Commit graph

10034 commits

Author SHA1 Message Date
James R
a80c7a26dd Wait for threads before SDL_Quit (lol) 2020-05-13 17:25:52 -07:00
James R
5fff4c35fc Create cond if it doesn't exist when signaling 2020-05-13 17:25:52 -07:00
James R
00ffb29f95 Use malloc for hms 2020-05-13 17:25:52 -07:00
Steel Titanium
ff8987f745 Support for http downloads
(cherry picked from commit 6fcc06bf72cf3b95c30f04919e807c7aaacec68d)

(cherry picked just the libcurl stuff)
2020-05-13 17:25:52 -07:00
James R
7ebde22b77 Make mod update, room list and server list multithreaded
This took fucking ages and it still fails sometimes in edge cases, but I
don't give a FUCK right now.
2020-05-13 17:24:27 -07:00
James R
886bd34be5 Multithreading in my SRB2??? 2020-05-13 17:21:19 -07:00
James R
1584b7394b WHY THE FUCK DID I DO THIS 2020-05-13 17:21:18 -07:00
James R
676865c1b9 Oops 2020-05-13 17:21:18 -07:00
James R
9216406eea Handle NULL hms buffer 2020-05-13 17:21:18 -07:00
James R
197cffb7f5 Compiler errors: won't stop, can't stop 2020-05-13 17:21:18 -07:00
James R
4fcd24d848 masterserver_update_rate cvar determines wait between updates in minutes
The new default is 15 minutes as well. And if you think that's too long, I have
confirmed that the Master Server delists inactive servers after a whopping 40
minutes, at least.
2020-05-13 17:20:59 -07:00
James R
bb8b279cd4 Don't try to update right after registering 2020-05-13 17:20:59 -07:00
James R
eac7b2e060 Add a hack so the 'All' room isn't display for hosting 2020-05-13 17:20:59 -07:00
James R
4fd707984b Kill the old mserv, long live HMS! 2020-05-13 17:20:59 -07:00
James R
1e4e5275b5 Clean up header text 2020-05-13 17:18:27 -07:00
James R
1f295b8e50 HTTP update alert 2020-05-13 17:18:27 -07:00
James R
1f04f8e0c0 Fix some goofs 2020-05-13 17:18:27 -07:00
James R
ec1d4c9a91 Bruh 2020-05-13 17:18:27 -07:00
James R
bcfbd5563b Clean up a bunch of stuff and follow the Master Server API more closely 2020-05-13 17:18:27 -07:00
James R
b15b90f217 Windows certs do work, thanks Steel! 2020-05-13 17:18:27 -07:00
James R
a4bbc06f25 Handle more errors 2020-05-13 17:18:27 -07:00
James R
f26ad18e28 Kill masterserver_token 2020-05-13 17:18:27 -07:00
James R
273e1ff170 This will be the Master Server in 2020 2020-05-13 17:18:27 -07:00
James R
bec97faf5c Use https because my web server redirects 2020-05-13 17:18:27 -07:00
James R
768ad80a97 strtok can return NULL 2020-05-13 17:18:27 -07:00
James R
9e0c1b3f1f This time I fucked up 2020-05-13 17:18:27 -07:00
James R
bec233515e Windows gaysed: the sequel 2020-05-13 17:18:27 -07:00
James R
acdced643c Windows is weird 2020-05-13 17:18:27 -07:00
James R
2cfb04f90b masterserver_debug to set CURLOPT_VERBOSE 2020-05-13 17:18:27 -07:00
James R
8228182823 Don't show "All" room when hosting 2020-05-13 17:18:27 -07:00
James R
06764dd88e I don't even know my own website 2020-05-13 17:18:26 -07:00
James R
83365e6ce0 lol 2020-05-13 17:18:26 -07:00
James R
06da1425b3 The big bad HTTP master server
Cvars:

http_masterserver is the url to the master server's API.
masterserver_token may be an authentication token.
2020-05-13 17:18:26 -07:00
MascaraSnake
9d06cb4be4 Merge branch 'fix-window-icon' into 'master'
Fix window icon being reset when switching renderers on non-Windows platforms

See merge request STJr/SRB2!898
2020-05-13 04:14:51 -04:00
MascaraSnake
0e2fb59650 Merge branch 'ogl-gif-fix' into 'master'
Fix OpenGL only recording the first frame of unoptimized GIFs

See merge request STJr/SRB2!928
2020-05-13 04:09:58 -04:00
Monster Iestyn
0f4ada3d12 Merge branch 'gcc10-fixes' into 'master'
GCC 10 compiling fixes

See merge request STJr/SRB2!937
2020-05-12 14:47:49 -04:00
Monster Iestyn
8c88c3dbb4 added missing extern keyword for ntemprecords in doomstat.h (definition is in g_game.c) 2020-05-12 18:43:49 +01:00
Monster Iestyn
064f4bcf34 added missing extern keyword for ms_RoomId in mserv.h (the definition is already in the .c file in this case) 2020-05-12 18:42:16 +01:00
Monster Iestyn
dab212dc56 turn all non-extern variables in s_sound.h into externs (and put their real definitions in the .c file) 2020-05-12 18:40:51 +01:00
Monster Iestyn
89cd756cd8 make savegamename in doomdef.h an extern, put the actual definition in d_main.c 2020-05-12 18:37:15 +01:00
Steel Titanium
feced5ec3c Merge branch 'master' into next 2020-05-11 18:20:09 -04:00
SteelT
78fe9af56a Merge branch 'splitscreen-titlecards-fix' into 'master'
Fix splitscreen Title Card act name regression

See merge request STJr/SRB2!934
2020-05-11 18:18:22 -04:00
SteelT
432cca7556 Merge branch 'menu-soc-bullshit-mergefix' into 'master'
Menu soc bullshit mergefix

See merge request STJr/SRB2!933
2020-05-11 18:17:59 -04:00
SteelT
0fab9d0602 Merge branch '2.2.4-prep' into 'next'
2.2.4 preparation

See merge request STJr/SRB2!935
2020-05-11 18:06:11 -04:00
James R
e80f6497d7 Merge remote-tracking branch 'origin/next' into 2.2.4-prep 2020-05-11 15:01:32 -07:00
LJ Sonic
05ff660460 Merge branch 'fix-rollout-rock-crash' into 'next'
Fix crash with rollout rock

See merge request STJr/SRB2!936
2020-05-11 17:57:31 -04:00
Louis-Antoine
0c4f983eb5 Fix crash with rollout rock 2020-05-11 23:48:35 +02:00
James R
a645f3a44f Update patch.pk3 asset hash 2020-05-11 14:41:36 -07:00
James R
c52c8e0282 Update version names, SUBVERSION, MODVERSION 2020-05-11 14:41:36 -07:00
Monster Iestyn
d508d16cef Merge branch 'master' into next 2020-05-11 20:08:02 +01:00