toaster
9d774f7578
More swim stuff!
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* Prevent being able to damage enemies from below while swimming.
* Make the swim-specific bubbles happen at the hands instead of where the propeller would be.
* Improve placement/angle of swimming tails overlay.
* Immediately set flight time to 0 if a player is being carried underwater.
2019-09-18 13:46:17 +01:00
toaster
110907a955
Merge branch 'patch-blending-aggregate-return-fix' into 'master'
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Patch blending aggregate return fix
See merge request STJr/SRB2Internal!333
2019-09-18 08:35:50 -04:00
toaster
6a63802afa
Merge branch 'patch-blending-aggregate-return-fix' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into charfixes
2019-09-18 12:46:36 +01:00
toaster
e230d7351c
Completely untested cuz I need to commit before I can merge the compile fix, but the intent of this commit is:
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* Fix S_PLAY_FLY_TIRED animation being fast.
* Add moving tails to S_PLAY_SWIM animation!
* Fix autobrake happening when your controls are locked by pw_nocontrol/PF_STASIS. (Resolves #219 , hopefully..?)
2019-09-18 12:46:18 +01:00
toaster
45a99ce318
Change startchar's default value to 0 ( Resolves #222 ).
2019-09-18 12:26:34 +01:00
Jaime Passos
5f6c702ed6
sky barreling
2019-09-17 23:38:04 -03:00
Jaime Passos
a6831aff9c
compile fix
2019-09-17 22:29:53 -03:00
Jaime Passos
3e95451960
Merge branch 'revert-2ced6265' into 'master'
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Revert "Merge branch 'gl_skydome' into 'master'"
See merge request STJr/SRB2Internal!331
2019-09-17 21:14:52 -04:00
sphere
81d1453dc4
New animated DSZ kelp.
2019-09-18 02:05:19 +02:00
Alam Ed Arias
35e3d9acab
Revert "Merge branch 'gl_skydome' into 'master'"
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This reverts merge request !326
2019-09-17 20:20:09 +00:00
Alam Ed Arias
2a33ffb7d7
PNG support: use png_const_bytep, so we do not drop const type
2019-09-17 16:18:54 -04:00
Alam Ed Arias
062f0278bc
Merge branch 'master' into next
2019-09-17 14:20:48 -04:00
Alam Ed Arias
78075ecd89
Fix FALLTHRU for Win32 console interface code
2019-09-17 14:18:27 -04:00
toaster
e179e1f9c4
Merge branch 'morecactis' into 'master'
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More harmful cactus
See merge request STJr/SRB2Internal!329
2019-09-16 16:36:06 -04:00
Nev3r
777e7f8760
Merge branch 'deathstuff' into 'master'
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Lots of death stuff
Closes #207
See merge request STJr/SRB2Internal!306
2019-09-16 16:32:45 -04:00
Nev3r
21b5ebf6fa
Merge branch 'abilityclean' into 'master'
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Clean up an ungodly amount of shit relating to abilities.
Closes #195 , #167 , and #177
See merge request STJr/SRB2Internal!307
2019-09-16 16:09:20 -04:00
toaster
71cc09c8c2
Merge branch 'luabanks' into 'master'
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Lua save-banks!
See merge request STJr/SRB2Internal!295
2019-09-16 07:56:49 -04:00
Jaime Passos
4e1791bbf4
Merge branch 'croppedpatchbleed' into 'master'
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Fix the V_DrawCroppedPatch bleeding on the current charsel screen.
See merge request STJr/SRB2Internal!311
2019-09-15 12:37:46 -04:00
Jaime Passos
32769f6c71
Merge branch 'png-patches' into 'master'
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PNG patches
See merge request STJr/SRB2Internal!327
2019-09-15 12:23:46 -04:00
Nev3r
7fe0636463
Merge branch 'horizontal-springs' into 'master'
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Always force player camera direction for springs with horizontal thrust component.
See merge request STJr/SRB2Internal!330
2019-09-15 12:18:22 -04:00
Nev3r
9771087554
Always force player camera direction for springs with horizontal thrust component.
2019-09-15 17:43:19 +02:00
Steel Titanium
3ebb9c2c49
More harmful cactus
2019-09-12 21:36:13 -04:00
James R
86f9609623
Support W_VerifyFile on PK3
2019-09-12 17:06:57 -07:00
Jaime Passos
2a04ac69e1
()
2019-09-12 16:12:31 -03:00
Jaime Passos
acc8dae274
Merge remote-tracking branch 'origin/master' into png-patches
2019-09-12 16:04:20 -03:00
Jaime Passos
6c37576bc0
Moved this macro
2019-09-12 16:03:44 -03:00
Steel Titanium
00d64c380d
Merge branch 'newicon' into 'master'
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New EXE icon
See merge request STJr/SRB2Internal!265
2019-09-12 14:05:32 -04:00
Jaime Passos
a0ec86ce01
Fix powers-of-two checks
2019-09-12 14:32:31 -03:00
toaster
9006bdd6a3
I_Error if no frames are found for a loaded skin's SPR2_STND subspriteset, given this is what everything will default to if nothing else is provided, and I really don't wanna go across the code adding checks for sprite2s not existing (since R_GetSkinSprite2, under all circumstances other than this one, is capable of bouncing back).
2019-09-12 12:52:25 +01:00
Jaime Passos
e3df9cc6b1
Crash prevention
2019-09-11 20:38:15 -03:00
Jaime Passos
a5ff609873
Read user chunks
2019-09-11 20:18:04 -03:00
Jaime Passos
affff0a7e5
Merge remote-tracking branch 'origin/master' into png-patches
2019-09-11 17:08:17 -03:00
Jaime Passos
ed551f2536
Transparency, not translucency
2019-09-11 17:03:50 -03:00
Jaime Passos
aa91627ba2
Allow PNG graphics to be used as patches
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Also allows them to be used as sprites.
2019-09-11 16:59:28 -03:00
toaster
323c7fa064
Increase maximum number of Luabanks to 16 on Steel's suggestion. (Using the Web IDE 'cuz I'm tired, so no new exe; luckily I made the code flexible to constant replacement!)
2019-09-11 14:22:56 -04:00
toaster
440b63ef13
Merge branch 'musicplus-resetmusic-followup' into 'master'
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Follow-up fixes for reset-upon-dying music
See merge request STJr/SRB2Internal!284
2019-09-11 14:14:09 -04:00
toaster
9aed6374cd
Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.)
2019-09-11 17:32:41 +01:00
Steel Titanium
2ced626518
Merge branch 'gl_skydome' into 'master'
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OpenGL sky dome
See merge request STJr/SRB2Internal!326
2019-09-11 11:58:05 -04:00
Steel Titanium
1bafec9f55
Merge branch 'ast_newstyles' into 'master'
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Patch translucency styles
See merge request STJr/SRB2Internal!324
2019-09-11 11:57:45 -04:00
Steel Titanium
e7f4017706
Merge branch 'flats-png_port' into 'master'
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Flats png port, fixed
See merge request STJr/SRB2Internal!323
2019-09-11 11:57:29 -04:00
James
737690c8b8
Added cam_adjust, de-ghettoified the camera in general
2019-09-11 10:45:59 -04:00
toaster
10a0b38ab1
Fix an issue where completing a stage normally would not correctly set startrings for the next one (as opposed to warping directly or dying inside it).
2019-09-11 14:25:22 +01:00
toaster
fe7e374e3b
Fix the Save Select platter drawing for the new player signpost art.
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This might LOOK like an unrelated change, but it needs a new player.dta, so might as well keep that all localised!
2019-09-11 13:32:12 +01:00
toaster
ab1472bfc1
Tweak gameovertics slightly to avoid having no sound for too long.
2019-09-11 13:30:24 +01:00
toaster
ed5e8c486c
Continue screen! With aaaaaall the new assets to go with it.
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* https://cdn.discordapp.com/attachments/428262628893261828/621129794045870108/srb20077.gif
* https://cdn.discordapp.com/attachments/428262628893261828/621129785124585502/srb20078.gif
* I will be accepting no further questions at this time.
2019-09-11 00:50:51 +01:00
Jaime Passos
fec579db8c
Merge remote-tracking branch 'origin/master' into gl_skydome
2019-09-10 19:20:20 -03:00
Jaime Passos
f1cc17ea02
Enable usage of R_DrawSpan_8_MMX if drawing a flat with powers-of-two dimensions
2019-09-10 17:25:21 -03:00
James
4be108fa76
Lach has blessed us with a remade cam_adjust.
2019-09-10 10:11:03 -04:00
toaster
25e975e781
Add the new s1, s2, cd, 3db and kc sounds to sounds.c and sounds.h!
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These have been in srb2.pk3 for a while, but they were inaccessible because of not having in-game references.
2019-09-10 15:06:20 +01:00
toaster
6c2ef39408
Update SPR2 defaulting for SPR2_CNT1.
2019-09-10 14:44:04 +01:00