ({ fixed_t *p_tmp = (fixed_t *)p; fixed_t b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #define READANGLE(p) ({ angle_t *p_tmp = (angle_t *)p; angle_t b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #endif #else #define READUINT8(p) *(( UINT8 *)p)++ #define READSINT8(p) *(( SINT8 *)p)++ #define READINT16(p) *(( INT16 *)p)++ #define READUINT16(p) *(( UINT16 *)p)++ #define READINT32(p) *(( INT32 *)p)++ #define READUINT32(p) *(( UINT32 *)p)++ #define READCHAR(p) *(( char *)p)++ #define READFIXED(p) *((fixed_t *)p)++ #define READANGLE(p) *((angle_t *)p)++ #endif #else //SRB2_BIG_ENDIAN // // definitions for big-endian machines with alignment constraints. // // Write a value to a little-endian, unaligned destination. // FUNCINLINE static ATTRINLINE void writeshort(void *ptr, INT32 val) { SINT8 *cp = ptr; cp[0] = val; val >>= 8; cp[1] = val; } FUNCINLINE static ATTRINLINE void writelong(void *ptr, INT32 val) { SINT8 *cp = ptr; cp[0] = val; val >>= 8; cp[1] = val; val >>= 8; cp[2] = val; val >>= 8; cp[3] = val; } #define WRITEUINT8(p,b) do { UINT8 *p_tmp = ( UINT8 *)p; *p_tmp = ( UINT8)(b) ; p_tmp++; p = (void *)p_tmp;} while (0) #define WRITESINT8(p,b) do { SINT8 *p_tmp = ( SINT8 *)p; *p_tmp = ( SINT8)(b) ; p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEINT16(p,b) do { INT16 *p_tmp = ( INT16 *)p; writeshort (p, ( INT16)(b)); p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEUINT16(p,b) do { UINT16 *p_tmp = ( UINT16 *)p; writeshort (p, ( UINT16)(b)); p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEINT32(p,b) do { INT32 *p_tmp = ( INT32 *)p; writelong (p, ( INT32)(b)); p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEUINT32(p,b) do { UINT32 *p_tmp = ( UINT32 *)p; writelong (p, ( UINT32)(b)); p_tmp++; p = (void *)p_tmp;} while (0) #define WRITECHAR(p,b) do { char *p_tmp = ( char *)p; *p_tmp = ( char)(b) ; p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEFIXED(p,b) do {fixed_t *p_tmp = (fixed_t *)p; writelong (p, (fixed_t)(b)); p_tmp++; p = (void *)p_tmp;} while (0) #define WRITEANGLE(p,b) do {angle_t *p_tmp = (angle_t *)p; writelong (p, (angle_t)(b)); p_tmp++; p = (void *)p_tmp;} while (0) // Read a signed quantity from little-endian, unaligned data. // FUNCINLINE static ATTRINLINE INT16 readshort(void *ptr) { SINT8 *cp = ptr; UINT8 *ucp = ptr; return (cp[1] << 8) | ucp[0]; } FUNCINLINE static ATTRINLINE UINT16 readushort(void *ptr) { UINT8 *ucp = ptr; return (ucp[1] << 8) | ucp[0]; } FUNCINLINE static ATTRINLINE INT32 readlong(void *ptr) { SINT8 *cp = ptr; UINT8 *ucp = ptr; return (cp[3] << 24) | (ucp[2] << 16) | (ucp[1] << 8) | ucp[0]; } FUNCINLINE static ATTRINLINE UINT32 readulong(void *ptr) { UINT8 *ucp = ptr; return (ucp[3] << 24) | (ucp[2] << 16) | (ucp[1] << 8) | ucp[0]; } #define READUINT8(p) ({ UINT8 *p_tmp = ( UINT8 *)p; UINT8 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #define READSINT8(p) ({ SINT8 *p_tmp = ( SINT8 *)p; SINT8 b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #define READINT16(p) ({ INT16 *p_tmp = ( INT16 *)p; INT16 b = readshort(p); p_tmp++; p = (void *)p_tmp; b; }) #define READUINT16(p) ({ UINT16 *p_tmp = ( UINT16 *)p; UINT16 b = readushort(p); p_tmp++; p = (void *)p_tmp; b; }) #define READINT32(p) ({ INT32 *p_tmp = ( INT32 *)p; INT32 b = readlong(p); p_tmp++; p = (void *)p_tmp; b; }) #define READUINT32(p) ({ UINT32 *p_tmp = ( UINT32 *)p; UINT32 b = readulong(p); p_tmp++; p = (void *)p_tmp; b; }) #define READCHAR(p) ({ char *p_tmp = ( char *)p; char b = *p_tmp; p_tmp++; p = (void *)p_tmp; b; }) #define READFIXED(p) ({ fixed_t *p_tmp = (fixed_t *)p; fixed_t b = readlong(p); p_tmp++; p = (void *)p_tmp; b; }) #define READANGLE(p) ({ angle_t *p_tmp = (angle_t *)p; angle_t b = readulong(p); p_tmp++; p = (void *)p_tmp; b; }) #endif //SRB2_BIG_ENDIAN #undef DEALIGNED #define WRITESTRINGN(p, s, n) { \ size_t tmp_i; \ \ for (tmp_i = 0; tmp_i < n && s[tmp_i] != '\0'; tmp_i++) \ WRITECHAR(p, s[tmp_i]); \ \ if (tmp_i < n) \ WRITECHAR(p, '\0'); \ } #define WRITESTRINGL(p, s, n) { \ size_t tmp_i; \ \ for (tmp_i = 0; tmp_i < n - 1 && s[tmp_i] != '\0'; tmp_i++) \ WRITECHAR(p, s[tmp_i]); \ \ WRITECHAR(p, '\0'); \ } #define WRITESTRING(p, s) { \ size_t tmp_i; \ \ for (tmp_i = 0; s[tmp_i] != '\0'; tmp_i++) \ WRITECHAR(p, s[tmp_i]); \ \ WRITECHAR(p, '\0'); \ } #define WRITEMEM(p, s, n) { \ memcpy(p, s, n); \ p += n; \ } #define SKIPSTRING(p) while (READCHAR(p) != '\0') #define SKIPSTRINGN(p, n) { \ size_t tmp_i = 0; \ \ while (tmp_i < n && READCHAR(p) != '\0') \ tmp_i++; \ } #define SKIPSTRINGL(p, n) SKIPSTRINGN(p, n) #define READSTRINGN(p, s, n) { \ size_t tmp_i = 0; \ \ while (tmp_i < n && (s[tmp_i] = READCHAR(p)) != '\0') \ tmp_i++; \ \ s[tmp_i] = '\0'; \ } #define READSTRINGL(p, s, n) { \ size_t tmp_i = 0; \ \ while (tmp_i < n - 1 && (s[tmp_i] = READCHAR(p)) != '\0') \ tmp_i++; \ \ s[tmp_i] = '\0'; \ } #define READSTRING(p, s) { \ size_t tmp_i = 0; \ \ while ((s[tmp_i] = READCHAR(p)) != '\0') \ tmp_i++; \ \ s[tmp_i] = '\0'; \ } #define READMEM(p, s, n) { \ memcpy(s, p, n); \ p += n; \ }