Jaime Passos
|
c5a3a61b28
|
Make 3D floors cull areas below or above them to reduce overdraw (2)
|
2020-10-10 01:00:39 -03:00 |
|
James R
|
15008f31a7
|
Merge branch 'sanity-meter-empty' into 'next'
Replace cvar initializers with a macro
See merge request STJr/SRB2!1178
|
2020-10-08 22:02:25 -04:00 |
|
James R
|
7c72eab58b
|
Merge branch 'manifest-stuff' into 'next'
Provide a default exe manifest
See merge request STJr/SRB2!1174
|
2020-10-08 22:01:17 -04:00 |
|
James R
|
ddb6823fe5
|
Merge branch 'fix-theoretical-lua-exposure-crashes' into 'next'
Fix some theoretical crashes when using the P_*XYMovement, P_*ZMovement, and P_RailThinker functions in Lua.
See merge request STJr/SRB2!1173
|
2020-10-08 22:01:02 -04:00 |
|
James R
|
45b9e23895
|
Merge branch 'ogl-driver-error' into 'next'
Add error message when the GDI Generic OpenGL renderer is encountered in Windows
See merge request STJr/SRB2!1172
|
2020-10-08 22:00:43 -04:00 |
|
James R
|
933381fb8f
|
Merge branch 'expose-modversion-to-lua' into 'next'
Expose MODVERSION to Lua (because for some reason it wasn't).
See merge request STJr/SRB2!1158
|
2020-10-08 21:57:38 -04:00 |
|
James R
|
d83a112fc5
|
Merge branch 'next' into 'next'
Updated 16 bit momentum values to 32 bit in demos, changed demo version
See merge request STJr/SRB2!1157
|
2020-10-08 21:56:30 -04:00 |
|
James R
|
c3c34c489b
|
Merge branch 'lua-sectorsounds' into 'next'
Support sectors as sound origins in Lua
See merge request STJr/SRB2!1144
|
2020-10-08 21:05:01 -04:00 |
|
James R
|
355cc1a697
|
Merge branch 'autocomplete-aliases' into 'next'
Autocomplete aliases in console
See merge request STJr/SRB2!1113
|
2020-10-08 20:30:07 -04:00 |
|
James R
|
88b3a3cd2e
|
Merge branch 'v-string-colormap-lua-exposure' into 'next'
Expose V_GetStringColormap to Lua via v.getStringColormap().
See merge request STJr/SRB2!1111
|
2020-10-08 20:28:25 -04:00 |
|
James R
|
95a5bb888a
|
Merge branch 'chain-attraction-homing' into 'next'
Chain Homing with Attraction Shield
See merge request STJr/SRB2!1109
|
2020-10-08 20:19:21 -04:00 |
|
James R
|
faaefd5061
|
Merge branch 'playercmd-kart-port' into 'next'
PlayerCmd Port
See merge request STJr/SRB2!1072
|
2020-10-08 20:10:16 -04:00 |
|
James R
|
dbd79a29a4
|
Replace C90's junk with a modest macro
|
2020-10-06 23:04:23 -07:00 |
|
Zachary McAlpin
|
0f3c87a705
|
Made states unmodifable in CMD building code
|
2020-10-06 16:54:23 -05:00 |
|
Zachary McAlpin
|
e393093e73
|
Update comment
|
2020-10-06 16:43:14 -05:00 |
|
Zachary McAlpin
|
1681371fbd
|
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into playercmd-kart-port
|
2020-10-06 02:07:05 -05:00 |
|
Steel Titanium
|
0aa1b16fd1
|
Provide a default exe manifest
|
2020-10-03 19:53:59 -04:00 |
|
GoldenTails
|
2ae5c02050
|
Fix some theoretical crashes when using the P_*XYMovement, P_*ZMovement, and P_RailThinker functions.
|
2020-10-03 13:24:47 -05:00 |
|
Hannu Hanhi
|
684b868524
|
Add error message when the GDI Generic OpenGL renderer is encountered in Windows
|
2020-10-03 18:45:56 +03:00 |
|
James R
|
17ce7d57c3
|
Merge branch 'update-228' into 'next'
2.2.8 prep
See merge request STJr/SRB2!1170
|
2020-10-03 01:45:06 -04:00 |
|
James R
|
fdc1de357b
|
Update appveyor.yml version
|
2020-10-02 18:05:12 -07:00 |
|
James R
|
b1d59c6641
|
Merge branch 'picfmt-pngfix' into 'next'
Fix uninitialized variable issue in patches with missing grAb chunks
See merge request STJr/SRB2!1171
|
2020-10-02 20:24:10 -04:00 |
|
James R
|
27d96bb21c
|
Merge branch 'fartification' into 'next'
Prevent Canarivore gas from teleporting up walls
See merge request STJr/SRB2!1154
|
2020-10-02 20:23:36 -04:00 |
|
James R
|
8beee3761e
|
Merge branch 'windows-console-go-brrr' into 'next'
Fix #178
Closes #178
See merge request STJr/SRB2!1112
|
2020-10-02 20:23:20 -04:00 |
|
James R
|
c35c5ad568
|
Merge branch 'remove-renderer-notice' into 'next'
Remove "The OpenGL renderer is incomplete" notice (closes #281)
Closes #281
See merge request STJr/SRB2!1169
|
2020-10-02 20:22:38 -04:00 |
|
James R
|
a0759816e5
|
Merge branch 'load-graphics-after-startuppwads' into 'next'
Fix graphics replacements not taking effect via -file
See merge request STJr/SRB2!1168
|
2020-10-02 20:22:11 -04:00 |
|
Jaime Passos
|
ebf50aad44
|
Use leftoffset and topoffset, not loffs and toffs
|
2020-10-02 20:40:42 -03:00 |
|
James R
|
401508e9d4
|
Update Srb2win.rc
|
2020-10-02 16:11:39 -07:00 |
|
James R
|
c51a4c8fb1
|
Update version to 2.2.8
|
2020-10-02 16:10:21 -07:00 |
|
James R
|
1c6c51744c
|
Update patch.pk3
|
2020-10-02 16:07:15 -07:00 |
|
Jaime Passos
|
aaa9cff6ac
|
Fix PNG issue in OpenGL + optimize PNG sprite loading
|
2020-10-02 19:48:13 -03:00 |
|
James R
|
be4c5751f8
|
Revert "Warn when going to OpenGL from the menu"
This reverts commit 569453ee93 .
And one line from b6089ccdaf .
|
2020-10-02 15:37:23 -07:00 |
|
James R
|
8a8e0ceda2
|
Move HU_LoadGraphics after startuppwads are loaded
This is needed for graphics replacements to take effect.
|
2020-10-02 11:54:58 -07:00 |
|
James R
|
304e4bb1f9
|
Merge branch 'netids-break-again-fuck-this' into 'next'
Fix net ids broken AGAIN (closes #310)
Closes #310
See merge request STJr/SRB2!1166
|
2020-10-01 23:13:05 -04:00 |
|
James R
|
61cae79bd4
|
Fix off by one
|
2020-10-01 16:55:17 -07:00 |
|
James R
|
1cfb1f673b
|
Add wads from the -file parameter after netvars are registered
This is so netvars registered by any lua scripts will load in the correct order.
|
2020-10-01 16:50:31 -07:00 |
|
sphere
|
a9a0137d22
|
Remove "RC3"
|
2020-09-30 20:25:55 +02:00 |
|
sphere
|
d45d5b4e20
|
Merge branch 'credits-changes' into 'next'
Credits changes
See merge request STJr/SRB2!1161
|
2020-09-30 13:25:39 -04:00 |
|
lachwright
|
e715b2f01a
|
Update ICNS icon for macOS
Replaced some of the lower resolution variants with some smoother downscales. The 16x16 one is even Sonic's 1-up icon from the game!
|
2020-10-01 02:47:24 +10:00 |
|
sphere
|
2642df4c98
|
Fix Arrietty's name being misspelled.
|
2020-09-29 18:06:50 +02:00 |
|
sphere
|
2ebe731bd4
|
Game design is a team effort.
|
2020-09-29 17:23:44 +02:00 |
|
sphere
|
2e172de6eb
|
Merge Programming and Programming Assistance, and some other tweaks.
|
2020-09-28 15:54:10 +02:00 |
|
sphere
|
a3d09ca625
|
These people deserve to be in the credits proper, also formatting fixes.
|
2020-09-28 14:48:55 +02:00 |
|
Lachlan
|
becc42920b
|
Bump RC version
|
2020-09-28 11:39:57 +08:00 |
|
Lachlan
|
5946b54a92
|
Fix compiler warning
|
2020-09-28 11:38:56 +08:00 |
|
Lachlan
|
7697553498
|
Update patch.pk3 checksum
|
2020-09-28 11:12:15 +08:00 |
|
Lachlan Wright
|
09c83b43b1
|
Merge branch 'fix-shoop-da-koop' into 'next'
Fix Eggmobile spawning Bowsers after hitting Fang with pinch phase laser
Closes #288
See merge request STJr/SRB2!1160
|
2020-09-27 22:42:28 -04:00 |
|
Lachlan Wright
|
ca2eb78055
|
Merge branch 'special-stage-respects-nextmapoverride' into 'next'
Make Special Stage map transitions respect nextmapoverride.
See merge request STJr/SRB2!1129
|
2020-09-27 22:42:07 -04:00 |
|
Lachlan Wright
|
27b7b5efce
|
Merge branch 'fix-noscalepatch-with-string-drawers' into 'next'
Fix string drawing functions so they account for V_NOSCALEPATCH effectively…
See merge request STJr/SRB2!1107
|
2020-09-27 22:41:39 -04:00 |
|
Monster Iestyn
|
ddd59a6e9d
|
A_Boss1Laser (pinch phase): Reset var1 to locvar1 each time so we don't accidentally spawn koopas (or something else) as a result of hitting enemies with the laser
|
2020-09-26 17:31:49 +01:00 |
|