Jaime Passos
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fccbc00cac
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Fix the wrong freeing function call being used in Patch_FreeData
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2020-10-13 19:18:01 -03:00 |
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Jaime Passos
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63e471d902
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Correctly return the output patch's size in Picture_PatchConvert
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2020-10-13 19:16:25 -03:00 |
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Jaime Passos
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0e62cb2ada
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Fix infinitely long splat spans
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2020-10-13 17:03:50 -03:00 |
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Jaime Passos
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4273896311
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Implement relative and absolute sprite offsets for objects (mobjs)
Added RF_ABSOLUTEOFFSETS and RF_FLIPOFFSETS
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2020-10-13 12:57:36 -03:00 |
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Jaime Passos
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87e5d63723
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Improve sorting between sprites and floor sprites
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2020-10-13 02:24:18 -03:00 |
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Jaime Passos
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95d0097df6
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Improve splat sorting:
Adjust the sort scale of splats
Do splat sorting in R_CreateDrawNodes if either vissprite is a splat, instead of if both are
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2020-10-13 01:45:18 -03:00 |
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Jaime Passos
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7dbd34345c
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Fix splat sorting
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2020-10-13 01:09:17 -03:00 |
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Jaime Passos
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f2aca01e2b
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Fix other uninitialized variable warnings
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2020-10-13 00:14:27 -03:00 |
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Jaime Passos
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1ea3bd8fff
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Fix uninitialized variable warning
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2020-10-12 22:08:45 -03:00 |
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Jaime Passos
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453f49cb77
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Fix floorsprites not being rendered when viewed from the bottom
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2020-10-12 22:07:11 -03:00 |
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Jaime Passos
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831ccccdd6
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OpenGL support for splats, fix some shadow draw bugs in Software
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2020-10-12 19:53:21 -03:00 |
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Jaime Passos
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b620f4835a
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Support spritexscale and spriteyscale in OpenGL
Fix papersprite scaling with spritexscale and spriteyscale in Software
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2020-10-12 17:25:18 -03:00 |
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Jaime Passos
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cc97e22e2f
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Changes to sprite rendering:
- Added render flags (see r_defs.h)
- Implemented floor splats
- Drop shadow sprite rendering through render flags
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2020-10-12 00:13:22 -03:00 |
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Jaime Passos
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b808b3ef41
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Move calculation of rotated patch dimensions into its own function
Simplify rotation code when the pivot isn't in the center
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2020-10-11 03:39:31 -03:00 |
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Jaime Passos
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6145442a34
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Fix rotated flipped patches
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2020-10-10 19:06:29 -03:00 |
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Jaime Passos
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b2f45986ad
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Add r_patchrotation.h
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2020-10-10 18:53:05 -03:00 |
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Jaime Passos
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6e5f71dd45
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Refactor patch rotation
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2020-10-10 18:43:26 -03:00 |
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Jaime Passos
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b15bbd505c
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Merge branch 'next' into patch-stuff-again-2
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2020-10-10 17:01:10 -03:00 |
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James R
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15008f31a7
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Merge branch 'sanity-meter-empty' into 'next'
Replace cvar initializers with a macro
See merge request STJr/SRB2!1178
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2020-10-08 22:02:25 -04:00 |
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James R
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7c72eab58b
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Merge branch 'manifest-stuff' into 'next'
Provide a default exe manifest
See merge request STJr/SRB2!1174
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2020-10-08 22:01:17 -04:00 |
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James R
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ddb6823fe5
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Merge branch 'fix-theoretical-lua-exposure-crashes' into 'next'
Fix some theoretical crashes when using the P_*XYMovement, P_*ZMovement, and P_RailThinker functions in Lua.
See merge request STJr/SRB2!1173
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2020-10-08 22:01:02 -04:00 |
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James R
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45b9e23895
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Merge branch 'ogl-driver-error' into 'next'
Add error message when the GDI Generic OpenGL renderer is encountered in Windows
See merge request STJr/SRB2!1172
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2020-10-08 22:00:43 -04:00 |
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James R
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933381fb8f
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Merge branch 'expose-modversion-to-lua' into 'next'
Expose MODVERSION to Lua (because for some reason it wasn't).
See merge request STJr/SRB2!1158
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2020-10-08 21:57:38 -04:00 |
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James R
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d83a112fc5
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Merge branch 'next' into 'next'
Updated 16 bit momentum values to 32 bit in demos, changed demo version
See merge request STJr/SRB2!1157
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2020-10-08 21:56:30 -04:00 |
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James R
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c3c34c489b
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Merge branch 'lua-sectorsounds' into 'next'
Support sectors as sound origins in Lua
See merge request STJr/SRB2!1144
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2020-10-08 21:05:01 -04:00 |
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James R
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355cc1a697
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Merge branch 'autocomplete-aliases' into 'next'
Autocomplete aliases in console
See merge request STJr/SRB2!1113
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2020-10-08 20:30:07 -04:00 |
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James R
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88b3a3cd2e
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Merge branch 'v-string-colormap-lua-exposure' into 'next'
Expose V_GetStringColormap to Lua via v.getStringColormap().
See merge request STJr/SRB2!1111
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2020-10-08 20:28:25 -04:00 |
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James R
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95a5bb888a
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Merge branch 'chain-attraction-homing' into 'next'
Chain Homing with Attraction Shield
See merge request STJr/SRB2!1109
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2020-10-08 20:19:21 -04:00 |
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James R
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faaefd5061
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Merge branch 'playercmd-kart-port' into 'next'
PlayerCmd Port
See merge request STJr/SRB2!1072
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2020-10-08 20:10:16 -04:00 |
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James R
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dbd79a29a4
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Replace C90's junk with a modest macro
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2020-10-06 23:04:23 -07:00 |
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Zachary McAlpin
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0f3c87a705
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Made states unmodifable in CMD building code
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2020-10-06 16:54:23 -05:00 |
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Zachary McAlpin
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e393093e73
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Update comment
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2020-10-06 16:43:14 -05:00 |
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Zachary McAlpin
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1681371fbd
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Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into playercmd-kart-port
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2020-10-06 02:07:05 -05:00 |
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Steel Titanium
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0aa1b16fd1
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Provide a default exe manifest
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2020-10-03 19:53:59 -04:00 |
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GoldenTails
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2ae5c02050
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Fix some theoretical crashes when using the P_*XYMovement, P_*ZMovement, and P_RailThinker functions.
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2020-10-03 13:24:47 -05:00 |
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Hannu Hanhi
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684b868524
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Add error message when the GDI Generic OpenGL renderer is encountered in Windows
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2020-10-03 18:45:56 +03:00 |
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James R
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17ce7d57c3
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Merge branch 'update-228' into 'next'
2.2.8 prep
See merge request STJr/SRB2!1170
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2020-10-03 01:45:06 -04:00 |
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James R
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fdc1de357b
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Update appveyor.yml version
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2020-10-02 18:05:12 -07:00 |
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James R
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b1d59c6641
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Merge branch 'picfmt-pngfix' into 'next'
Fix uninitialized variable issue in patches with missing grAb chunks
See merge request STJr/SRB2!1171
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2020-10-02 20:24:10 -04:00 |
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James R
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27d96bb21c
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Merge branch 'fartification' into 'next'
Prevent Canarivore gas from teleporting up walls
See merge request STJr/SRB2!1154
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2020-10-02 20:23:36 -04:00 |
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James R
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8beee3761e
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Merge branch 'windows-console-go-brrr' into 'next'
Fix #178
Closes #178
See merge request STJr/SRB2!1112
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2020-10-02 20:23:20 -04:00 |
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James R
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c35c5ad568
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Merge branch 'remove-renderer-notice' into 'next'
Remove "The OpenGL renderer is incomplete" notice (closes #281)
Closes #281
See merge request STJr/SRB2!1169
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2020-10-02 20:22:38 -04:00 |
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James R
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a0759816e5
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Merge branch 'load-graphics-after-startuppwads' into 'next'
Fix graphics replacements not taking effect via -file
See merge request STJr/SRB2!1168
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2020-10-02 20:22:11 -04:00 |
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Jaime Passos
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ebf50aad44
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Use leftoffset and topoffset, not loffs and toffs
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2020-10-02 20:40:42 -03:00 |
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James R
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401508e9d4
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Update Srb2win.rc
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2020-10-02 16:11:39 -07:00 |
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James R
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c51a4c8fb1
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Update version to 2.2.8
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2020-10-02 16:10:21 -07:00 |
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James R
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1c6c51744c
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Update patch.pk3
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2020-10-02 16:07:15 -07:00 |
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Jaime Passos
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aaa9cff6ac
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Fix PNG issue in OpenGL + optimize PNG sprite loading
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2020-10-02 19:48:13 -03:00 |
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James R
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be4c5751f8
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Revert "Warn when going to OpenGL from the menu"
This reverts commit 569453ee93 .
And one line from b6089ccdaf .
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2020-10-02 15:37:23 -07:00 |
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James R
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8a8e0ceda2
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Move HU_LoadGraphics after startuppwads are loaded
This is needed for graphics replacements to take effect.
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2020-10-02 11:54:58 -07:00 |
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