Gustaf Alhäll
9013ceeacc
Fix buffer overflow when when fetching typenames on freeslots
2023-11-01 17:31:17 +01:00
Krabs
7fd3c0612a
Merge branch SRB2:next into expos-dust
2023-11-01 16:29:58 +00:00
Krabs
d1a6290a69
Merge branch SRB2:next into expos-follow
2023-11-01 16:10:49 +00:00
Krabs
c74163b313
Merge branch SRB2:next into expos-special
2023-11-01 15:34:09 +00:00
Krabs
8a1ebf2f7c
Merge branch SRB2:next into expos-dust
2023-11-01 14:31:42 +00:00
Krabs
44c11cccbf
Merge branch SRB2:next into expos-follow
2023-11-01 14:19:45 +00:00
Krabs
23b0f67900
Merge branch SRB2:next into expos-special
2023-11-01 14:18:25 +00:00
Krabs
e2a0d742ed
Merge branch SRB2:next into expos-sky
2023-11-01 14:16:07 +00:00
Krabs
23666ce64e
Merge branch SRB2:next into expos-local
2023-11-01 14:15:43 +00:00
Krabs
93c5b34ac0
Merge branch SRB2:next into expos-sphere
2023-11-01 14:14:16 +00:00
Lactozilla
d6b92de691
Revert these
2023-10-31 16:52:12 -03:00
Lactozilla
e9637322f9
Simplify fix
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pickedchar doesn't need to be set in these two places, since G_DeferedInitNew already does that.
2023-10-31 16:45:47 -03:00
Lactozilla
62f3454268
Reduce code duplication
2023-10-31 16:26:51 -03:00
sdasdas
d73ed99703
check for hud_nightsrecords in old special stages
2023-10-31 22:06:22 +03:00
Lactozilla
b65d8d1010
Update copyrights
2023-10-31 15:52:10 -03:00
Lactozilla
19f2535403
OpenGL: Ensure linked objects inherit translation in certain situations
2023-10-31 15:50:25 -03:00
Lactozilla
db47eb512c
Fix objects that don't have a color not being translated
2023-10-31 15:42:24 -03:00
Lactozilla
61673fe615
Add built-in translations 'AllWhite', 'AllBlack', and 'DashMode'
2023-10-31 15:30:20 -03:00
Zwip-Zwap Zapony
8cf6e8252c
Interpolate captions
2023-10-31 13:30:16 +01:00
Zwip-Zwap Zapony
c2aa6d4c74
Fix captions being over-affected by GUI scale
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Captions' pop-in animation now starts 8 GUI pixels above the resting position, instead of (2 x GUI scale) GUI above it
2023-10-31 13:14:36 +01:00
Zwip-Zwap Zapony
36e20ac619
Tiny caption loop optimisation
2023-10-31 13:10:39 +01:00
Lactozilla
4e446d22d6
Fix pickedchar not being set when it should have been
2023-10-31 04:04:01 -03:00
Lactozilla
2064c220a0
Fix warnings
2023-10-31 03:44:20 -03:00
Krabs
4e9915e1ba
Merge branch SRB2:next into bind-multi-arg
2023-10-31 04:46:53 +00:00
Alam Ed Arias
419925036b
Merge remote-tracking branch 'origin/next' into lua-minmax-plus-bruh-moments
2023-10-30 22:44:44 -04:00
SteelT
0c2665f3d7
Merge branch SRB2:next into rendercvars
2023-10-31 02:23:09 +00:00
Lactozilla
55a6f0c394
Fix parsing of TRANSLATION_
2023-10-30 20:57:54 -03:00
Lactozilla
0731272fab
Add A_SetTranslation and load TRNSLATE before SOC and Lua scripts
2023-10-30 20:52:28 -03:00
Lactozilla
d479917bb7
Update comment
2023-10-30 17:49:46 -03:00
Lactozilla
4545f954e7
Add translations[] to Lua
2023-10-30 17:45:29 -03:00
Lactozilla
799bbe62ee
Copy translation in P_SpawnGhostMobj
2023-10-30 15:12:09 -03:00
Monster Iestyn
165a925220
Merge branch SRB2:next into expose-thrust-funcs-to-lua
2023-10-30 18:10:21 +00:00
Lactozilla
9dbf30e20d
Refactor tokenizer
2023-10-30 14:54:32 -03:00
Lactozilla
dcae99a9fb
Add 'Grayscale' translation
2023-10-30 14:08:23 -03:00
Krabs
d6a0006b75
Merge branch 'combine-dupx-and-dupy' into 'next'
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Combine vid.dupx and vid.dupy
See merge request STJr/SRB2!1118
2023-10-30 04:38:52 +00:00
Zwip-Zwap Zapony
cd6cd53959
Combine vid.dupx and vid.dupy
2023-10-30 04:38:51 +00:00
Lactozilla
743926e61e
Make static
2023-10-29 23:42:50 -03:00
Lactozilla
6de7fc3223
Add 'translation' object property
2023-10-29 23:34:18 -03:00
Lactozilla
4f873d5f8f
WIP ZDoom translations
2023-10-29 20:33:49 -03:00
Logan Arias
2dcf845c7c
Merge branch SRB2:next into blue-spring-balls
2023-10-29 18:23:50 +00:00
katsy
340d515754
Fix for "Leader of the Chaotix" name change bug (credit Zwip Zwap Zapony)
2023-10-29 17:43:40 +00:00
Monster Iestyn
512839453b
Merge branch 'fix-opengl-saturation' into 'next'
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Fix saturation not being applied on colormaps in OpenGL
Closes #920
See merge request STJr/SRB2!2151
2023-10-29 16:37:35 +00:00
Alam Ed Arias
51c3dd3ff5
Merge branch 'master' into constants-global
2023-10-28 23:19:52 -04:00
Alam Ed Arias
a79c80af6c
Merge branch 'master' into rendercvars
2023-10-28 23:06:06 -04:00
Alam Ed Arias
97e449bd59
Merge branch 'master' into lua-minmax-plus-bruh-moments
2023-10-28 22:29:19 -04:00
Alam Ed Arias
0c49144c72
Merge branch 'master' into udmf-texture-scaling
2023-10-28 21:35:35 -04:00
Alam Ed Arias
bdc4512565
Merge branch 'master' into quake-fix
2023-10-28 21:02:44 -04:00
Alam Ed Arias
4398d3e104
Merge branch 'master' into ogl-wireframe
2023-10-28 20:43:08 -04:00
Alam Ed Arias
a2e288a4dc
Merge branch 'master' into fix-segfault-removemobj-spawn
2023-10-28 20:40:07 -04:00
Alam Ed Arias
49d9619192
Merge branch 'master' into raise-skin-limit
2023-10-28 18:09:42 -04:00
Alam Ed Arias
c440788c92
Merge branch 'next' into menu-unresponsiveness-fix
2023-10-28 16:45:33 -04:00
Alam Ed Arias
b26cf5248f
Merge branch 'master' into next
2023-10-28 16:42:54 -04:00
Gustaf Alhäll
e92787e75f
Fix Windows build
2023-10-28 15:44:45 +02:00
LJ Sonic
8608ded317
Add deprecation TODOs
2023-10-28 15:19:35 +02:00
LJ Sonic
c0146744b7
Normalise 2.3-related TODO comments
2023-10-28 14:46:10 +02:00
Gustaf Alhäll
e264caffe3
Fix dangling pointer in mapthing after removing mobj
2023-10-28 14:42:02 +02:00
LJ Sonic
c3f79a112f
Add LUA_SetCFunctionField
2023-10-28 11:06:30 +02:00
LJ Sonic
d1dbdee016
Refactor global userdata registration
2023-10-28 00:24:04 +02:00
LJ Sonic
7a7d4f832a
Remove stupid whitespace
2023-10-27 21:34:53 +02:00
Alam Ed Arias
19a1e4f67d
Merge branch 'master' into ogl-palette-rendering
2023-10-27 14:47:35 -04:00
LJ Sonic
bc9a378521
Refactor userdata metatable registration
2023-10-27 20:17:27 +02:00
LJ Sonic
4fa4d6e076
Implement input.ignoregameinputs
2023-10-27 17:34:29 +02:00
LJ Sonic
23268bf3e5
Move input-related Lua variables into the library
2023-10-27 16:29:47 +02:00
Gustaf Alhäll
b98d9dfe52
Use nanosleep for I_SleepDuration on *nix
2023-10-26 23:43:07 +02:00
Alam Ed Arias
01025198fc
Update r_things.c
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We need `texturecolumn` in `R_DrawPrecipitationVisSprite`
2023-10-26 21:22:58 +00:00
Alam Ed Arias
6613886198
Update v_video.c
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Killed `unused variable` warning
2023-10-26 18:36:43 +00:00
Alam Ed Arias
13055a1ae4
Update filesrch.c
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Check if S_ISLNK is defined, if not, skip symlink code
2023-10-26 13:15:36 +00:00
Alam Ed Arias
4b0792de2b
Update st_stuff.c
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Correct typos
2023-10-26 13:12:09 +00:00
Alam Ed Arias
b404c965a6
Update lua_hooklib.c
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You need to "void" the functions
2023-10-26 09:47:50 +00:00
Alam Ed Arias
28e8ccbed7
Merge branch SRB2:next into nonightsever
2023-10-25 19:51:40 +00:00
Alam Ed Arias
5693dcad44
Merge branch SRB2:next into loadfile
2023-10-25 19:50:55 +00:00
Alam Ed Arias
2b7e38726e
Merge branch SRB2:next into bind-multi-arg
2023-10-25 19:50:36 +00:00
Alam Ed Arias
3ef47897e3
Merge branch SRB2:next into expose-thrust-funcs-to-lua
2023-10-25 19:42:15 +00:00
Alam Ed Arias
f5859c3480
Merge branch SRB2:next into blue-spring-balls
2023-10-25 19:41:36 +00:00
Alam Ed Arias
d0cb7707e3
Merge branch SRB2:next into thokking-hell
2023-10-25 19:40:02 +00:00
Alam Ed Arias
f3ad50e654
Merge branch SRB2:next into drawfill-transparency
2023-10-25 19:24:23 +00:00
Alam Ed Arias
277b64f290
Merge branch 'next' into bustablemobjzfix
2023-10-25 15:08:22 -04:00
Alam Ed Arias
26f978a905
Merge branch 'next' into platformpmomz
2023-10-25 15:07:49 -04:00
Alam Ed Arias
f2fa2505cd
Merge branch SRB2:next into native-keyboard-layout-support
2023-10-25 19:05:06 +00:00
Alam Ed Arias
43e8e42e09
Merge branch SRB2:next into static-void-drawstaticbox
2023-10-25 19:04:49 +00:00
Alam Ed Arias
45a1b6be18
Merge branch SRB2:next into expos-sphere
2023-10-25 19:02:14 +00:00
Alam Ed Arias
ebd355e563
Merge branch SRB2:next into expos-local
2023-10-25 18:57:35 +00:00
Alam Ed Arias
15d476e3e6
Merge branch SRB2:next into expos-dust
2023-10-25 18:55:40 +00:00
Alam Ed Arias
b3ba4210d9
Merge branch SRB2:next into expos-sky
2023-10-25 18:55:00 +00:00
Alam Ed Arias
38a8eeb80c
Merge branch SRB2:next into expos-camreset
2023-10-25 18:34:38 +00:00
Alam Ed Arias
bc2f2b8d2a
Merge branch SRB2:next into expos-follow
2023-10-25 18:34:25 +00:00
Alam Ed Arias
79aaf3e613
Merge branch SRB2:next into perfstats-thinkframes
2023-10-25 18:34:06 +00:00
Alam Ed Arias
b75a09bfcf
Merge branch SRB2:next into expos-special
2023-10-25 18:31:51 +00:00
Alam Ed Arias
e368f95f3a
Merge branch SRB2:next into custom-2.2.10
2023-10-25 18:31:28 +00:00
Alam Ed Arias
1403f93176
Merge branch 'next' into showinput
2023-10-25 14:24:17 -04:00
Alam Ed Arias
3f29140ecb
Merge branch SRB2:next into fix-segfault-polyvertex-null
2023-10-25 18:21:13 +00:00
Alam Ed Arias
1dd9f5e110
Merge branch SRB2:next into fireflower-icon
2023-10-25 18:19:26 +00:00
Alam Ed Arias
e3250b460d
Merge branch SRB2:next into devmode-hudlines
2023-10-25 18:19:01 +00:00
Alam Ed Arias
9b1374359b
Merge branch SRB2:next into interpolate-shield-spawning
2023-10-25 18:12:55 +00:00
Alam Ed Arias
0fb1c64338
Merge branch 'next' into sector-portals
2023-10-25 14:11:58 -04:00
Alam Ed Arias
1590f2a6f8
Merge branch 'master' into fix-sprite-clip-warning
2023-10-25 14:10:47 -04:00
Alam Ed Arias
47833469d1
Merge branch SRB2:next into pandoradev
2023-10-25 18:08:33 +00:00
Alam Ed Arias
774cce8f28
Merge branch SRB2:next into blockedexposed
2023-10-25 18:07:18 +00:00
Alam Ed Arias
e5d16e7112
Merge branch SRB2:next into setflip
2023-10-25 18:05:24 +00:00
Alam Ed Arias
2a2fd7566d
Merge branch 'next' into improve-download-refuse-message
2023-10-25 14:04:52 -04:00
Alam Ed Arias
59fc021d97
Merge branch 'next' into renderhitbox-nightsitems
2023-10-25 14:03:23 -04:00
Alam Ed Arias
df8956995c
Merge branch 'next' into patch-refactor
2023-10-25 14:02:08 -04:00
Alam Ed Arias
67b6172f82
Merge branch SRB2:next into pit-savior
2023-10-25 18:01:12 +00:00
Alam Ed Arias
fd41bf188d
sidenum[0] is an uint32_t, not uint16_t
2023-10-25 12:16:10 -04:00
Alam Ed Arias
ec1b629609
spriteframe_t only gave 1D array, not 2D for rotated
2023-10-25 08:00:04 -04:00
Alam Ed Arias
229d0364d4
Fixed lookup sides for 32-bit systems
2023-10-25 07:40:55 -04:00
Alam Ed Arias
316cbab3a6
Merge branch 'lua-extracolormap' into lua-colorlib
2023-10-25 07:31:03 -04:00
Alam Ed Arias
9d650b0ddc
Makefile: add lua_colorlib.c
2023-10-25 07:27:35 -04:00
Alam Ed Arias
dea519637a
Merge branch 'next' into lua-extracolormap
2023-10-23 14:49:44 -04:00
Alam Ed Arias
befd9596df
Merge branch 'next' into lua-colorlib
2023-10-23 14:49:26 -04:00
Alam Ed Arias
955d54e11e
Merge branch 'next' into mapcommand
2023-10-23 14:49:02 -04:00
Alam Ed Arias
b9dddfbb23
Merge branch 'next' into raise-side-limits
2023-10-23 14:47:25 -04:00
bitten2up
06b596ddee
Merge branch SRB2:next into slash-n
2023-10-23 18:46:44 +00:00
Alam Ed Arias
bd9aa75f8a
Merge branch 'next' into kill-hud-feetoffset
2023-10-23 14:45:49 -04:00
Alam Ed Arias
ffbe5dba15
Merge branch 'next' into fix-ungrabbed-keydown
2023-10-23 14:44:34 -04:00
Alam Ed Arias
5a12d65150
Merge branch SRB2:next into fix-opengl-saturation
2023-10-23 18:37:40 +00:00
Alam Ed Arias
a4dc67cba7
Merge branch SRB2:next into fix-opengl-saturation-console
2023-10-23 18:36:50 +00:00
Alam Ed Arias
1e1298b182
Merge branch SRB2:next into theyseemerollingtheybraking
2023-10-23 18:33:47 +00:00
Alam Ed Arias
41fbfda870
Merge branch SRB2:next into fix-line-415-buffer-overflow
2023-10-23 18:32:41 +00:00
Alam Ed Arias
52a295d6f7
Merge branch SRB2:next into add-auto-kick-idle-players
2023-10-23 18:29:59 +00:00
Alam Ed Arias
d1fb9e191a
Merge branch SRB2:next into configurable-spam-protection
2023-10-23 18:29:32 +00:00
Alam Ed Arias
7798d5964a
Merge branch SRB2:next into emblemexitfix
2023-10-23 18:27:34 +00:00
Alam Ed Arias
e7393a152c
Merge branch SRB2:next into propercheats
2023-10-23 18:27:13 +00:00
Alam Ed Arias
41dc39630e
Merge branch SRB2:next into exitfix
2023-10-23 18:26:53 +00:00
Alam Ed Arias
80a227d719
Merge branch SRB2:next into fix-pointtodist-negative-abs
2023-10-22 23:22:51 +00:00
Logan Arias
ae783f0129
Merge branch 'tb-nonet' into 'master'
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Disable libcurl when building without network support
See merge request STJr/SRB2!2182
2023-10-22 16:21:37 +00:00
Logan Arias
6fac101cbe
Disable libcurl when building without network support
2023-10-22 11:49:23 -04:00
Alam Ed Arias
a68440c4db
Merge branch 'master' into next
2023-10-22 11:14:13 -04:00
Alam Ed Arias
610fd76edb
dummy: fixup warnings
2023-10-22 11:09:58 -04:00
Gustaf Alhäll
b544c4202a
Fix FreeBSD build errors (again)
2023-10-20 17:37:32 +02:00
LJ Sonic
9f116c7c9e
Fix mouse events not being fired when the mouse is ungrabbed
2023-10-18 16:50:06 +02:00
Alam Ed Arias
33f6deb7f0
Update sc/netcode/commands.c
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'i' variable is set but unused in Ban_Load_File()
2023-10-15 23:57:00 -04:00
Alam Ed Arias
a60ac0508f
Merge remote-tracking branch 'origin/next' into gitlabcirunnertest
2023-10-15 21:43:35 -04:00
Alam Ed Arias
2865873e70
Update src/lua_baselib.c
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No need of counting bots.
2023-10-15 20:35:33 -04:00
Alam Ed Arias
de4a8a193b
Update src/d_clisrv.c
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Remove unused i var in Ban_Load_File()
2023-10-15 20:35:33 -04:00
Alam Ed Arias
6a37b3c0c6
Update src/hardware/mw_model.c
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Restore old code in GeneratePolygonNormals(), add TODO
2023-10-15 20:35:33 -04:00
Alam Ed Arias
1372b60db9
Update src/hardware/mw_md2.c
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there are 2 more name buffers that need to be bigger
2023-10-15 16:00:25 -04:00
Alam Ed Arias
b6aaf582d1
Update src/hardware/mw_md2.c
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fscanf need 26 chars in the name buffer
2023-10-15 15:29:51 -04:00
Alam Ed Arias
bc852fa099
remove unused variables that was only set
2023-10-15 14:34:53 -04:00
Alam Ed Arias
aaebcc6ce1
Update src/hardware/hw_batching.c
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fix misleading indentation
2023-10-15 14:24:20 -04:00
Alam Ed Arias
35f57882e4
signalhandlers are function of NORETURN
2023-10-15 14:16:13 -04:00
Gustaf Alhäll
80e386b16f
Expose lastinputtime to Lua
2023-10-14 21:50:59 +02:00
Alam Ed Arias
806c8f259c
Update src/Makefile.d/detect.mk
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Support Mingw64 toolchain versions
2023-10-14 08:23:03 -04:00
Alam Ed Arias
8533955da8
Update src/p_map.c
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it seems line_t have pointers, clear all of it
2023-10-13 22:52:43 -04:00
Alam Ed Arias
8f00667abe
Update src/Makefile.d/*.mk
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both Makefile and *.mk should be in the same EOL
2023-10-13 20:18:37 -04:00
Alam Ed Arias
1bf78686e2
let not pass a point of a temp stack var around
2023-10-13 19:33:31 -04:00
Alam Ed Arias
af020810bf
fix compiling for GCC 11+
2023-10-13 17:02:33 -04:00
Alam Ed Arias
a6038dd6f2
Update detect.mk
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Add support for GCC 13.2
2023-10-13 19:49:43 +00:00
Alam Ed Arias
dfe1810580
Revert "Undo src/Makefile"
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This reverts commit 4f116673f3
.
2023-10-12 22:30:26 -04:00
Alam Ed Arias
4f116673f3
Undo src/Makefile
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Let see, revert OBJCOPY,OBJDUMP and WINDRES statements
2023-10-12 22:26:43 -04:00
Alam Ed Arias
4e2324216d
Makefile
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Also allow overwrite of OBJCOPY, OBJDUMP and WINDRES
2023-10-12 19:43:09 -04:00
spherallic
4fc5c9af34
Simplify single-character checks
2023-10-10 16:36:52 +02:00
bitten2up
2de0c6a2ea
forgot to add a comment explaining it
2023-10-08 20:38:56 -05:00
bitten2up
6ff2a2de7e
\n
2023-10-08 20:34:43 -05:00
spherallic
d2996a308c
Add shortcuts for current/next map to map command
2023-10-07 00:55:29 +02:00
Gustaf Alhäll
436de21808
Refactor code after review comments
2023-10-07 00:07:56 +02:00
sphere
9925e96365
Merge branch 'if-range-demoversion' into 'next'
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Use if-range checks instead of switch for demo versions
See merge request STJr/SRB2!2164
2023-10-06 13:19:48 +00:00
SMS Alfredo
290fc9f81f
Restore Ringslinger Collectable Behavior
2023-10-05 12:04:46 -05:00
SMS Alfredo
7632113d57
Oops Whitespace
2023-10-05 11:50:17 -05:00
SMS Alfredo
01491a4d31
Undo Unintentional Changes
2023-10-05 11:36:19 -05:00
SMS Alfredo
c3640c5aa9
Merge branch 'next' into pit-savior
2023-10-05 11:30:02 -05:00
Hannu Hanhi
8008981647
Add hw_shaders.c to hardware/CMakeLists.txt
2023-10-03 19:35:18 +03:00
spherallic
733dabe9a0
Coins?
2023-10-02 23:31:21 +02:00
Gustaf Alhäll
12d595399e
Avoid branch prediction slowdowns in R_PointOnSide
2023-10-01 17:34:13 +02:00
Lactozilla
c09305de62
Minor refactoring
2023-09-23 20:43:59 -03:00
Lactozilla
28e6b97299
Fix R_DrawFlippedColumnInCache and R_DrawBlendColumnInCache
2023-09-23 20:30:50 -03:00
Lactozilla
e30523264c
Merge remote-tracking branch 'stjr/next' into patch-refactor
2023-09-23 20:28:24 -03:00
Hannu Hanhi
a47e1fb272
Merge tag 'SRB2_release_2.2.13' into ogl-palette-rendering-merge13
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SRB2 release v2.2.13
2023-09-23 19:38:27 +03:00
Lactozilla
57465a1a56
Fix minor grammatical mistake
2023-09-22 15:00:07 -03:00
Zwip-Zwap Zapony
fb9e6c9c6d
Use if-range instead of switch for demo versions
2023-09-22 18:16:54 +02:00
Monster Iestyn
340eee8691
Added some notes related to FEETADJUST for reference, made another tweak
2023-09-21 16:13:55 +01:00
Monster Iestyn
ee0bab2941
Remove adjustfeet parameter from Patch_GetRotatedSprite, remove [2] from spriteframe_t's rotated array.
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Following from my previous commit, these things are no longer needed: they existed ONLY for adding FEETADJUST offsets to rotated sprites in Lua HUD code.
2023-09-21 15:50:30 +01:00
Monster Iestyn
5e501bae07
v.getSpritePatch/v.getSprite2Patch fix: Fix offset inconsistency between rotated sprites and non-rotated sprites
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This was caused by rotated sprites having FEETADJUST offsets applied, when non-rotated sprites did not. FEETADJUST is not actually needed in the HUD, so I've removed it from the rotated sprites (thankfully this is also the easiest way to fix it too)
2023-09-21 13:19:38 +01:00
Lactozilla
8fd9a82a19
Raise sidedef limits
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Also, fixes reading of GL3 nodes to use 32-bit indices for line IDs.
2023-09-21 02:06:06 -03:00
sphere
a373d96d07
Merge branch 'fix-overflow-scrolling-background' into 'next'
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Fix buffer overflow when displaying a scrolling background
See merge request STJr/SRB2!2010
2023-09-20 16:10:56 +00:00
sphere
1c4419ee56
Merge branch 'fix-minecart-debug-build' into 'next'
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Fix memory leak when other players are riding a minecart
See merge request STJr/SRB2!2146
2023-09-20 15:26:41 +00:00
spherallic
05926ceec8
Group NiGHTS star/chip hitboxes with rings
2023-09-20 15:42:19 +02:00
SMS Alfredo
7bcad024f8
Only Award Bonuses / RA Emblems from Physically Beating a Level
2023-09-19 21:48:01 -05:00
SMS Alfredo
7da8e2e776
Make the Cheats Command Reflect UsedCheats
2023-09-19 18:10:51 -05:00
SMS Alfredo
ab8aa245d6
Add the Other PlayersForExit Conditions
2023-09-19 17:30:46 -05:00
SMS Alfredo
71b0f002c9
Only Consider ExitLevel a Cheat When Used to Cheat
2023-09-19 17:17:00 -05:00
Gustaf Alhäll
a8fe500d0e
Add auto-kick for inactive players
2023-09-19 19:05:43 +02:00
SMS Alfredo
ecf950e749
Add "allowflip" Parameter to P_DoJump
2023-09-19 11:54:51 -05:00
Zwip-Zwap Zapony
cfedee9dc9
Fix CMake compiling
2023-09-19 18:46:05 +02:00
Lactozilla
68e25737c0
Fix minor spelling mistake
2023-09-18 18:51:11 -03:00
Lactozilla
731113ea0e
Improve download refusal messages
2023-09-18 18:45:11 -03:00
LJ Sonic
2a896538d9
Merge branch 'netcode-rerefactor' into 'next'
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Re-delete netcode
See merge request STJr/SRB2!2083
2023-09-18 16:47:28 +00:00
Gustaf Alhäll
fc20508295
Fix saturation not being applied on colormaps in OpenGL
2023-09-18 18:16:10 +02:00
SMS Alfredo
a977fd6075
Expose P_LineIsBlocking
2023-09-17 18:45:57 -05:00
Gustaf Alhäll
b53b2df7ee
Fix saturation option not being applied on OpenGL
2023-09-17 22:48:26 +02:00
LJ Sonic
8f1618018e
Fix free
2023-09-15 19:12:55 +02:00
SMS Alfredo
cca83fe9e9
Merge branch 'next' into pit-savior
2023-09-14 16:07:41 -05:00
SMS Alfredo
62525d34f1
Merge branch 'next' into pandoradev
2023-09-14 16:05:55 -05:00
Gustaf Alhäll
65547ae036
Fix memory leak when other players are riding a minecart
2023-09-14 18:31:05 +02:00
sphere
f02fd19c5a
Merge branch 'team-gametype-keep-player-color' into 'next'
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Respect the player's skin and color selection
See merge request STJr/SRB2!2100
2023-09-13 07:59:00 +00:00
Alam Ed Arias
6caff62662
Merge remote-tracking branch 'origin/master' into next
2023-09-12 19:40:54 -04:00
Alam Ed Arias
8558d123ee
SDL: add version check for SDL_OPenURL()
2023-09-12 19:32:47 -04:00
Lactozilla
ebca345a44
Check if in a game
2023-09-12 19:32:15 -03:00
Lactozilla
69df136e2b
Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color
2023-09-12 19:17:07 -03:00
sphere
0f5e80a122
Merge branch 'warpwithoutmapheaderfix' into 'next'
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Fix "-warp"ing to a level without a map header crashing the game
Closes #1105
See merge request STJr/SRB2!2143
2023-09-12 20:13:46 +00:00
LJ Sonic
06d4d71b41
Fix missing includes for Linux platforms
2023-09-12 19:52:24 +02:00
Zwip-Zwap Zapony
4f6da8dc0f
Fix a "maybe-uninitialized" compiler warning
2023-09-10 16:19:39 +02:00
Lactozilla
5306d2b474
Merge branch 'next' into sector-portals
2023-09-09 22:28:01 -03:00
Logan Arias
02c4720703
Merge branch 'circleci' into 'master'
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CircleCi: update buildbot
See merge request STJr/SRB2!2144
2023-09-09 20:53:31 +00:00
Alam Ed Arias
64eb1b0bff
backtrace: do not care for junk var
2023-09-09 16:21:04 -04:00
Alam Ed Arias
05223fbc6d
backtrace: store result of write() in a junk var
2023-09-09 16:10:42 -04:00
MIDIMan
9b5cfe856c
Add a mapheader check to M_CampaignWarpIsCheat
2023-09-08 22:03:25 -04:00
spherallic
a4a3b5b094
2.2.13
2023-09-09 01:16:28 +02:00
katsy
82568f81fc
Disable renderhitbox in multiplaye altogether
2023-09-08 17:46:13 -05:00
sphere
0952d31369
Merge branch 'fix-1x1-floorsprite-draw' into 'next'
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Fix floorsprite rendering with 1x1 images
Closes #1052
See merge request STJr/SRB2!2141
2023-09-08 22:35:34 +00:00
Lactozilla
27021d2921
Optimize
2023-09-08 17:43:55 -03:00
Lactozilla
14eb589611
Fix floorsprite rendering with 1x1 images
2023-09-08 17:26:42 -03:00
sphere
0f914a4e25
Merge branch 'netvars-fix' into 'next'
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Replace CV_NETVAR with CV_NOTINNET for cv_renderhitbox (Fixes #1103 )
Closes #1103
See merge request STJr/SRB2!2140
2023-09-08 17:51:30 +00:00
sphere
b5636d9dc9
Merge branch 'lua-supername' into 'next'
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Expose skin.supername to Lua
See merge request STJr/SRB2!2138
2023-09-08 17:51:19 +00:00
sphere
afee1cb687
Merge branch 'sprite-clip-optimization' into 'next'
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Optimize sprite rendering by ignoring completely occluded sprites
See merge request STJr/SRB2!2131
2023-09-08 17:51:11 +00:00
sphere
d42a96263b
Merge branch 'interpolate-hitbox-scaling' into 'next'
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Interpolate Hitboxes when Scaling Mobjs
See merge request STJr/SRB2!2124
2023-09-08 17:51:06 +00:00
SteelT
72662efc8d
Replace CV_NETVAR with CV_NOTINNET for cv_renderhitbox
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The CV_NETVAR flag being used for cvars not registered in a dedicated server context will completely mess with the internal netid to cvar linkage.
And I'm not really keen on registering a cvar purely for rendering on dedicated servers, so let's just prevent renderhitbox from being changed in netgames entirely.
2023-09-08 13:34:56 -04:00
Lactozilla
0377d9e881
Merge remote-tracking branch 'stjr/next' into sector-portals
2023-09-08 14:09:54 -03:00
Zwip-Zwap Zapony
11a2fe8613
Expose skin.supername to Lua
2023-09-06 21:02:04 +02:00
Zwip-Zwap Zapony
e5fdfadce7
Copy interpolation to shields and overlays
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Also handle overlays in splitscreen properly
2023-09-06 20:35:20 +02:00
Krabs
858f102ca4
Update hash for patch.pk3
2023-09-06 12:50:51 -04:00
Krabs
49ee744ba1
Update version number
2023-09-06 12:50:32 -04:00
sphere
b5232a4ca4
Merge branch 'nights-noclip-camera' into 'next'
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Make camera noclip during NiGHTS gameplay
See merge request STJr/SRB2!2136
2023-09-05 22:27:13 +00:00
sphere
5ce2b93a74
Merge branch 'lua-invalid-field-crash' into 'next'
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Fix possible crashes in the Lua API when accessing invalid fields
See merge request STJr/SRB2!2128
2023-09-05 22:24:29 +00:00
sphere
fefdd7987c
Merge branch 'title-animation-skip' into 'next'
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Allow input during title animation after the first time
See merge request STJr/SRB2!2122
2023-09-05 22:23:57 +00:00
sphere
a90422a30e
Merge branch 'dodrawforviewmobj' into 'next'
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Don't Copy mobj->dontdrawforviewmobj To MT_OVERLAYs
See merge request STJr/SRB2!2125
2023-09-05 17:56:34 +00:00
spherallic
85fc55bfc1
Prevent title input during negative finalecount
2023-09-05 19:38:45 +02:00
sphere
417928f680
Merge branch 'nobombsphereattract2' into 'next'
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Don't attract bomb spheres with Nightopian Helper
See merge request STJr/SRB2!2135
2023-09-05 17:25:42 +00:00
sphere
1ba1f7454b
Merge branch 'the_elder_skyscroll_ii_daggerfall' into 'next'
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Fix the Record Attack Background Jumping
See merge request STJr/SRB2!2129
2023-09-05 17:24:22 +00:00
sphere
e012a721e8
Merge branch 'instantretry' into 'next'
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Add toggle for instant retry in Record Attack
See merge request STJr/SRB2!2120
2023-09-05 17:24:03 +00:00
sphere
b7b1e0b1e5
Add toggle for instant retry in Record Attack
2023-09-05 17:24:03 +00:00
sphere
758c5a893b
Merge branch 'katsy-next-patch-00801' into 'next'
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Make renderhitbox a netvar to prevent clientside wallhacking
See merge request STJr/SRB2!2133
2023-09-05 17:23:35 +00:00
katsy
969e21017d
Make renderhitbox a netvar to prevent clientside wallhacking
2023-09-05 17:23:34 +00:00
spherallic
a29d1ca219
Make camera noclip during NiGHTS gameplay
2023-09-05 18:03:51 +02:00
spherallic
52d356d09e
Don't attract bomb spheres with Nightopian Helper
2023-09-05 14:43:30 +02:00
Lactozilla
57a880a286
Fix a bug
2023-09-03 19:35:58 -03:00
Lactozilla
d777b62e1b
Improve checks for papersprites
2023-09-03 18:59:39 -03:00
Eidolon
c35456d5cb
Actually fix papersprites near camera crash
2023-09-03 16:33:06 -05:00
Lactozilla
58bd31fdca
Make hitboxes count towards the total sprite count
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This has the effect of misrepresenting how many sprites are actually visible, but it's more "accurate".
2023-09-03 17:14:48 -03:00
Lactozilla
b8313ceda2
Optimize sprite rendering by ignoring completely occluded sprites
2023-09-03 17:02:35 -03:00
Lactozilla
4847825a59
Also make these two unsigned
2023-09-03 13:30:11 -03:00
Lactozilla
2f25102b79
Make num_posts unsigned
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size_t was a bit overkill for that.
2023-09-03 13:27:49 -03:00
Lactozilla
6ccb1f7ca3
Do the same to R_DrawPrecipitationVisSprite
2023-09-03 13:12:40 -03:00
Lactozilla
0c664681cd
Mask the sprite patch column in R_DrawVisSprite
2023-09-03 12:57:11 -03:00
Lactozilla
649669c217
Merge remote-tracking branch 'stjr/next' into patch-refactor
2023-09-03 12:41:08 -03:00
Eidolon
d4a2bb5675
Fix sprite scale column iteration crash
2023-09-03 10:08:03 -05:00
Zwip-Zwap Zapony
3faa29ded9
Fix the Record Attack background jumping
2023-09-01 22:36:15 +02:00
Lactozilla
6414e9db79
Fix possible crashes in the Lua API when accessing invalid fields
2023-08-31 15:02:59 -03:00
spherallic
25c220d363
Some credits updates
2023-08-31 16:25:14 +02:00
Gustaf Alhäll
e0ea677ca4
Make chat spam protection more configurable
2023-08-30 19:32:13 +02:00
spherallic
b98bec9a03
Final final 2.2.12 color tweaks (real)
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- Tweaked Aether, Midnight and Volcanic
- Credit Chrispy & Saneko for new skincolors
2023-08-30 00:07:49 +02:00
Zwip-Zwap Zapony
2febb6ced9
Don't copy dontdrawforviewmobj to MT_OVERLAYs
2023-08-29 17:12:04 +02:00
Zwip-Zwap Zapony
7a1f952d9e
Make a comment clearer
2023-08-29 17:11:52 +02:00
Zwip-Zwap Zapony
91a17fdbdd
Use decimal instead of octal vertex IDs
2023-08-25 10:42:25 +02:00
Zwip-Zwap Zapony
f42c2403f9
Interpolate radius/height when scaling mobjs
2023-08-25 10:42:12 +02:00
Lactozilla
5996c8a5ac
Fix P_GetMobjByTag so that it iterates through mapthings
2023-08-25 05:02:23 -03:00
Lactozilla
3505c90d5c
Clarify comment
2023-08-25 04:28:46 -03:00
Lactozilla
d7bc644dfe
Check for cv_skybox.value if in a portal too
2023-08-25 00:57:10 -03:00
Lactozilla
cf1f310363
Add sector portals from visplanes while rendering a portal
2023-08-25 00:47:40 -03:00
Lactozilla
87d40fc3cc
Use original portal's origin for the viewpoint displacement
2023-08-25 00:18:20 -03:00
Lactozilla
9335ee3031
Implement "copy portal to line" sector portal type
2023-08-24 17:36:38 -03:00
Lactozilla
ff5d53e54d
Serialize sector portals
2023-08-24 16:04:31 -03:00
spherallic
6c416c61b1
Final 2.2.12 skincolor changes:
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- Replaced Mercury & Pumpkin with Ocean & Tangerine
- Renamed Crystal to Siberite & Meteorite to Moonstone
- Tiny tweaks to color ordering and NiGHTS link colors
2023-08-24 13:33:38 +02:00
Lactozilla
6303e37fbe
Use P_SetTarget here
2023-08-24 01:19:58 -03:00
Lactozilla
563233a55f
Add editor definition for linedef type 6
2023-08-24 01:09:46 -03:00
Lactozilla
6d812b4a43
Implement Eternity Engine's plane portal and horizon portal types
2023-08-24 00:51:52 -03:00
Lactozilla
74ea880ca0
Refactor
2023-08-23 17:49:29 -03:00
Lactozilla
50506254e8
Support plane type 3 in the "copy portal" line special
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SRB2 doesn't implement sector portals the way ZDoom does, but this ensures plane type 3 acts the same as plane type 2.
2023-08-23 16:31:03 -03:00
Lactozilla
e230d38aad
Ensure sector portals are rendered when they would otherwise be missed
2023-08-23 15:46:48 -03:00
Lactozilla
395e9bdd20
Implement sector portal copying
2023-08-23 15:29:16 -03:00
Lactozilla
5b387ec94a
Make linedef type 6 closer to ZDoom's Sector_SetPortal
2023-08-23 15:04:50 -03:00
Lactozilla
03daf721ef
Allow sector portals to be displayed properly on sky sectors
2023-08-23 13:43:02 -03:00
sphere
56a0546e15
Merge branch 'supernamefix' into 'next'
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fix some issues with supername code
See merge request STJr/SRB2!2123
2023-08-23 09:32:41 +00:00
Lactozilla
2b64698c4e
Use different default viewpoint heights so that ceiling portals make more sense
2023-08-23 04:34:35 -03:00
Lactozilla
1506909a1f
Reimplement sector portals
2023-08-23 04:24:06 -03:00
sphere
13ac83a208
Floor portal test, ported
...
Co-authored-by: Lactozilla <jp6781615@gmail.com>
2023-08-23 02:58:38 -03:00
Sal
3943a48a06
Merge branch 'fix-masked-seg-crash' into 'next'
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Fix a possible crash in R_RenderMaskedSegRange
See merge request STJr/SRB2!2121
2023-08-23 04:31:23 +00:00
katsy
d8d352a11a
fix some issues with supername code
2023-08-22 15:11:47 -05:00
Lactozilla
55b4458001
Fix a possible crash in R_RenderMaskedSegRange
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R_AllocTextureColumnTables wasn't checking if the tables were never allocated, making the renderer later attempt to render midtextures for drawsegs that don't contain actual midtextures.
2023-08-22 13:37:42 -03:00
spherallic
5548b67462
Set spritexscale/spriteyscale in objectplace
2023-08-22 16:32:21 +02:00
sphere
ac3e9fc999
Merge branch 'binary-thing-options' into 'next'
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Clear thing flags for NiGHTS bumpers/hoops again
Closes #1097
See merge request STJr/SRB2!2118
2023-08-21 08:24:51 +00:00
sphere
4bd296f98f
Merge branch 'issue933' into 'next'
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Fix for issue #933 - special stage tokens should divert player until after the...
See merge request STJr/SRB2!1910
2023-08-21 08:20:43 +00:00
spherallic
40d9614c32
Clear thing flags for NiGHTS bumpers/hoops again
2023-08-21 00:43:01 +02:00
spherallic
ce721f9f78
Allow input during title animation after 1st play
2023-08-20 23:40:13 +02:00
sphere
32a40e3dbe
Merge branch 'alphabetsoup' into 'next'
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Add supername parameter to S_SKIN: displays a custom super name on the GOT THEM ALL screen
See merge request STJr/SRB2!1642
2023-08-20 17:29:03 +00:00
katsy
1a0d9eab79
Add supername parameter to S_SKIN: displays a custom super name on the GOT THEM ALL screen
2023-08-20 17:29:03 +00:00
sphere
d4aac9a857
Merge branch 'fix-freebsd-build' into 'next'
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Fix FreeBSD build errors
See merge request STJr/SRB2!2071
2023-08-20 17:19:39 +00:00
sphere
3d0457d58b
Merge branch 'preserve-texture-col-frac' into 'next'
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Use separate table for maskedtexturecol (resolves #635 )
Closes #635
See merge request STJr/SRB2!2073
2023-08-20 17:19:18 +00:00
sphere
8b7978ec35
Merge branch 'color-tweaks' into 'next'
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Small color tweaks
See merge request STJr/SRB2!2116
2023-08-20 17:18:58 +00:00
sphere
4a89fc77c1
Merge branch 'fof-rendering-mishaps' into 'next'
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Fix a couple of FOF rendering issues
See merge request STJr/SRB2!2115
2023-08-20 17:17:41 +00:00
sphere
5069e77d20
Merge branch 'fix-misplaced-color' into 'next'
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Resolve #1086
Closes #1086
See merge request STJr/SRB2!2114
2023-08-20 17:17:34 +00:00
sphere
5dba53009e
Merge branch 'recap-flip-spin' into 'next'
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Fix interpolation when curling up or scaling while flipped
Closes #983
See merge request STJr/SRB2!1979
2023-08-20 17:16:53 +00:00
sphere
b533594a33
Merge branch 'udmf-absolutez' into 'next'
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Add absolute Z height flag for mapthings in UDMF
See merge request STJr/SRB2!2015
2023-08-20 17:16:02 +00:00
sphere
9d6578d42f
Merge branch 'weaponshadow' into 'next'
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Correct emerald & weapon ring/panel hitboxes, give drop shadows to weapon rings & panels
See merge request STJr/SRB2!2036
2023-08-20 17:15:44 +00:00
spherallic
b52a36f04c
Small tweaks to Foundation and Midnight
2023-08-20 18:38:14 +02:00
spherallic
50fc1abf9a
Revert invcolor tweaks for Red/Rosy/Lavender
2023-08-20 18:30:30 +02:00
Sally Coolatta
40c37ce4c2
Revert left/right movement
2023-08-20 12:05:58 -04:00
Sally Coolatta
9c8dd54751
Fix color grid not extending to the very bottom
2023-08-20 11:56:55 -04:00
spherallic
f62c2f4c75
Fix arg # typos for "visible from inside" checks
2023-08-20 17:55:06 +02:00
spherallic
259732cccb
Make FOF fades use 0-255 alpha, not 1-256
2023-08-20 17:42:27 +02:00
Sally Coolatta
4d1e6df2d7
Fix color grid input bugs
...
There's still some slight awkwardness trying to wrap downwards into uneven row grids, but this is significantly better and this already took up way more time than I wanted it to.
2023-08-20 11:28:39 -04:00
Sally Coolatta
2f1db66e78
Fix drawing of final color
2023-08-20 07:37:10 -04:00
Sally Coolatta
91fc3302cd
Merge branch 'master' into next
2023-08-20 07:32:09 -04:00
James R
909e07be65
Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile
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- Fix compile with msvcrt
- Fix compile with SDL 2.28.2
2023-08-20 07:31:10 -04:00
Sally Coolatta
b5b7b7c1e3
Merge remote-tracking branch 'upstream/master' into next
2023-08-20 00:23:26 -04:00
Sal
ec559612b9
Merge branch 'nights-pull-emblem-fix' into 'next'
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Don't NiGHTS pull emblems you can't collect
See merge request STJr/SRB2!2113
2023-08-20 04:03:07 +00:00
Sally Coolatta
9d9b6d83c2
Don't NiGHTS pull emblems you can't collect
2023-08-19 23:58:43 -04:00
Sally Coolatta
d589953fc4
Fix P_WriteSkincolor
2023-08-19 23:39:54 -04:00
Sal
7ef7de1bc5
Level select cheat fixes
2023-08-20 03:16:14 +00:00
bitten2up
93f11508fc
remove stray else
2023-08-19 19:52:10 -05:00
spherallic
623fa126ad
Fix backside ceiling vertex slopes
2023-08-18 15:08:12 +02:00
spherallic
07ef7c4639
Prevent FOF alpha from wrapping around in OpenGL
2023-08-17 20:15:03 +02:00
spherallic
66cc6a5f44
Correct flags for partially intangible FOFs
2023-08-17 19:31:55 +02:00
spherallic
9b296a1547
Disable Makefile deprecation warning for now
2023-08-17 19:27:33 +02:00
Zwip-Zwap Zapony
db59ec5998
Fix interpolation when curling up while flipped
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Also fix scaling interpolation while flipped, and fix the NiGHTS Drone flip interpolation on its first tic
2023-08-17 17:39:24 +02:00
Lactozilla
30cc998e4f
Use cached patch even if it hasn't been loaded
2023-08-16 14:29:41 -03:00
Lactozilla
9c758e68e8
Merge remote-tracking branch 'stjr/next' into patch-refactor
2023-08-16 14:22:52 -03:00
Lactozilla
393e5f7d8d
Do fixes and optimizations
2023-08-16 14:22:19 -03:00
sphere
207aba0a52
Merge branch 'fix-segfault-emerald-hunt-spec' into 'next'
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Fix segfault when spectating on an Emerald Hunt map
See merge request STJr/SRB2!2105
2023-08-16 11:12:40 +00:00
Lactozilla
976b9b862d
Restore player skins if forced skin restrictions are lifted
2023-08-15 13:51:12 -03:00
Lactozilla
dd4deaa5e9
Reduce code duplication
2023-08-15 12:43:31 -03:00
Lactozilla
8d56a4d32e
Move splitscreen code path out of SetSkinLocal and into SendNameAndColor
2023-08-15 12:37:18 -03:00
Lactozilla
a745997243
Better handling of cv_skin/cv_playercolor in singleplayer
2023-08-15 12:27:38 -03:00
Lactozilla
e106b56b53
Only set the picked character once
2023-08-15 04:45:50 -03:00
Lactozilla
062af20628
Don't change cv_skin or cv_playercolor if there is no need to
2023-08-15 04:29:50 -03:00
Lactozilla
0bb65166c9
Always allow changing color in multiplayer player setup menu
2023-08-15 03:49:31 -03:00
Lactozilla
9dc2447559
Ensure the correct color is set for the player object in splitscreen
2023-08-15 03:46:55 -03:00
Zwip-Zwap Zapony
8077a1db8f
Always allow con_hudlines when using devmode
2023-08-14 19:55:47 +02:00
Zwip-Zwap Zapony
5830ff500f
Fix mobj flag fumblings
2023-08-14 19:05:48 +02:00
Gustaf Alhäll
3d14d155e0
Fix segfault when spectating on an Emerald Hunt map
2023-08-12 12:31:59 +02:00
SteelT
3fbdaa61b7
Merge branch 'cherry-pick-86367e4e' into 'next'
...
Add gametype parameter to G_SetCustomExitVars and G_ExitLevel
See merge request STJr/SRB2!2101
2023-08-10 00:01:24 +00:00
Sal
f96ebbb2f5
Merge branch 'warp-is-cheat' into 'next'
...
Warp cheat adjustments
See merge request STJr/SRB2!2098
2023-08-07 18:35:20 +00:00
Sal
492fe94597
Warp cheat adjustments
2023-08-07 18:35:20 +00:00
SteelT
20e4e8a5c4
Fix crash handler showing garbage string for signal title
...
This fixes the signal title being shown as something like "Process killed by signal: Process killed by signal: ó>"
Did some minor cleaning while I'm also here
2023-08-07 14:06:24 -04:00
Lactozilla
f17493f379
Use -1 as the default, not 0
2023-08-07 14:30:39 -03:00
Lactozilla
b92dc42848
Add gametype parameter to G_SetCustomExitVars and G_ExitLevel
...
(cherry picked from commit 86367e4ec1
)
2023-08-07 13:23:57 -04:00
Lactozilla
3377fa986a
Remember the player's color after a team gametype
2023-08-07 13:37:07 -03:00
MIDIMan
d06098c0aa
Changed P_ConvertBinaryLinedefTypes to use args[1] instead of args[3] for linedef type 442
2023-08-05 20:22:11 -04:00
Mari0shi
84f7b0cf1d
Display HUD Icon for Fire Flower
2023-08-05 09:07:25 -04:00
Sal
9e72b78a24
Merge branch 'scale-mishap' into 'next'
...
Make UDMF scale compatible with ZDoom's spec
See merge request STJr/SRB2!2086
2023-08-04 20:05:35 +00:00
Sal
f11538c478
Make UDMF scale compatible with ZDoom's spec
2023-08-04 20:05:35 +00:00
Sal
be056af77e
Merge branch 'total-starts-at-record-score' into 'next'
...
Total score starts at record score
See merge request STJr/SRB2!2091
2023-08-04 20:05:17 +00:00
SteelT
6780f89574
Add missing param to G_CheckDemoExtraFiles in G_CheckDemoForError
2023-08-04 15:59:47 -04:00
Sally Coolatta
39175c6c70
Improved version checks for demo file lists
...
No longer relies on the demoversion global variable (which was incorrect for a couple instances, like ghosts), now we pass the version to the file list functions. Also don't set any demo global variables when checking a demo for valid files before playback. Also also, exit said file check function asap if its a title demo instead of doing it after we've already opened the file.
2023-08-04 14:36:56 -04:00
Lactozilla
0c3aab9ac3
Remove table argument support from color.hslToRgb
2023-08-04 15:27:05 -03:00
Lactozilla
2e820ca83d
Rename color.unpackRgba to color.unpackRgb
2023-08-04 15:26:12 -03:00
Lactozilla
126fba4ddb
Lua colorlib: color library
2023-08-04 15:10:25 -03:00
Lactozilla
a54d3a274a
Remove assignment by table
2023-08-04 14:29:26 -03:00
Lactozilla
0e2b6a9423
Rename fields
2023-08-04 05:13:56 -03:00
Lactozilla
a48030d02d
Support number as accepted value for "rgba" or "fade_rgba" fields
2023-08-04 05:08:22 -03:00
Lactozilla
ec8757d716
Extend extracolormap alpha range
2023-08-04 05:00:46 -03:00
Lactozilla
b670f97ed1
Add lighttable_t support
2023-08-04 00:36:11 -03:00
Lactozilla
4ea2887d7f
Lua colorlib: extracolormap support
2023-08-04 00:31:51 -03:00
James R
b120d00c9f
Fix glibc 2.38 compile
...
glibc 2.38 added strlcpy and strlcat.
2023-08-03 16:46:47 -07:00
Sally Coolatta
33c7a930a7
Total score starts at record score
...
Means there's actually feedback for how much score you got in the current level.
2023-08-02 11:31:05 -04:00
Sal
0ce41f3e1d
Merge branch 'itallreturnstonothing' into 'next'
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Handle empty music lump name on music change
See merge request STJr/SRB2!2090
2023-08-02 15:24:42 +00:00
spherallic
8990b83071
Handle empty/"-" music lump name on music change
2023-08-02 17:05:38 +02:00
Sal
b7443cfa05
Merge branch 'lawofattraction' into 'next'
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Fix ring attraction and homing attack math errors (resolves #1045 , #1001 )
Closes #1001 and #1045
See merge request STJr/SRB2!2033
2023-08-02 14:54:33 +00:00
Sal
cdf5890c5d
Merge branch 'mi-lua-fixes' into 'next'
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Lua fixes
See merge request STJr/SRB2!2085
2023-08-02 00:20:32 +00:00
Sal
1f799257a1
Merge branch 'extras-levelselect-fix' into 'next'
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Extras level select fix
See merge request STJr/SRB2!2084
2023-08-02 00:20:21 +00:00
SMS Alfredo
24cad83287
Make both sign state and sprite2 disable models
2023-08-01 17:43:39 -05:00
Lactozilla
9d7a734acc
Don't generate textures in R_GetColumn
2023-08-01 19:04:47 -03:00
Lactozilla
689fa265dd
Remove flats
2023-08-01 17:19:58 -03:00
SteelT
fd4c50589d
Don't set recordscore to 0 in G_PlayerFinishLevel
...
Fixes the recordscore being reset on intermission start
2023-08-01 15:23:14 -04:00
LJ Sonic
df0c8e0557
Merge remote-tracking branch 'origin/next' into netcode-rerefactor
2023-08-01 19:00:52 +02:00
Monster Iestyn
c9efaf3a1a
fix warping from SP pause level select breaking if game was started with no save slot (such as from extras menu)
2023-08-01 17:52:06 +01:00
LJ Sonic
b2441114e8
Reapply recent netcode changes
2023-08-01 18:24:07 +02:00
Lactozilla
0088326ff0
Refactor Picture_PatchConvert, so that it no longer makes Doom patches
2023-08-01 12:58:01 -03:00
Monster Iestyn
e8256e2b43
allow archiving/unarchiving of skin_t userdata in netgames
2023-08-01 13:17:52 +01:00
Monster Iestyn
d91d9bf7fc
add redflag, blueflag, rflagpoint and bflagpoint to Lua
2023-08-01 12:57:03 +01:00
Monster Iestyn
70928120c2
allow use of P_IsFlagAtBase in HUD code, since it doesn't actually modify anything
2023-08-01 12:45:58 +01:00
Sal
1ddc04abc6
Merge branch 'cmake-rr-ports' into 'next'
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Ring Racers CMake + Debug build improvements
See merge request STJr/SRB2!2075
2023-08-01 02:29:45 +00:00
Sal
26583a9845
Ring Racers CMake + Debug build improvements
2023-08-01 02:29:45 +00:00
Sal
8630dd1644
Merge branch 'faketic-fix' into 'next'
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Fix minor off-by-one error in faketic calculation
See merge request STJr/SRB2!2077
2023-08-01 02:29:05 +00:00
Sal
ca042db371
Merge branch 'fix-missing-ssf-entries' into 'next'
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Fix wrong SSF_* values in Lua due to missing entries
See merge request STJr/SRB2!2080
2023-08-01 02:28:26 +00:00
Sal
e442dc262e
Merge branch 'resetplayer-rodeo' into 'next'
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Fix #1064
Closes #1064
See merge request STJr/SRB2!2081
2023-08-01 02:25:43 +00:00
Monster Iestyn
fb00b65f41
...you know what, just call G_LoadGame for SP_PauseLevelSelectDef in M_LevelSelectWarp too
2023-07-31 23:36:07 +01:00
Gustaf Alhäll
ddc5cc6e48
Fix wrong SSF_* values in Lua due to missing entries
2023-07-31 22:51:50 +02:00
Monster Iestyn
77d70aaa1b
relocate savedata code from P_LoadLevel to G_InitNew as well
...
(this doesn't fix !1064 yet, this just makes the code a bit tidier)
2023-07-31 20:06:28 +01:00
Monster Iestyn
d20ca3d919
reset emeralds and luabanks in G_InitNew, not Got_Mapcmd
2023-07-31 19:44:50 +01:00
spherallic
28ef38faad
Reallocate wadfiles when adding folders
2023-07-31 15:32:22 +02:00
Lactozilla
821460d208
Patch refactor
2023-07-30 20:56:28 -03:00
LJ Sonic
70ec89682e
Fix minor off-by-one error in faketic calculation
2023-07-30 14:26:17 +02:00
MIDIMan
f4d944e49a
Make HWR_AllowModel check for SPR2_SIGN instead of S_PLAY_SIGN
2023-07-29 20:45:10 -04:00
katsy
7634a96031
delete ASM code, remove NASM
2023-07-27 23:58:53 -05:00
katsy
5068e0fe5d
Merge remote-tracking branch 'stjr/next' into kill-asm
2023-07-27 23:17:06 -05:00
Lactozilla
97311dc5b0
Use separate table for maskedtexturecol
2023-07-27 19:15:35 -03:00
LJ Sonic
7f4e82e7d9
Cleanup comments
2023-07-27 15:38:53 +02:00
LJ Sonic
6f53683519
Cleanup
2023-07-27 15:38:53 +02:00
LJ Sonic
69af7e1ea4
Add missing include directive
2023-07-27 15:38:52 +02:00
LJ Sonic
a54155e2cc
Cleanup
2023-07-27 15:38:52 +02:00
LJ Sonic
8df0debd54
Split SV_SendTics into functions
2023-07-27 15:38:52 +02:00
LJ Sonic
a69204b609
Fix function name
2023-07-27 15:38:52 +02:00
LJ Sonic
e4c403408b
Move net command sending to a new function
2023-07-27 15:38:52 +02:00
LJ Sonic
2639dc176d
Move net command copying to a new function
2023-07-27 15:38:51 +02:00
LJ Sonic
715893ad25
Split PT_ClientCmd into functions
2023-07-27 15:38:51 +02:00
LJ Sonic
684382fc5e
Add missing include directive
2023-07-27 15:38:51 +02:00
LJ Sonic
2c6bb71726
Reorder functions in d_clisrv.c
2023-07-27 15:38:50 +02:00
LJ Sonic
79356fe628
Move netgame commands to a new file
2023-07-27 15:38:50 +02:00
LJ Sonic
456c6b1a00
Remove reboundstore timeout hack
2023-07-27 15:38:50 +02:00
LJ Sonic
35dac244ef
Fix clients not being able to join servers
2023-07-27 15:38:49 +02:00
LJ Sonic
2f9a2ebc86
Move comment to an appropriate place
2023-07-27 15:38:49 +02:00
LJ Sonic
b42336c232
Simplify convoluted code
2023-07-27 15:38:49 +02:00
LJ Sonic
2bd2b728bf
Remove useless variable
2023-07-27 15:38:48 +02:00
LJ Sonic
5d5e2c78e4
Call all packet handlers from the same place
2023-07-27 15:38:48 +02:00
LJ Sonic
cb634402a8
Rename packet handlers to match their associated PT_ constants
2023-07-27 15:38:47 +02:00
LJ Sonic
94761d3a55
Remove outdated or misleading comments
2023-07-27 15:38:47 +02:00
LJ Sonic
39556e8af7
Add missing _pak suffix to a few packet structures
2023-07-27 15:38:47 +02:00
LJ Sonic
332a0f6b93
Add missing PT_ prefix to a few packet handlers
2023-07-27 15:38:47 +02:00
LJ Sonic
d841bfb236
Move netcode console variables to appropriate files
2023-07-27 15:38:46 +02:00
LJ Sonic
91f9f53cfc
Remove unused stuff
2023-07-27 15:38:46 +02:00
LJ Sonic
de46eef068
Move gamestate handling to a new file
2023-07-27 15:38:45 +02:00
LJ Sonic
1a7f42d172
Declare data exchanged through the network to a new file
2023-07-27 15:38:45 +02:00
LJ Sonic
0ade3ae0bc
Move tic and net command handling to new files
2023-07-27 15:38:45 +02:00
LJ Sonic
fc41dd78f4
Move server-side connection handling to a new file
2023-07-27 15:38:44 +02:00
LJ Sonic
e090f0e400
Move client connection handling to a new file
2023-07-27 15:38:43 +02:00
LJ Sonic
0b17e3c418
Move netcode files to a new folder
2023-07-27 15:38:42 +02:00
LJ Sonic
07bc922273
Delete netcode
...
Just kidding, I just deleted NONET
2023-07-27 15:34:05 +02:00
LJ Sonic
1f4c71739a
Ignore duplicate PT_CLIENTJOIN packets
2023-07-27 14:45:00 +02:00
LJ Sonic
7b96efc179
Rename ConnectionRefused to be more descriptive
2023-07-27 14:45:00 +02:00
LJ Sonic
d816e4d111
Cleanup HandleConnect
2023-07-27 14:45:00 +02:00
LJ Sonic
b66353932d
Remove broken joinnextround console variable
2023-07-27 14:44:59 +02:00
LJ Sonic
f501c4b250
Remove unneeded numplayerswaiting field
2023-07-27 14:44:59 +02:00
LJ Sonic
6ab9b9ae8a
Remove useless condition
2023-07-27 14:44:59 +02:00
LJ Sonic
160db6383c
Remove useless return value for SV_AddWaitingPlayers
2023-07-27 14:44:58 +02:00
LJ Sonic
394e925c16
Cleanup sphere redistribution
2023-07-27 14:44:58 +02:00
LJ Sonic
0053eaac00
Fix sphere redistribution
2023-07-27 14:44:58 +02:00
LJ Sonic
2de6b623c0
Move sphere redistribution to its own function
2023-07-27 14:44:58 +02:00
LJ Sonic
ecacb14fc1
Move player-node unlinking to a function
2023-07-27 14:44:57 +02:00
LJ Sonic
f1117095b7
Cleanup ResetNode
2023-07-27 14:44:57 +02:00
LJ Sonic
4c0705008e
Merge node arrays into a structure
2023-07-27 14:44:57 +02:00
LJ Sonic
27b500ce9a
Split packet handling switch into functions
2023-07-27 14:44:57 +02:00
LJ Sonic
60f150a826
Remove snake_ prefix
2023-07-27 14:44:57 +02:00
LJ Sonic
7725315789
Move snake minigame to its own files
2023-07-27 14:44:56 +02:00
LJ Sonic
606797a5a4
Temporarily revert recent netcode changes
2023-07-27 14:41:02 +02:00
Gustaf Alhäll
d01f25d91d
Fix FreeBSD build errors
2023-07-26 23:18:07 +02:00
James R
7261db1eee
cmake: fix -DSRB2_CONFIG_ENABLE_TESTS=OFF build
2023-07-26 14:16:15 -04:00
James R
dc103330ac
Rename strcasestr to nongnu_strcasestr, macro strcasestr ifndef _GNU_SOURCE
...
Fix for GCC C++ compiler, which always defines _GNU_SOURCE.
2023-07-26 14:03:55 -04:00
Sally Coolatta
91e915b963
Fix recordscore not including intermission bonuses
2023-07-26 13:44:43 -04:00
Sally Coolatta
42bf107b71
#define BOOL boolean -> #define boolean BOOL
2023-07-26 13:23:48 -04:00
Sal
a7964ffc69
Merge branch 'm-random-take2' into 'next'
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New M_Random implementation
See merge request STJr/SRB2!1780
2023-07-26 14:53:01 +00:00
tertu marybig
9e5a828508
New M_Random implementation
2023-07-26 14:53:01 +00:00
Sal
a956aadb15
Merge branch 'forwardmove-rng-what-da-hell' into 'next'
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Remove P_RandomFixed call when players are moving
See merge request STJr/SRB2!2057
2023-07-26 14:08:08 +00:00
Sal
03ae681714
Merge branch 'a_scaletoground' into 'next'
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Fix A_ConnectToGround's Handling of Scaled Mobjs
Closes #1038
See merge request STJr/SRB2!2029
2023-07-26 12:17:14 +00:00
Sal
31e28bc5a1
Merge branch 'laffytaffy' into 'next'
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Warn in console instead of hard erroring when attempting to modify a vanilla skincolor (resolves #1046 )
Closes #1046
See merge request STJr/SRB2!2058
2023-07-26 12:14:21 +00:00
katsy
4bbf4c21c2
Warn in console instead of hard erroring when attempting to modify a vanilla skincolor ( resolves #1046 )
2023-07-26 12:14:21 +00:00
Gustaf Alhäll
9253a8cc54
Fix use-after-free when calling v.drawString in Lua
2023-07-26 08:12:58 -04:00
Sal
f67aea7fc2
Merge branch 'fix-softlock-empty-name' into 'next'
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Fix softlocking as Sonic & Tails when Player 2 has no name
See merge request STJr/SRB2!2056
2023-07-26 12:10:24 +00:00
Sal
e96a1630b5
Merge branch 'fix-zmovement-remove-crash' into 'next'
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Fix crash when P_ZMovement calls from Lua removes the object
See merge request STJr/SRB2!2054
2023-07-26 12:09:05 +00:00
Sal
99c95e2d7a
Merge branch 'fix-mobjcollide-removemobj-segfault' into 'next'
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Fix segfault when calling P_RemoveMobj from MobjCollide hook
See merge request STJr/SRB2!2041
2023-07-26 12:03:09 +00:00
Sal
020a7b878e
Merge branch 'fix-memory-bloat' into 'next'
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Clean up and simplify zone memory allocation
See merge request STJr/SRB2!2059
2023-07-26 12:01:52 +00:00
Sal
a8aee74829
Merge branch 'drawseg-clipping-optimized' into 'next'
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Drawseg clipping optimized, from prboom-plus
See merge request STJr/SRB2!2067
2023-07-26 12:00:58 +00:00
Sal
8ed51989e1
Merge branch 'renderhitbox-fix' into 'next'
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Small renderhitbox fix
See merge request STJr/SRB2!2068
2023-07-26 12:00:22 +00:00
Sal
7eff445d1f
Merge branch 'cmake-clang-tidy' into 'next'
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cmake: Add optional clang-tidy integration
See merge request STJr/SRB2!1849
2023-07-26 11:59:02 +00:00
Eidolon
101cdea022
cmake: Add optional clang-tidy integration
...
clang-tidy performs static analysis over the compilation unit,
producing more comprehensive compile warnings than are normally
generated by the compiler. For example, it will trace branches in a
function to find the exact conditions in which a null dereference
can occur.
Note that this produces an absurd amount of warnings for our existing
C code, and significantly slows compile times. It is pretty effective
at its job though. I think it would be good to turn on by default for
upcoming C++ code.
2023-07-26 07:58:31 -04:00
Eidolon
12b6a7cabf
Don't preproc. define inline
in C++
2023-07-26 07:56:22 -04:00
Eidolon
2a8dbed336
Redefine boolean for C++ compatibility
2023-07-26 07:56:22 -04:00
Eidolon
0abe556197
cmake: Enable C++ 17 and C11
2023-07-26 07:55:26 -04:00
Sally Coolatta
dc9346a45d
Add forwardmove rng backwards compat with demos
2023-07-26 07:50:47 -04:00
Sally Coolatta
29f7ecd460
Remove P_RandomFixed call when players are moving
...
"Add some extra randomization" is not how RNG works
2023-07-26 07:46:51 -04:00
Sal
6a0be65315
Merge branch 'brokenrecord' into 'next'
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Make reading and writing of all player stats to record attack demos precise (resolves #1048 )
Closes #1048
See merge request STJr/SRB2!2045
2023-07-26 11:43:32 +00:00
Sal
5eae98c829
Merge branch 'ra-file-list' into 'next'
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Allow Record Attack in modified games
See merge request STJr/SRB2!2064
2023-07-26 11:35:31 +00:00
Lactozilla
e12288be3f
Move these two lines after calculating the slopes
2023-07-26 00:19:55 -03:00
Lactozilla
c6c3cc3209
Drawseg clipping optimized, from prboom-plus
...
Co-authored-by: Sally Coolatta <tehrealsalt@gmail.com>
2023-07-26 00:06:52 -03:00
SMS Alfredo
285f7acbed
Enable Pandora and Level Select with Devmode / Always allow Level Select if unlocked
2023-07-25 14:18:36 -05:00
Sally Coolatta
10a8f2d05e
Fix some minor warnings
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- Fix `lib_getSkinSprite` overshadowing `sprites` global
- Rename terrible result_e `ok` so it stops overshadowing crap
- Remove inlining from w_wad.c since it reached the inline limit (remember kids, your compiler knows better than you these days whenever or not to inline something)
- Remove unused variable in G_PlayerReborn
2023-07-25 11:32:26 -04:00
Zwip-Zwap Zapony
0e2682d590
Add "drawonlyforplayer" and "dontdrawforviewmobj"
2023-07-25 11:05:29 -04:00
Gustaf Alhäll
aaced79b41
Fix segfaults on some systems due to polyvertex being NULL
2023-07-25 16:37:20 +02:00
Sally Coolatta
dded352293
Harsher replay menu
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Don't allow loading demos with invalid file lists at all. If you insist on doing this, it has to be done from the command line now.
2023-07-25 09:43:10 -04:00
Sally Coolatta
f99cf91d3d
Promote file count to UINT16
2023-07-25 09:29:09 -04:00
Sally Coolatta
77576c3c5d
Allow Record Attack in modified games
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Replays now store & validate the add-on list before loading them. Custom characters can now be allowed in Record Attack.
2023-07-25 08:45:42 -04:00
Sal
1a209146d6
Merge branch 'spemblems' into 'next'
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Allow obtaining ring, time & grade emblems in regular gameplay
See merge request STJr/SRB2!1752
2023-07-25 09:45:12 +00:00
Sal
ee67070547
Merge branch 'fix-no-sdl-build' into 'next'
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Fix build errors when building without SDL
See merge request STJr/SRB2!2062
2023-07-25 09:44:33 +00:00
GoldenTails
4212035729
Fix errors due to declaring variables in switch bodies
2023-07-24 21:44:53 -05:00
Sal
3a52e6deb2
Merge branch 'waiting-players-intermission' into 'next'
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SRB2Kart netcode ports
See merge request STJr/SRB2!2019
2023-07-24 18:03:45 +00:00
Sal
2e37995e89
Merge branch 'ping_lua' into 'next'
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Port player.ping from SRB2Kart
See merge request STJr/SRB2!2025
2023-07-24 18:00:31 +00:00
Jisk
b36ca89e16
Port player.ping from SRB2Kart
2023-07-24 18:00:31 +00:00
Gustaf Alhäll
8bddf0f097
fixup! fixup! fixup! Fix build errors when building without SDL
2023-07-24 17:12:24 +02:00
Nev3r
4f97b7730b
Merge branch '622-teamlives-hud' into 'next'
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Resolve "Display lives in the lower left if GTR_TEAMS|GTR_LIVES is set"
Closes #622
See merge request STJr/SRB2!1579
2023-07-24 13:04:21 +00:00
Nev3r
3338d7ca74
Merge branch 'conversion-context-drift' into 'next'
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UDMF context drift fixes
See merge request STJr/SRB2!2061
2023-07-24 12:49:14 +00:00
Nev3r
022ddcf363
Merge branch 'models-plus-final' into 'next'
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3D models support for spritexoffset, spriteyoffset, spritexscale, spriteyscale, parity with sprite rollangle
See merge request STJr/SRB2!1840
2023-07-24 12:46:10 +00:00
spherallic
86b4f93610
Allow obtaining ring, time & grade emblems in regular SP gameplay.
2023-07-24 08:34:10 -04:00
Sal
b238a6db50
Merge branch 'shockwave-action' into 'next'
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Add a standalone action for shockwaves
See merge request STJr/SRB2!1777
2023-07-24 11:01:41 +00:00
Sal
4ccba2a9d9
Merge branch 'fix-inaccurate-fps-counter' into 'next'
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Fix inaccuracies in FPS counter
Closes #1047
See merge request STJr/SRB2!2047
2023-07-24 10:57:27 +00:00
Sal
08c6e76d1c
Merge branch 'texnamefornum' into 'next'
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Add R_TextureNameForNum and R_CheckTextureNameForNum
See merge request STJr/SRB2!1880
2023-07-24 10:43:52 +00:00
Sal
13c30ace2e
Merge branch 'lua-texture-offsets-expose' into 'next'
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Exposed floor/ceiling offsets and light reference to Lua.
See merge request STJr/SRB2!1884
2023-07-24 10:42:07 +00:00
Sal
25ef05230e
Merge branch 'alias-improvements' into 'next'
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Alias improvements
See merge request STJr/SRB2!2055
2023-07-24 10:36:21 +00:00
Sal
34f3b9c06a
Merge branch 'os-lib' into 'next'
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Paired down OS Lua library
See merge request STJr/SRB2!2060
2023-07-24 10:36:03 +00:00
Sally Coolatta
84e448eb63
Improve handling of team lives labels
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The lives counter check is now always run, and team name is displayed in its place when its false.
2023-07-24 06:09:50 -04:00
Shane Ellis
a9d0630b15
Add lives check to Team name HUD
2023-07-24 05:18:55 -04:00
Sal
50d8becf55
Merge branch 'thespikesagaepisode3' into 'next'
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Exclude non-solid objects from spike eject (resolves #706 )
Closes #706
See merge request STJr/SRB2!1674
2023-07-24 09:17:07 +00:00
Sal
31d26c6f55
Merge branch 'awayview-fix' into 'next'
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Call P_ResetCamera Upon Switching To/From an Away View Camera
See merge request STJr/SRB2!2011
2023-07-24 09:15:56 +00:00
Sal
f46e6883ca
Merge branch 'fullscreen-toggle' into 'next'
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Add fullscreen (and renderer) toggle & make windowed mode use a separate resolution
See merge request STJr/SRB2!1734
2023-07-24 09:14:21 +00:00
Sal
dd0ea188dd
Merge branch 'bak2bak' into 'next'
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Autobackup old gamedatas (resolves #1031 )
Closes #1031
See merge request STJr/SRB2!2030
2023-07-24 09:12:05 +00:00
katsy
516e06bcba
Autobackup old gamedatas ( resolves #1031 )
2023-07-24 09:12:05 +00:00
James R
bc9e7c1461
Disable sprite/model rotation on slopes for now
2023-07-24 05:02:31 -04:00
James R
a71a7f2710
Support spritexoffset/spriteyoffset for 3D models
2023-07-24 05:01:28 -04:00
James R
6d9512d290
Do not factor roll and pitch into model rollangle
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Those transformations are applied separately so the model
tilts in 3d space.
2023-07-24 04:57:39 -04:00
James R
c065029b01
Model stretching
2023-07-24 04:53:30 -04:00
James R
7db09b657b
Tilt models
2023-07-24 04:48:17 -04:00
Sally Coolatta
b6129a6d42
Add R_SpriteRotationAngle function
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Gets the rotation angle for the mobj's sprite. Meant for pitch & roll later, but that part is if'd out currently and just returns mobj->rollangle
2023-07-24 04:47:07 -04:00
Sally Coolatta
7c2a241042
Remove the need for setting rotation axis in spriteinfo for models
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Now it just does it like Software
2023-07-24 04:40:15 -04:00
Sally Coolatta
5c23fdda24
Fix incorrect tilts
2023-07-24 04:11:43 -04:00
Sally Coolatta
ae233b000f
Remove modeltilt, use roll & pitch instead
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Broken currently, about half of the slopes you can go into have the wrong tilt
2023-07-24 04:11:42 -04:00
TehRealSalt
95cbee52c6
Model tilts
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- Add modeltilt variable, for more manual control of the model tilting. By default this just copies standingslope, but doesn't get cleared in the air.
- Shadows & trailing bananas now tilt to match the ground they are on.
- Rocket Sneakers & afterimages now tilt to match the player's current orientation.
2023-07-24 04:11:42 -04:00
SMS Alfredo
66f8908b03
Reset Camera only if a new camera is set / Fix Lua jank with setting awayviewmobj or awayviewtics solo
2023-07-22 20:44:22 -05:00
Gustaf Alhäll
4bc7b2da11
fixup! fixup! Fix build errors when building without SDL
2023-07-22 22:59:00 +02:00
Gustaf Alhäll
d42d1e9a45
fixup! Fix build errors when building without SDL
2023-07-22 22:56:17 +02:00
Gustaf Alhäll
69089e0858
Fix build errors when building without SDL
2023-07-22 22:47:52 +02:00
toaster
e914c19e8f
P_WriteSfx: Work around the weird case sensitivity in internal instances of get_number by always providing an uppercase prefix on conversion
2023-07-21 14:41:22 +01:00
toaster
66dd952fdd
Tidier conversion of string properties on linedefs to UDMF
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Previously, many concatenated texture field strings were turned to text, then had that string run through get_number, then had it converted back into a string to become a stringarg.
Now, the concatenated string is copied directly to the relevant stringarg, with no intermediary steps.
This fixes an issue where a map with object or state properties would have "context drift" - breaking when the object or state list changed, due to differently ordered freeslots, or new hardcoded objects.
Affected types:
- doomednum 1110/Action 9 (Custom Mace/Chain)
- doomednum 700 and those immediately following (Ambient Sound)
- Action 4 and 414 (dash pad, play sound effect)
- Action 14 (bustable block parameters)
- Action 434 (Award Power)
- doomednum 757/Action 15 (fan particle generator)
- doomednum 1202 (bumpable hazard rock/apple spawner)
- This one has undefined behaviour in the binary map format which was not previously forbidden. This undefined behaviour is EXTREMELY vulnerable to context drift, and so it's simply not worth creating a system to write numerical values into object types - we write an explicit name only for the intended range, and otherwise report the threat of context drift when converting.
In addition, to reduce duplicated zone memory, (sidedef_t).text and (linedef_t).text have been removed from all but the Lua API. In Lua, in binary maps, they point to the host line's stringargs - the line's text and a frontside's text will return stringargs[0], while a backside's text will return stringargs[1]. I've done my best to match the previous API as closely possible, to the point of reporting false nils if the line didn't previously have text available.
However, there are four linedef Actions for which the sidedef text will be different between builds containing and not containing this commit - 331, 332, 333 (the Character-specific linedef executors), and 443 (Call Lua Script), and only if the text is long enough to go over two lines. Given that both halves would be incomplete nonsense in this case, I'm willing to wager this minor point of discrepancy is not a breaking issue.
2023-07-20 19:42:21 +01:00
toaster
dee2489620
P_GetNodeType: Do not dereference invalid pointer for **nodedata parameter
2023-07-20 17:54:47 +01:00
Sally Coolatta
36e6a2001a
Paired down OS Lua library
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Pretty much removed everything except for time operations. File operations steps on the toes of the IO library, and the others were useless or invasive. The only one I wasn't sure about was `os.tmpname()`, but I think that's something that could be implemented for IO library instead if necessary.
The main reason I want this is because os.time provides an OK way to initially seed RNG on game first boot. But it would also be cute to let Lua modders be able to re-implement Christmas mode / day&night cycles themselves :p
2023-07-20 01:43:10 -04:00
Gustaf Alhäll
cee5eb47b5
Clean up and simplify zone memory allocation
2023-07-19 23:17:21 +02:00
sphere
a752e6c8e4
Merge branch 'kredits' into 'next'
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Fix inconsistency with title card patch coloring (color the title card patch used in the credits to skin)
See merge request STJr/SRB2!1746
2023-07-19 19:43:15 +00:00
katsy
8cf65e8301
Fix inconsistency with title card patch coloring (color the title card patch used in the credits to skin)
2023-07-19 19:43:15 +00:00
sphere
5c87dd52ec
Merge branch 'action-super-fix' into 'next'
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Make A_Action super act as expected
Closes #718
See merge request STJr/SRB2!1737
2023-07-19 19:40:42 +00:00
sphere
9ea387acc0
Merge branch 'plinedefexectutefix' into 'next'
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Don't cancel P_LinedefExecute early
Closes #988
See merge request STJr/SRB2!1944
2023-07-19 19:40:20 +00:00
sphere
b1e3589210
Merge branch 'hudlines-hudtime-fix' into 'next'
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Fix con_hudlines being off by one, Fix con_hudtime overflow
See merge request STJr/SRB2!1931
2023-07-18 19:47:21 +00:00
Gustaf Alhäll
ff56d46827
fixup! Fix softlocking as Sonic & Tails when Player 2 has no name
2023-07-17 16:41:22 +02:00
Sally Coolatta
4a735470b9
Even more SRB2Kart netcode improvement ports
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- Prevent connection timeout during the waiting gamestate from the last commit.
- Keep client connections alive during fades / other internal loops.
- More consistently timeout clients when they reach the end of BACKUPTICS.
- Dedicated servers will not run any game logic if no nodes are sending packets to it, to reduce CPU usage when there is no one interacting with your server.
- Unlike SRB2Kart, the amount of time is configurable with the "dedicatedidletime" console variable. Setting this to 0 will disable this feature.
- CL_SendClientCmd uses exact packet types instead of magic number offsets.
2023-07-17 00:44:34 -04:00
Sally Coolatta
80bf4d6c2d
Port SRB2Kart join on intermission fix
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All gamestates besides GS_LEVEL are unsupported by the save game functions. This commit forces players joining during these gamestates into GS_WAITINGPLAYERS, which is a basic gamestate that just maintains the connection until we can enter the start of a new one. Also provides an extremely simple drawer for GS_WAITINGPLAYERS so the joining player knows what's going on.
2023-07-16 20:53:28 -04:00
Gustaf Alhäll
1ced8acc6a
Fix softlocking as Sonic & Tails when Player 2 has no name
2023-07-16 23:25:22 +02:00
SteelT
a90151570f
Replace the alias if an alias already exists
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Reduces wasting memory by having multiple aliases with the same name
2023-07-16 15:44:48 -04:00
SteelT
c55b2f2943
Print list of existing alias commands
2023-07-16 15:34:30 -04:00
Gustaf Alhäll
9a386111e2
Fix crash when P_ZMovement calls from Lua removes the object
2023-07-16 14:19:19 +02:00
SteelT
9a31064c4a
Merge branch 'master' into next
2023-07-15 21:04:07 -04:00
katsy
d844c06f9b
Fix roll braking assuming player angle is camera angle
2023-07-15 16:24:08 -05:00
sphere
9b16c21517
Merge branch 'net-timing' into 'next'
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Prevent dropped ticcmds due to interp timing jutter
See merge request STJr/SRB2!2046
2023-07-15 17:45:00 +00:00
sphere
c29999aea7
Merge branch 'suppress-warnings' into 'master'
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Suppress libdivide warnings in GCC/Clang
See merge request STJr/SRB2!1991
2023-07-15 17:38:19 +00:00
sphere
5da5b6dd86
Merge branch 'fix-exotic-prids' into 'master'
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Fix PRIdS define for Windows MINGW64
See merge request STJr/SRB2!1367
2023-07-15 17:38:12 +00:00
Gustaf Alhäll
e3824b9f1b
fixup! Fix inaccuracies in FPS counter
2023-07-15 12:51:07 +02:00
sphere
7aac6a01e4
Merge branch 'better-crashes' into 'next'
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Better signal handler messages
See merge request STJr/SRB2!2042
2023-07-14 22:48:26 +00:00
sphere
860767aa65
Merge branch 'increasemaxunlockables' into 'next'
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Increase maximum unlockables
Closes #770
See merge request STJr/SRB2!1988
2023-07-14 22:47:37 +00:00
sphere
54d5e8154b
Merge branch 'cv-truefalse' into 'next'
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Add CV_TrueFalse as possible value types for console variables
See merge request STJr/SRB2!2049
2023-07-14 22:47:09 +00:00
sphere
858c9ef0b2
Merge branch 'align-memory-addresses' into 'next'
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Make sure all allocations are properly aligned
See merge request STJr/SRB2!2050
2023-07-14 22:46:39 +00:00
spherallic
009e1ef157
Merge branch 'next' into fullscreen-toggle
2023-07-14 15:30:14 +02:00
sphere
bf5c4a1b0d
Merge branch 'handle-missing-frame-gracefully' into 'next'
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Handle missing frames for sprites gracefully
See merge request STJr/SRB2!2039
2023-07-14 13:24:53 +00:00
sphere
610ddc034c
Merge branch 'removetwohundredandsixty' into 'next'
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Remove generalized FOF type
Closes #1011
See merge request STJr/SRB2!2038
2023-07-14 13:17:51 +00:00
sphere
47436ee495
Merge branch 'bosszero' into 'next'
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Do not consider 0 a valid executor tag for bosses
Closes #1017
See merge request STJr/SRB2!2037
2023-07-14 13:17:48 +00:00
sphere
93fa653f80
Merge branch 'fishjumpbinaryfix' into 'next'
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Fix A_FishJump for custom objects in binary maps
Closes #1019
See merge request STJr/SRB2!2035
2023-07-14 13:16:55 +00:00
sphere
59685937da
Merge branch 'fix-exit-automap-segfault' into 'next'
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Fix segfault when exiting game with automap open
Closes #1049
See merge request STJr/SRB2!2044
2023-07-14 13:15:56 +00:00
sphere
2e2ec145dd
Merge branch 'fading-callback-thread-fix' into 'next'
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Do music fade callback on main thread (resolves #975 )
Closes #975
See merge request STJr/SRB2!2043
2023-07-14 13:15:37 +00:00
sphere
f428759150
Merge branch 'bbox' into 'next'
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Hitbox Renderer
See merge request STJr/SRB2!1838
2023-07-14 13:14:56 +00:00
spherallic
34ce172a90
Allow toggling PF_NoDepthTest for OpenGL hitboxes
2023-07-14 15:03:43 +02:00
Zwip-Zwap Zapony
8b931da6f3
Draw hitboxes last in OpenGL
2023-07-14 12:51:16 +00:00
Gustaf Alhäll
bfbbaf9f56
Make sure all allocations are properly aligned
2023-07-14 13:25:09 +02:00
AJ Martinez
8755582901
Don't submit future ticcmds if they could overwrite a needed ticcmd
2023-07-14 02:33:33 -07:00
SteelT
464110ed81
Add CV_TrueFalse as possible value types for console variables
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This also adds support for using true/false as value aliases for On/Off, Yes/No or 1/0
2023-07-13 01:02:15 -04:00
spherallic
73ded4787c
Fix ammo/panel/emerald hitboxes, add shadows to thrown rings
2023-07-11 19:00:47 +02:00