lachwright
|
29738fcdd0
|
Allow Fang to bounce on solid rising floors without taking damage/losing all scorechain
|
2020-06-17 01:46:36 +08:00 |
|
lachwright
|
38e2c999c5
|
Platform fixes
|
2020-06-14 12:17:30 +08:00 |
|
Zachary McAlpin
|
6eccc7030d
|
I forgot to pop the error handler
|
2020-06-12 07:50:57 -05:00 |
|
Zachary McAlpin
|
965d42f974
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
|
2020-06-12 07:32:44 -05:00 |
|
Nev3r
|
2322644488
|
Merge branch 'dofile' into 'next'
Add dofile() to Lua
See merge request STJr/SRB2!969
|
2020-06-12 02:32:16 -04:00 |
|
Steel Titanium
|
b056bf1d6c
|
Merge branch 'master' into next
|
2020-06-11 20:11:26 -04:00 |
|
SteelT
|
c810ea3945
|
Merge branch 'next-lc-uint16' into 'next'
Custom skincolor bugfixes
See merge request STJr/SRB2!971
|
2020-06-11 20:08:50 -04:00 |
|
Zachary McAlpin
|
0d70e16b0b
|
Updated LUAh_GameQuit to use new error handler
|
2020-06-11 15:11:01 -05:00 |
|
Zachary McAlpin
|
08e9efee76
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
|
2020-06-11 15:02:31 -05:00 |
|
LJ Sonic
|
38a8fe2baa
|
Merge branch 'better-download' into 'next'
Improvements to the in-game file downloader
See merge request STJr/SRB2!976
|
2020-06-11 13:02:13 -04:00 |
|
LJ Sonic
|
7ffee074d8
|
Merge branch 'next' into 'better-download'
# Conflicts:
# src/d_clisrv.c
|
2020-06-10 07:57:49 -04:00 |
|
LJ Sonic
|
bc2edb2ae4
|
Merge branch 'snake' into 'next'
Add a Snake minigame to the file transfer screen
See merge request STJr/SRB2!903
|
2020-06-10 07:38:37 -04:00 |
|
Zachary McAlpin
|
291479e3e8
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
|
2020-06-09 19:54:47 -05:00 |
|
Steel Titanium
|
2abdc86537
|
Fix these "may be used uninitialized in this function" errors with batching
|
2020-06-08 20:18:32 -04:00 |
|
Steel Titanium
|
3dd89f67fa
|
Fix no previous prototype for TimeFunction
|
2020-06-08 19:56:24 -04:00 |
|
Steel Titanium
|
62d73968e2
|
Merge branch 'next' into sal-oglshaderport
|
2020-06-08 19:36:23 -04:00 |
|
SteelT
|
ce17cc4855
|
Merge branch 'ogl-batching' into 'sal-oglshaderport'
OpenGL draw call batching
See merge request STJr/SRB2!986
|
2020-06-08 18:10:18 -04:00 |
|
SteelT
|
405f1550a5
|
Merge branch 'shaders-224-next-merge' into 'sal-oglshaderport'
Shaders next merge
See merge request STJr/SRB2!985
|
2020-06-08 18:07:53 -04:00 |
|
Digiku
|
70eb5ba634
|
Merge branch 'buffer-offset-fix' into 'master'
Strike null-pointer-arithmetic error in BUFFER_OFFSET
See merge request STJr/SRB2!989
|
2020-06-08 11:56:48 -04:00 |
|
Digiku
|
a41e68362e
|
Merge branch 'openmpt-deprecated-fix' into 'master'
Fix OPENMPT deprecation error, openmpt_module_ctl_set
See merge request STJr/SRB2!990
|
2020-06-08 10:37:46 -04:00 |
|
Lachlan Wright
|
191e2e094d
|
Merge branch 'fix-spawn-desynch' into 'next'
Fix desynch when a player spawns
See merge request STJr/SRB2!977
|
2020-06-08 05:25:41 -04:00 |
|
Lachlan Wright
|
614a98bd9d
|
Merge branch 'dashmode-fixes' into 'next'
Dashmode fixes
See merge request STJr/SRB2!909
|
2020-06-08 05:25:30 -04:00 |
|
Lachlan Wright
|
590dfca582
|
Merge branch 'fix-continuing-mouse' into 'next'
Fix mouse being grabbed in continue screen
See merge request STJr/SRB2!983
|
2020-06-08 05:25:24 -04:00 |
|
mazmazz
|
a5f7f9a534
|
Fix OPENMPT deprecation error, openmpt_module_ctl_set
|
2020-06-08 00:09:29 -04:00 |
|
mazmazz
|
2cefe82950
|
Fix OSX null-pointer-arithmetic error
|
2020-06-08 00:08:07 -04:00 |
|
Zachary McAlpin
|
78014cfd4c
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
|
2020-06-07 22:42:43 -05:00 |
|
Hannu Hanhi
|
0e521922c6
|
Change some unsigned ints to UINT32
|
2020-06-07 21:32:52 +03:00 |
|
Hannu Hanhi
|
abe13651d0
|
OpenGL draw call batching system
|
2020-06-07 21:20:52 +03:00 |
|
MascaraSnake
|
de7a806ec3
|
Merge branch 'nospinmovecut' into 'next'
Don't cut momentum if landing in a roll
See merge request STJr/SRB2!972
|
2020-06-07 13:24:19 -04:00 |
|
Hannu Hanhi
|
da98ea242e
|
Merge remote-tracking branch 'upstream/next' into shaders-224-next-merge
|
2020-06-07 20:01:05 +03:00 |
|
SteelT
|
db32b01222
|
Merge branch 'renderstats' into 'sal-oglshaderport'
Render stats
See merge request STJr/SRB2!914
|
2020-06-07 12:29:58 -04:00 |
|
SteelT
|
176361de1e
|
Merge branch 'shader-skywalls' into 'sal-oglshaderport'
Fix outdated sky wall code in shader branch
See merge request STJr/SRB2!906
|
2020-06-07 12:28:07 -04:00 |
|
sphere
|
82200d80a9
|
Fix mouse being grabbed in the continue screen.
|
2020-06-07 00:40:33 +02:00 |
|
Monster Iestyn
|
28550b221a
|
Merge branch 'master' into next
|
2020-06-06 20:50:12 +01:00 |
|
Monster Iestyn
|
d2fefb6b9a
|
use void rather than VOID, because the logging init code isn't exclusively Win32, whoops
|
2020-06-06 20:49:12 +01:00 |
|
Monster Iestyn
|
7e562a3ca5
|
Merge branch 'master' into next
|
2020-06-06 20:35:48 +01:00 |
|
Monster Iestyn
|
982d1db5d8
|
Merge branch 'cppcheck-fixes' into 'master'
Cppcheck fixes
See merge request STJr/SRB2!967
|
2020-06-06 15:28:48 -04:00 |
|
lachwright
|
f68a95016e
|
Merge branch 'next' into nospinmovecut
|
2020-06-07 02:45:26 +08:00 |
|
Monster Iestyn
|
a4d7ff3c6d
|
Merge branch 'master' into next
|
2020-06-06 17:39:43 +01:00 |
|
Monster Iestyn
|
56b8ea3587
|
added liolib.c to the VC10 project files, since it was missing from them
|
2020-06-06 17:38:35 +01:00 |
|
MascaraSnake
|
50b47a1b25
|
Merge branch 'translucent-splat-planes' into 'next'
Allow transparent parts in translucent FOF and PolyObject planes
See merge request STJr/SRB2!978
|
2020-06-06 04:35:06 -04:00 |
|
Zachary McAlpin
|
ca66c5e7ee
|
Updated LUAh_GameQuit
|
2020-06-05 13:18:22 -05:00 |
|
Zachary McAlpin
|
7b779fa89b
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
|
2020-06-05 12:59:41 -05:00 |
|
Monster Iestyn
|
71d4eb015a
|
Merge branch 'polyrotate-turnobjs-sync' into 'next'
Sync turnobjs for polyrotate_t thinkers in netgames
See merge request STJr/SRB2!979
|
2020-06-04 17:20:08 -04:00 |
|
Monster Iestyn
|
9e4ed738b7
|
Sync turnobjs for polyrotate_t thinkers in netgames
|
2020-06-04 21:31:26 +01:00 |
|
Monster Iestyn
|
cb7423b97e
|
sdl/i_main.c: while we're here, split all the logging initialisation code into a separate function, to make main function more clean
|
2020-06-03 20:47:49 +01:00 |
|
Monster Iestyn
|
b11d58aef5
|
clean up BUGTRAP code in win32/win_main.c to avoid unmatched }
(though that said we don't officially care about the win32 folder files anymore)
|
2020-06-03 20:47:49 +01:00 |
|
Monster Iestyn
|
5349a0bf62
|
V_Init: count to NUMSCREENS, not NUMSCREENS+1 (though I can't help thinking this one might have been deliberate somehow?)
|
2020-06-03 20:47:49 +01:00 |
|
Monster Iestyn
|
bb1a2dbba7
|
sdl/i_main.c: fix wrong placement of #endif for LOGMESSAGES code
|
2020-06-03 20:47:49 +01:00 |
|
Monster Iestyn
|
8092d30376
|
Polyobj_rotate and related: change "origin" to vector2_t since all it needs is x/y and not any of the new stuff for vertex_t
|
2020-06-03 20:47:49 +01:00 |
|