spherallic
b98bec9a03
Final final 2.2.12 color tweaks (real)
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- Tweaked Aether, Midnight and Volcanic
- Credit Chrispy & Saneko for new skincolors
2023-08-30 00:07:49 +02:00
Zwip-Zwap Zapony
2febb6ced9
Don't copy dontdrawforviewmobj to MT_OVERLAYs
2023-08-29 17:12:04 +02:00
Zwip-Zwap Zapony
7a1f952d9e
Make a comment clearer
2023-08-29 17:11:52 +02:00
Zwip-Zwap Zapony
91a17fdbdd
Use decimal instead of octal vertex IDs
2023-08-25 10:42:25 +02:00
Zwip-Zwap Zapony
f42c2403f9
Interpolate radius/height when scaling mobjs
2023-08-25 10:42:12 +02:00
spherallic
6c416c61b1
Final 2.2.12 skincolor changes:
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- Replaced Mercury & Pumpkin with Ocean & Tangerine
- Renamed Crystal to Siberite & Meteorite to Moonstone
- Tiny tweaks to color ordering and NiGHTS link colors
2023-08-24 13:33:38 +02:00
sphere
56a0546e15
Merge branch 'supernamefix' into 'next'
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fix some issues with supername code
See merge request STJr/SRB2!2123
2023-08-23 09:32:41 +00:00
Sal
3943a48a06
Merge branch 'fix-masked-seg-crash' into 'next'
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Fix a possible crash in R_RenderMaskedSegRange
See merge request STJr/SRB2!2121
2023-08-23 04:31:23 +00:00
katsy
d8d352a11a
fix some issues with supername code
2023-08-22 15:11:47 -05:00
Lactozilla
55b4458001
Fix a possible crash in R_RenderMaskedSegRange
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R_AllocTextureColumnTables wasn't checking if the tables were never allocated, making the renderer later attempt to render midtextures for drawsegs that don't contain actual midtextures.
2023-08-22 13:37:42 -03:00
spherallic
5548b67462
Set spritexscale/spriteyscale in objectplace
2023-08-22 16:32:21 +02:00
sphere
ac3e9fc999
Merge branch 'binary-thing-options' into 'next'
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Clear thing flags for NiGHTS bumpers/hoops again
Closes #1097
See merge request STJr/SRB2!2118
2023-08-21 08:24:51 +00:00
sphere
4bd296f98f
Merge branch 'issue933' into 'next'
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Fix for issue #933 - special stage tokens should divert player until after the...
See merge request STJr/SRB2!1910
2023-08-21 08:20:43 +00:00
spherallic
40d9614c32
Clear thing flags for NiGHTS bumpers/hoops again
2023-08-21 00:43:01 +02:00
spherallic
ce721f9f78
Allow input during title animation after 1st play
2023-08-20 23:40:13 +02:00
sphere
32a40e3dbe
Merge branch 'alphabetsoup' into 'next'
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Add supername parameter to S_SKIN: displays a custom super name on the GOT THEM ALL screen
See merge request STJr/SRB2!1642
2023-08-20 17:29:03 +00:00
katsy
1a0d9eab79
Add supername parameter to S_SKIN: displays a custom super name on the GOT THEM ALL screen
2023-08-20 17:29:03 +00:00
sphere
d4aac9a857
Merge branch 'fix-freebsd-build' into 'next'
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Fix FreeBSD build errors
See merge request STJr/SRB2!2071
2023-08-20 17:19:39 +00:00
sphere
3d0457d58b
Merge branch 'preserve-texture-col-frac' into 'next'
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Use separate table for maskedtexturecol (resolves #635 )
Closes #635
See merge request STJr/SRB2!2073
2023-08-20 17:19:18 +00:00
sphere
8b7978ec35
Merge branch 'color-tweaks' into 'next'
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Small color tweaks
See merge request STJr/SRB2!2116
2023-08-20 17:18:58 +00:00
sphere
4a89fc77c1
Merge branch 'fof-rendering-mishaps' into 'next'
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Fix a couple of FOF rendering issues
See merge request STJr/SRB2!2115
2023-08-20 17:17:41 +00:00
sphere
5069e77d20
Merge branch 'fix-misplaced-color' into 'next'
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Resolve #1086
Closes #1086
See merge request STJr/SRB2!2114
2023-08-20 17:17:34 +00:00
sphere
5dba53009e
Merge branch 'recap-flip-spin' into 'next'
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Fix interpolation when curling up or scaling while flipped
Closes #983
See merge request STJr/SRB2!1979
2023-08-20 17:16:53 +00:00
sphere
b533594a33
Merge branch 'udmf-absolutez' into 'next'
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Add absolute Z height flag for mapthings in UDMF
See merge request STJr/SRB2!2015
2023-08-20 17:16:02 +00:00
sphere
9d6578d42f
Merge branch 'weaponshadow' into 'next'
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Correct emerald & weapon ring/panel hitboxes, give drop shadows to weapon rings & panels
See merge request STJr/SRB2!2036
2023-08-20 17:15:44 +00:00
spherallic
b52a36f04c
Small tweaks to Foundation and Midnight
2023-08-20 18:38:14 +02:00
spherallic
50fc1abf9a
Revert invcolor tweaks for Red/Rosy/Lavender
2023-08-20 18:30:30 +02:00
Sally Coolatta
40c37ce4c2
Revert left/right movement
2023-08-20 12:05:58 -04:00
Sally Coolatta
9c8dd54751
Fix color grid not extending to the very bottom
2023-08-20 11:56:55 -04:00
spherallic
f62c2f4c75
Fix arg # typos for "visible from inside" checks
2023-08-20 17:55:06 +02:00
spherallic
259732cccb
Make FOF fades use 0-255 alpha, not 1-256
2023-08-20 17:42:27 +02:00
Sally Coolatta
4d1e6df2d7
Fix color grid input bugs
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There's still some slight awkwardness trying to wrap downwards into uneven row grids, but this is significantly better and this already took up way more time than I wanted it to.
2023-08-20 11:28:39 -04:00
Sally Coolatta
2f1db66e78
Fix drawing of final color
2023-08-20 07:37:10 -04:00
Sally Coolatta
91fc3302cd
Merge branch 'master' into next
2023-08-20 07:32:09 -04:00
James R
909e07be65
Rename HAVE_STRLCPY to SRB2_HAVE_STRLCPY, fix non-glibc compile
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- Fix compile with msvcrt
- Fix compile with SDL 2.28.2
2023-08-20 07:31:10 -04:00
Sally Coolatta
b5b7b7c1e3
Merge remote-tracking branch 'upstream/master' into next
2023-08-20 00:23:26 -04:00
Sal
ec559612b9
Merge branch 'nights-pull-emblem-fix' into 'next'
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Don't NiGHTS pull emblems you can't collect
See merge request STJr/SRB2!2113
2023-08-20 04:03:07 +00:00
Sally Coolatta
9d9b6d83c2
Don't NiGHTS pull emblems you can't collect
2023-08-19 23:58:43 -04:00
Sally Coolatta
d589953fc4
Fix P_WriteSkincolor
2023-08-19 23:39:54 -04:00
Sal
7ef7de1bc5
Level select cheat fixes
2023-08-20 03:16:14 +00:00
bitten2up
93f11508fc
remove stray else
2023-08-19 19:52:10 -05:00
spherallic
623fa126ad
Fix backside ceiling vertex slopes
2023-08-18 15:08:12 +02:00
spherallic
07ef7c4639
Prevent FOF alpha from wrapping around in OpenGL
2023-08-17 20:15:03 +02:00
spherallic
66cc6a5f44
Correct flags for partially intangible FOFs
2023-08-17 19:31:55 +02:00
spherallic
9b296a1547
Disable Makefile deprecation warning for now
2023-08-17 19:27:33 +02:00
Zwip-Zwap Zapony
db59ec5998
Fix interpolation when curling up while flipped
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Also fix scaling interpolation while flipped, and fix the NiGHTS Drone flip interpolation on its first tic
2023-08-17 17:39:24 +02:00
sphere
207aba0a52
Merge branch 'fix-segfault-emerald-hunt-spec' into 'next'
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Fix segfault when spectating on an Emerald Hunt map
See merge request STJr/SRB2!2105
2023-08-16 11:12:40 +00:00
Lactozilla
976b9b862d
Restore player skins if forced skin restrictions are lifted
2023-08-15 13:51:12 -03:00
Lactozilla
dd4deaa5e9
Reduce code duplication
2023-08-15 12:43:31 -03:00
Lactozilla
8d56a4d32e
Move splitscreen code path out of SetSkinLocal and into SendNameAndColor
2023-08-15 12:37:18 -03:00
Lactozilla
a745997243
Better handling of cv_skin/cv_playercolor in singleplayer
2023-08-15 12:27:38 -03:00
Lactozilla
e106b56b53
Only set the picked character once
2023-08-15 04:45:50 -03:00
Lactozilla
062af20628
Don't change cv_skin or cv_playercolor if there is no need to
2023-08-15 04:29:50 -03:00
Lactozilla
0bb65166c9
Always allow changing color in multiplayer player setup menu
2023-08-15 03:49:31 -03:00
Lactozilla
9dc2447559
Ensure the correct color is set for the player object in splitscreen
2023-08-15 03:46:55 -03:00
Zwip-Zwap Zapony
5830ff500f
Fix mobj flag fumblings
2023-08-14 19:05:48 +02:00
Gustaf Alhäll
3d14d155e0
Fix segfault when spectating on an Emerald Hunt map
2023-08-12 12:31:59 +02:00
SteelT
3fbdaa61b7
Merge branch 'cherry-pick-86367e4e' into 'next'
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Add gametype parameter to G_SetCustomExitVars and G_ExitLevel
See merge request STJr/SRB2!2101
2023-08-10 00:01:24 +00:00
Sal
f96ebbb2f5
Merge branch 'warp-is-cheat' into 'next'
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Warp cheat adjustments
See merge request STJr/SRB2!2098
2023-08-07 18:35:20 +00:00
Sal
492fe94597
Warp cheat adjustments
2023-08-07 18:35:20 +00:00
SteelT
20e4e8a5c4
Fix crash handler showing garbage string for signal title
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This fixes the signal title being shown as something like "Process killed by signal: Process killed by signal: ó>"
Did some minor cleaning while I'm also here
2023-08-07 14:06:24 -04:00
Lactozilla
f17493f379
Use -1 as the default, not 0
2023-08-07 14:30:39 -03:00
Lactozilla
b92dc42848
Add gametype parameter to G_SetCustomExitVars and G_ExitLevel
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(cherry picked from commit 86367e4ec1
)
2023-08-07 13:23:57 -04:00
Lactozilla
3377fa986a
Remember the player's color after a team gametype
2023-08-07 13:37:07 -03:00
MIDIMan
d06098c0aa
Changed P_ConvertBinaryLinedefTypes to use args[1] instead of args[3] for linedef type 442
2023-08-05 20:22:11 -04:00
Sal
9e72b78a24
Merge branch 'scale-mishap' into 'next'
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Make UDMF scale compatible with ZDoom's spec
See merge request STJr/SRB2!2086
2023-08-04 20:05:35 +00:00
Sal
f11538c478
Make UDMF scale compatible with ZDoom's spec
2023-08-04 20:05:35 +00:00
Sal
be056af77e
Merge branch 'total-starts-at-record-score' into 'next'
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Total score starts at record score
See merge request STJr/SRB2!2091
2023-08-04 20:05:17 +00:00
SteelT
6780f89574
Add missing param to G_CheckDemoExtraFiles in G_CheckDemoForError
2023-08-04 15:59:47 -04:00
Sally Coolatta
39175c6c70
Improved version checks for demo file lists
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No longer relies on the demoversion global variable (which was incorrect for a couple instances, like ghosts), now we pass the version to the file list functions. Also don't set any demo global variables when checking a demo for valid files before playback. Also also, exit said file check function asap if its a title demo instead of doing it after we've already opened the file.
2023-08-04 14:36:56 -04:00
James R
b120d00c9f
Fix glibc 2.38 compile
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glibc 2.38 added strlcpy and strlcat.
2023-08-03 16:46:47 -07:00
Sally Coolatta
33c7a930a7
Total score starts at record score
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Means there's actually feedback for how much score you got in the current level.
2023-08-02 11:31:05 -04:00
Sal
0ce41f3e1d
Merge branch 'itallreturnstonothing' into 'next'
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Handle empty music lump name on music change
See merge request STJr/SRB2!2090
2023-08-02 15:24:42 +00:00
spherallic
8990b83071
Handle empty/"-" music lump name on music change
2023-08-02 17:05:38 +02:00
Sal
b7443cfa05
Merge branch 'lawofattraction' into 'next'
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Fix ring attraction and homing attack math errors (resolves #1045 , #1001 )
Closes #1001 and #1045
See merge request STJr/SRB2!2033
2023-08-02 14:54:33 +00:00
Sal
cdf5890c5d
Merge branch 'mi-lua-fixes' into 'next'
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Lua fixes
See merge request STJr/SRB2!2085
2023-08-02 00:20:32 +00:00
Sal
1f799257a1
Merge branch 'extras-levelselect-fix' into 'next'
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Extras level select fix
See merge request STJr/SRB2!2084
2023-08-02 00:20:21 +00:00
SMS Alfredo
24cad83287
Make both sign state and sprite2 disable models
2023-08-01 17:43:39 -05:00
SteelT
fd4c50589d
Don't set recordscore to 0 in G_PlayerFinishLevel
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Fixes the recordscore being reset on intermission start
2023-08-01 15:23:14 -04:00
LJ Sonic
df0c8e0557
Merge remote-tracking branch 'origin/next' into netcode-rerefactor
2023-08-01 19:00:52 +02:00
Monster Iestyn
c9efaf3a1a
fix warping from SP pause level select breaking if game was started with no save slot (such as from extras menu)
2023-08-01 17:52:06 +01:00
LJ Sonic
b2441114e8
Reapply recent netcode changes
2023-08-01 18:24:07 +02:00
Monster Iestyn
e8256e2b43
allow archiving/unarchiving of skin_t userdata in netgames
2023-08-01 13:17:52 +01:00
Monster Iestyn
d91d9bf7fc
add redflag, blueflag, rflagpoint and bflagpoint to Lua
2023-08-01 12:57:03 +01:00
Monster Iestyn
70928120c2
allow use of P_IsFlagAtBase in HUD code, since it doesn't actually modify anything
2023-08-01 12:45:58 +01:00
Sal
1ddc04abc6
Merge branch 'cmake-rr-ports' into 'next'
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Ring Racers CMake + Debug build improvements
See merge request STJr/SRB2!2075
2023-08-01 02:29:45 +00:00
Sal
26583a9845
Ring Racers CMake + Debug build improvements
2023-08-01 02:29:45 +00:00
Sal
8630dd1644
Merge branch 'faketic-fix' into 'next'
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Fix minor off-by-one error in faketic calculation
See merge request STJr/SRB2!2077
2023-08-01 02:29:05 +00:00
Sal
ca042db371
Merge branch 'fix-missing-ssf-entries' into 'next'
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Fix wrong SSF_* values in Lua due to missing entries
See merge request STJr/SRB2!2080
2023-08-01 02:28:26 +00:00
Sal
e442dc262e
Merge branch 'resetplayer-rodeo' into 'next'
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Fix #1064
Closes #1064
See merge request STJr/SRB2!2081
2023-08-01 02:25:43 +00:00
Monster Iestyn
fb00b65f41
...you know what, just call G_LoadGame for SP_PauseLevelSelectDef in M_LevelSelectWarp too
2023-07-31 23:36:07 +01:00
Gustaf Alhäll
ddc5cc6e48
Fix wrong SSF_* values in Lua due to missing entries
2023-07-31 22:51:50 +02:00
Monster Iestyn
77d70aaa1b
relocate savedata code from P_LoadLevel to G_InitNew as well
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(this doesn't fix !1064 yet, this just makes the code a bit tidier)
2023-07-31 20:06:28 +01:00
Monster Iestyn
d20ca3d919
reset emeralds and luabanks in G_InitNew, not Got_Mapcmd
2023-07-31 19:44:50 +01:00
spherallic
28ef38faad
Reallocate wadfiles when adding folders
2023-07-31 15:32:22 +02:00
LJ Sonic
70ec89682e
Fix minor off-by-one error in faketic calculation
2023-07-30 14:26:17 +02:00
MIDIMan
f4d944e49a
Make HWR_AllowModel check for SPR2_SIGN instead of S_PLAY_SIGN
2023-07-29 20:45:10 -04:00
katsy
7634a96031
delete ASM code, remove NASM
2023-07-27 23:58:53 -05:00
katsy
5068e0fe5d
Merge remote-tracking branch 'stjr/next' into kill-asm
2023-07-27 23:17:06 -05:00
Lactozilla
97311dc5b0
Use separate table for maskedtexturecol
2023-07-27 19:15:35 -03:00