Nev3r
|
2d155fa366
|
Merge branch 'remove-fracunit-2' into 'next'
I have no idea why software does this.
See merge request STJr/SRB2!1517
|
2021-06-01 07:42:36 -04:00 |
|
Nev3r
|
de0a91729b
|
Merge branch 'buttered-lua' into 'next'
Expose P_ButteredSlope to lua
See merge request STJr/SRB2!1397
|
2021-06-01 07:39:19 -04:00 |
|
Nev3r
|
6edad47788
|
Merge branch 'no-airwalking-springs' into 'next'
No airwalking (from horizontal springs)
See merge request STJr/SRB2!1428
|
2021-06-01 07:38:04 -04:00 |
|
Nev3r
|
b49238f7c4
|
Merge branch 'remove-iterdeclarations' into 'next'
Remove TAG_ITER_DECLARECOUNTER
See merge request STJr/SRB2!1398
|
2021-06-01 07:36:50 -04:00 |
|
Nev3r
|
ab06ff011e
|
Merge branch 'colorfret' into 'next'
Respect mobj->color while enemies & bosses flash (resolves #531)
Closes #531
See merge request STJr/SRB2!1513
|
2021-06-01 02:31:22 -04:00 |
|
Nev3r
|
e06b450c75
|
Merge branch 'small-readme-update' into 'master'
Add badge to readme showing latest stable release
See merge request STJr/SRB2!1510
|
2021-06-01 02:30:30 -04:00 |
|
Nev3r
|
9e7d619a5b
|
Merge branch 'golden-nitpicks-use-of-base-10' into 'next'
Use more readable hex constants in the Software Renderer splat and floorsprite drawers.
See merge request STJr/SRB2!1442
|
2021-06-01 02:29:53 -04:00 |
|
sphere
|
4908712641
|
Merge branch 'go-away' into 'next'
Make a few messages more helpful (resolves #485)
Closes #485
See merge request STJr/SRB2!1519
|
2021-05-31 16:32:42 -04:00 |
|
sphere
|
65350e59c9
|
Merge branch 'rollout-stuff' into 'next'
Rollout rock improvements
Closes #445, #221, and #532
See merge request STJr/SRB2!1401
|
2021-05-31 16:12:17 -04:00 |
|
Radicalicious
|
3e91a8b2d4
|
Revert "Update p_user.c"
This reverts commit 92209bf246
|
2021-05-31 19:23:37 +00:00 |
|
Radicalicious
|
92209bf246
|
Update p_user.c
|
2021-05-31 15:09:54 -04:00 |
|
sphere
|
33d0438033
|
Merge branch 'fuckeggguard' into 'next'
Make Armageddon Shield instantly kill Egg Guards (Closes #225)
Closes #225
See merge request STJr/SRB2!1378
|
2021-05-31 09:34:14 -04:00 |
|
sphere
|
aec209ad2d
|
Merge branch 'slider' into 'next'
Allow sliders passage through spin gaps (resolves #576)
Closes #576
See merge request STJr/SRB2!1520
|
2021-05-31 08:31:42 -04:00 |
|
sphere
|
ae9e0e7f08
|
Merge branch 'text-loops' into 'next'
Custom title card bruh moments
See merge request STJr/SRB2!1501
|
2021-05-31 08:25:43 -04:00 |
|
Nev3r
|
a48af30465
|
Merge branch 'easings' into 'next'
Easing functions
See merge request STJr/SRB2!1467
|
2021-05-31 02:34:02 -04:00 |
|
flarn2006
|
0b51b391f1
|
Make 96's flags consistent with 97-99 by default
|
2021-05-30 12:16:15 -04:00 |
|
sphere
|
fb4b3b8130
|
Merge branch 'ogl-fof-wall-slope-fix2' into 'next'
Take slopes into account in FOF wall cutoff in HWR_ProcessSeg
Closes #192
See merge request STJr/SRB2!1361
|
2021-05-30 11:32:30 -04:00 |
|
Monster Iestyn
|
d10cf4faf5
|
A_Custom3DRotate: don't scale hspeed and vspeed - they are angular speeds, not linear!
(I added the scaling to this action somewhere between 7-9 years ago, and somehow never knew I made this mistake until now, welp.)
|
2021-05-29 22:54:58 +01:00 |
|
flarn2006
|
f8fe763df2
|
Fix linedef type 99
|
2021-05-29 12:28:06 -04:00 |
|
flarn2006
|
2d4411d077
|
Remove empty 'else' block (also leftover)
|
2021-05-29 12:23:35 -04:00 |
|
flarn2006
|
5090de5809
|
Remove leftover debug printfs
|
2021-05-29 12:09:30 -04:00 |
|
flarn2006
|
93de054786
|
Fix linedef type 96 (I had it all wrong)
|
2021-05-29 11:08:57 -04:00 |
|
Nev3r
|
b978bc4507
|
Merge branch 'sw-tilted-npo2-span-opt' into 'next'
NPO2 slope span optimization
See merge request STJr/SRB2!1216
|
2021-05-29 09:30:58 -04:00 |
|
flarn2006
|
eee894581a
|
Make linedef 96 skip the control sector
|
2021-05-29 00:54:31 -04:00 |
|
flarn2006
|
7d71d534d4
|
Add missing "/ FRACUNIT" to texture offset code
|
2021-05-29 00:40:06 -04:00 |
|
flarn2006
|
8d8f62baef
|
Add additional multitagging functionality
|
2021-05-28 23:59:39 -04:00 |
|
SteelT
|
ad2b4b1809
|
Merge branch 'save-skin-names' into 'next'
Save skin names in save files instead of skin numbers
See merge request STJr/SRB2!1503
|
2021-05-28 22:05:20 -04:00 |
|
SteelT
|
c0f8cb29aa
|
Merge branch 'select-heading-no-gaps' into 'next'
[SUGOI] Level select no longer assumes that games will always be linear
See merge request STJr/SRB2!1492
|
2021-05-28 21:51:52 -04:00 |
|
SteelT
|
2cb920a5a6
|
Merge branch 'failed-level-lua' into 'next'
[SUGOI] Make stagefailed more useful, add linedef executor to toggle, and expose to Lua
Closes #361
See merge request STJr/SRB2!1463
|
2021-05-28 21:51:00 -04:00 |
|
SteelT
|
a72d6bba22
|
Merge branch 'skin-unlocks-sanity' into 'next'
[SUGOI] Remove skin->availability, add SECRET_SKIN
See merge request STJr/SRB2!1474
|
2021-05-28 21:30:16 -04:00 |
|
Riku Salminen
|
22aaffa35d
|
non-misleading comment
|
2021-05-28 22:32:11 +03:00 |
|
Riku Salminen
|
21dab7bd66
|
Add previous demo version to acceptable demo versions for demo comparison
|
2021-05-28 22:30:43 +03:00 |
|
Monster Iestyn
|
45b1223f3e
|
My mistake, P_PreTicker calls P_MapStart and P_MapEnd too, so rework my earlier fix a bit
|
2021-05-28 18:56:32 +01:00 |
|
Monster Iestyn
|
ada6ec07db
|
Fix Lua versions of P_ZMovement and its clones as well as P_MovePlayer so tmthing changes don't linger afterwards
|
2021-05-28 18:47:09 +01:00 |
|
Monster Iestyn
|
07801a2a18
|
move P_MapEnd call in P_LoadLevel further down, so that the P_MapStart/End pair also encloses cached actions and the MapLoad Lua hook
|
2021-05-28 18:42:19 +01:00 |
|
flarn2006
|
fd82357d4f
|
Expose M_MapNumber to Lua
|
2021-05-27 18:35:15 -04:00 |
|
sphere
|
75938e2dfa
|
Merge branch 'software-slope-plane-uv-fix-attempt' into 'next'
Fix slope plane rotation and alignment (resolves #508)
Closes #508
See merge request STJr/SRB2!1464
|
2021-05-27 16:56:16 -04:00 |
|
katsy
|
6286fc8b05
|
add sliding flag to spinheight conditions
|
2021-05-26 02:37:46 -04:00 |
|
katsy
|
a1235e144d
|
allow sliders passage through spin gaps
|
2021-05-26 01:09:56 -05:00 |
|
katsy
|
b2ae7c79e7
|
make a few messages more helpful
|
2021-05-24 00:00:01 -05:00 |
|
Jaime Ita Passos
|
75397c347d
|
Remove FRACUNIT/2
|
2021-05-22 21:09:06 -03:00 |
|
Jaime Ita Passos
|
a1553c4623
|
Update r_opengl.c
|
2021-05-22 20:08:11 -03:00 |
|
Jaime Ita Passos
|
75ebdda31b
|
Merge remote-tracking branch 'origin' into gl-texfmt-p8-ap88-a8-ai8-fix
|
2021-05-22 19:44:57 -03:00 |
|
lachablock
|
750bdd9d60
|
Respect mobj->color while enemies & bosses flash, but in OpenGL
|
2021-05-22 23:25:36 +10:00 |
|
lachablock
|
99ad188263
|
Fix models interpolating to frame 0 from a same-sprite2 FF_SPR2ENDSTATE state
|
2021-05-22 18:17:48 +10:00 |
|
lachablock
|
4e5c3566c9
|
Respect mobj->color while enemies & bosses flash
|
2021-05-22 16:52:01 +10:00 |
|
lachablock
|
7c11bc8ac5
|
Remove camera dependency from P_GetPlayerControlDirection
|
2021-05-21 20:28:50 +10:00 |
|
Steel Titanium
|
d9395b0a73
|
Merge branch 'master' into next
|
2021-05-19 23:09:14 -04:00 |
|
Steel Titanium
|
5e1e587ebb
|
Merge branch 'rjpfonseca-bugfix-1'
|
2021-05-19 23:06:18 -04:00 |
|
Steel Titanium
|
7862a557c8
|
Merge branch 'bugfix-1' of https://github.com/rjpfonseca/SRB2 into rjpfonseca-bugfix-1
|
2021-05-19 22:57:38 -04:00 |
|