Commit graph

258 commits

Author SHA1 Message Date
spherallic
0a38fef147 Several changes to default control settings:
- Renamed Simple to Automatic, and made it the default
- Renamed Standard to Manual
- Changed some camera settings to make Automatic easier to control
- Changed most default gamepad controls, to fit Automatic playstyle
- Changed a few default keyboard controls
- Added default binds for custom actions 1-3
- Removed forced camera settings in the tutorial (to account for
upcoming tutorial update)
- Also lowered default sound/music volume a little bit
2021-12-29 19:29:36 +01:00
James R
4d22b9f17f Merge remote-tracking branch 'origin/next' into hooklib-refactor 2021-06-07 18:12:52 -07:00
sphere
186ef0479d Merge branch 'death-of-musicslots2' into 'next'
Remove music slot compatibility

See merge request STJr/SRB2!1321
2021-05-19 05:27:31 -04:00
Steel Titanium
a2667f4dc9 Merge branch 'master' into next 2021-05-11 20:08:44 -04:00
LJ Sonic
d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
Monster Iestyn
ee8acccd3c RETURN OF THE PORTS CHOPPING BLOCK: Destroy DOS!
Remove all remaining traces of the following macros for the obsolete DOS port, which were missed previously:
* `DJGPP`
* `__DJGPP__`
* `DJGPPDOS`
* `PC_DOS`
* `WATTCP`

May get rid of `MSDOS` later once I get word on whether I should kill it or not
2021-03-22 14:43:26 +00:00
LJ Sonic
09d911a5b6 Revert "Replace all instances of P_AproxDistance with FixedHypot"
This reverts commit 75633bde50.
2021-02-13 17:45:20 +01:00
James R
a86a7822d1 Merge remote-tracking branch 'origin/next' into hooklib-refactor 2020-12-12 15:38:46 -08:00
James R
75633bde50 Replace all instances of P_AproxDistance with FixedHypot 2020-12-12 14:53:54 -08:00
James R
143ec3e40b Merge branch 'master' into next 2020-12-12 02:38:51 -08:00
James R
b31c4db89d Remove trailing whitespace 2020-12-12 02:37:03 -08:00
Steel Titanium
ab156e1709 Remove music slot compatibility 2020-12-11 23:11:15 -05:00
James R
8d382e49fb Big Large Lua Hooklib Refactor
* Hooks are no longer a mess of lua boiler plate. Helper functions reduce hooks
  to, at the most basic level, only two calls.
* Lua tables (the array part) are used to index hooks. Such tables contain only
  hooks of the same type.
* Hook types are defined in one place so you no longer need to sync up the enum
  and name array.
2020-12-10 00:36:41 -08:00
Steel Titanium
ac7781a3b3 Expose more music functions to Lua 2020-10-31 21:15:41 -04:00
James R
15008f31a7 Merge branch 'sanity-meter-empty' into 'next'
Replace cvar initializers with a macro

See merge request STJr/SRB2!1178
2020-10-08 22:02:25 -04:00
James R
c3c34c489b Merge branch 'lua-sectorsounds' into 'next'
Support sectors as sound origins in Lua

See merge request STJr/SRB2!1144
2020-10-08 21:05:01 -04:00
James R
dbd79a29a4 Replace C90's junk with a modest macro 2020-10-06 23:04:23 -07:00
James R
b18d60c1d3 Apply volume to sounds with origin too
Previously sounds with an origin would always start at max volume. This is
because the distance calculation adjusts the volume, and that volume needs to
be updated every tic as distance changes. Storing the original volume works.

(cherry picked from commit 22177753d2f00d58d19d930f51dcd086097dfd0d)
2020-09-22 20:47:31 -07:00
Tatsuru
8d65ce81c7 Legacy moment 2020-09-13 14:30:02 -03:00
James R
85d0199661 Merge branch 'audio-cleanup' into 'next'
Audio cleanup

See merge request STJr/SRB2!1101
2020-08-09 20:49:28 -04:00
James R
a808294c0c Merge branch 'kill-cd-support' into 'next'
Kill CD support

See merge request STJr/SRB2!1102
2020-08-09 20:48:25 -04:00
James R
5153338bf5 Merge branch 'kill-dos' into 'next'
Remove support for DOS

See merge request STJr/SRB2!1090
2020-08-08 21:26:18 -04:00
Steel Titanium
dff0e87e03 Kill CD support 2020-08-07 17:06:19 -04:00
Steel Titanium
2d39af8604 Remove all this unused playlist related code 2020-08-07 16:44:16 -04:00
Steel Titanium
5c53157192 Remove every musserv and sndserv def'd code 2020-08-07 16:40:46 -04:00
Steel Titanium
492ca3cea3 Remove some more DOS related stuff 2020-07-25 19:15:54 -04:00
kaysrishaq
f541c37ebc Fix formatting
PREFAVAILABLE -> S_PrefAvailable
move declarations to top of blocks
2020-07-13 15:16:49 -04:00
kaysrishaq
70896f9095 clean whitespace 2020-05-14 07:42:06 -04:00
kaysrishaq
c2a54acae3 Minor reorganization 2020-05-14 07:17:58 -04:00
kaysrishaq
fd31c5cd5e Update
Worked out some edge cases that had resulted in tracks restarting in the same format when they shouldn't - or tracks not switching to the other format when they should.

Removed stray }
2020-05-14 06:33:03 -04:00
kaysrishaq
7f7ccc9911 musicpref console variable
Adds musicpref to console and sound options menu, which allows users to select whether to prioritize MIDI or Digital music.
Functions GameMIDIMusic_OnChange and GameDigiMusic_OnChange updated to not assume digital music priority, and to have more consistent behavior between the two.
Positive side effect of using P_RestoreMusic in these functions means that powerup music (speed shoes, invincibility) will restore in the correct position when reenabling the original MusicType they loaded in with.
2020-05-13 19:20:21 -04:00
Monster Iestyn
dab212dc56 turn all non-extern variables in s_sound.h into externs (and put their real definitions in the .c file) 2020-05-12 18:40:51 +01:00
Alam Ed Arias
24df9f032f Merge branch 'master' into next 2020-05-06 18:36:20 -04:00
Alam Ed Arias
38232ce07e fix build errors in public master 2020-05-06 18:35:54 -04:00
James R
e100f21dda Merge branch 'loop-patch' into 'next'
Let MUSICDEF set loop point

See merge request STJr/SRB2!762
2020-04-09 19:47:43 -04:00
Louis-Antoine
e3cbdf8fab Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
fickleheart
05b2570ae7 Merge remote-tracking branch 'upstream/next' into lua-music 2020-03-18 22:43:07 -05:00
Monster Iestyn
f4cb6e1f5e Include r_skins.h instead of r_things.h in many files where all they wanted from it was skins stuff
(oddly enough, this actually revealed some secret file dependencies previously included via r_things.h! I also needed to include d_player.h in r_skins.h itself it seems)
2020-03-09 13:54:56 +00:00
fickleheart
f2c968dea8 Add JingleStatus hook for carrying custom jingle tunes
The extra argument is the music name, as passed into
P_PlayJingleMusic(player, musname), to run the hook for, optional.
Arguments are (player, musname) - the latter to allow global hooks
that still differentiate between different tracks.
2020-02-23 17:20:44 -06:00
James R
7060083db5 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
James R
3d00596c6a Don't override loop point if unset in MUSICDEF 2020-02-07 12:51:54 -08:00
James R
c4ee113c71 Let MUSICDEF set loop point 2020-02-07 12:47:41 -08:00
James R
2d8ea7125c Remove unnecessary optimization 2020-01-20 15:36:27 -08:00
James R
9dbc54284e Opt into new MUSICDEF format (2.2.0 compatibility)
The "VERSION" directive enables features available in a certain version of
SRB2. It may be used as "VERSION 2.2.0".
2020-01-18 23:12:30 -08:00
James R
1317dba3e4 Refactor MUSICDEF parsing, actually count lines
If you use strtok for (CR)LF, it'll skip the empty lines bruh.
2020-01-18 22:17:47 -08:00
Alam Ed Arias
d9742afb45 Merge remote-tracking branch 'origin/next' into next 2020-01-16 20:17:58 -05:00
James R
1f36bde25f Merge branch 'musicdef' into 'next'
MUSICDEF parser changes.

See merge request STJr/SRB2!599
2020-01-16 19:35:38 -05:00
Alam Ed Arias
0134be8b78 please stop breaking clang 2020-01-16 12:05:21 -05:00
James R
1113a13621 1upsound always plays a sound instead of jingle 2020-01-10 12:55:03 -08:00
James R
4bf3597116 Fix NOOPENMPT compiling 2019-12-30 19:19:17 -08:00