Commit graph

5016 commits

Author SHA1 Message Date
Monster Iestyn
a13f076792 Merge branch 'translucency-transparency-transactions' into 'master'
Translucency transparency transactions

See merge request STJr/SRB2Internal!195
2018-10-10 14:26:10 -04:00
Monster Iestyn
77e85394d8 Change when and specifically what colormap[] is applied to in R_Draw2sMultiPatchTranslucentColumn_8 2018-10-10 14:59:44 +01:00
Monster Iestyn
d3da4cb527 Merge branch 'fof-slope-skew-backport' 2018-10-10 14:53:01 +01:00
Monster Iestyn
291ebf302c Merge branch 'public_next'
# Conflicts:
#	src/Makefile
#	src/lua_script.c
#	src/p_user.c
#	src/sdl/i_system.c
#	src/v_video.c
#	src/w_wad.c
2018-10-10 14:51:34 +01:00
Monster Iestyn
8196c59557 Merge branch 'master' into next 2018-10-09 22:55:55 +01:00
Monster Iestyn
bedbfa048c Merge branch 'ogl-fof-slope-skew-support' into 'fof-slope-skew-backport'
OpenGL FOF slope skewing

See merge request STJr/SRB2!283
2018-10-09 15:20:17 -04:00
Monster Iestyn
c469fc242f Merge branch 'movechasecamera-crashfix' into 'next'
Fix for Chicmunk's weird camera related crash

See merge request STJr/SRB2!284
2018-10-09 15:20:06 -04:00
Monster Iestyn
1b531ddcfe Merge branch 'tiny-joystick-fix' into 'master'
Tiny fix so that joystick2 being closed can let the JoystickSubSystem close before game close.

See merge request STJr/SRB2!292
2018-10-09 15:19:41 -04:00
Sryder
497314fdc4 Tiny fix so that joystick2 being closed can let the JoystickSubSystem close before game close.
No memory leak here, just a very tiny thing I noticed.
2018-10-09 19:43:18 +01:00
Monster Iestyn
44ed8cebbb Merge branch 'freeSOC_stoagoodhome' into 'master'
Free SOC_s to a good home

See merge request STJr/SRB2!291
2018-10-08 18:07:23 -04:00
toaster
1324e0bfcd * Fix a memory leak regarding implementation of SOC_ (improperly copypasted code from LUA_LoadLump!!)
* Optimise the repeated strlen usage into a single call, which is stored for later.
2018-10-08 18:50:17 +01:00
Monster Iestyn
12e0222929 Merge branch 'drwhoandthesleepingweather' into 'master'
Dr. Who And The Sleeping Weather

See merge request STJr/SRB2!288
2018-10-08 09:36:18 -04:00
Monster Iestyn
1049f3451a Merge branch 'sp-savegame-continue-crash-fix' into 'master'
SP savegame continues icon crash

See merge request STJr/SRB2!290
2018-10-08 09:20:45 -04:00
Monster Iestyn
1115f41f8e Merge branch 'zlib-split' into 'master'
Makefile: Split zlib and libpng

See merge request STJr/SRB2!285
2018-10-08 07:20:27 -04:00
Steel Titanium
027e6e8e3c Change win_snd.c also 2018-10-07 15:00:48 -04:00
Steel Titanium
232a7ae7b7 Change order of the ifdef 2018-10-07 14:52:25 -04:00
Steel Titanium
def090c9f0 Move the ifdef 2018-10-07 14:45:03 -04:00
Monster Iestyn
a5fb2143fd Merge branch 'fixer-mixer' into 'master'
Fixer mixer: Mixer Memory Leaks

See merge request STJr/SRB2!287
2018-10-07 13:10:26 -04:00
toaster
b1e02467bf Weather is already run client-side. What if we ran it render-side, for major performance gains? This commit will answer all your questions - and more! 2018-10-07 15:00:58 +01:00
Sryder
fb6c329870 Fix the crashing bug hopefully
A value of 1 in freesrc for Mix_LoadWAV_RW and Mix_LoadMus_RW calls SDL_RWclose on the RWops anyway.
For Mix_LoadWAV_RW the RWops is freed right after the data is loaded (because it makes a copy of the data in memory)
For Mix_LoadMUS_RW the RWops is freed when Mix_FreeMusic is called (because the data is not a copy)
So setting 1 on freesrc doesn't actually free the RWops immediately on Mix_LoadMus_RW *unless* it failed to load any music.
2018-10-07 10:37:45 +01:00
Sryder
02597e0bf9 Fix compiler warnings. 2018-10-07 09:26:18 +01:00
Sryder
d072dd2725 I think that should be NULL, not 0 actually. 2018-10-07 00:22:23 +01:00
Sryder
7b417b573c Mix_QuickLoad_RAW sets a flag in the Mix_Chunk so that Mix_FreeChunk doesn't actually Free the sound.
Checks for the flag when freeing, and if it's 0, we free the data manually after Mix_FreeChunk.
I went back to Z_Malloc and Z_Free for this because they still work after this.
2018-10-07 00:15:42 +01:00
Sryder
725a65c1f7 Call SDL_RWclose after an SDL_RWFromMem call to close the RWops. 2018-10-07 00:15:11 +01:00
Monster Iestyn
1ec601af6b Draw a star for continues if invalid skin numbers are somehow supplied 2018-10-05 22:42:36 +01:00
Steel Titanium
b812a6a4ab Really fix DD compiling this time. 2018-10-04 22:56:11 -04:00
Steel Titanium
fc5d969642 Fix DD compiling 2018-10-04 22:44:26 -04:00
Steel Titanium
49cb1ffe9f Restore deleted endif 2018-10-04 22:38:59 -04:00
Steel Titanium
79f5f4885c Split zlib and libpng 2018-10-04 19:47:19 -04:00
Alam Ed Arias
348f4dc2cd Merge branch 'master' into next 2018-10-02 09:14:59 -04:00
Monster Iestyn
a605ee9c11 Merge branch 'linux-better-mem-report' into 'master'
Use MemAvailable instead

See merge request STJr/SRB2!281
2018-10-01 16:25:21 -04:00
Monster Iestyn
800b3bb240 Move player + player mobj existence checks to top of P_MoveChaseCamera. This is the only place it makes sense to even check them tbh.
While I'm at it, let's also use the "mo" variable instead of player->mo throughout the function (to be consistent)
2018-09-30 22:18:48 +01:00
Monster Iestyn
872e2f82c1 Redo OpenGL skewing support, so that it now itself supports the lower unpegged effect for FOFs in OpenGL! 2018-09-28 17:02:02 +01:00
Steel Titanium
f88708bb75 Fix the weird indentation 2018-09-21 12:05:52 -04:00
Steel Titanium
68ec811909 Rearrange the code.
Thanks again MonsterIestyn!
2018-09-21 11:26:08 -04:00
Steel
af58ba9ae3 Remove this that somehow slipped in. 2018-09-21 07:21:49 -04:00
Steel
be74b4e58b Fix up errors with buildbots 2018-09-21 07:16:54 -04:00
Steel Titanium
378495cb2b Add some stuff 2018-09-20 18:33:50 -04:00
Steel Titanium
a53f036149 Use MemAvailable instead 2018-09-20 18:30:46 -04:00
mazmazz
b7947554e2 MP Core Win32: Fix FadeSong unused callback param (buildbots) 2018-09-20 08:42:28 -04:00
Digiku
b75f54ea95 Merge branch 'le-fof-sametagfix' into 'master'
Linedef Exec FOF specials: Don't stop procedure after the first matching FOF in target sector

See merge request STJr/SRB2Internal!194
2018-09-20 08:09:25 -04:00
mazmazz
31343be41b foundrover ffloor_t -> boolean 2018-09-19 20:11:30 -04:00
mazmazz
7084fc89bd MP Core s_sound: I_FadeSongFromVolume call fix (buildbots) 2018-09-19 19:47:21 -04:00
mazmazz
37addc02e6 MP Core Mixer: Old-style function dec fixes (buildbots) 2018-09-19 19:41:38 -04:00
mazmazz
49c678d2e9 MP Core s_sound: Mixed D+C fix (buildbots) 2018-09-19 19:41:23 -04:00
mazmazz
de47ab63f2 MP Core Mixer fade: Use fixed instead of double calc (fixes buildbots) 2018-09-19 19:40:24 -04:00
mazmazz
1da3b921dd Merge remote-tracking branch 'origin/master' into musicplus-core 2018-09-19 18:53:18 -04:00
mazmazz
494c5290cf MP Core Mixer: Unused param fixes (buildbots) 2018-09-19 18:26:59 -04:00
mazmazz
5e1b4272c1 Initialize foundrover to NULL (for debug checking) 2018-09-19 17:50:05 -04:00
mazmazz
24938473a5 Linedef exec FOF specials: Move logic into for (rover =...) block so procedure happens on every FOF match 2018-09-19 17:49:03 -04:00