Commit graph

2089 commits

Author SHA1 Message Date
mazmazz
b2c02838c4 Display "joystick used" prompt correctly if setting use_joystick from an old value > I_NumJoys() 2018-12-14 05:31:47 -05:00
mazmazz
e548f6f139 Don't override an already-active controller
* Menu improvements to tell the user that they can't set a controller if it's already active
2018-12-14 05:02:41 -05:00
mazmazz
3b6de810e1 Lots of changes to better support hotplugging and unstable device indexes
* Don't save cv_usejoystick/2 because hotplugging changes can be made invalid by next run
* Properly set cv_usejoystick/2 for menu toggling
* Force-disable a player's joystick if setting another player's joystick to the same device
* Properly set cv_usejoystick/2 value of BOTH target player AND other players when hotplugging and unplugging
2018-12-14 03:58:07 -05:00
mazmazz
6b9fe87b60 Properly handle unstable device indexes for hotplug 2018-12-14 01:45:18 -05:00
mazmazz
44d6a1d236 Attempt to handle unstable device IDs 2018-12-14 00:22:25 -05:00
mazmazz
216e710b87 Improve hotplug edge case with changing device indexes; return proper joy_open output on error 2018-12-13 23:52:04 -05:00
mazmazz
14cde2d227 Change joystick log messages to DBG_GAMELOGIC 2018-12-13 23:26:07 -05:00
mazmazz
e81f05c496 Handle unstable device index when hotplugging controller 2018-12-13 23:09:05 -05:00
mazmazz
bcd747c1cd Adjust SDL_JOYDEVICEREMOVED handler by checking the player's joy device explicitly 2018-12-13 22:26:13 -05:00
mazmazz
a3063ce89f Merge tag 'SRB2_release_2.1.21' into vanilla-hotplug 2018-12-13 22:16:48 -05:00
mazmazz
df89781623 Windows string adjustment 2018-12-06 15:42:58 -05:00
mazmazz
ba60989c00 Adjust version strings 2018-12-06 15:39:19 -05:00
mazmazz
60afce5771 Disable XINPUT before initing the joy subsystem 2018-12-06 14:03:46 -05:00
Digiku
17e9188c89 Merge branch 'execversion' into '21-version'
Block previous versions' config defaults with EXECVERSION consvar

See merge request STJr/SRB2!371
2018-12-06 12:41:20 -05:00
mazmazz
3ceeb6a205 Register execversion and remove CV_SAVE because we write manually 2018-12-06 12:28:30 -05:00
mazmazz
0be61e8830 a stray if block 2018-12-06 12:03:53 -05:00
mazmazz
a5eb62b73e alwaysfreelook -> alwaysmlook string 2018-12-06 12:02:45 -05:00
mazmazz
70aa4ce18e Add alwaysfreelook2 and mousemove2 to config versioning
* Change alwaysfreelook2 to be consistent with alwaysfreelook (the only one that wasn't the same)
2018-12-06 11:59:34 -05:00
mazmazz
6694b7d679 Controller hotplugging by always keeping joy subsystem on (thanks WOLFS)
(with log messages)
2018-12-06 10:54:58 -05:00
mazmazz
f0c7848e50 Use proper DD define for use_joystick 2018-12-06 06:50:18 -05:00
mazmazz
5b3a1e0c55 Implement EXECVERSION consvar to invalidate previous versions' default config values 2018-12-06 06:28:34 -05:00
mazmazz
a802069313 Move joyaxis_fire default to right trigger 2018-12-06 05:55:56 -05:00
mazmazz
aaf5d2e1dc Change 2p controller defaults 2018-12-06 05:26:28 -05:00
mazmazz
9055c9aeab Hex instead of octal colors 2018-12-05 13:08:25 -05:00
mazmazz
c5b349ddc4 More concise bitness check 2018-12-05 13:06:56 -05:00
mazmazz
1ea2fa447a Make the ifdefs cleaner 2018-12-05 13:00:42 -05:00
mazmazz
389c2d4ea1 _WINDOWS instead of _WIN32 for DD 2018-12-05 12:55:05 -05:00
mazmazz
6d9fb0d3fd Merge remote-tracking branch 'public-gitlab/21-version' into versionflags 2018-12-05 12:49:21 -05:00
Monster Iestyn
aee8dcdff8 Fix 64-bit build-using admins not being able to kick players besides themselves, by not checking sendingsavegame[] code at all if not the server
it turns out playernode[pn] is typically 255 in the above situation, so sendingsavegame[playernode[pn]] goes out of bounds ...but goodness knows why 32-bit builds didn't suffer the same bug, seems to have been pure luck
2018-12-05 17:39:02 +00:00
mazmazz
a6dcd5555e Add various flags to version string 2018-12-05 11:43:33 -05:00
Monster Iestyn
ae14fd2f85 Fix motd being broken for admins
It turns out the game was sending the full size of the motd buffer (254) rather than just the size of the string made, therefore sending a load of garbage and making the game apparently execute unknown or illegal net commands
2018-12-04 21:09:28 +00:00
Monster Iestyn
b4b82e681c Fix the game being basically broken due to multi-admin, by porting over some missing changes from Kart 2018-12-04 18:54:36 +00:00
Monster Iestyn
e353e2ef70 Merge branch 'next' into 21-version 2018-12-04 17:19:36 +00:00
Monster Iestyn
f2b0db5a1c Merge branch 'master' into next 2018-12-04 17:18:19 +00:00
Digiku
e6e5856fd8 Merge branch 'auto-joystick' into 'master'
Use Joystick 1 and Joystick 2 by default if plugged in

See merge request STJr/SRB2!364
2018-12-04 11:53:58 -05:00
Digiku
631f6ed406 Merge branch 'joystick-juggling' into 'master'
Joystick juggling

See merge request STJr/SRB2!355
2018-12-04 11:51:55 -05:00
Monster Iestyn
d1a8e3acdb Merge branch 'tiny-makefile-fix' into 'master'
Tiny Makefile Fix

See merge request STJr/SRB2!289
2018-12-04 08:09:27 -05:00
mazmazz
c799584f3d Change joystick default to auto-use joystick 1 and joystick 2 if plugged in (like Kart) 2018-12-03 23:36:36 -05:00
mazmazz
60feae1014 Update OSX icon 2018-12-03 23:09:54 -05:00
Digiku
ba81e26f71 Merge branch 'controller-menu-touchup' into 'master'
Controller select menu improvements.

See merge request STJr/SRB2!354
2018-12-03 23:00:36 -05:00
Digiku
42cb597731 Merge branch 'joystick-juggling-two' into 'next'
Joystick additions for menu, axis defaults, and vertical look toggle

See merge request STJr/SRB2!359
2018-12-03 22:59:19 -05:00
Steel Titanium
fbb2cde800 Make this be consistent with non-CMake builds 2018-12-03 15:42:37 -05:00
Steel Titanium
168647275c One small change 2018-12-03 13:32:24 -05:00
mazmazz
6ca1130551 Hardcode Screenshot, GIF, and Viewpoint to their F keys 2018-12-03 13:21:16 -05:00
mazmazz
205e52f6d4 thisjoyaiming fix for chasefreelook 2018-12-03 13:13:01 -05:00
mazmazz
7ce092128b Revert "Make pause key bring up the menu if it's a joy button"
This reverts commit 9de31cf2e7.
2018-12-03 13:11:48 -05:00
mazmazz
6730c6c765 Menu for joy first/third person vertical look 2018-12-03 13:10:49 -05:00
mazmazz
ed57d0d9f9 Add Joy2 for network abort 2018-12-03 13:10:47 -05:00
mazmazz
9de31cf2e7 Make pause key bring up the menu if it's a joy button
* Add "Pause" entry to multiplayer control panel to give joy users a way to pause in netgames
2018-12-03 13:10:27 -05:00
mazmazz
7e523a1e35 Reset vertical look when toggling joyaiming 2018-12-03 13:10:24 -05:00