Commit graph

3527 commits

Author SHA1 Message Date
mazmazz
9a5b8ec671 Merge branch 'musicplus-core' into musicplus-feature-postboss 2018-08-28 10:23:13 -04:00
mazmazz
75e6ad72ed Fix MIDI looping/non-looping 2018-08-28 10:16:06 -04:00
mazmazz
0bea5729a7 Revise LUAh_MusicChange hook 2018-08-28 10:10:56 -04:00
mazmazz
0f42363a97 Fixed post-boss music change with mapmusname comparison 2018-08-25 22:19:15 -04:00
mazmazz
c82a5de4b7 Merge branch 'musicplus-core' into musicplus-feature-postboss 2018-08-25 21:55:49 -04:00
mazmazz
9f3549e5e1 Remove tolower music_name, because we do case-insensitive matching now 2018-08-25 21:53:22 -04:00
mazmazz
01c6dbed5c Case-insensitive music matching 2018-08-25 21:50:56 -04:00
mazmazz
48b6255e93 Case-insensitive music_name comparison 2018-08-25 21:42:39 -04:00
mazmazz
083de09f88 Load mapmus vars post-boss even if another tune is playing, like a jingle 2018-08-25 17:42:46 -04:00
mazmazz
7d882c482f UINT32 muspostbosspos fix 2018-08-25 16:28:56 -04:00
mazmazz
4dd6b733d6 MUSICPOSITION -> MUSICPOS
* Added muspos level header var to lua

# Conflicts:
#	src/dehacked.c
#	src/lua_maplib.c
#	src/p_setup.c
2018-08-25 16:23:01 -04:00
mazmazz
493bc86b08 MUSICPOSITION -> MUSICPOS
* Added muspos level header var to lua
2018-08-25 16:21:34 -04:00
mazmazz
ed8288a028 MUSICPOSTBOSSPOSITION -> MUSICPOSTBOSSPOS 2018-08-25 16:18:09 -04:00
mazmazz
21d08b39bf Merge branch 'musicplus-core' into musicplus-feature-postboss
# Conflicts:
#	src/dehacked.c
#	src/p_setup.c
2018-08-25 16:11:29 -04:00
mazmazz
610a83f60e Added MUSICPOSTBOSSTRACK and MUSICPOSTBOSSPOSITION level header/variables 2018-08-25 16:10:46 -04:00
mazmazz
a3ed60d7bd Added MUSICPOSTBOSS level header for boss post-defeat music 2018-08-25 16:02:12 -04:00
mazmazz
578e386e40 Add MUSICPOSITION level header and mapmusposition variable to instantly jump to position
* Cutscene support too!
2018-08-25 15:59:20 -04:00
mazmazz
78ea3bebfe Remove S_ChangeMusic call in G_PlayerReborn because redundant to S_Init 2018-08-25 15:23:48 -04:00
mazmazz
4f388428bc Add MUSIC_FORCERESET flag 2018-08-25 13:18:14 -04:00
mazmazz
d9ab1e4424 Lua add S_MusicName 2018-08-25 08:08:30 -04:00
mazmazz
838d47acd3 Add S_MusicName back as a convenience function
* Move MUSICRATE to doomdef.h
2018-08-25 08:08:25 -04:00
mazmazz
ec2bc29bb1 Add MUSICRATE to dehacked 2018-08-25 08:08:04 -04:00
mazmazz
942276fab0 #ifdef MUSICRATE 1000 for adjustable music timings 2018-08-25 08:07:34 -04:00
mazmazz
4f075bfb5d Update functions for other targets 2018-08-24 18:20:53 -04:00
mazmazz
9d0d101d03 I_SongPlaying detect GME properly 2018-08-24 18:00:39 -04:00
mazmazz
4d91b44c63 Detect GME more simply 2018-08-24 17:58:56 -04:00
mazmazz
bd01c75a4e Stub I_UnloadSong because we already unload in I_StopMusic
* Stop-gap for now. Ideally the logic would be in the respective places.
2018-08-24 17:56:22 -04:00
mazmazz
a688de5dc2 Volume fixes 2018-08-24 17:56:14 -04:00
mazmazz
bf4e7d2dd6 Lua S_MusicInfo fix and FMOD GME fix: play song in I_PlaySong, not I_LoadSong 2018-08-24 13:12:14 -04:00
mazmazz
bf61dbb6e2 Checkpoint: Revised fading routines for new load/play pattern
* Perform fade-out/fade-in using callbacks
* Move queued music from interface to s_sound
2018-08-24 13:11:38 -04:00
mazmazz
b5ef4e04d8 Lua method reordering for Musicplus
* Change to S_MusicName to S_MusicInfo for API
2018-08-23 21:23:55 -04:00
mazmazz
a2d626384a Merge branch 'music-cleanup' into musicplus-core
Pending rewrite of fade music changing

# Conflicts:
#	src/android/i_sound.c
#	src/djgppdos/i_sound.c
#	src/i_sound.h
#	src/s_sound.c
#	src/s_sound.h
#	src/sdl/mixer_sound.c
#	src/sdl/sdl_sound.c
#	src/win32/win_snd.c
2018-08-23 21:07:39 -04:00
mazmazz
cf065e106f Refactoring and reordering other targets 2018-08-23 17:54:40 -04:00
mazmazz
a7d51bf810 Minor refactoring and reordering
* I_GetMusicType() -> I_MusicType()
* Wrap MIDI volume hack in #ifdef _WIN32
2018-08-23 17:05:37 -04:00
mazmazz
f6ec93198f Play the opposite type music (Digital/MIDI) when toggling between them in menu
* S_MusicInfo method to retrieve name, flags, and looping
2018-08-23 16:46:40 -04:00
mazmazz
4aa100aa57 Toggle Digi/MIDI music in menu accurately; add S_MusicType 2018-08-23 13:09:20 -04:00
mazmazz
86f151db65 nodigimusic nomusic nosound refactor other targets 2018-08-23 12:43:38 -04:00
mazmazz
07738fb0bc nodigimusic nomusic nosound -> digital_disabled midi_disabled sound_disabled 2018-08-23 12:42:57 -04:00
mazmazz
d5ec388159 I_MusicPlaying, I_MusicPaused other targets 2018-08-23 12:31:01 -04:00
mazmazz
f5f0b5e76c Refactoring, music statues
* S_Init -> S_InitSfxChannels because it did mostly SFX anyway
* S_MusicPlaying, S_MusicPaused, S_MusicName, S_MusicExists new status methods
* I_MusicPlaying, I_MusicPaused
2018-08-23 12:30:47 -04:00
mazmazz
9fb9386f84 Consolidate I_SetDigMusicVolume and I_SetMIDIMusicVolume other targets 2018-08-23 11:54:58 -04:00
mazmazz
701cc5a7dd Consolidate I_SetDigMusicVolume and I_SetMIDIMusicVolume into one method
* In s_sound, they are merged to one method as well, but there are still two separate digvolume and seqvolume variables
* Simplified Dig/MidiMusicDisabled in s_sound
* Method reordering
2018-08-23 11:54:36 -04:00
mazmazz
14b393ab16 Added I_GetMusicType and removed midimode variable: other targets 2018-08-23 10:19:04 -04:00
mazmazz
55f3803e4b Added I_GetMusicType and removed midimode variable
* Revised S_PlayMusic arguments
* Now music plays again!
2018-08-23 10:18:38 -04:00
mazmazz
9a5fc5f66a Loose ends other targets 2018-08-23 09:37:02 -04:00
mazmazz
e89eccf78e Loose ends from previous work
* Pause/ResumeSong remove handle argument
* LoadSong declare char *data argument
* Variable weirdness
2018-08-23 09:36:51 -04:00
mazmazz
3ec1a122e0 Revert "Nix'd midimusicvolume other targets"
This reverts commit 58fbb4636f.

# Conflicts:
#	src/android/i_sound.c
#	src/dummy/i_sound.c
#	src/win32/win_snd.c
2018-08-23 09:09:12 -04:00
mazmazz
75cbfab8c6 Playback routines other targets 2018-08-23 09:06:31 -04:00
mazmazz
7efab8b314 Revert "Nix'd midimusicvolume", don't know what I want to do with this yet
This reverts commit b5c3095820.

# Conflicts:
#	src/i_sound.h
#	src/s_sound.c
#	src/s_sound.h
#	src/sdl/mixer_sound.c
2018-08-23 09:06:13 -04:00
mazmazz
e42defa299 Playback routines: Load, Play, Pause, Stop, Unload
* Re-purpose I_LoadSong for digital music loading
* I_StartDigSong logic split between I_LoadSong and I_PlaySong
* Pause, Stop, and Unload routines are combined from Digi and MIDI
* music_lumpnum, music_data, music_handle from s_sound.c are gone
2018-08-23 09:02:14 -04:00