MascaraSnake
de7575416a
P_FlagFuseThink: Use mt->z instead of mt->options >> ZSHIFT
2019-12-25 11:17:57 +01:00
MascaraSnake
f4c6068ab1
P_MovePlayerToSpawn: Use mthing->z instead of mthing->options >> ZSHIFT
2019-12-25 10:59:12 +01:00
MascaraSnake
12d30b7acc
Use mthing->z instead of mthing->options >> ZSHIFT in particle generator setup
2019-12-25 09:46:09 +01:00
MascaraSnake
32ef930c04
Get rid of a few mt->options >> ZSHIFT usages in objectplace
2019-12-25 09:40:08 +01:00
MascaraSnake
b9a276f5aa
Make slope vertices use mt->z directly instead of mt->options >> ZSHIFT
2019-12-25 09:10:20 +01:00
MascaraSnake
64df10f7be
P_MobjThinker: Separate fuse handling into its own function
2019-12-25 00:36:24 +01:00
MascaraSnake
6032aa3cd1
P_MobjThinker: Separate MF2_FIRING handling into its own function
2019-12-25 00:18:12 +01:00
MascaraSnake
5d89e915c6
Continue cutting up P_MobjThinker into multiple functions
2019-12-25 00:14:53 +01:00
MascaraSnake
ddccfbd73d
P_MobjThinker(): Separate scale thinking and scenery thinking into their own functions
2019-12-24 21:07:55 +01:00
MascaraSnake
13eb71e1ee
Fixed missing break in offset handling for horizontal springs
2019-12-24 12:58:12 +01:00
MascaraSnake
a57f903933
Move bonus time handling into new function P_SetBonusTime()
2019-12-24 12:52:43 +01:00
MascaraSnake
ac3a57aaf5
Allow P_SpawnItemRow to spawn different item types in the same row
2019-12-24 12:47:44 +01:00
MascaraSnake
72a1571937
Allow P_SpawnItemCircle to spawn arbitrary mobjtypes (will be used in UDMF)
2019-12-24 12:38:16 +01:00
MascaraSnake
2dac47a54c
Allow P_SpawnItemRow to spawn arbitrary mobjtypes (will be used in UDMF)
2019-12-24 12:19:13 +01:00
MascaraSnake
dd01fce1a8
Separate P_SpawnHoopsAndRings into different functions:
...
-Hoops are spawned in P_SpawnHoop
-Item patterns are spawned in P_SpawnItemPattern
-Ring-like items are spawned normally via P_SpawnMapThing
-Bonus time items are spawned via P_SpawnBonusTimeItem, which is a wrapper for P_SpawnMapThing
2019-12-24 10:50:49 +01:00
MascaraSnake
ffd6cf4aca
Replaced functions for spawning premade rows of rings with a function for spawning a generic row of rings (groundwork for UDMF)
2019-12-24 00:10:29 +01:00
MascaraSnake
50dd0a71db
Turn size and number of items for item circle into function parameters (in preparation for UDMF)
2019-12-23 22:58:58 +01:00
MascaraSnake
6939da0164
Turned nightsreplace into a macro so we have don't have to keep dragging it along as a function parameter
2019-12-23 21:35:03 +01:00
MascaraSnake
24f8d4ef51
Made a mapthing-independent version of P_GetMobjSpawnHeight so P_SpawnHoopsAndRings subfunctions can use it instead of duplicating code.
2019-12-23 21:17:12 +01:00
MascaraSnake
2b3922a8f3
Set mthing->mobj before the flags handling code, since at this point the setup can't fail anymore
2019-12-23 20:12:45 +01:00
MascaraSnake
eab5f8c851
P_SpawnMapThing(): Separate handling of MTF_AMBUSH and MTF_OBJECTSPECIAL in its own functions
2019-12-23 19:08:40 +01:00
MascaraSnake
e382c2e094
P_SpawnMapThing(): Separated the giant post-Lua hook switch-case statement into its own function, and separated some of the larger cases into their own function as well
2019-12-23 18:59:11 +01:00
MascaraSnake
8ddd078b20
P_MapThingSpawn(): Move early returning/substitution code into their own functions
2019-12-23 17:28:21 +01:00
MascaraSnake
e90eb9a5e7
Move P_GetMobjtype above first use
2019-12-23 16:54:26 +01:00
MascaraSnake
6a69aa4ffa
Separate handling of non-mobj mapthings in P_SpawnMapThing into its own function
2019-12-23 16:53:45 +01:00
MascaraSnake
112b15cca2
Add P_GetMobjtype for finding the mobjtype for a given mapthingnum
2019-12-23 14:45:43 +01:00
MascaraSnake
21dcbc856c
Split up P_SpawnHoopsAndRings() into subfunctions
2019-12-23 12:42:09 +01:00
MascaraSnake
efb47b3786
Move spawning of ring-like items into its own function, use P_GetMobjSpawnHeight()
2019-12-23 12:07:03 +01:00
James R
7e0152f37b
Merge branch 'hoop_refactor' into 'next'
...
Make both NiGHTS hoop types use the same spawning code.
See merge request STJr/SRB2!560
2019-12-23 00:16:46 -05:00
James R
64af7badfb
Merge remote-tracking branch 'origin/master' into next
2019-12-22 20:47:15 -08:00
MascaraSnake
1e13604007
Merge branch 'flats-in-walls' into 'master'
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Flats in walls
See merge request STJr/SRB2!548
2019-12-22 17:44:50 -05:00
MascaraSnake
63cf9d61fc
Merge branch 'supermusic-state-fix' into 'next'
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Fix super theme ending early if invincibility expired
See merge request STJr/SRB2!559
2019-12-22 17:37:32 -05:00
MascaraSnake
154d2033b6
Merge branch 'dustdevilfix' into 'next'
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Fix pflags not being properly reset when entering dust devil from top
See merge request STJr/SRB2!556
2019-12-22 17:35:51 -05:00
MascaraSnake
070d008f54
Merge branch 'virtres' into 'next'
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(UDMF prereq.) Map data lump interface
See merge request STJr/SRB2!535
2019-12-22 17:22:49 -05:00
MascaraSnake
579362fd3b
P_LoadMapData(): Throw an error if resources are not found.
2019-12-22 23:22:15 +01:00
MascaraSnake
a4fde93fbb
Merge branch 'next' into virtres
...
# Conflicts:
# src/p_setup.c
2019-12-22 23:02:47 +01:00
MascaraSnake
97adf3e246
Merge branch 'next' into hoop_refactor
...
# Conflicts:
# src/p_mobj.c
2019-12-22 18:12:58 +01:00
MascaraSnake
dacd5614f9
Make both NiGHTS hoop types use the same spawning code.
...
As a result, the old generic hoops now use 24 sprites instead of 32.
2019-12-22 17:37:54 +01:00
Steel Titanium
de1d25cf08
Fix super theme ending early if invincibility expired
2019-12-20 23:45:32 -05:00
James R
cbb9c7c13a
Merge remote-tracking branch 'origin/master' into next
2019-12-20 14:40:10 -08:00
James R
2ed5617c5f
Merge branch 'better-deadzone' into 'master'
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Better Deadzones
See merge request STJr/SRB2!541
2019-12-20 17:33:29 -05:00
James R
c50fe1874d
Merge branch 'random-port' into 'master'
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Choose a random port as a client
See merge request STJr/SRB2!554
2019-12-20 17:33:12 -05:00
James R
70336933bd
Merge branch 'elemental-tweak' into 'next'
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Don't uncurl from spin if Elemental Stomp is used
See merge request STJr/SRB2!555
2019-12-20 17:32:59 -05:00
Alam Ed Arias
1771c7c8ce
Revert "Travis yflip error"
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This reverts commit 2a9a2c0f02
.
2019-12-19 10:25:54 -05:00
Alam Ed Arias
a66fd274a1
Merge remote-tracking branch 'origin/master' into srb2-release-220-deployer
2019-12-19 10:24:04 -05:00
lachwright
d401ba558d
Fix pflags not being properly reset when entering dust devil from top
2019-12-19 12:03:36 +08:00
Steel Titanium
96cf03b716
Don't uncurl from spin if Elemental Stomp is used
2019-12-18 21:28:34 -05:00
James R
843d9b9f0a
-clientport (it's back!) and -serverport, which is an alias to -port
...
If you ever need to, you can change the client port number.
2019-12-18 15:47:47 -08:00
James R
4e32101289
Use a pointer for port_name
...
Using strcpy is stupid because we don't know how long the argument would be.
There's no need for a buffer anyway.
2019-12-18 15:43:29 -08:00
James R
f584b61c93
Use a random port when connecting
2019-12-18 15:34:55 -08:00