Commit graph

8952 commits

Author SHA1 Message Date
Sally Cochenour
ac365a0c81 Fake contrast 2020-01-08 13:11:53 -05:00
Sally Cochenour
6476a92817 Update blend textures to smooth out colors that have duplicate indices 2020-01-08 13:09:29 -05:00
MascaraSnake
45404f7f27 Merge branch 'next' of git.magicalgirl.moe:STJr/SRB2 into next 2020-01-08 08:43:55 +01:00
MascaraSnake
031e7cfb82 Fix a condition in the flame jet thinkers I accidentally messed up 2020-01-08 08:43:36 +01:00
James R
0597d0ccbd Merge branch 'dashmode-tweaks' into 'next'
Dashmode tweaks

See merge request STJr/SRB2!646
2020-01-08 01:10:44 -05:00
lachwright
01b8bd21cc Dashmode tweaks:
- Remove the ability for non-SF_MACHINE players in dashmode to break spikes and monitors
- Replace instances of dashmode magic numbers with dashmode constants
- Add dashmode constants to dehacked.c
2020-01-07 15:38:48 +08:00
James R
fc1eff6eee Merge branch 'amyhearts-fix' into 'next'
Fix NPC Amy's love hearts crashing if they didn't have a set fuse

See merge request STJr/SRB2!641
2020-01-07 01:05:09 -05:00
Tatsuru
360e8f28b4 ifdefs make indenting confusing 2020-01-07 01:24:04 -03:00
MascaraSnake
b95d1cef01 Merge branch 'ignore-glsegs' into 'next'
Add missing glseg checks (and remove a superfluous one)

See merge request STJr/SRB2!642
2020-01-06 17:08:32 -05:00
Alam Ed Arias
5b93230a94 Merge branch 'master' into next 2020-01-06 10:28:21 -05:00
Alam Ed Arias
21c224fce0 idented hell 2020-01-06 09:58:05 -05:00
MascaraSnake
759b1c82e2 Add missing glseg checks (and remove a superfluous one) 2020-01-06 14:40:59 +01:00
MascaraSnake
1cbf7aba0d Merge branch 'move-map-copying' into 'next'
Reorder map loading

See merge request STJr/SRB2!635
2020-01-06 04:24:39 -05:00
Alam Ed Arias
0fbc459243 cleanup whitespace 2020-01-05 21:49:07 -05:00
Tatsuru
07f9ddc45a Don't fuck with the fuse if it's negative 2020-01-05 23:41:22 -03:00
Tatsuru
fce1313517 No comments 2020-01-05 23:19:52 -03:00
Tatsuru
664bce71de :amybruh: 2020-01-05 23:18:38 -03:00
James R
0bbc11c2a9 Merge branch 'lua-neatstuff' into 'next'
Extra functionality for lua

See merge request STJr/SRB2!601
2020-01-05 20:54:17 -05:00
James R
ea3c36eb13 Merge branch 'fix-mouse-grabbing' into 'master'
Fix mouse being grabbed even when not used

See merge request STJr/SRB2!639
2020-01-05 18:46:13 -05:00
Louis-Antoine
e847777a35 Fix mouse being grabbed even when not used
The other way around this time.
2020-01-06 00:40:28 +01:00
Louis-Antoine
88c8049c77 Revert "Fix mouse being grabbed even when not used"
This reverts commit 6c85c4e1d3.
2020-01-06 00:38:40 +01:00
James R
6af0249d01 Merge branch 'vgetcolorfixes' into 'master'
Fix usage of V_GetColor

See merge request STJr/SRB2!638
2020-01-05 17:12:21 -05:00
James R
fa690e2133 Merge branch 'appveyor-gcc-8.1' into 'master'
Use GCC 8.1 for AppVeyor 64-bit builds

See merge request STJr/SRB2!624
2020-01-05 17:12:06 -05:00
James R
e4f88d142e Merge branch 'connect-ip-textbox' into 'master'
Add clipboard functionality to the Connect via IP textbox.

See merge request STJr/SRB2!597
2020-01-05 17:06:45 -05:00
Louis-Antoine
6c85c4e1d3 Fix mouse being grabbed even when not used 2020-01-05 18:39:16 +01:00
Jaime Passos
deee2a0d6f I was using V_GetColor in a lot of places I shouldn't have, making the game look wrong with a non-default colour profile.
Though, I left R_RainbowColormap alone.
2020-01-05 03:20:05 -03:00
MascaraSnake
18ccdd855a Merge branch 'remove-vertex-z-mk2' into 'next'
Remove "z" from "vertex_t"

See merge request STJr/SRB2!636
2020-01-04 19:31:16 -05:00
James R
0a061616ef Merge branch 'fix-nonslope-slopes' into 'next'
Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components.

See merge request STJr/SRB2!634
2020-01-04 16:17:38 -05:00
Nev3r
9999be2d6e Remove vertex_t's z variable. 2020-01-04 18:29:02 +01:00
Nev3r
91222f7527 Adapt P_ClosestPointOnLine3D() to be much like FV3_ClosestPointOnLine() and use vector3_t's as args, save for the hypotenuse calculation, which remains the same; the output should be the same as before.
Adapt the rope hang snapping to the new function's form.
2020-01-04 18:28:25 +01:00
Nev3r
49667689c1 Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components. 2020-01-04 11:27:31 +01:00
MascaraSnake
1e42dc7ee5 Move P_ProcessLinedefsAfterSidedefs into P_LoadMapData, but move map data copying after everything else 2020-01-04 11:08:05 +01:00
MascaraSnake
a6926e339f Merge branch 'no-compress' into 'next'
Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it

See merge request STJr/SRB2!628
2020-01-03 16:38:42 -05:00
MascaraSnake
26bb0b3c67 Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it 2020-01-03 21:50:27 +01:00
Alam Ed Arias
a26c5f5428 Merge branch 'master' into next 2020-01-03 14:56:37 -05:00
MascaraSnake
7b5f2f09c0 Merge branch 'textmap-parser' into 'next'
Textmap parser

See merge request STJr/SRB2!604
2020-01-03 04:14:38 -05:00
LJ Sonic
a3396d6bd7 Merge branch 'fix-major-issue' into 'master'
Fix major issue

See merge request STJr/SRB2!625
2020-01-02 21:03:18 -05:00
Louis-Antoine
b45ee059e3 Fix major issue 2020-01-03 02:58:23 +01:00
James R
859bef9fa2 Merge branch 'dd-is-dead' into 'master'
Remove Direct Draw from AppVeyor config

See merge request STJr/SRB2!622
2020-01-02 20:54:56 -05:00
James R
12e87d58b4 Merge branch 'findvar' into 'next'
CV_FindVar for Lua

See merge request STJr/SRB2!583
2020-01-02 20:54:16 -05:00
LJ Sonic
ff8cb3ddb0 Merge branch 'do-not-save-netvars' into 'master'
Do not save netgame-synced console variables

See merge request STJr/SRB2!623
2020-01-02 20:50:00 -05:00
LJ Sonic
c6aec51d99 Merge branch 'ungrab-mouse-in-menus' into 'master'
Let the mouse move freely when a menu is open or game is paused

See merge request STJr/SRB2!617
2020-01-02 18:48:38 -05:00
James R
658b8dcfa9 Use GCC 8.1 for x86_64 2020-01-02 15:45:13 -08:00
Louis-Antoine
1845266bc8 Do not save netgame-synced console variables
This is a bad thing to do, because if you join a server,
your game will save the host's settings.
2020-01-03 00:40:49 +01:00
Louis-Antoine
49934007d7 Add a "alwaysgrabmouse" console variable 2020-01-03 00:25:58 +01:00
James R
945f50c273 Remove Direct Draw from AppVeyor config 2020-01-02 14:58:09 -08:00
MascaraSnake
dc0c17dbb8 P_LoadExtendedSubsectorsAndSegs: Print size_t with %s 2020-01-02 22:28:32 +01:00
Louis-Antoine
e0e5e83869 Revert "Ungrab mouse when watching a record"
This reverts commit 17636ccc01.
2020-01-02 20:29:51 +01:00
MascaraSnake
5ba179ad7c Fix two bugs in extended segs loading, and add some error checking while I'm at it 2020-01-02 09:51:07 +01:00
Nami
ad610ba4aa Move MobjLineCollide up a bit to where we first know for sure that we hit a line 2020-01-01 19:38:48 -08:00