LJ Sonic
|
eaf0ba6658
|
Error out when a sprite definition contains a subfolder
|
2024-04-03 22:07:59 +02:00 |
|
LJ Sonic
|
32a3683e07
|
Fix error message when a patch is missing
|
2024-04-03 22:06:03 +02:00 |
|
LJ Sonic
|
f406e9bbb5
|
Throw a Lua error when R_Frame2Char is called with a frame number without character representation
|
2024-04-03 20:39:53 +02:00 |
|
LJ Sonic
|
49fa45039e
|
Fix error report when some frames are missing
|
2024-03-20 18:06:19 +01:00 |
|
LJ Sonic
|
0e57d70b95
|
Automatically mirror long sprites for missing rotations
|
2024-03-17 00:41:38 +01:00 |
|
LJ Sonic
|
f6cb5d563c
|
Only log sprite and frame additions when at least one was added
|
2024-03-17 00:40:29 +01:00 |
|
LJ Sonic
|
0f6f6afb44
|
Fix sprite and frame addition logging
|
2024-03-17 00:28:25 +01:00 |
|
LJ Sonic
|
761a972927
|
Fix R_AddSingleSpriteDef for short sprite names
|
2024-03-17 00:27:19 +01:00 |
|
LJ Sonic
|
4ebda932bb
|
Cleanup
|
2024-03-16 19:36:18 +01:00 |
|
LJ Sonic
|
7371566592
|
Fix error message for too long sprite names
|
2024-03-16 19:35:56 +01:00 |
|
LJ Sonic
|
dc3436df78
|
Fix compiler warnings
|
2024-03-16 18:54:10 +01:00 |
|
LJ Sonic
|
9b6c642345
|
Fix infinite loop
|
2024-03-16 18:13:43 +01:00 |
|
LJ Sonic
|
a0c253f81e
|
Fix invalid syntax
|
2024-03-16 17:49:34 +01:00 |
|
LJ Sonic
|
de8a4bb3e1
|
Fix compiler warnings
|
2024-03-16 17:21:35 +01:00 |
|
LJ Sonic
|
a6b71826f9
|
Use R_GetSpriteNumByName everywhere
|
2024-03-16 17:00:59 +01:00 |
|
LJ Sonic
|
45d54c38f7
|
Use bitarray_t for used_spr
|
2024-03-16 16:26:33 +01:00 |
|
LJ Sonic
|
b3844a9ca5
|
Cleanup initfreeslots()
|
2024-03-16 16:14:52 +01:00 |
|
LJ Sonic
|
178d29cf0c
|
Allow up to 256 frames per sprite
|
2024-03-16 00:51:23 +01:00 |
|
LJ Sonic
|
99a9e5fcc9
|
Add support for LongSprites/ folder
|
2024-03-15 21:22:12 +01:00 |
|
LJ Sonic
|
42c610af9c
|
Fix GetFramesAndRotationsFromShortLumpName
|
2024-03-15 21:02:41 +01:00 |
|
LJ Sonic
|
33f176fd5b
|
Refactor R_AddSingleSpriteDef
|
2024-03-15 20:15:38 +01:00 |
|
LJ Sonic
|
837c3a7be3
|
Refactor R_AddSingleSpriteDef
|
2024-03-15 20:06:21 +01:00 |
|
LJ Sonic
|
1c415749f7
|
Refactor R_AddSpriteDefs
|
2024-03-15 15:45:35 +01:00 |
|
LJ Sonic
|
092ac6643e
|
Allow sprite names with up to 64 characters
|
2024-03-14 20:32:10 +01:00 |
|
LJ Sonic
|
8073b8b3f0
|
Fix rare Lua bug when updating a SPR_ constant
|
2024-03-14 20:20:12 +01:00 |
|
LJ Sonic
|
9ca5ce01f1
|
No longer store wadnum in sprnames
|
2024-03-14 13:56:47 +01:00 |
|
sphere
|
4018a7fa0f
|
Merge branch 'udmf-nophysicsequation' into 'next'
Add sector flags to disable equation slope physics
See merge request STJr/SRB2!2028
|
2024-03-13 17:38:45 +00:00 |
|
sphere
|
70626a683f
|
Add sector flags to disable equation slope physics
|
2024-03-13 17:38:45 +00:00 |
|
spherallic
|
0f9ed1b822
|
Write colormap alpha to textmap in old range, for now
|
2024-03-13 14:57:37 +01:00 |
|
sphere
|
dedd80a0f0
|
Merge branch 'issue1195' into 'next'
Issue #1195 - Standing at a corner under steam, but far away enough to not be...
See merge request STJr/SRB2!2318
|
2024-03-13 13:49:49 +00:00 |
|
sphere
|
b750876f7e
|
Merge branch 'issue1150d' into 'next'
Fix Issue #1150 plus some small refactoring
See merge request STJr/SRB2!2357
|
2024-03-13 13:32:11 +00:00 |
|
sphere
|
1b060d2b34
|
Merge branch 'fruits-clipper' into 'next'
NiGHTS text improvements
Closes #1121
See merge request STJr/SRB2!2165
|
2024-03-13 13:03:33 +00:00 |
|
sphere
|
a3165cbbee
|
Merge branch 'maretimers' into 'next'
Allow per-mare time limits in NiGHTS
See merge request STJr/SRB2!2137
|
2024-03-13 13:03:29 +00:00 |
|
sphere
|
fcd4c8334c
|
Merge branch 'playersetup-and-continue-lua' into 'next'
Add "continue" and "playersetup" Lua HUD hooks & draw followitems in the Player Setup menu
See merge request STJr/SRB2!2227
|
2024-03-13 11:11:36 +00:00 |
|
sphere
|
3aad3713cb
|
Merge branch 'fix-fang-death' into 'next'
Fix Fang's death sequence
See merge request STJr/SRB2!2388
|
2024-03-11 13:02:43 +00:00 |
|
MIDIMan
|
22d7f392d0
|
Move some stuff around in P_DoBoss5Death
|
2024-03-10 19:34:21 -04:00 |
|
MIDIMan
|
f354c0b2ea
|
Fix Fang's death sequence
|
2024-03-10 10:44:08 -04:00 |
|
sphere
|
df18cc0960
|
Merge branch 'font_drawer' into 'next'
Refactor string drawing functions
See merge request STJr/SRB2!1726
|
2024-03-10 12:48:59 +00:00 |
|
spherallic
|
31e58f1156
|
Rewrite aligned string drawing, using a modified version of strtok
|
2024-03-09 18:08:02 +01:00 |
|
spherallic
|
444cfc180f
|
Use alignment enum for drawing aligned font strings
|
2024-03-08 00:39:53 +01:00 |
|
spherallic
|
02f31a4922
|
Add character width to font definitions
Used for V_MONOSPACE and V_OLDSPACING instead of spacewidth*2
|
2024-03-07 21:36:59 +01:00 |
|
sphere
|
33a1776f97
|
Merge branch 'issue1211' into 'next'
Fixes Issue #1211 - cut the amplitude on OpenGL water wave effect
See merge request STJr/SRB2!2381
|
2024-03-07 12:50:14 +00:00 |
|
sphere
|
6adfe7a829
|
Merge branch 'forceshieldhp' into 'next'
Show extra Force Shield hits using text instead of stacking more icons
See merge request STJr/SRB2!2378
|
2024-03-07 12:22:35 +00:00 |
|
sphere
|
4faa429f43
|
Merge branch 'issue1040' into 'next'
Fixes Issue #1040
See merge request STJr/SRB2!2377
|
2024-03-07 12:09:12 +00:00 |
|
sphere
|
3c0761f8fe
|
Merge branch 'fix-players-idle-kick-cutscene' into 'next'
Fix players getting kicked by auto-kick during cutscenes
See merge request STJr/SRB2!2384
|
2024-03-07 12:08:13 +00:00 |
|
sphere
|
ee96ed12a4
|
Merge branch 'more-sprite2' into 'next'
Add 'sprite2' field to states
See merge request STJr/SRB2!2211
|
2024-03-07 12:06:48 +00:00 |
|
Logan Aerl Arias
|
d2a068d158
|
Merge branch SRB2:next into issue1040
|
2024-03-04 17:21:35 +00:00 |
|
Logan Aerl Arias
|
084f7bc4f7
|
Merge branch SRB2:next into playersetup-and-continue-lua
|
2024-03-04 17:21:26 +00:00 |
|
spherallic
|
fdb23298f6
|
fix spacing that gitlab freaked out over
|
2024-03-04 15:25:25 +01:00 |
|
sphere
|
261e2d4347
|
bruh
# Conflicts:
# src/doomstat.h
|
2024-03-04 14:23:45 +00:00 |
|