Commit graph

9429 commits

Author SHA1 Message Date
Steel Titanium
b44358df63
Update file hash yet again 2020-02-16 18:54:51 -05:00
Steel Titanium
3a82864ce9
Update comment 2020-02-16 11:34:02 -05:00
Steel Titanium
13a521d808
Merge remote-tracking branch 'public/next' into public_next 2020-02-16 11:32:43 -05:00
LJ Sonic
b2168aba3b Merge branch 'fix-ded-servers' into 'next'
Fix dedicated servers not running gamelogic

See merge request STJr/SRB2!788
2020-02-15 18:01:04 -05:00
Louis-Antoine
7b13f0a2de Fix dedicated servers not running gamelogic
Note to future testers:
Remember to test dedicated servers before merging.
And splitscreen also.
2020-02-15 23:47:11 +01:00
MascaraSnake
e7a0fc65bd Update hashes (again) 2020-02-15 12:44:03 +01:00
MascaraSnake
9dd788a90c Merge remote-tracking branch 'Public/next' into public_next 2020-02-15 12:32:39 +01:00
MascaraSnake
31bce6c857 Merge branch 'master' into next 2020-02-15 12:32:09 +01:00
MascaraSnake
63ffe561ae Merge branch 'dropshadows-refactor' into 'next'
Use exact object types when setting shadowscale

See merge request STJr/SRB2!755
2020-02-15 06:31:25 -05:00
MascaraSnake
b332aaa69f Merge branch 'fix-shift-in-ciptbx' into 'master'
I broke SHIFT in the Connect IP Textbox.. whoops.

See merge request STJr/SRB2!777
2020-02-15 06:31:23 -05:00
MascaraSnake
7bb7cb61ea Merge branch 'leftover-tokens' into 'next'
Don't carry extra tokens into the next level if you got all 7 emeralds already

See merge request STJr/SRB2!778
2020-02-15 06:31:17 -05:00
MascaraSnake
869748dfbf Merge remote-tracking branch 'Public/next' into public_next 2020-02-15 12:25:29 +01:00
MascaraSnake
9bf0cfda5c Merge branch 'po-slide-fixes' into 'next'
Improvements to polyobjects carrying things

See merge request STJr/SRB2!772
2020-02-15 06:24:45 -05:00
MascaraSnake
fff638f46a Merge branch 'S_SKIN-missing-flag' into 'next'
Missing flag in S_SKIN

See merge request STJr/SRB2!781
2020-02-15 02:07:56 -05:00
James R
ba92db412a Merge branch 'patch-valid' into 'next'
Don't error when checking patch.valid on invalid patches

See merge request STJr/SRB2!780
2020-02-12 21:19:19 -05:00
James R
841094976b Add flag name variant of SF_NONIGHTSROTATION to S_SKIN 2020-02-12 18:02:36 -08:00
colette
d3e5cbffba comment 2020-02-12 08:54:20 -05:00
fickleheart
b7a6773ff5 Don't error when checking patch.valid on invalid patches 2020-02-11 23:25:01 -06:00
Jaime Passos
d8793ce579 Merge branch 'gtr-shift' into 'next'
1 left shifted by zero is still 1

See merge request STJr/SRB2!766
2020-02-11 23:33:43 -05:00
James R
ae2041d686 Remove extra tokens if we got all 7 emeroods 2020-02-11 19:36:09 -08:00
Steel Titanium
c44442ef7c
Merge remote-tracking branch 'public/next' into public_next 2020-02-11 20:43:26 -05:00
James R
0993b71355 Merge branch 'patch-1' into 'next'
Fix title/card hud hooks grabbing the wrong functions

See merge request STJr/SRB2!758
2020-02-11 20:17:50 -05:00
GoldenTails
9f7bfd901b I broke SHIFT in the Connect IP Textbox.. whoops.
It's okay, I literally had to remove one line lmao.
2020-02-11 19:07:48 -06:00
MascaraSnake
cb7a77fe2a Merge remote-tracking branch 'Public/next' into public_next 2020-02-11 23:38:31 +01:00
MascaraSnake
8c932e4a6d Merge branch '2.2.1-prep' into 'next'
2.2.1 preparation

See merge request STJr/SRB2!759
2020-02-11 17:37:23 -05:00
MascaraSnake
4d5e14a847 Merge remote-tracking branch 'Public/next' into public_next 2020-02-11 22:27:50 +01:00
MascaraSnake
9498c5ba8e Merge branch 'signpostfixes' into 'next'
Fix CLEAR! signpost showing up in unmodded games (& add proper support for SPR2 animated signpost)

See merge request STJr/SRB2!775
2020-02-11 16:23:06 -05:00
MascaraSnake
d9a78c502c Merge branch 'defuse-minecarts' into 'next'
Defuse minecarts

See merge request STJr/SRB2!776
2020-02-11 13:22:10 -05:00
lachwright
aeab33ee03 Defuse minecarts 2020-02-12 01:41:11 +08:00
lachwright
248a80cac4 Cast to statenum_t for 32-bit compatibility 2020-02-11 20:36:48 +08:00
lachwright
c417ffae4c Add proper support for animated signpost 2020-02-11 15:53:25 +08:00
MascaraSnake
be67719a2a Merge remote-tracking branch 'Public/2.2.1-prep' into public_next 2020-02-10 22:47:22 +01:00
MascaraSnake
8618589acc Merge remote-tracking branch 'Public/next' into public_next 2020-02-10 22:44:15 +01:00
fickleheart
a63e9fe002 Improvements to polyobjects carrying things:
- Fixed loss of precision in rotate carry causing objects to slide off
- Adjusted player carrying logic to make platforms less slippery
- Finally obsoleted the player-specific rotate hack now that I found the
  actual problem :]
2020-02-10 00:07:25 -06:00
Steel Titanium
4281de3b89 Update file hashes 2020-02-09 21:29:46 -05:00
Steel Titanium
13e5911de7 Merge branch 'next' into 2.2.1-prep 2020-02-09 20:30:48 -05:00
Monster Iestyn
e5a325994e Use the provided Regex strings to properly turn the entire info.h states/mobjtypes lists into strings for dehacked.c
...it's surprising what we actually missed in the states list, apart from just the missing state (yes this makes the states fix branch redundant)
2020-02-09 19:15:04 +00:00
Alam Ed Arias
1d2f6c9581 Merge branch 'master' into next 2020-02-09 10:37:10 -05:00
Alam Ed Arias
15c263e9c7 Z_Zone: fixup Valgrind support 2020-02-09 10:35:23 -05:00
Jaime Passos
2162cbd794 Merge branch 'customgametypeswtf' into 'next'
Fix broken GT_ constants with custom gametypes

See merge request STJr/SRB2!769
2020-02-08 23:17:35 -05:00
Jaime Passos
2d0e72d756 Fix broken GT_ constants with custom gametypes 2020-02-08 21:40:30 -03:00
SteelT
69c2dc743b Merge branch 'credits-stuff' into 'next'
Update credits again

See merge request STJr/SRB2!760
2020-02-08 19:25:46 -05:00
Jaime Passos
5e516eb98d 1 left shifted by zero is still 1 2020-02-08 18:50:05 -03:00
lachwright
7a5d7afb30 Add Rob as the game's producer 2020-02-06 23:06:15 +08:00
Steel Titanium
d03d09f397 Update credits again 2020-02-05 15:20:35 -05:00
Monster Iestyn
f1bdaa2fda Updated version number to 2.2.1, increment MODVERSION.
Also updated CMakeLists.txt, appveyor.yml and this one Xcode project file as usual
2020-02-05 19:55:40 +00:00
James R
7805828c4a Merge remote-tracking branch 'origin/master' into next 2020-02-04 14:31:21 -08:00
colette
01433c3648 Fix title/card hud hooks grabbing the wrong functions 2020-02-03 23:09:18 -05:00
James R
700d9426d4 Merge branch 'name-stuck' into 'master'
Fix game hanging on server creation/splitscreen if your name is whack

See merge request STJr/SRB2!752
2020-02-03 03:49:13 -05:00
James R
bd90c20366 Turn the shadow scale if-else into a switch statement, for sake of editing and in case object types ever change 💦 2020-02-02 18:00:02 -08:00