mazmazz
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aef9a1b522
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CMAKE: Add CCACHE support
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2020-06-08 00:35:31 -04:00 |
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mazmazz
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c63ead5abb
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CMAKE: Configurable CPACK generator
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2020-06-08 00:01:15 -04:00 |
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mazmazz
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ded6285249
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CMAKE improvements: optional asset install; exe.debug for RelWithDebInfo
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2020-06-08 00:01:15 -04:00 |
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mazmazz
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a449fa4a1d
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Added SDL Mixer X to CMAKE (Windows only)
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2020-06-08 00:01:15 -04:00 |
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Monster Iestyn
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d2fefb6b9a
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use void rather than VOID, because the logging init code isn't exclusively Win32, whoops
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2020-06-06 20:49:12 +01:00 |
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Monster Iestyn
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982d1db5d8
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Merge branch 'cppcheck-fixes' into 'master'
Cppcheck fixes
See merge request STJr/SRB2!967
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2020-06-06 15:28:48 -04:00 |
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Monster Iestyn
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56b8ea3587
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added liolib.c to the VC10 project files, since it was missing from them
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2020-06-06 17:38:35 +01:00 |
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Monster Iestyn
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cb7423b97e
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sdl/i_main.c: while we're here, split all the logging initialisation code into a separate function, to make main function more clean
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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b11d58aef5
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clean up BUGTRAP code in win32/win_main.c to avoid unmatched }
(though that said we don't officially care about the win32 folder files anymore)
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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5349a0bf62
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V_Init: count to NUMSCREENS, not NUMSCREENS+1 (though I can't help thinking this one might have been deliberate somehow?)
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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bb1a2dbba7
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sdl/i_main.c: fix wrong placement of #endif for LOGMESSAGES code
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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8092d30376
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Polyobj_rotate and related: change "origin" to vector2_t since all it needs is x/y and not any of the new stuff for vertex_t
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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7340442839
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P_XYMovement: initialise slopemom to all zeros
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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adb11eec1b
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dehacked.c: use actual size of descriptions buffers rather than MAXLINELEN, which is way too large
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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d11ba67288
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G_ReadMetalTic: Make sure all three values for GZT_XYZ are read in the right order
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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879a2bd20a
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G_GhostTicker/G_ReadMetalTic: type should default to MT_NULL, not -1
This way, if for some reason the ghost has no skin, nothing should spawn at all
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2020-06-03 20:47:49 +01:00 |
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SteelT
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5542893548
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Merge branch 'nowipe-fixes' into 'master'
NOWIPE fixes for colormap and title card wipes
See merge request STJr/SRB2!962
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2020-05-28 11:30:01 -04:00 |
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mazmazz
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272362a86f
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Fix NOWIPE bugs with colormap fade and title card
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2020-05-25 00:20:23 -04:00 |
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mazmazz
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8fee9a51ce
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Add NOWIPE behavaior for colormap fades
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2020-05-25 00:19:41 -04:00 |
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MascaraSnake
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9d06cb4be4
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Merge branch 'fix-window-icon' into 'master'
Fix window icon being reset when switching renderers on non-Windows platforms
See merge request STJr/SRB2!898
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2020-05-13 04:14:51 -04:00 |
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MascaraSnake
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0e2fb59650
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Merge branch 'ogl-gif-fix' into 'master'
Fix OpenGL only recording the first frame of unoptimized GIFs
See merge request STJr/SRB2!928
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2020-05-13 04:09:58 -04:00 |
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Monster Iestyn
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0f4ada3d12
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Merge branch 'gcc10-fixes' into 'master'
GCC 10 compiling fixes
See merge request STJr/SRB2!937
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2020-05-12 14:47:49 -04:00 |
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Monster Iestyn
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8c88c3dbb4
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added missing extern keyword for ntemprecords in doomstat.h (definition is in g_game.c)
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2020-05-12 18:43:49 +01:00 |
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Monster Iestyn
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064f4bcf34
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added missing extern keyword for ms_RoomId in mserv.h (the definition is already in the .c file in this case)
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2020-05-12 18:42:16 +01:00 |
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Monster Iestyn
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dab212dc56
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turn all non-extern variables in s_sound.h into externs (and put their real definitions in the .c file)
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2020-05-12 18:40:51 +01:00 |
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Monster Iestyn
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89cd756cd8
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make savegamename in doomdef.h an extern, put the actual definition in d_main.c
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2020-05-12 18:37:15 +01:00 |
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Steel Titanium
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feced5ec3c
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Merge branch 'master' into next
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2020-05-11 18:20:09 -04:00 |
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SteelT
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78fe9af56a
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Merge branch 'splitscreen-titlecards-fix' into 'master'
Fix splitscreen Title Card act name regression
See merge request STJr/SRB2!934
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2020-05-11 18:18:22 -04:00 |
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SteelT
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432cca7556
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Merge branch 'menu-soc-bullshit-mergefix' into 'master'
Menu soc bullshit mergefix
See merge request STJr/SRB2!933
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2020-05-11 18:17:59 -04:00 |
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SteelT
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0fab9d0602
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Merge branch '2.2.4-prep' into 'next'
2.2.4 preparation
See merge request STJr/SRB2!935
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2020-05-11 18:06:11 -04:00 |
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James R
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e80f6497d7
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Merge remote-tracking branch 'origin/next' into 2.2.4-prep
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2020-05-11 15:01:32 -07:00 |
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LJ Sonic
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05ff660460
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Merge branch 'fix-rollout-rock-crash' into 'next'
Fix crash with rollout rock
See merge request STJr/SRB2!936
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2020-05-11 17:57:31 -04:00 |
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Louis-Antoine
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0c4f983eb5
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Fix crash with rollout rock
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2020-05-11 23:48:35 +02:00 |
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James R
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a645f3a44f
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Update patch.pk3 asset hash
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2020-05-11 14:41:36 -07:00 |
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James R
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c52c8e0282
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Update version names, SUBVERSION, MODVERSION
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2020-05-11 14:41:36 -07:00 |
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Monster Iestyn
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d508d16cef
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Merge branch 'master' into next
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2020-05-11 20:08:02 +01:00 |
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Zwip-Zwap Zapony
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334ad93c56
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Fix splitscreen Title Card act name regression
This fixes act names not being shown on player 2's view
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2020-05-11 19:57:20 +02:00 |
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MascaraSnake
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7ca886b07d
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Merge branch 'showfps-fix' into 'master'
Don't show the FPS counter during startup.
See merge request STJr/SRB2!930
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2020-05-11 13:31:26 -04:00 |
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MascaraSnake
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e288c9d4f2
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Merge branch 'fix-simple-camera-and-eggstatue' into 'next'
Fix Simple Camera not working with the tutorial's statue challenge
See merge request STJr/SRB2!931
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2020-05-11 13:31:09 -04:00 |
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MascaraSnake
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7fa68d0e45
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Merge branch 'delete-lua-again' into 'next'
Fix the BotRespawn hook and hooking A_Dye being disabled for no reason
See merge request STJr/SRB2!932
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2020-05-11 13:30:18 -04:00 |
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toaster
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e5bc0583e5
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into fickleheart/SRB2-menu-soc-bullshit
# Conflicts:
# src/m_menu.c
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2020-05-11 15:00:31 +01:00 |
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James R
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7257fc730a
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Remove instances of HAVE_BLUA that actually disable Lua now
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2020-05-10 19:59:56 -07:00 |
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James R
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6b4ee94e38
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Use camera angle, not mobj angle, when comparing Angle Anchor
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2020-05-10 19:40:28 -07:00 |
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sphere
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61dfee7e13
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Don't show the FPS counter during startup.
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2020-05-11 01:33:34 +02:00 |
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SteelT
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225095afa2
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Merge branch '2.2.3-prep' into 'next'
2.2.3 preparation
See merge request STJr/SRB2!929
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2020-05-10 17:13:04 -04:00 |
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Steel Titanium
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fabd76a5fe
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Merge branch 'next' into 2.2.3-prep
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2020-05-10 17:05:56 -04:00 |
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Monster Iestyn
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49864f646e
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Merge branch '2.2.3-prep' of git@git.magicalgirl.moe:STJr/SRB2.git into 2.2.3-prep
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2020-05-10 20:10:11 +01:00 |
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Monster Iestyn
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197da95a23
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Last minute OpenGL fix: don't check flippedness in HWR_RotateSpritePolyToAim if the mobj is actually a precipmobj!
precipmobj_t does not have eflags, so P_MobjFlip checking it would actually be accessing memory addresses beyond the end of the struct
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2020-05-10 20:09:08 +01:00 |
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lachwright
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215ff828f8
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Merge branch 'master' into next
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2020-05-11 01:29:10 +08:00 |
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Lachlan Wright
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4437c27bcf
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Merge branch '1upsound' into 'master'
Play the 1-up sound when 1upsound is set to sound
See merge request STJr/SRB2!926
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2020-05-10 13:28:09 -04:00 |
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