Commit graph

7085 commits

Author SHA1 Message Date
toaster
5cf803f7d0 Allow character select for NiGHTS stages on the Secret Level Select now that every character has NiGHTS sprites.
(think of this as the collorary to 358, not a direct change)
2019-11-25 16:46:26 +00:00
Louis-Antoine
404d09e35a Do not focus the camera on the end sign if exitmove is active 2019-11-25 17:23:35 +01:00
lachwright
f7ede3b313 Merge branch 'master' into unglue-metalsonic 2019-11-26 00:20:47 +08:00
lachwright
287e8133bb Add comment 2019-11-26 00:20:43 +08:00
lachwright
5719a93211 Fix 'Speeding off to...' placement in non-greeen resolutions 2019-11-26 00:16:46 +08:00
toaster
6398779983 Correct two instances where "Zone" is forced uppercase. 2019-11-25 16:04:03 +00:00
toaster
2110fa6bd1 Fix extra lives given to game-overed players not re-entering them into the action when cv_coopstarposts is 0. 2019-11-25 14:59:06 +00:00
toaster
71e74ca363 Fix a bunch of shit with MP special stages!
* Prevent an infinite quantity of Emeralds being spawned when P_GiveEmerald is called while a MP Special Stage is in session (resolves #347).
* Fix FuriousFox's ridiculous timer on special stage spawn (mentioned in the comments of the previous issue) by correctly marking spectator players in special stages as finished, and preventing the underflow.
2019-11-25 14:33:15 +00:00
MascaraSnake
10df92d232 Merge branch 'shhhhhfang' into 'master'
Make DSWBREAK a singular sound

See merge request STJr/SRB2Internal!534
2019-11-25 03:00:49 -05:00
MascaraSnake
9e598f583a Merge branch 'hwr-cache-fix' into 'master'
Fix FreeMipmapColormap crash (resolves #287 and #351)

Closes #287 and #351

See merge request STJr/SRB2Internal!538
2019-11-25 02:59:07 -05:00
Louis-Antoine
a187460865 Revert "Render title map on connecting to server screen too"
This reverts commit b6e145f0c5.
2019-11-25 01:09:00 +01:00
toaster
82843fc78e Fix Tutorial prompt being incorrect size in GL (resolves #349). 2019-11-25 00:08:38 +00:00
toaster
df5c8e792f Go from spindash into ordinary roll if player's speed is suddenly above the speed you're allowed to roll at. 2019-11-24 22:55:37 +00:00
Louis-Antoine
74ae5819c4 Account for exiting but non-finished players in G_EnoughPlayersFinished 2019-11-24 23:40:40 +01:00
toaster
c0bc46ca9c A bunch of spike tweaks.
* Make it possible to break them in reverse gravity (resolves #348) by making the spikes break in a circle around the spike touched, rather than in a circle around the player.
* Fix the spike chunks spawned not being flipped in reverse gravity by using P_SpawnMobjFromMobj.
* Make their breaking sound singular (prevents eardrum destruction).
2019-11-24 22:38:26 +00:00
MascaraSnake
7b80d509cc Give RVZ lavafalls fire damage 2019-11-24 23:01:17 +01:00
Steel Titanium
d4a8fd8e64
Fix time emblem overlapping best time on NiGHTS Mode menu (Resolves #353) 2019-11-24 16:37:13 -05:00
Jaime Passos
c9ff8ec26b Fix FreeMipmapColormap crash 2019-11-24 17:37:11 -03:00
toaster
3594623891 Courteousy of fickle, an adjustment to papersprite rendering that prevents the object's x1 and x2 being slightly off where they should be. Not perfect, but absolutely better than it was!
Also, tweak the Minecart segment spawning position, since this was originally placed based on the awkward rendering.
2019-11-24 16:42:13 +00:00
lachwright
6733a8c38f Shhhhh, Fang 2019-11-24 23:46:37 +08:00
lachwright
4e9e5a072f Have Minus spawn debris upon landing, as suggested 2019-11-24 23:42:27 +08:00
toaster
6773b39a40 Woops 2019-11-24 15:19:15 +00:00
lachwright
9a7979d841 Have Minus rotate in mid-air 2019-11-24 22:29:26 +08:00
toaster
508feaad9d Enable lowercase text for Statistics and Unlockable Checklist menus (resolves #339). 2019-11-24 13:51:53 +00:00
toaster
4dfae1a65b Make cv_exitmove only have effect if gametype is GT_COOP, otherwise immediately exit (resolves #342). 2019-11-24 13:35:37 +00:00
toaster
fcfbd403f0 Make mouselook follow the first-person option when a spectator, even when other variables assume you're in third person (resolves #340). 2019-11-24 13:30:49 +00:00
toaster
6cc2ca7542 * Resolve #345.
* Prevent skincolours from being reset to the skin's prefcolour, but only for not-always-usable characters.
2019-11-24 13:24:37 +00:00
lachwright
ccc41c7a8f Fix elemental stomp activating glide landing after emerging from goop; fix climbing boost-up not scaling properly with player scale 2019-11-24 19:30:20 +08:00
lachwright
3fa04cb091 Make Metal's vertical float speed technically negative 2019-11-24 18:46:59 +08:00
MascaraSnake
4be45a5e43 Fixed crash when BASH's target disappears during chasing 2019-11-24 10:22:00 +01:00
lachwright
23ab807d68 Complete new intro 2019-11-24 15:58:03 +08:00
lachwright
f2de738b09 Merge branch 'master' into newintro 2019-11-24 13:11:38 +08:00
MascaraSnake
d99e3f8337 Merge branch 'translucenthud-showfps-fix' into 'master'
Title card showfps translucency fix

See merge request STJr/SRB2Internal!522
2019-11-23 18:16:17 -05:00
MascaraSnake
5fe89e6e9b Merge branch 'ra-wipe-fix' into 'master'
Fix RA fade (resolves #329)

Closes #329

See merge request STJr/SRB2Internal!521
2019-11-23 18:16:09 -05:00
MascaraSnake
df50900ac5 Merge branch 'statusbar-stuff' into 'master'
No longer allow showhud to toggle FPS counter or ping bar

See merge request STJr/SRB2Internal!523
2019-11-23 18:09:59 -05:00
MascaraSnake
a24949cfa6 Merge branch 'menu-reordering' into 'master'
Menu reordering (also renaming secrets to extras)

See merge request STJr/SRB2Internal!511
2019-11-23 17:51:46 -05:00
MascaraSnake
33dc443b77 Merge branch 'nightsexitcam' into 'master'
NiGHTS exit camera tweak

See merge request STJr/SRB2Internal!519
2019-11-23 17:51:34 -05:00
MascaraSnake
01f02b142f Merge branch 'exitcam' into 'master'
Exit camera fixes (Resolves #327).

Closes #327

See merge request STJr/SRB2Internal!518
2019-11-23 17:51:29 -05:00
MascaraSnake
9b8b463791 Merge branch 'horizonclimb' into 'master'
Horizonclimb (resolves #323)

Closes #323

See merge request STJr/SRB2Internal!516
2019-11-23 17:51:17 -05:00
MascaraSnake
cd38173a7b Merge branch 'superrun' into 'master'
Super runspd fix

See merge request STJr/SRB2Internal!515
2019-11-23 17:51:12 -05:00
MascaraSnake
5715727724 Merge branch 'firefuck2' into 'master'
Firefuck II

Closes #310

See merge request STJr/SRB2Internal!512
2019-11-23 17:51:02 -05:00
Jaime Passos
2a9db29c58 fix showfps with st_translucency 2019-11-23 18:41:28 -03:00
Jaime Passos
e850d42bc2 fix RA fade 2019-11-23 18:15:09 -03:00
Steel Titanium
97a87574b2
No longer allow showhud to toggle FPS counter or ping bar 2019-11-23 16:09:02 -05:00
MascaraSnake
aabddd69f1 Fixed a missing space in the "Speeding off to..." text 2019-11-23 18:51:32 +01:00
toaster
90c13effc0 Since I was tired of seeing NiGHTS players bump their head into the ceiling, and since similar camera enhancements have been made for the papersprite sign exit, implement a camera lock when exiting while NiGHTS.
https://cdn.discordapp.com/attachments/359091121789468672/647821662003396609/srb20088.gif
2019-11-23 15:40:32 +00:00
toaster
ebead10dca Remove duplicate viewpointx/viewpointy set. 2019-11-23 15:23:42 +00:00
toaster
7956584797 Have the vertical aiming focus on the signpost's z rather than continue to focus on the player even while the camera is forced to be near the signpost. (resolves #327) 2019-11-23 15:11:24 +00:00
toaster
5a63e22f56 It's not safe to store a file-scope pointer to a mobj_t* without having any mechanism to clear it between map reloadings, so move the Tailsbot "press jump now to fly!" indicator into tails->target.
Resolves #331, and likely also #330 and #309.
2019-11-23 14:43:47 +00:00
toaster
95ed442d55 Prevent Knuckles latching onto horizon special linedefs.
Also, update all references to the horizon special to use a #defined constant instead of a magic number.
2019-11-23 14:20:41 +00:00
MascaraSnake
4ccb4f5c8a Merge branch 'crossfade-fix' into 'master'
Fix crossfades

See merge request STJr/SRB2Internal!514
2019-11-23 04:14:07 -05:00
toaster
0f164301e1 Do Cobalt's suggestion, because this branch wasn't gonna get merged in its original state anyways. 2019-11-22 16:27:22 -05:00
MascaraSnake
2c85aa9f69 Merge branch 'drtminus' into 'master'
drt minus

See merge request STJr/SRB2Internal!495
2019-11-22 16:09:58 -05:00
toaster
5611f8eff4 I was reading the Sonic 3 Unlocked blog by NeoHazard when I came across a very interesting post.
https://s3unlocked.blogspot.com/2017/12/over-threshold.html

It turns out that in Sonic 3 & Knuckles, the threshold for crossing into the super animation is increased compared to normal gameplay. This makes a lot of sense - however, both Sonic Mania and the Taxman/Stealth mobile remakes missed this. I quickly tested and confirmed that SRB2 had the same issue, so here's the fix.
2019-11-22 21:06:25 +00:00
Jaime Passos
b24c709206 clarify comment 2019-11-22 17:50:05 -03:00
Jaime Passos
faa305a2f2 Fix crossfades
Fixes NoReload using the wrong wipestyle.
Also fixes non-titlemap title screen wipes using the wrong wipestyle.
2019-11-22 17:44:42 -03:00
Jaime Passos
227f69f063 fix missing mmx check 2019-11-22 17:30:53 -03:00
MascaraSnake
6545284eaf Merge branch 'gfz-debris' into 'master'
VAdaPEGA's GFZ debris

See merge request STJr/SRB2Internal!505
2019-11-22 15:27:11 -05:00
MascaraSnake
e9ca39d3bc Merge branch 'infopoke' into 'master'
MS Info packet tweaks (resolves #300)

Closes #300

See merge request STJr/SRB2Internal!499
2019-11-22 15:21:41 -05:00
sphere
de2a26bf5d Swap statistics and tutorial options in the 1 Player menu. 2019-11-22 21:00:03 +01:00
toaster
c8c5237540 Resolve #310. 2019-11-22 19:51:27 +00:00
sphere
07221c50ce i'm a dumbass 2019-11-22 20:37:35 +01:00
MascaraSnake
ca74636a27 Merge branch 'dsz3target' into 'master'
Sea Egg targeting systems online! (resolves #303)

Closes #303

See merge request STJr/SRB2Internal!501
2019-11-22 14:26:40 -05:00
MascaraSnake
6f82e5197d Merge branch 'rollout-bumps' into 'master'
Add funâ„¢ to rollout rocks

See merge request STJr/SRB2Internal!504
2019-11-22 14:25:39 -05:00
sphere
e3aca4b647 restore secrets = 0, not sure why i changed that 2019-11-22 20:24:57 +01:00
MascaraSnake
44fa076698 Merge branch 'radiomode3' into 'master'
Fix conditionset-based unlocks on the Sound Test (resolves #312).

Closes #312

See merge request STJr/SRB2Internal!508
2019-11-22 14:12:03 -05:00
MascaraSnake
f7c4ec1965 Merge branch 'mapvisitedupdate' into 'master'
Intermission fixes/cleanup

See merge request STJr/SRB2Internal!509
2019-11-22 14:11:31 -05:00
MascaraSnake
18babe3268 Merge branch 'followghost' into 'master'
Followmobj Record Attack fix (resolves #322).

Closes #322

See merge request STJr/SRB2Internal!510
2019-11-22 14:10:59 -05:00
MascaraSnake
e351d629bd Merge branch 'playersall' into 'master'
Players All reliability fix (resolves #301 and #315)

Closes #301 and #315

See merge request STJr/SRB2Internal!500
2019-11-22 14:10:39 -05:00
MascaraSnake
a3a7dc6bed Merge branch 'remove-unused-levelwipes' into 'master'
(Cleanup) Remove unused levelwipes

See merge request STJr/SRB2Internal!507
2019-11-22 09:21:17 -05:00
MascaraSnake
ae8f0b42aa Merge branch 'titlecard-event-fix' into 'master'
Remove D_ProcessEvents call in G_PreLevelTitleCard (resolves #317)

Closes #317

See merge request STJr/SRB2Internal!506
2019-11-22 09:12:02 -05:00
lachwright
3e1c3b04e7 WIP intro graphics update 2019-11-22 20:08:23 +08:00
sphere
514394a4f3 fuck autocomplete 2019-11-22 04:12:38 +01:00
toaster
143d4aa053 Move all the visitation/emblems/record attack update stuff into a single function, and call that function in two different places depending on whether the tally screen is visited or not. 2019-11-21 23:38:33 +00:00
toaster
3798e886ea Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into mapvisitedupdate 2019-11-21 23:16:06 +00:00
toaster
990d9ed40c Correct location of followmobj scale write to match read (resolves #322).
Requires deleting all of RC1's Record Attack replays with followmobj characters, but I think you'll agree that's a reasonable price to pay.
2019-11-21 22:50:04 +00:00
toaster
7ff616b26e Do a whole bunch of cleanup for mapvisited and intermission related things.
* Move the visitation flags, Record Attack/NiGHTS Attack data, and emblem checking to outside of Y_StartIntermission.
* Y_CleanupScreenBuffer never got called for maps which skip the intermission, leading to a small memory leak; this is now fixed by moving it to G_AfterIntermission.
* Y_FollowIntermission was just G_AfterIntermission with modeattacking specific behaviour, but this is desired for all places where G_AfterIntermission is called, so just merge this into G_AfterIntermission.

Notably, these changes are necessary because there are now three maps in the main SP campaign which do not end with traditional intermissions. As a result, this fixes an issue where Black Core's tracks are not available in the Sound Test (due to MV_BEATEN never being applied).

Also, since I was here: Remove "gotperfect" from recorddata_t. This is a duplicate of `mapvisited[gamemap-1] & MV_PERFECT` which uses more memory. I have kept the new spacing in the gamedata for compatibility with RC1 savedatas, but moved it across to the original method everywhere else.
2019-11-21 16:10:28 +00:00
sphere
5a7ebb3ba6 Re-reorganize sound options. 2019-11-21 16:53:37 +01:00
sphere
b37c3a414a Remove unneeded HAVE_MIXERX checks. 2019-11-21 16:35:27 +01:00
MascaraSnake
f13e67bf8f Merge branch 'gametype-out-of-range' into 'master'
Prevent gametype changes being out of range

See merge request STJr/SRB2Internal!503
2019-11-21 09:31:05 -05:00
MascaraSnake
9db5c5875c Merge branch 'hi-lj' into 'master'
Fix issue with strcasestr that causes a map command crash

See merge request STJr/SRB2Internal!502
2019-11-21 09:30:18 -05:00
MascaraSnake
f1ab6783c2 Merge branch 'subtitlesubterfuge' into 'master'
Subtitle subterfuge (resolves #306)

Closes #306

See merge request STJr/SRB2Internal!498
2019-11-21 09:29:13 -05:00
MascaraSnake
3b2b8ab80f Merge branch 'ptzcrash' into 'master'
Fix crash in new fireflower (resolves #305).

Closes #305

See merge request STJr/SRB2Internal!497
2019-11-21 09:28:35 -05:00
toaster
7c7eec4b9a Fix conditionset-based unlocks on the Sound Test. 2019-11-21 13:12:54 +00:00
Jaime Passos
248306ccb0 Remove D_ProcessEvents call in G_PreLevelTitleCard 2019-11-21 02:16:09 -03:00
sphere
f021d35e7e Move tutorial to the bottom of the 1 Player menu. 2019-11-21 02:43:07 +01:00
sphere
74987beb1f Reword some evaluation sentences. 2019-11-21 02:24:12 +01:00
sphere
48c454553f Move SP and MP down if extras aren't unlocked yet. 2019-11-21 02:19:31 +01:00
sphere
9608021824 Rename "secrets" to "extras". 2019-11-21 01:34:32 +01:00
sphere
f587069d0e Reorganize sound options. 2019-11-21 01:14:09 +01:00
sphere
2d509eff47 Move the main menu options around. 2019-11-21 00:34:58 +01:00
lachwright
35f2572e29 Correct sound for GFZ debris (copy-paste oversight) 2019-11-21 01:26:53 +08:00
lachwright
c5d085d333 Add missing GFZD spriteset 2019-11-21 01:14:24 +08:00
lachwright
ac3924c9c8 Add GFZ debris; reorganize wood debris index 2019-11-21 01:05:22 +08:00
lachwright
cdc7a88b04 Add bump sounds to rollout rock & add Newton's third law to jumping off them 2019-11-20 23:45:34 +08:00
toaster
abf0c5e632 resolve #315 2019-11-20 14:34:19 +00:00
Jaime Passos
e0a9b3d695 Merge remote-tracking branch 'origin/subtitlesubterfuge' into remove-unused-levelwipes 2019-11-19 21:49:45 -03:00
Louis-Antoine
032f53ce07 Prevent drowning after completing the level 2019-11-19 22:44:33 +01:00
James R
6ffb18c4b1 Warn if gametype number is out of range to map command 2019-11-19 12:32:02 -08:00
James R
9b96964cbb Check for out of range gametype on map change 2019-11-19 12:25:50 -08:00
toaster
7645d0417a Further cleanup. 2019-11-19 20:24:44 +00:00
James R
c5d73e37bb Fix strcasestr SIGSEGV in the case of only upper case strchr returning NULL 2019-11-19 11:16:17 -08:00
Monster Iestyn
d1d1098f7c fix object type restrictions for popping monitors
(MT_BOUNCERING to MT_GRENADERING are actually the ammo pickups, MT_THROWNBOUNCE to MT_THROWNGRENADE are what actually want here)
2019-11-19 12:31:20 -05:00
toaster
2bba25c1e1 As selected by Nev3r, implement option 2: Proximity Bastard for the Sea Egg to resolve #303. 2019-11-19 15:59:24 +00:00
toaster
86f343b84b Make the All Players linedef exectutor activator sector type more reliable for FOFs that span multiple sectors (resolves #301). 2019-11-19 14:09:24 +00:00
toaster
f5885f84f0 lmao how did i forget a null terminator 2019-11-19 13:40:07 +00:00
toaster
ef1aeb2ff6 MS Info packet tweaks.
* Report a completely uppercase map title in SERVERINFO, as per the MS previously expected (resolves #300).
* Ignore colour codes in map titles in SERVERINFO, since those now function like with console font.
* Modulo the skin number provided in PLAYERINFO by 3 in DEVELOP builds, so it's safe to test with certain characters on the MS (AS LONG AS IT'S NOT A RELEASE BUILD).
2019-11-19 13:36:33 +00:00
toaster
3add9a9bd2 Make the SPEEDING OFF TO ZONE text that appears while loading:
* Use a mixed case "Zone" to match the mixed case level titles.
* Have V_TRANSLUCENT to not stick out too much against pure black/white backgrounds. (Can revert this aspect if necessary, but I think you'll agree it's a good balance between readable and aesthetic.)
2019-11-19 13:00:37 +00:00
toaster
2ac44240db Fix the coords of the subtitle. 2019-11-19 12:59:01 +00:00
toaster
340e2e48f9 Fix crash in new fireflower. (resolves #305)
Also, correct indentation on bounce ring fuse since I was here.
2019-11-19 11:53:45 +00:00
Jaime Passos
99d4db956c change vertical alignment 2019-11-18 21:45:30 -03:00
Jaime Passos
8de7ff0c86 fix subttl 2019-11-18 21:44:02 -03:00
James R
1db9e312a6 P_MobjFlip does not return boolean 2019-11-18 15:55:21 -08:00
James R
f3e66f7b58 dist is unused 2019-11-18 15:53:30 -08:00
James R
1febf8cb4b Mixed code... 2019-11-18 15:52:14 -08:00
James R
eefc285b5c locvars not needed 2019-11-18 15:48:29 -08:00
Jaime Passos
8de06a93f9 remove UINT8 wipecolorfill 2019-11-18 20:07:37 -03:00
MascaraSnake
2418e33a00 Merge branch 'cobalt-ai' into 'master'
CobaltBW's Tails AI

See merge request STJr/SRB2Internal!358
2019-11-18 17:26:28 -05:00
Jaime Passos
1e4060af8c remove unused levelwipes 2019-11-18 19:22:46 -03:00
MascaraSnake
3df0afb7db Merge branch 'f_wipes' into 'master'
Colormapped fades

See merge request STJr/SRB2Internal!469
2019-11-18 17:21:09 -05:00
MascaraSnake
7dc3484e5d Merge branch 'dragonbomber' into 'master'
Dragonbomber

See merge request STJr/SRB2Internal!489
2019-11-18 17:10:30 -05:00
Jaime Passos
1698e2d986 adjust duration 2019-11-18 19:08:04 -03:00
toaster
5eaa3fc3f8 Left this in by mistake. 2019-11-18 22:07:29 +00:00
toaster
ab70512253 As requested by MotorRoach and doublechecked with MascaraSnake, DrT's Minus resprite. 2019-11-18 22:05:05 +00:00
Jaime Passos
8a05afa1aa Merge remote-tracking branch 'origin/master' into f_wipes 2019-11-18 18:48:19 -03:00
toaster
1fdcc270d8 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into cobalt-ai
# Conflicts:
#	src/p_map.c
2019-11-18 21:33:51 +00:00
MascaraSnake
8adc5bd876 Merge branch 'titlecards' into 'master'
Titlecards

See merge request STJr/SRB2Internal!492
2019-11-18 16:22:32 -05:00
MascaraSnake
1365ef49b3 Merge branch 'jester-fireball' into 'master'
Mario fireball by Jester (resolves #296)

Closes #296

See merge request STJr/SRB2Internal!487
2019-11-18 15:56:33 -05:00
Jaime Passos
aa659836ee Merge remote-tracking branch 'origin/master' into titlecards 2019-11-18 17:55:47 -03:00
Steel Titanium
8d9ef84970
Merge branch 'master' of git.magicalgirl.moe:STJr/SRB2Internal 2019-11-18 15:41:57 -05:00
MascaraSnake
baaec6f191 Merge branch 'nightstail' into 'master'
NiGHTS tail

See merge request STJr/SRB2Internal!482
2019-11-18 15:41:52 -05:00
Steel Titanium
efac76f833
Merge branch 'public_next' into 'master' 2019-11-18 15:39:41 -05:00
MascaraSnake
2001cad144 Merge branch 'capsuletweaks' into 'master'
Egg Capsule tweaks

See merge request STJr/SRB2Internal!474
2019-11-18 15:24:13 -05:00
MascaraSnake
1210545a8e Merge branch 'fhzenemytweaks' into 'master'
Hardcode DrT's FHZ improvements (resolves #295).

Closes #295

See merge request STJr/SRB2Internal!483
2019-11-18 15:21:59 -05:00
MascaraSnake
7a48a8d72d Merge branch 'poledance' into 'master'
Make ACZ3's slapstick signpost taller (resolves #267).

Closes #267

See merge request STJr/SRB2Internal!473
2019-11-18 15:14:48 -05:00
MascaraSnake
233ff8bd27 Merge branch 'exit-move-lj' into 'master'
Post-exit movement

See merge request STJr/SRB2Internal!486
2019-11-18 15:10:15 -05:00
MascaraSnake
5649365c19 Merge branch 'titlecard-lowercase-support' into 'master'
Lowercase support in titlecards

See merge request STJr/SRB2Internal!481
2019-11-18 15:05:02 -05:00
MascaraSnake
98f2ee598d Merge branch 'endingmus' into 'master'
Ending music and associated

See merge request STJr/SRB2Internal!475
2019-11-18 14:33:22 -05:00
toaster
508fdb493b compilation fixes (no review yet, currently just about to have dinner) 2019-11-18 19:22:51 +00:00
MascaraSnake
3e7e749327 Merge branch 'reset-rollangle' into 'master'
Reset rollangle

See merge request STJr/SRB2Internal!494
2019-11-18 14:11:32 -05:00
MascaraSnake
881524a2d7 Merge branch 'signpost-cleanup' into 'master'
Signpost camera cleanup

See merge request STJr/SRB2Internal!490
2019-11-18 14:00:05 -05:00
MascaraSnake
778543af08 Merge branch 'pingimprovements' into 'master'
Better ping implementation.

See merge request STJr/SRB2Internal!488
2019-11-18 13:58:41 -05:00
MascaraSnake
dbdbc116c7 Merge branch 'metalbwarp' into 'master'
Fix Metal Sonic not correctly flipping with gravity (Resolve #289).

Closes #289

See merge request STJr/SRB2Internal!472
2019-11-18 13:39:22 -05:00
Jaime Passos
dc70a24b30 restore zigzags 2019-11-18 15:32:48 -03:00
Jaime Passos
b7f2b74d9a V_PERPLAYER did exactly what I did not want it to do so I'll disable these elements 2019-11-18 15:18:27 -03:00
Jaime Passos
29792c7a2b missing prototype 2019-11-18 15:13:31 -03:00
Jaime Passos
cf24b57d8f perplayer 2019-11-18 15:12:55 -03:00
Jaime Passos
5c55c86dd2 invert conditional 2019-11-18 15:06:07 -03:00
MascaraSnake
9da5932d88 Merge branch 'damnnothere' into 'master'
Disable the GL sprite shadows behind a #define.

See merge request STJr/SRB2Internal!485
2019-11-18 13:05:43 -05:00
MascaraSnake
535aa79418 Merge branch 'firefuck' into 'master'
Firefuck (resolves #291).

Closes #291

See merge request STJr/SRB2Internal!476
2019-11-18 13:05:00 -05:00
Jaime Passos
85f1b847e9 LF_WARNINGTITLE 2019-11-18 15:04:40 -03:00
MascaraSnake
3e7242af3c Merge branch 'papersign3' into 'master'
I fucked up papersigns (Resolve #288).

Closes #288

See merge request STJr/SRB2Internal!471
2019-11-18 13:03:46 -05:00
Jaime Passos
444953d0bb oh sh 2019-11-18 14:32:34 -03:00
Jaime Passos
6920d20a0f map header option 2019-11-18 14:08:47 -03:00
Jaime Passos
e40bf85a6f lua 2019-11-18 13:50:44 -03:00
Jaime Passos
4ea3513076 Organize 2019-11-18 12:56:41 -03:00
lachwright
f786a8dbf6 Important fixes & mine lob speed reduction 2019-11-18 22:57:26 +08:00
Jaime Passos
9d17614c55 arg 2019-11-18 11:42:45 -03:00
Jaime Passos
6c98dde736 stuff 2019-11-18 11:39:54 -03:00
lachwright
280d151d76 Allow positive momentum retention when jumping off rollout rocks 2019-11-18 22:36:25 +08:00
toaster
0e71edeb50 In the absence of a proper revamp of the badnik, give the Deton the SPB sound from Kart when it sees the player, as a teaching shorthand and/or easter egg. 2019-11-18 13:27:02 +00:00
lachwright
27fcaf0f93 Whoops, deleted a little too much by accident 2019-11-18 16:26:15 +08:00
lachwright
4c432c376e Make camera use signpost's ground z coordinate instead of the player's z coordinate 2019-11-18 16:22:12 +08:00
lachwright
f682de3f1b Fix controllable flight ending when player hits the ground while being carried by Tailsbot 2019-11-18 15:55:55 +08:00
lachwright
bb67b24143 Add flight indicator 2019-11-18 15:17:27 +08:00
Steel Titanium
5ad00ccd2e
Add Azeonus/SwitchKaze's name 2019-11-18 01:16:44 -05:00
lachwright
70051bd794 Don't let the bot decide to fly if it doesn't have the ability to fly 2019-11-18 13:37:09 +08:00
lachwright
52a24e0bc4 Allow AI Tails to carry the player 2019-11-18 13:30:07 +08:00
lachwright
bf4dbead74 Update to latest script version 2019-11-18 11:22:27 +08:00
Jaime Passos
8a7b3d7022 Merge remote-tracking branch 'origin/master' into titlecards 2019-11-17 23:57:18 -03:00
James R
4439d29ed7 Shift showping display up a bit 2019-11-17 18:54:23 -08:00
James R
b05dec5294 Shift ping display in scores HUD up, so it aligns with the bottom of player name 2019-11-17 18:53:17 -08:00
James R
22421b1031 Snapping for showping, so it doesn't jump way up on non-green 2019-11-17 18:52:05 -08:00
lachwright
ac7d07c9da Prevent mines from sliding upon touching the ground 2019-11-18 10:35:56 +08:00
Louis-Antoine
b4987636fe Add missing checks for PF_FINISHED in HUD code 2019-11-18 03:27:39 +01:00
lachwright
76831595ce Merge branch 'master' into cobalt-ai 2019-11-18 10:13:16 +08:00
Steel Titanium
2584241a44
Better ping implementation. 2019-11-17 20:22:47 -05:00
Jaime Passos
635e121bfc Restore old sound effect 2019-11-17 21:33:59 -03:00
Jaime Passos
64939816fb Fireball 2019-11-17 21:25:17 -03:00
Louis-Antoine
24744d07e4 Disable exitmove by default 2019-11-17 23:52:51 +01:00
Louis-Antoine
688bf0158d Disable Tails carrying for players who completed the level
To avoid trolls...
2019-11-17 23:46:34 +01:00
Louis-Antoine
6c98a150be Show the exit icon for finished players 2019-11-17 23:44:48 +01:00
toaster
4cc1b2b327 Disable the GL sprite shadows behind a #define.
Reasoning:
* They're horribly broken (they completely ignore slopes).
* A similar final demo GL-only feature (coronas) has been completely disabled.
* Nobody's going to bugfix them before release because not even the devteam's resident GL users use them.
* They look ugly.
2019-11-17 22:18:46 +00:00
lachwright
cf53e255eb Remove tester console prints 2019-11-18 05:31:26 +08:00
lachwright
5cafed5c72 Make rollout rocks more friendly 2019-11-18 05:30:14 +08:00
lachwright
b721c035f8 Add Dragonbomber enemy 2019-11-18 05:23:59 +08:00
sphere
440515e3af whoops 2019-11-17 22:13:38 +01:00
toaster
ef5558af97 Hardcode DrT's FHZ improvements. Puttin' the FREEZE in feature freeze amirite haha 2019-11-17 20:34:25 +00:00
toaster
0c98fb746c Add some NiGHTS animations which default to normal player sprite2s to the existing player->panim set list, which makes Tails' tails appear due to how P_DoTailsOverlay is coded (assuming the skin is Tails, requiring them to have SPR2_NFLY available). 2019-11-17 18:04:02 +00:00
toaster
8ce054a7c8 Align to base rather than top. 2019-11-17 15:55:22 +00:00
toaster
5909b85627 Fix overlapping on You Can Now Become Super Sonic screen. 2019-11-17 15:20:20 +00:00
toaster
76897b560f Update end tally and sound test to accomodate new title font. 2019-11-17 14:56:05 +00:00
toaster
fdd681ab72 Since I had to tweak this branch to do the scrapped changing-to-title-music-at-a-different-time thing (since it was too late, and too late is WAY worse than too early): Have the credits music fade out over a shorter time when going to the title screen (vs going to evaluation), as opposed to stopping entirely. 2019-11-17 14:14:38 +00:00
Nev3r
5dc494da16
Mapname lowercase support (#146)
*  Moved levelname parsing to before where uppercase conversion occurs.
*  Extended titlecard font range.
*  Replaced misc. "ZONE" strings with "Zone" for titlecard purposes.
*  Don't convert to uppercase when rendering the titlecard name.


Signed-off-by: Nev3r <apophycens@gmail.com>
2019-11-16 20:36:25 -05:00
MascaraSnake
144502729a Merge branch 'sprinfo-bruh-moment' into 'master'
Freed before read, oops!

See merge request STJr/SRB2Internal!470
2019-11-16 12:54:21 -05:00
MascaraSnake
8adf564c41 Merge branch 'clearer-nodes-command' into 'master'
Make the "nodes" command clearer

See merge request STJr/SRB2Internal!477
2019-11-16 12:53:31 -05:00
MascaraSnake
d3fe116298 Merge branch 'fix-default-snac' into 'master'
defaultname, defaultskin and defaultcolor changes

See merge request STJr/SRB2Internal!479
2019-11-16 12:52:48 -05:00
James R
82ad6685a6 Remove defaultname, since players are probably sure on their name change 2019-11-15 17:32:43 -08:00
James R
6595d20709 Move setting from defaults to M_FirstLoadConfig, so it triggers even when the title screen doesn't start 2019-11-15 17:31:53 -08:00
Louis-Antoine
8b3e4d122b Show player number instead of node when someone joins 2019-11-16 01:42:02 +01:00