GoldenTails
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b0e66874d3
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Fixed v_video.h declaration for V_DrawRightAlignedStringAtFixed()
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2020-02-01 10:51:31 -06:00 |
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GoldenTails
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dc1871a74f
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Create V_DrawRightAlignedStringAtFixed() for new "fixed-right" option in v.drawString()
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2020-02-01 10:50:57 -06:00 |
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GoldenTails
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426ccc9203
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Create V_DrawCenteredThinString() for new "thin-center" option in v.drawString()
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2020-02-01 10:50:50 -06:00 |
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GoldenTails
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df15ad82d2
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Create V_DrawCenteredSmallString() for new "small-center" option in v.drawString()
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2020-02-01 10:50:46 -06:00 |
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GoldenTails
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37cef69c95
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Add V_COLORMAP support for small-fixed and thin-fixed text.
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2020-02-01 10:46:26 -06:00 |
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GoldenTails
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63721b99cf
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Create V_DrawSmallStringAtFixed() for new "small-fixed" option in v.drawString()
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2020-02-01 10:43:04 -06:00 |
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GoldenTails
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93b64a8d7d
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Create V_DrawThinStringAtFixed() for new "thin-fixed" option in v.drawString()
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2020-02-01 10:42:15 -06:00 |
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Alam Ed Arias
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b38921ff53
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Merge branch 'mserv-is-dumb-and-what-else-is-new' into 'master'
Fuck NONET
See merge request STJr/SRB2!699
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2020-01-17 11:11:02 -05:00 |
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James R
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e4f0fa46f5
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Dumbass NONET stuff...
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2020-01-16 18:07:28 -08:00 |
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James R
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098e41e518
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Merge branch 'larger-chat' into 'master'
Larger chat
See merge request STJr/SRB2!691
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2020-01-16 20:33:09 -05:00 |
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James R
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d4e0bfe87f
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Merge branch 'snac-bruh' into 'master'
Try to set a 21 character name and SIGABRT
See merge request STJr/SRB2!689
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2020-01-16 20:32:58 -05:00 |
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James R
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d7b6a3dd61
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Merge branch 'mserv-is-dumb-and-what-else-is-new' into 'master'
-bindaddr for mserv
See merge request STJr/SRB2!688
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2020-01-16 20:32:49 -05:00 |
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Alam Ed Arias
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daab7a0d21
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Merge remote-tracking branch 'origin/master'
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2020-01-16 20:17:05 -05:00 |
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James R
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f8666d6cee
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Merge branch 'word' into 'master'
Word jumping
See merge request STJr/SRB2!653
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2020-01-16 20:05:12 -05:00 |
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Alam Ed Arias
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0134be8b78
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please stop breaking clang
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2020-01-16 12:05:21 -05:00 |
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James R
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36b9549b23
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Merge branch 'locale-liberation' into 'master'
Locale liberation
Closes #113
See merge request STJr/SRB2!677
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2020-01-15 23:38:40 -05:00 |
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James R
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55cc978f40
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Merge branch 'extra-life-jingle' into 'master'
Optionally use a sound for 1-Up
See merge request STJr/SRB2!668
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2020-01-15 23:38:21 -05:00 |
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James R
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06105f6d8f
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Merge branch 'flats-in-walls-fix' into 'master'
Prefer textures on walls, not flats
See merge request STJr/SRB2!687
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2020-01-15 23:37:41 -05:00 |
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Louis-Antoine
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0197a83db7
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bruh
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2020-01-15 15:57:38 +01:00 |
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Louis-Antoine
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ec5db89e55
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Cleanup chat code a little
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2020-01-15 15:48:03 +01:00 |
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Louis-Antoine
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9504ba96da
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Increase maximum and default chat width
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2020-01-15 15:36:11 +01:00 |
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James R
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708ab6ff90
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Update buffer for SendNameAndColor
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2020-01-14 21:40:58 -08:00 |
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James R
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619efb3d4e
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And free addrinfo
(cherry picked from commit 986c80fb13e7ae6900792de5b4b43327af7ca76c)
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2020-01-14 19:33:52 -08:00 |
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James R
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af2d3cfd16
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Let MS_Connect use -bindaddr
And so now you really can host from multiple IP addresses.
(cherry picked from commit e56bf12537700af7b7fcd0d3b0e8586e41edddd1)
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2020-01-14 19:33:52 -08:00 |
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James R
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68b78f44d8
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Load flats first so textures with the same name are prefered on walls
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2020-01-13 15:21:35 -08:00 |
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James R
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0d6b6efe0f
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Refactor R_LoadTextures into something manageable (no goto!!)
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2020-01-13 15:20:50 -08:00 |
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James R
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223edd8ee0
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Merge branch 'disable-titlemap-in-netgames' into 'master'
Disable title map when entering a netgame
See merge request STJr/SRB2!683
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2020-01-13 16:47:17 -05:00 |
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LJ Sonic
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6eba68bc3b
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Merge branch 'fix-node-player-mixups' into 'master'
Fix node player mixups
See merge request STJr/SRB2!684
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2020-01-12 15:57:20 -05:00 |
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LJ Sonic
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2c0bdc71b0
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Merge branch 'refactor-kicks' into 'fix-node-player-mixups'
Replace all instances of XD_KICK with a SendKick function
See merge request STJr/SRB2!682
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2020-01-12 15:41:18 -05:00 |
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LJ Sonic
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34f73ec083
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Merge branch 'fix-node-player-mixups' into 'master'
Fix node numbers being used in place of player numbers
See merge request STJr/SRB2!681
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2020-01-12 15:40:25 -05:00 |
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James R
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50d1226224
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Merge branch 'you-cant-escape-console' into 'master'
Open the console in menus and draw backpic correctly
See merge request STJr/SRB2!665
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2020-01-12 15:38:51 -05:00 |
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James R
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5d6d6a7d4d
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Merge branch 'escape-console' into 'master'
Let Escape close the console
See merge request STJr/SRB2!664
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2020-01-12 15:38:35 -05:00 |
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Louis-Antoine
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f6244ec9a4
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Disable title map when entering a netgame
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2020-01-12 20:08:41 +01:00 |
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Louis-Antoine
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e9108de365
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Replace all instances of XD_KICK with a SendKick function
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2020-01-12 19:43:04 +01:00 |
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Louis-Antoine
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5b34923352
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Fix node numbers being used in place of player numbers
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2020-01-12 18:34:08 +01:00 |
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Monster Iestyn
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1643e6623d
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whoops, forgot to do this
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2020-01-11 20:24:43 +00:00 |
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Monster Iestyn
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9c8988ab57
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Don't make locale code dependent on GETTEXT, save that for the actual gettext related stuff!
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2020-01-11 18:48:47 +00:00 |
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James R
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e1303a2b5c
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Merge branch 'orbital-flickering' into 'master'
Don't give player translucency when looking down with the orbital camera
See merge request STJr/SRB2!659
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2020-01-10 16:02:44 -05:00 |
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James R
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dc151fc7a4
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Merge branch 'accurate-papersprites' into 'master'
Accurate papersprite projection
See merge request STJr/SRB2!657
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2020-01-10 16:02:23 -05:00 |
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James R
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134d1831e3
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Menu option for 1upsound
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2020-01-10 12:55:22 -08:00 |
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James R
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1113a13621
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1upsound always plays a sound instead of jingle
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2020-01-10 12:55:03 -08:00 |
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James R
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2459ca255f
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Factor z distance into camera translucency
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2020-01-10 00:04:17 -08:00 |
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James R
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ef3d462eb7
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Let the console open in menus
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2020-01-09 22:42:00 -08:00 |
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James R
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48dd6b0580
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Show Sonic's ass if con_backpic. No wait, I mean crop the backpic...
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2020-01-09 22:39:01 -08:00 |
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James R
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3179797331
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Let Escape close the console
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2020-01-09 22:16:46 -08:00 |
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James R
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5c60f8b529
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Merge branch 'software-fov' into 'master'
Software FOV
See merge request STJr/SRB2!662
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2020-01-10 00:33:24 -05:00 |
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James R
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feb0fc2ee9
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Merge branch 'orbital-disappearing' into 'master'
Don't clip player MD2 when looking straight down with the orbital camera
See merge request STJr/SRB2!658
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2020-01-10 00:33:14 -05:00 |
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James R
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66cf1be0d8
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Don't clip player MD2 either!
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2020-01-08 20:52:34 -08:00 |
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James R
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0f8c736188
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Don't make player transparent if the orbital camera is looking straight down
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2020-01-08 20:49:38 -08:00 |
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fickleheart
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ccc473917e
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Check for papersprites per-sprite instead of per-row
In theory, should be a performance improvement. In practice idk
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2020-01-08 21:14:11 -06:00 |
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