Eidolon
997fcc9aa4
Use default GIT_STRATEGY in CI
...
The "clone" strategy clones the entire repository, which takes
a significant amount of time. It's not needed, because the default
"fetch" strategy will reuse the executor's local clone and clean it
before the job scripts run.
2024-05-17 16:39:34 -05:00
Eidolon
0f705fdb43
Expire artifacts after 1 days by default
...
There's no need to let these artifacts pile up since the only ones that
will be relevant to non-programmers are the latest from any given ref.
2024-05-17 16:39:29 -05:00
Eidolon
0e293c4c98
Raise ccache limit to 300M
...
Ring Racers' object file output is considerably larger than SRB2.
50M is insufficient to hold even a single build.
2024-05-17 16:39:24 -05:00
Eidolon
dfada161cc
Separate gitlab CI into multiple yaml documents
...
The singular .gitlab-ci.yml is pretty beefy. Splitting it into
smaller files by job and job template will make maintaining the
individual jobs easier.
2024-05-17 16:38:01 -05:00
Lactozilla
c2b57e2654
Merge branch 'fffffop2' into 'next'
...
Fix backwards compat for SPR2 Super (resolves #1225 )
Closes #1225
See merge request STJr/SRB2!2410
2024-05-14 02:07:11 +00:00
katsy
509df21f25
Fix backwards compat for SPR2 Super ( resolves #1225 )
2024-05-14 02:07:11 +00:00
Alam Ed Arias
488e6d5699
Merge branch 'fix-buffer-overflow-hookchangemusic' into 'next'
...
Fix buffer overflow when invoking MusicChange hook
See merge request STJr/SRB2!2441
2024-05-08 18:06:07 +00:00
Hanicef
15bf00e5ba
Fix buffer overflow when invoking MusicChange hook
2024-05-08 19:56:03 +02:00
spherallic
dfb5731960
Update UZB config files
2024-05-06 23:23:47 +02:00
LJ Sonic
b6544efceb
Merge branch 'long-sprite-names' into 'next'
...
Fix SOC freeslotting including trailing spaces in constant names
See merge request STJr/SRB2!2415
2024-04-07 16:41:34 +00:00
LJ Sonic
829a12e7ac
Fix SOC freeslotting including trailing spaces in constant names
2024-04-07 18:35:58 +02:00
LJ Sonic
32a8652c35
Merge branch 'long-sprite-names' into 'next'
...
Sprite names up to 64 character long and 256 frames per sprite
See merge request STJr/SRB2!2394
2024-04-05 17:21:42 +00:00
LJ Sonic
4a9462761a
Fix early free
2024-04-05 19:10:15 +02:00
LJ Sonic
a1649186ce
Fix some error messages
2024-04-05 17:31:42 +02:00
LJ Sonic
8a6b5d7c0f
Support setting two frames per lump for long sprites
2024-04-04 00:06:33 +02:00
LJ Sonic
22106ef8b1
Fix short sprite names triggering an error
2024-04-03 23:24:54 +02:00
LJ Sonic
245a82112f
Make rotation optional for long sprites
2024-04-03 22:39:58 +02:00
LJ Sonic
eaf0ba6658
Error out when a sprite definition contains a subfolder
2024-04-03 22:07:59 +02:00
LJ Sonic
32a3683e07
Fix error message when a patch is missing
2024-04-03 22:06:03 +02:00
LJ Sonic
f406e9bbb5
Throw a Lua error when R_Frame2Char is called with a frame number without character representation
2024-04-03 20:39:53 +02:00
Logan Aerl Arias
8647281a51
Merge branch 'vcpkg' into 'next'
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replace CPM with vcpkg
See merge request STJr/SRB2!2321
2024-03-23 04:50:19 +00:00
Logan Aerl Arias
6b4dac7478
replace CPM with vcpkg
2024-03-23 04:50:19 +00:00
spherallic
dfecbe87b8
Fix FreeBSD build error
2024-03-21 19:30:45 +01:00
sphere
620f1e55aa
Merge branch 'mpss-extratime' into 'next'
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Make Extra Time powerup work in old-style special stages
See merge request STJr/SRB2!2292
2024-03-21 15:49:12 +00:00
sphere
31367e3e07
Merge branch 'mpss-mixnightscountdown' into 'next'
...
Support LF_MIXNIGHTSCOUNTDOWN for old-style special stages
See merge request STJr/SRB2!2291
2024-03-21 15:49:10 +00:00
sphere
7aa8477443
Merge branch 'fix-time-old-special-softlock' into 'next'
...
Fix softlock on old special stages when running out of time due to being hit
See merge request STJr/SRB2!2398
2024-03-21 15:46:26 +00:00
Alam Ed Arias
95457b8fe0
Fix stringop-truncation warnings for Debian Bookworm builds
2024-03-21 11:03:05 -04:00
Hanicef
d00c6a8ab9
Fix softlock on old special stages when running out of time due to being hit
2024-03-20 22:49:12 +01:00
LJ Sonic
49fa45039e
Fix error report when some frames are missing
2024-03-20 18:06:19 +01:00
LJ Sonic
0e57d70b95
Automatically mirror long sprites for missing rotations
2024-03-17 00:41:38 +01:00
LJ Sonic
f6cb5d563c
Only log sprite and frame additions when at least one was added
2024-03-17 00:40:29 +01:00
LJ Sonic
0f6f6afb44
Fix sprite and frame addition logging
2024-03-17 00:28:25 +01:00
LJ Sonic
761a972927
Fix R_AddSingleSpriteDef for short sprite names
2024-03-17 00:27:19 +01:00
LJ Sonic
4ebda932bb
Cleanup
2024-03-16 19:36:18 +01:00
LJ Sonic
7371566592
Fix error message for too long sprite names
2024-03-16 19:35:56 +01:00
LJ Sonic
dc3436df78
Fix compiler warnings
2024-03-16 18:54:10 +01:00
LJ Sonic
9b6c642345
Fix infinite loop
2024-03-16 18:13:43 +01:00
LJ Sonic
a0c253f81e
Fix invalid syntax
2024-03-16 17:49:34 +01:00
LJ Sonic
de8a4bb3e1
Fix compiler warnings
2024-03-16 17:21:35 +01:00
LJ Sonic
a6b71826f9
Use R_GetSpriteNumByName everywhere
2024-03-16 17:00:59 +01:00
LJ Sonic
45d54c38f7
Use bitarray_t for used_spr
2024-03-16 16:26:33 +01:00
LJ Sonic
b3844a9ca5
Cleanup initfreeslots()
2024-03-16 16:14:52 +01:00
LJ Sonic
178d29cf0c
Allow up to 256 frames per sprite
2024-03-16 00:51:23 +01:00
LJ Sonic
99a9e5fcc9
Add support for LongSprites/ folder
2024-03-15 21:22:12 +01:00
LJ Sonic
42c610af9c
Fix GetFramesAndRotationsFromShortLumpName
2024-03-15 21:02:41 +01:00
LJ Sonic
33f176fd5b
Refactor R_AddSingleSpriteDef
2024-03-15 20:15:38 +01:00
LJ Sonic
837c3a7be3
Refactor R_AddSingleSpriteDef
2024-03-15 20:06:21 +01:00
LJ Sonic
1c415749f7
Refactor R_AddSpriteDefs
2024-03-15 15:45:35 +01:00
LJ Sonic
092ac6643e
Allow sprite names with up to 64 characters
2024-03-14 20:32:10 +01:00
LJ Sonic
8073b8b3f0
Fix rare Lua bug when updating a SPR_ constant
2024-03-14 20:20:12 +01:00