Commit graph

4162 commits

Author SHA1 Message Date
mazmazz
5938a57970 totalmarelap and totalmarebonuslap player variables 2018-08-12 19:57:33 -04:00
mazmazz
4e02171c23 Add lapbegunat and lapstartedtime player variables
There is no lapfinishedtime because [mare]finishedtime refers to when Egg Capsule is destroyed. That concept does not apply to laps.
2018-08-12 14:21:26 -04:00
mazmazz
ce0b23a576 Set Drone hitbox radius by upmost 4 bits of Angle 2018-08-12 13:34:27 -04:00
mazmazz
02d5e4e902 MT_FLICKY_CENTER flag adjustments 2018-08-12 12:49:23 -04:00
mazmazz
8f50fbeb4f For safety, clear MF_SLIDEME and MF_GRENADEBOUNCE flags before using 2018-08-12 09:28:04 -04:00
mazmazz
2f6c0d7e4e Make Flicky color, move direction, and flags configurable by A_FlickyCenter var1 2018-08-12 09:23:50 -04:00
Nev3r
f19b7bfacf Merge branch 'horizon-line-hom-fix' into 'master'
Horizon line HOM fix

See merge request STJr/SRB2Internal!152
2018-08-12 03:48:20 -04:00
mazmazz
f4a813891f Decouple Flicky Thing logic from spawnpoint variables; use mobj variables 2018-08-12 02:34:37 -04:00
mazmazz
43b790c26f A_OrbitNights make actor scale to target
* Added `donotrescale` input to disable this behavior
* Reverted previous commit changes for scaling Ideya because unneeded
2018-08-12 01:07:26 -04:00
mazmazz
aecabb246d Scale Ideyas when moving to/from NIGHTSDRONE and scaling changes to NIGHTSDRONE 2018-08-11 23:53:07 -04:00
mazmazz
9bc9f96e09 NIGHTSDRONE sync visual elements when changing mobj flags 2018-08-11 23:32:12 -04:00
mazmazz
0c8e1aa10a When NIGHTSDRONE z changes, change DRONEMAN z as well 2018-08-11 23:15:28 -04:00
mazmazz
79c042ca09 NIGHTSDRONE visual element positioning now works with scaling 2018-08-11 22:41:58 -04:00
mazmazz
4f9231b7a5 Fix orbiting Ideya bug, now player gets them back again on exit 2018-08-11 22:13:33 -04:00
Alam Ed Arias
01a023206f Merge branch 'master' into XPMupdate 2018-08-11 21:59:39 -04:00
Alam Ed Arias
7d3e4f729f TravisCI: also remove gcc-6 2018-08-11 21:59:08 -04:00
Alam Ed Arias
b5cc11f7d8 TravisCI: gcc-4.9 is also gone 2018-08-11 21:44:07 -04:00
mazmazz
a4e3f8cbcf NIGHTSDRONE visual element position syncing: XYZ and OBJECTFLIP 2018-08-11 21:38:44 -04:00
mazmazz
72b592888f Line fixes for visual element positioning
# Conflicts:
#	src/p_mobj.c
2018-08-11 20:50:53 -04:00
Alam Ed Arias
bb94d9fa3a Merge branch 'master' into XPMupdate 2018-08-11 20:37:34 -04:00
Alam Ed Arias
6603f26772 Merge branch 'xpm_fix' into 'XPMupdate'
Fix white being treated as transparent.

See merge request STJr/SRB2!266
2018-08-11 20:36:57 -04:00
mazmazz
2c4f9d4776 Don't need this line 2018-08-11 15:54:39 -04:00
mazmazz
c99258b2e2 Make Drone hitbox height and player Z alignment configurable
* Default hitbox height is 80
* Drone Thing parameter sets height to multiples of 32
* Player aligns by default to bottom+24 of hitbox (offsetted)
* `MTF_OBJECTSPECIAL` aligns player to hitbox top
* `MTF_EXTRA` aligns to hitbox center
* `MTF_OBJECTSPECIAL|MTF_EXTRA` aligns to real bottom of hitbox
* Goalpost and sparkle Z alignment is changed to reflect configurableness
2018-08-11 15:52:42 -04:00
mazmazz
0fe41e06ff Remove A_OrbitNights additional input offset on current target Z, don't need it 2018-08-11 12:06:50 -04:00
mazmazz
c8dcb57e83 Remove ORBIDYA CENTER states, we don't need 'em 2018-08-11 12:06:17 -04:00
mazmazz
d0f0f475ce * Bounce Droneman within hitbox instead of floorz
* Correct Droneman hiding so he always stays within hitbox even when invisible
2018-08-11 02:03:44 -04:00
mazmazz
d1a8e0baa0 Scale player to Drone's scale on Nightserize, and reset scale on De-Nightserize
* Also correct player's position to Z center of Drone hitbox on Nightserize
2018-08-11 02:02:56 -04:00
mazmazz
480c4f890d player->oldscale var for pre-Nightserize scale 2018-08-11 00:49:28 -04:00
mazmazz
8154578fb6 Switch Ideya orbiting state to centered offset states when orbiting around Drone 2018-08-11 00:09:02 -04:00
mazmazz
b97037f644 A_OrbitNights height offset by target height implementation 2018-08-11 00:07:26 -04:00
mazmazz
c9c0219393 ORBITEM CENTER states for A_OrbitNights target height offset 2018-08-10 23:49:02 -04:00
mazmazz
7c0186bc97 Drone de-coupling implementation
* Visual elements and hitbox work as expected with scaling and OBJECTFLIP
2018-08-10 22:11:48 -04:00
mazmazz
32c17b1454 Basic implementation for player position correction to Drone center
* player->drone mobj variable
* P_MoveNiGHTSToDrone, will change later
2018-08-10 19:25:49 -04:00
Steel Titanium
d9c7334dea Fix white being treated as transparent. 2018-08-10 19:02:03 -04:00
mazmazz
e0e77d873b Nights Drone mobj and state entries
* New entries: NIGHTSDRONE_MAN, NIGHTSDRONE_SPARKLING
* NIGHTSGOAL renamed to NIGHTSDRONE_GOAL
* MT_NIGHTSDRONE repurposed as an invisble, no-gravity hitbox
2018-08-10 18:24:31 -04:00
mazmazz
c72e724122 Merge branch 'nightsplus-laplogic' into nightsplus-le
# Conflicts:
#	src/p_map.c
#	src/p_setup.c
2018-08-10 17:24:12 -04:00
Alam Ed Arias
0575d2f1f9 TravisCI: remove gcc-5 test, gcc-5 package is gone 2018-08-10 17:16:26 -04:00
mazmazz
872761e258 Add lapbegunat and lapstartedtime player variables
There is no lapfinishedtime because [mare]finishedtime refers to when Egg Capsule is destroyed. That concept does not apply to laps.
2018-08-10 17:12:26 -04:00
Alam Ed Arias
3479310546 SDL: update IMG_xpm.c 2018-08-10 17:09:11 -04:00
mazmazz
18b5b70822 Add lastmarelap and lastmarebonuslap player variables 2018-08-10 16:30:49 -04:00
mazmazz
d58445fdf3 Set player->finishedrings upon new mare
(Forgot this line from the player->spheres merge, so let's straggle here)
2018-08-10 16:17:28 -04:00
mazmazz
f69f102531 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nightsplus-le
# Conflicts:
#	src/p_map.c
#	src/p_setup.c
2018-08-10 15:51:20 -04:00
Monster Iestyn
30e4d2cd51 Merge branch 'polyobj-sky-plane-crash-fix' into 'master'
Polyobject sky plane crash fix

See merge request STJr/SRB2Internal!146
2018-08-10 15:40:43 -04:00
Monster Iestyn
299337f578 Merge branch 'leveltitle-tinkering' into 'master'
Leveltitle tinkering

See merge request STJr/SRB2Internal!134
2018-08-10 15:30:26 -04:00
mazmazz
1b922b8ba5 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nightsplus-laplogic
# Conflicts:
#	src/p_map.c
#	src/p_setup.c
2018-08-10 15:10:26 -04:00
Monster Iestyn
a5510cab5d Merge branch 'master' into polyobj-sky-plane-crash-fix 2018-08-10 20:06:12 +01:00
Monster Iestyn
d7830dfff4 Merge branch 'master' into horizon-line-hom-fix 2018-08-10 20:04:39 +01:00
mazmazz
7f4e2a6164 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into op-nightshoop 2018-08-10 15:04:14 -04:00
Monster Iestyn
55fd60b29b Merge branch 'master' into leveltitle-tinkering
# Conflicts:
#	src/hu_stuff.h
2018-08-10 20:03:59 +01:00
mazmazz
d405bdfd9b Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nights-inufixes 2018-08-10 15:00:41 -04:00