Commit graph

17 commits

Author SHA1 Message Date
Sal
08c6e76d1c Merge branch 'texnamefornum' into 'next'
Add R_TextureNameForNum and R_CheckTextureNameForNum

See merge request STJr/SRB2!1880
2023-07-24 10:43:52 +00:00
spherallic
1470d099e3 Update copyright year & credits 2023-03-31 14:53:31 +02:00
ashifolfi
e48f7d1538 actually use correct names in the header 2022-11-20 16:06:43 -05:00
ashifolfi
3a2834e781 add R_TextureNameForNum and expose to lua 2022-11-20 15:25:53 -05:00
Lactozilla
86a052537e Add PO2 flat cases for sizes smaller than 32x32 2022-11-16 01:40:54 +00:00
spherallic
50330c746b Merge branch 'next' into fast-r-load-textures 2022-03-08 22:11:16 +01:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
James R
2aec4501eb Hash name lookup for textures and lumps 2022-01-27 00:03:37 -08:00
James R
2ebec53561 P_AddWadFile: only load textures in current file 2022-01-27 00:03:34 -08:00
LJ Sonic
d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
Jaime Passos
79116ae471 Provide some cleaner method to generate textures as flats.
R_GenerateTextureAsFlat
2020-01-07 16:51:02 -03:00
Jaime Passos
854d31a08b How did I even manage to do this? 2020-01-07 14:12:19 -03:00
Jaime Passos
5b5f371b0c R_GetTextureFlat -> R_GetLevelFlat 2020-01-07 13:27:59 -03:00
Jaime Passos
76a6710f8b Move location of R_CheckPowersOfTwo and R_CheckFlatLength 2020-01-07 12:46:46 -03:00
Jaime Passos
06d6e2e027 Move location of R_GetTextureFlat 2020-01-07 12:45:22 -03:00
Jaime Passos
762ce146eb Organise header files, use R_GetFlat 2020-01-07 12:43:27 -03:00
Jaime Passos
f85476c723 Move texture stuff to its own file 2020-01-07 12:35:10 -03:00