spherallic
14295ac7de
2022
2022-03-03 20:24:46 +01:00
LJ Sonic
d325c7e6d3
The year is 2021
2021-05-07 17:45:56 +02:00
MascaraSnake
f689bc88aa
Add boolean variable that indicates if current map is in UDMF format
2020-03-15 16:23:15 +01:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
James R
4238003887
Merge remote-tracking branch 'origin/master' into next
2020-01-30 23:54:56 -08:00
James R
bbbe76d2ca
Expose viewmobj as r_viewmobj
2020-01-16 03:09:02 -08:00
Jaime Passos
b41cd59e51
Revert "Merge branch 'software-clownery' into 'master'"
...
This reverts merge request !578
2019-12-31 23:40:17 +00:00
Jaime Passos
ad6cda7c53
Masked stuff
2019-12-26 17:39:18 -03:00
Jaime Passos
919864d0f3
Thick stuff. Hoping I didn't break anything.
2019-12-26 17:15:30 -03:00
Jaime Passos
5f1e3bab71
struct time
2019-12-26 16:25:04 -03:00
Nev3r
eadf953957
Store a copy of sectors, lines and sides in memory so that P_NetArchiveWorld() can soon use them instead of relying on re-opening the original lumps.
...
Fix print type issue.
2019-12-23 12:30:32 +01:00
Steel Titanium
d415cd5c6d
Update copyright date on source files
2019-12-06 13:49:42 -05:00
Jaime Passos
f0788598c9
Better fades
2019-09-09 23:31:48 -03:00
Nev3r
2aabf6ffd5
Moving away more portal-related global vars to r_portal.
2019-06-03 13:33:12 +02:00
Nev3r
264386f842
Add visplane portal creation functionality and use it to replace the skybox rendering.
...
The skybox rendering process has been replaced with portals instead. Those are generated after the first BSP tree pass by looking for existing sky visplanes at the time, and their windows are used to define new portals.
The skybox portals are still incomplete and cause visual glitches when masked elements are involved.
2019-06-02 00:07:55 +02:00
mazmazz
075f28b7c8
WIP 20190101 merge
...
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Monster Iestyn
61a29bed85
Remove unused sscount variable
...
(it's only set to 0 in software, and only ++'d in OpenGL, what kind of sense does that make?)
2018-10-11 19:59:26 +01:00
mazmazz
1e4f5e8d45
Remove MAXCOLORMAPS
2018-09-10 20:41:12 -04:00
mazmazz
e33ed45b7b
Colormap overhaul in r_data.c
...
* Split R_CreateColormap to R_CreateLightTable
* Replace extra_colormaps array with next/prev pointer chain
* Remove foundcolormaps; instead store lumpnum in extracolormap_t
* Add properties to extracolormap_t for portability
2018-09-10 15:59:31 -04:00
Monster Iestyn
f4e5233c7e
Remove unused sscount variable
...
(it's only set to 0 in software, and only ++'d in OpenGL, what kind of sense does that make?)
2017-02-11 22:41:15 +00:00
Monster Iestyn
b4cf7fbc97
Fix player 1 and player 2 affecting whether the other can see skyboxes or not
2016-05-18 18:20:56 +01:00
Inuyasha
f07585191b
copyright dates/statements updated and such
...
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Alam Ed Arias
404b5f666c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00