Commit graph

442 commits

Author SHA1 Message Date
CobaltBW
4486ff065a All remaining player->bot checks modified to rely on BOT_ constants 2021-07-15 13:03:26 -07:00
CobaltBW
4f04097066 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into addplayer 2021-06-29 14:32:46 -07:00
James R
4d22b9f17f Merge remote-tracking branch 'origin/next' into hooklib-refactor 2021-06-07 18:12:52 -07:00
Shane Ellis
18c47afc76 Merge branch 'next' into 'addplayer'
# Conflicts:
#   src/lua_baselib.c
#   src/r_skins.c
2021-06-02 11:47:11 -04:00
LJ Sonic
d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
LJ Sonic
09d911a5b6 Revert "Replace all instances of P_AproxDistance with FixedHypot"
This reverts commit 75633bde50.
2021-02-13 17:45:20 +01:00
Shane Ellis
a68fee3303 oops 2021-01-15 17:22:38 -05:00
Shane Ellis
794d927670 Add conditions for new player bot type 2021-01-15 16:44:26 -05:00
James R
a86a7822d1 Merge remote-tracking branch 'origin/next' into hooklib-refactor 2020-12-12 15:38:46 -08:00
James R
75633bde50 Replace all instances of P_AproxDistance with FixedHypot 2020-12-12 14:53:54 -08:00
James R
143ec3e40b Merge branch 'master' into next 2020-12-12 02:38:51 -08:00
James R
b31c4db89d Remove trailing whitespace 2020-12-12 02:37:03 -08:00
James R
2778cc3ce9 Merge remote-tracking branch 'origin/next' into hooklib-refactor 2020-12-12 02:02:38 -08:00
James R
8d382e49fb Big Large Lua Hooklib Refactor
* Hooks are no longer a mess of lua boiler plate. Helper functions reduce hooks
  to, at the most basic level, only two calls.
* Lua tables (the array part) are used to index hooks. Such tables contain only
  hooks of the same type.
* Hook types are defined in one place so you no longer need to sync up the enum
  and name array.
2020-12-10 00:36:41 -08:00
Tatsuru
9770368ee9 Initialize junk line tag lists 2020-11-30 18:21:06 -03:00
Nev3r
4013c0e0a1 Merge branch 'udmf-next' into udmf-multitag 2020-07-11 08:47:58 +02:00
Nev3r
ad55f5f872 Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
# Conflicts:
#	src/hardware/hw_main.c
#	src/p_ceilng.c
#	src/p_floor.c
#	src/p_mobj.c
#	src/p_mobj.h
#	src/p_polyobj.c
#	src/p_saveg.c
#	src/p_setup.c
#	src/p_spec.c
#	src/p_spec.h
#	src/p_user.c
#	src/r_bsp.c
#	src/r_defs.h
2020-07-10 18:18:07 +02:00
Snu
be8f0853ef Merge branch 'master' of git.magicalgirl.moe:STJr/SRB2 into bubbleshieldoverhaul
Updated to 2.2.5
2020-07-10 17:08:53 +01:00
Snu
d392c59935 Changed Bubble Shield functionality 2020-07-10 05:59:10 +01:00
LJ Sonic
6c61baa818 Merge branch 'fix-oldbrak-missiles2' into 'next'
Take 2: Fix Old Brak missiles + add pw_ignorelatch

See merge request STJr/SRB2!1006
2020-07-04 16:28:48 -04:00
James R
067d9b9a63 Merge remote-tracking branch 'origin/next' into gtr-fixes 2020-06-24 19:31:19 -07:00
kaysrishaq
682791a024 brak missile fix, pw_ignorelatch, small Recycler fix 2020-06-18 17:09:29 -04:00
Louis-Antoine
67eef5a37f Fix potential desynch when a player spawns 2020-05-28 11:03:35 +02:00
Jaime Passos
39c5ab4e17 Merge remote-tracking branch 'origin/next' into gtr-fixes 2020-05-09 17:12:52 -03:00
Nev3r
5c605a8a39 Merge branch 'udmf-next' into udmf-multitag 2020-04-20 09:05:55 +02:00
James R
abb338d650 Merge branch 'continue_tweaks' into 'next'
A tangible mechanism to disable Continues

See merge request STJr/SRB2!865
2020-04-18 20:15:04 -04:00
Nev3r
aa0d76f8fa Delete tags. 2020-04-18 00:23:24 +02:00
Nev3r
7904856e8e Remove presumably the remaining old tag references in the gamelogic. 2020-04-17 22:28:41 +02:00
James R
bd7d05fdf0 Merge branch 'gtr-replace' into 'next'
Separate PvP damage from ringslinger

See merge request STJr/SRB2!831
2020-04-09 19:51:52 -04:00
toaster
da86c17ee1 Disable continues outside of no-save/Ultimate by default, but allow SOC to re-enable them globally.
Please look at the merge request description for a full explanation, since I know the vanilla team has been hashing this out and I don't want to add fuel to the fire without at least presenting a solid case.
2020-03-26 20:16:44 +00:00
Louis-Antoine
e3cbdf8fab Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
Zipper
4b28e19d16 Update p_inter.c 2020-03-05 18:48:20 -05:00
Zipper
4d8a523da9 Update p_inter.c 2020-03-05 18:30:27 -05:00
ZipperQR
da9bf34175 fix source player being nil 2020-03-05 12:26:27 +03:00
Tatsuru
761ec3b6a4 Separate PvP damage from non-friendly gametypes 2020-03-03 11:56:57 -03:00
Jaime Passos
4e7b47440f G_CoopGametype, for all the GT_COOP cases 2020-02-29 00:57:22 -03:00
Jaime Passos
b103a792c0 Let spectators decide where they spawn
Also fixes some issues with tag gametypes
2020-02-23 19:23:00 -03:00
Jaime Passos
678935f26a Turn players IT if they join the game after the hide time in tag gametypes
Except in gametypes with hide time stasis, because they can't change team.
2020-02-23 17:02:50 -03:00
Jaime Passos
572bffcd83 Award pink shields in friendly gametypes 2020-02-23 16:38:32 -03:00
Steel Titanium
76f26cda24 Merge branch 'master' into next 2020-02-21 21:01:29 -05:00
James R
7060083db5 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
James R
92f65fd822 Merge branch 'exitmove-tweaks' into 'next'
Exitmove tweaks

See merge request STJr/SRB2!709
2020-02-18 21:58:18 -05:00
James R
5a524f21da Merge branch 'starpost-config-additions' into 'next'
Starpost config additions

See merge request STJr/SRB2!680
2020-02-01 21:42:43 -05:00
fickleheart
332b22a87a Move spawnsnap to Special/ignore on sector trigger
Also includes splitting the starpost logic into its own function.
2020-01-24 23:54:54 -06:00
Louis-Antoine
b0b22b53d6 Ignore disconnected players in tag gametypes
Disconnected players do not become IT at round start.

If all non-ITs are disconnected, the round ends.

If all ITs are disconnected, one of the non-ITs
becomes IT, or the round ends if in Hide & Seek.
2020-01-23 19:58:13 +01:00
Tatsuru
e9a8c2d21a No more losing lives when finished 2020-01-19 14:30:05 -03:00
James R
9a1cb0e30e Merge branch 'software-dropshadows' into 'next'
Software dropshadows

See merge request STJr/SRB2!660
2020-01-17 18:56:13 -05:00
fickleheart
8a6173a3f2 Declare checkbase for both sides of the if statement 2020-01-12 09:11:57 -06:00
fickleheart
e60ba92a92 Checkpoint players at star post exact location with Ambush flag 2020-01-11 22:30:07 -06:00
fickleheart
1e2a4c2cce Allow starpost Parameter to dictate order 2020-01-11 22:26:20 -06:00