mazmazz
a2d626384a
Merge branch 'music-cleanup' into musicplus-core
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Pending rewrite of fade music changing
# Conflicts:
# src/android/i_sound.c
# src/djgppdos/i_sound.c
# src/i_sound.h
# src/s_sound.c
# src/s_sound.h
# src/sdl/mixer_sound.c
# src/sdl/sdl_sound.c
# src/win32/win_snd.c
2018-08-23 21:07:39 -04:00
mazmazz
a7d51bf810
Minor refactoring and reordering
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* I_GetMusicType() -> I_MusicType()
* Wrap MIDI volume hack in #ifdef _WIN32
2018-08-23 17:05:37 -04:00
mazmazz
f5f0b5e76c
Refactoring, music statues
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* S_Init -> S_InitSfxChannels because it did mostly SFX anyway
* S_MusicPlaying, S_MusicPaused, S_MusicName, S_MusicExists new status methods
* I_MusicPlaying, I_MusicPaused
2018-08-23 12:30:47 -04:00
mazmazz
701cc5a7dd
Consolidate I_SetDigMusicVolume and I_SetMIDIMusicVolume into one method
...
* In s_sound, they are merged to one method as well, but there are still two separate digvolume and seqvolume variables
* Simplified Dig/MidiMusicDisabled in s_sound
* Method reordering
2018-08-23 11:54:36 -04:00
mazmazz
55f3803e4b
Added I_GetMusicType and removed midimode variable
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* Revised S_PlayMusic arguments
* Now music plays again!
2018-08-23 10:18:38 -04:00
mazmazz
e89eccf78e
Loose ends from previous work
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* Pause/ResumeSong remove handle argument
* LoadSong declare char *data argument
* Variable weirdness
2018-08-23 09:36:51 -04:00
mazmazz
7efab8b314
Revert "Nix'd midimusicvolume", don't know what I want to do with this yet
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This reverts commit b5c3095820
.
# Conflicts:
# src/i_sound.h
# src/s_sound.c
# src/s_sound.h
# src/sdl/mixer_sound.c
2018-08-23 09:06:13 -04:00
mazmazz
e42defa299
Playback routines: Load, Play, Pause, Stop, Unload
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* Re-purpose I_LoadSong for digital music loading
* I_StartDigSong logic split between I_LoadSong and I_PlaySong
* Pause, Stop, and Unload routines are combined from Digi and MIDI
* music_lumpnum, music_data, music_handle from s_sound.c are gone
2018-08-23 09:02:14 -04:00
mazmazz
b5c3095820
Nix'd midimusicvolume
2018-08-23 07:39:32 -04:00
mazmazz
76f9890328
Position fixes with looppoint
2018-08-21 11:58:38 -04:00
mazmazz
2289a3bd79
I_FadeSongFromLevel -> I_FadeSongFromVolume refactor
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* S_MusicName->GetMusicName refactor
* S_ChangeMusicWithFade->ChangeMusicAdvanced refactor
2018-08-21 08:53:51 -04:00
mazmazz
a1b1391e24
Interface name refactor: Music -> Song
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* Music refers to the music system, song refers to the entity being played.
* s_sound doesn't follow this, everything is music
2018-08-21 06:22:35 -04:00
mazmazz
17e2c3f5be
Debug messages
2018-08-20 08:47:41 -04:00
mazmazz
9539c597dd
Midimode safeties for song queueing/fading
2018-08-20 01:14:29 -04:00
mazmazz
9eeed6338f
Allow queueing music at end of song, not just fading
2018-08-20 00:12:23 -04:00
mazmazz
e51f9ecf90
* Allow S_ChangeMusic to queue the same track for fading
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* StopDigSong upon running queue so that GME works for queueing
2018-08-19 23:20:40 -04:00
mazmazz
2cf49f9361
I_FadeOutStopMusic, I_FadeInStartDigSong, S_ChangeMusicWithFade implementation
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* First attempt, a little messy but works fine
2018-08-19 22:05:42 -04:00
mazmazz
b844a908a1
Make S_FadeMusicFromLevel accept mandatory source_volume
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* Make S_FadeMusic a legitimate function to grab current internal volume
2018-08-19 17:02:13 -04:00
mazmazz
3d8c4585d4
Checkpoint
2018-08-19 16:25:12 -04:00
mazmazz
918976bdcc
S_FadeMusic[FromLevel] and S_StopFadingMusic implementation
2018-08-19 16:19:48 -04:00
mazmazz
d5dfde240d
I_SetInternalMusicVolume implementation
2018-08-19 09:38:57 -04:00
mazmazz
51228b328c
Framework for internal_volume; more fade code
2018-08-19 09:16:52 -04:00
mazmazz
69153194fe
Merge branch 'musicplus-core' into musicplus-fade-sdltimer
2018-08-19 08:35:56 -04:00
mazmazz
6ea002b1b5
Enable midi_volume, it actually works
2018-08-19 08:34:03 -04:00
mazmazz
47495e72b5
Fade checkpoint
2018-08-19 08:32:12 -04:00
mazmazz
c4ea18b2bb
Add LIBGME ifdefs
2018-08-19 06:43:57 -04:00
mazmazz
a38664e109
Minor cleanup
2018-08-18 23:26:58 -04:00
mazmazz
3bd3e51313
Merge branch 'musicplus-core' into musicplus-fade-sdltimer
...
# Conflicts:
# src/sdl/mixer_sound.c
2018-08-18 23:12:58 -04:00
mazmazz
3e7d7cfcae
Fixed loop point counter bug
2018-08-18 21:29:18 -04:00
mazmazz
5487fd5be0
Fix S_SetMusicLoopPoint wrong method; trigger only on is_looping
2018-08-18 20:54:56 -04:00
mazmazz
5f564f7798
Consolidate variable cleanup in mixer_sound
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* Fix I_SetSongTrack MOD tracking returns the expected result
* Make music_loop hook stop digital song properly if not looping
2018-08-18 20:44:32 -04:00
mazmazz
78b041800e
Loop point modulo by length
2018-08-18 20:29:19 -04:00
mazmazz
fdd1af62a8
I_GetMusicLoopPoint and I_SetMusicLoopPoint implementation
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* Stub pause for MIDI
* Fix MP3 tag wide char search
* Reset songpaused bool where appropriate
2018-08-18 20:19:44 -04:00
mazmazz
d7720a8556
Remove I_MIDIPlaying
2018-08-18 17:45:57 -04:00
mazmazz
bd1eece7bc
S_MusicType implementation; MOD support for Get/SetMusicPosition and MusicLength
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* Misc MOD fixes
2018-08-18 17:17:53 -04:00
mazmazz
3c2f7038d0
Added GME for GetMusicLength, SetMusicPosition, GetMusicPosition
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* Misc fixes
2018-08-18 16:21:28 -04:00
mazmazz
f4a574aba2
Support wide chars when searching for music tags (MP3)
2018-08-18 15:26:31 -04:00
mazmazz
c6035f5956
I_GetMusicLength implementation
2018-08-18 14:18:29 -04:00
Monster Iestyn
364339e1ce
Merge branch 'sdl_mixer_fixes' into 'master'
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SDL Mixer fixes
Closes #31
See merge request STJr/SRB2!260
2018-08-16 16:57:14 -04:00
mazmazz
8452ec5c7c
Checkpoint: Basic functions
2018-08-15 12:07:08 -04:00
mazmazz
0254f4f368
Fix merge errors
2018-08-15 02:42:50 -04:00
mazmazz
e0ab8c1ed0
Fix #6 #7 SDL looping and counter bugs when looping=false
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# Conflicts:
# src/sdl12/mixer_sound.c
2018-08-15 02:15:05 -04:00
mazmazz
11c6148d4b
SDL: Fix looping bug when looping=false; reset bytes counter when non-looping
...
# Conflicts:
# src/sdl12/mixer_sound.c
2018-08-15 02:11:17 -04:00
mazmazz
47423a69ed
Refactor to SetMusicPosition, GetMusicPosition
...
# Conflicts:
# src/lua_baselib.c
# src/nds/i_sound.c
# src/sdl12/mixer_sound.c
# src/sdl12/sdl_sound.c
# src/win32ce/win_snd.c
2018-08-15 02:10:46 -04:00
mazmazz
79531b9683
Another loop fix to resolve music_bytes not resetting on non-looppoint tracks
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# Conflicts:
# src/sdl12/mixer_sound.c
2018-08-15 02:03:04 -04:00
mazmazz
2e9dba352a
SDL mixer: Fix no looping bug when changing song position
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# Conflicts:
# src/sdl12/mixer_sound.c
2018-08-15 02:02:33 -04:00
mazmazz
d39f804662
Use Mix_PausedMusic instead of our own music_paused flag in SDL2/SDL1.2 I_MusicPaused
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# Conflicts:
# src/sdl12/mixer_sound.c
2018-08-15 01:55:49 -04:00
mazmazz
2483c11cc4
Implement I_MusicPaused in SDL2, SDL1.2, and FMOD; console and lua commands
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# Conflicts:
# src/sdl12/mixer_sound.c
2018-08-15 01:55:03 -04:00
mazmazz
e4a6cb87d1
Fix SDL music counter pause issue
2018-08-15 01:54:17 -04:00
mazmazz
297a8d537a
Add S_MidiPlaying and S_MusicPlaying via I_MIDIPlaying and I_MusicPlaying
...
# Conflicts:
# src/sdl12/mixer_sound.c
2018-08-15 01:53:45 -04:00