Commit graph

1020 commits

Author SHA1 Message Date
Zachary McAlpin
21353f1209 Screw merge conflicts 2020-03-24 20:38:46 -05:00
Monster Iestyn
7a585e2498 Merge branch 'next' into demos-refactor
# Conflicts:
#	src/g_game.c

(also update g_demo.c)
2020-03-20 17:48:31 +00:00
Monster Iestyn
1a14234088 update Makefile, CMakeLists.txt and MSVC project files 2020-03-19 20:13:39 +00:00
Louis-Antoine
e3cbdf8fab Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
Zachary McAlpin
569034d3a9 Call LUAh_GameQuit in I_GetEvent in if the event is SDL_Quit and if you are in a playing session
Time for the ultimate testing to see if I get any undefined reference compiling errors
2020-03-15 10:47:55 -05:00
Zachary McAlpin
8b7f93d50a Revert "Let's just call LUAh_GameQuit in I_Quit anyways"
This reverts commit 7c65577336.
2020-03-15 10:33:24 -05:00
Zachary McAlpin
7c65577336 Let's just call LUAh_GameQuit in I_Quit anyways 2020-03-15 00:39:46 -05:00
Zachary McAlpin
b067d1e134 Revert "Call `LUAh_GameQuit` in 2 places."
This reverts commit a329ca43ba.
2020-03-15 00:08:57 -05:00
Zachary McAlpin
a329ca43ba Call `LUAh_GameQuit` in 2 places. 2020-03-15 00:53:05 -04:00
fickleheart
b9d7b3e5c5 Merge remote-tracking branch 'upstream/master' into shaders-222
# Conflicts:
#	src/hardware/r_opengl/r_opengl.c
#	src/i_video.h
#	src/r_main.c
#	src/r_main.h
#	src/screen.c
#	src/sdl/i_video.c
#	src/sdl/ogl_sdl.c
#	src/w_wad.c
2020-03-14 12:52:15 -05:00
Monster Iestyn
37ecb47436 update Makefile, CMakeLists.txt and MSVC project files 2020-03-08 19:48:23 +00:00
Jaime Passos
26e367eb9b Merge remote-tracking branch 'origin/next' into pictureformats 2020-03-07 20:43:16 -03:00
SteelT
7d14796954 Merge branch 'fix-ogllib' into 'master'
Fix -OGLlib

See merge request STJr/SRB2!794
2020-03-02 15:21:50 -05:00
SwitchKaze
6415e10216 Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors 2020-02-23 11:50:13 -05:00
Steel Titanium
1c1163bd0f Update version number to 2.2.2 2020-02-22 16:37:13 -05:00
James Hale
56b67a3b4f Custom skincolors 2020-02-21 21:56:39 -05:00
James R
7060083db5 Update copyright year to 2020 2020-02-19 14:08:45 -08:00
Jaime Passos
2893803c68 Merge remote-tracking branch 'origin/next' into pictureformats 2020-02-19 02:25:36 -03:00
Jaime Passos
8bd5193ee0 Merge remote-tracking branch 'origin/master' into sal-oglshaderport 2020-02-19 00:55:46 -03:00
Jaime Passos
d3abf5dcfa Set the palette :) 2020-02-17 22:31:34 -03:00
Jaime Passos
bef6cb532b Fix what !785 tried to fix, but correctly 2020-02-17 21:58:32 -03:00
Jaime Passos
e53a17bb52 Rename stuff around 2020-02-17 21:11:56 -03:00
Jaime Passos
00bdb41640 Merge remote-tracking branch 'origin/master' into sal-oglshaderport 2020-02-17 12:28:16 -03:00
Jaime Passos
cac5f9d171 add -nogl parm 2020-02-17 12:14:51 -03:00
Jaime Passos
8da832986c Don't center the window when changing renderers 2020-02-17 01:15:18 -03:00
Jaime Passos
04ee6ca12c Don't call HWR_Switch twice 2020-02-17 01:15:11 -03:00
Jaime Passos
7ddad9c9ec Remove redundant check 2020-02-17 01:15:04 -03:00
Jaime Passos
3fa4db891f Always load the GL library! 2020-02-17 01:13:13 -03:00
Jaime Passos
07afd7520f Only initialise OpenGL if you actually intend to use it. 2020-02-17 01:12:53 -03:00
Jaime Passos
6c5db5f462 Missing comment 2020-02-17 01:08:55 -03:00
Jaime Passos
cca3665525 Fallback to Software if the renderer version doesn't match 2020-02-17 01:08:41 -03:00
Jaime Passos
b6089ccdaf Fix -OGLlib 2020-02-17 01:08:15 -03:00
Jaime Passos
9e83e2751d Clear setrenderneeded after calling VID_CheckRenderer 2020-02-17 00:36:10 -03:00
Monster Iestyn
f1bdaa2fda Updated version number to 2.2.1, increment MODVERSION.
Also updated CMakeLists.txt, appveyor.yml and this one Xcode project file as usual
2020-02-05 19:55:40 +00:00
Jaime Passos
68f4d415fe Merge remote-tracking branch 'origin/next' into sal-oglshaderport 2020-02-01 23:02:15 -03:00
Jaime Passos
af7b4795b7 port pfnUpdateTexture 2020-01-28 00:16:38 -03:00
Jaime Passos
bdd43efb25 Fix -OGLlib 2020-01-27 01:57:55 -03:00
Jaime Passos
1755c240bf Fix the gl_leveltime problem, I guess.
This is probably superfluous.
2020-01-23 21:25:54 -03:00
Louis-Antoine
512435c59f Fix mouse in controls setup menu 2020-01-18 20:18:20 +01:00
Sally Cochenour
a35a2c81e2 Fix errors 2020-01-07 19:30:09 -05:00
Jaime Passos
f85476c723 Move texture stuff to its own file 2020-01-07 12:35:10 -03:00
Sally Cochenour
ca5b56181b Merge next 2020-01-07 07:35:39 -05:00
Jaime Passos
a1af6b9134 Picture formats test 2020-01-06 18:22:23 -03:00
Louis-Antoine
e847777a35 Fix mouse being grabbed even when not used
The other way around this time.
2020-01-06 00:40:28 +01:00
Louis-Antoine
88c8049c77 Revert "Fix mouse being grabbed even when not used"
This reverts commit 6c85c4e1d3.
2020-01-06 00:38:40 +01:00
Louis-Antoine
6c85c4e1d3 Fix mouse being grabbed even when not used 2020-01-05 18:39:16 +01:00
Louis-Antoine
49934007d7 Add a "alwaysgrabmouse" console variable 2020-01-03 00:25:58 +01:00
Louis-Antoine
e0e5e83869 Revert "Ungrab mouse when watching a record"
This reverts commit 17636ccc01.
2020-01-02 20:29:51 +01:00
Louis-Antoine
3af00ac93e Minor code refactoring 2020-01-02 00:47:20 +01:00
Louis-Antoine
17636ccc01 Ungrab mouse when watching a record 2020-01-02 00:46:50 +01:00
Louis-Antoine
5bde4df439 Grab mouse again when closing menu, unpausing, etc 2020-01-02 00:45:28 +01:00
Louis-Antoine
62397a36ec Grab mouse on game startup 2020-01-02 00:38:43 +01:00
Louis-Antoine
caadf6aa61 Let the mouse move freely when a menu is open or game is paused
That means you can now easily move your mouse out of SRB2's window
and switch between several windows easily by just pressing escape!

Any phase of the game that isn't actual gameplay counts as a menu,
which means you can also move the mouse in cutscenes,
at the title screen, server connection screen,
and even when the chat or console are open.
2020-01-01 13:29:07 +01:00
James R
782bf8d31e Fix NOMIXER compiling 2019-12-30 20:08:29 -08:00
James R
5e5f3c4fa7 Merge branch 'renderswitch' into 'master'
Renderer switching

See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
Sally Cochenour
a66fb15ff2 Merge branch 'next' into oglshaderport 2019-12-28 13:58:41 -05:00
Alam Ed Arias
0caa08defd fread and fwrite use size_t, not int 2019-12-27 13:08:26 -05:00
Alam Ed Arias
ff004c4cf6 we only need link on unix systems 2019-12-27 13:05:15 -05:00
James R
e19d0877e8 Merge branch 'time' into 'master'
haha log files

See merge request STJr/SRB2!567
2019-12-26 21:43:46 -05:00
Sally Cochenour
da3d5a0184 Merge next 2019-12-25 14:41:31 -05:00
Sally Cochenour
7851bef929 Port of Jimita's shader stuff + my lighting shader
Co-Authored-By: Jaime Passos <jimita@users.noreply.github.com>
2019-12-25 14:22:01 -05:00
Jaime Passos
03a3b02301 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-25 05:43:46 -03:00
James R
e0a20a733c Merge branch 'gl_gifs' into 'master'
OpenGL GIF movie recording

See merge request STJr/SRB2!549
2019-12-24 14:44:44 -05:00
James R
be063c454a Fix NOPNG compiling 2019-12-24 11:37:37 -08:00
James R
9d28351b5c I'm an idiot 2019-12-24 11:14:21 -08:00
James R
d1f12347cc Merge remote-tracking branch 'origin/master' into time 2019-12-24 11:02:31 -08:00
James R
b7b4945c36 Correct usage of logdir 2019-12-24 01:59:05 -08:00
James R
f2c2836301 Overwrite an already existing symlink 2019-12-24 01:55:47 -08:00
James R
9defd997c3 Merge branch 'fixsignalhandler' into 'master'
Handle signals correctly on linux

See merge request STJr/SRB2!530
2019-12-24 02:54:44 -05:00
James R
25525a6aae symlink latest-log.txt on nix, copy to the real log file everywhere else 2019-12-23 18:20:04 -08:00
James R
98cb238d36 Create directories from -logfile too 2019-12-23 17:43:42 -08:00
James R
5fbe77cdda Let an asbolute path work with -logfile 2019-12-23 17:40:43 -08:00
James R
457e986b75 -logdir lets the user change the log directory 2019-12-23 17:21:58 -08:00
James R
c285000c56 Change default log filename to not use a space
bleh
2019-12-23 15:34:27 -08:00
James R
d9d13764e6 -logfile to let the user change the log file name 2019-12-23 15:31:50 -08:00
Jaime Passos
5c8604aeb7 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-19 17:09:47 -03:00
Alam Ed Arias
a66fd274a1 Merge remote-tracking branch 'origin/master' into srb2-release-220-deployer 2019-12-19 10:24:04 -05:00
Jaime Passos
79daafd893 Fix missing "-" prefix on "-software" cmdline parm 2019-12-17 18:04:05 -03:00
Jaime Passos
cc54163210 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-17 16:12:44 -03:00
Jaime Passos
3d08664de4 Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs 2019-12-17 15:14:22 -03:00
Eidolon
11f5911943 [cmake] Use same executable names as Makefile 2019-12-15 00:39:04 -06:00
James R
14674223e8 Merge branch 'opengl-is-a-bad-renderer' into 'master'
OpenGL fixes

See merge request STJr/SRB2!519
2019-12-14 16:48:50 -05:00
James R
8a23ff0bc8 Handle log file in parent properly 2019-12-13 16:51:49 -08:00
James R
553ad46c74 Add this back for Windoodoo because I'm an idiot 2019-12-13 15:04:31 -08:00
Jaime Passos
6720279969 Separate non-powers-of-two draw routines into its own file 2019-12-13 13:11:56 -03:00
James R
8bea7f6dbc Rename signal caught message to be more obvious 2019-12-12 22:01:16 -08:00
James R
838850ffc1 Fix signal handler setup error reporting 2019-12-12 21:57:54 -08:00
James R
35053adfb2 Rename I_StartupKeyboard to I_RegisterSignals and call it in a sane place 2019-12-12 21:30:35 -08:00
James R
72ee91702c Kill child when wait fails, so I_Error exits both 2019-12-12 21:21:25 -08:00
James R
f34886850f Fix idiot mistake 2019-12-12 21:20:51 -08:00
James R
6dcdb8d951 Move everything to i_system.c
This also simplifies things; SDL isn't initialized in the parent process.
2019-12-12 15:08:27 -08:00
James R
7c383e4a1f nix: Fork before game code and wait to catch signals and coredumps
Ditched signal_handler to avoid worrying about async-signal-safe functions.
D_QuitNetGame is not called, so players whose programs are interrupted by a
signal will time out from the server. Because the game runs in a child process,
the window can close before the "Signal Caught" text box appears.

"(core dumped)" is also included in the message if core dumping could be
determined.
2019-12-11 23:46:57 -08:00
James R
0ff421d001 Move I_ShutdownConsole to I_ShutdownSystem 2019-12-11 22:10:22 -08:00
Jaime Passos
c578cee0b1 Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs 2019-12-12 01:39:46 -03:00
Jaime Passos
9248f12d55 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-10 23:01:10 -03:00
Jaime Passos
5c02bc59db Speed up level loading
Don't flush every texture just because the palette MAY have changed
2019-12-08 22:28:13 -03:00
Jaime Passos
c6769e7220 Die 2019-12-08 22:12:56 -03:00
mazmazz
0d41a55071 Deployer fixes for 2.2.0 2019-12-07 13:56:05 -05:00
Steel Titanium
5f9f255f77
Correct comment 2019-12-06 17:10:14 -05:00
MascaraSnake
a3549cc8f2 Merge branch 'datestuff' into 'master'
Date stuff

See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00
Alam Ed Arias
1f183e1c1f Not dealing with size_t mess with SDL code 2019-12-06 14:42:47 -05:00
Steel Titanium
d415cd5c6d
Update copyright date on source files 2019-12-06 13:49:42 -05:00
Alam Ed Arias
f1d2968c19 Merge branch 'public_next' into private 2019-12-05 11:18:33 -05:00
Alam Ed Arias
0a24c82346 Fix building with MSVC 2019-12-05 10:51:55 -05:00
Steel Titanium
97a87574b2
No longer allow showhud to toggle FPS counter or ping bar 2019-11-23 16:09:02 -05:00
Jaime Passos
1e4060af8c remove unused levelwipes 2019-11-18 19:22:46 -03:00
Jaime Passos
8a05afa1aa Merge remote-tracking branch 'origin/master' into f_wipes 2019-11-18 18:48:19 -03:00
Steel Titanium
2584241a44
Better ping implementation. 2019-11-17 20:22:47 -05:00
Jaime Passos
d95a93b537 Merge remote-tracking branch 'origin/master' into f_wipes 2019-11-14 19:57:51 -03:00
Jaime Passos
245881ec55 Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
Jaime Passos
3354169769 Merge remote-tracking branch 'origin/master' into f_wipes 2019-11-12 20:36:06 -03:00
Jaime Passos
c6253bb6f9 Merge remote-tracking branch 'origin/master' into renderswitch 2019-11-12 20:25:40 -03:00
toaster
5729ba3cd2 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into metalrecording
# Conflicts:
#	src/p_user.c
2019-11-12 21:56:46 +00:00
Jaime Passos
d467d2b229 GIF recording 2019-11-10 00:21:48 -03:00
toaster
915e50a1e4 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into internal-md3-vanilla-c
Merge seems fine, but won't compile for some reason.
2019-11-02 18:34:12 +00:00
toaster
2d1a574e09 * Add a death animation for killing the Metal object, in case somebody wants to Lua up a Sonic CD style race finish for the Metal object, or in case of the following...
* Add an alternate DEMOMARKER for ending the Metal Recording on death, which kills the Metal object as well.
* Add some more relevant exceptions to the "most objects are removed when touching a deathpit" thing, primarily for the sake of ghosts and Metal playback.
2019-10-29 17:38:14 +00:00
Jaime Passos
94ab276508 Merge remote-tracking branch 'origin/master' into f_wipes 2019-10-28 23:14:00 -03:00
Jaime Passos
a22af36305 add r_patch.c 2019-10-28 15:28:42 -03:00
MascaraSnake
4a9eb387f7 Merge branch 'window-focus-music' into 'master'
Window focus options for playing sounds/music

See merge request STJr/SRB2Internal!407
2019-10-25 15:37:06 -04:00
James R
cd252eb468 Console variables to toggle music/sound playing when the window is unfocused
Playsoundsifunfocused and playmusicifunfocused. "No" by default.
2019-10-23 17:21:09 -07:00
James R
9162ba87cc Revert sound and music window focus related toggles
This partially reverts commit 5ac8a26814.
2019-10-23 15:24:34 -07:00
James R
d86be51472 Toggle ping and FPS counters with HUD 2019-10-22 21:50:51 -07:00
James R
5ac8a26814 Miscellaneous window de-focus options
Music pausing is now optional.
Sounds may be paused--on by default.
The game itself being paused in off-line mode is now optional.

(showfocuslost now loads from config.)
2019-10-22 21:15:20 -07:00
James R
602c66d173 Grab mouse on window focus
Window focus does not necessarily imply mouse movement.
2019-10-22 19:45:43 -07:00
toaster
4b965fe43b Mixed declaration + out-of-bounds GCC error fixes for OpenMPT fixes (can't believe I didn't catch the former earlier) 2019-10-13 12:17:24 +01:00
MascaraSnake
a03ecac921 Merge branch 'openglskydome2' into 'master'
OpenGL sky dome

See merge request STJr/SRB2Internal!350
2019-10-12 11:06:47 -04:00
Jaime Passos
7746767735 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c 2019-10-06 17:40:41 -03:00
Steel Titanium
cf852e7d39
Fix crash if speed is too high
Also update libopenmpt
2019-09-27 23:53:19 -04:00
Jaime Passos
fe60902df5 Merge remote-tracking branch 'origin/master' into renderswitch 2019-09-27 22:53:57 -03:00
Jaime Passos
0aba0aa4b9 Merge remote-tracking branch 'origin/master' into openglskydome2 2019-09-27 22:47:10 -03:00
Steel Titanium
6a870b4467
Various of changes
Changed any instance of "joystick" in strings to "gamepad"
Renamed some cvars
Added a define for MAX_JOYSTICK
Added back the missing command line params.
2019-09-23 22:46:44 -04:00
Steel Titanium
dfee7efd33
Merge branch 'master' into internal-hotplug-stableid 2019-09-23 00:44:34 -04:00
toaster
113568095a * Resolve compiling issues with logmessages.
* Improve logfile print. (I know Steel wanted it gone entirely, but I feel like it's relevant to have it in game..?)
2019-09-20 17:22:09 +01:00
toaster
20d098de8f Merge branch 'betterdirs' into 'master'
Better directory structure

See merge request STJr/SRB2Internal!321
2019-09-20 11:36:56 -04:00
Jaime Passos
5f6c702ed6 sky barreling 2019-09-17 23:38:04 -03:00
Alam Ed Arias
35e3d9acab Revert "Merge branch 'gl_skydome' into 'master'"
This reverts merge request !326
2019-09-17 20:20:09 +00:00
Alam Ed Arias
78075ecd89 Fix FALLTHRU for Win32 console interface code 2019-09-17 14:18:27 -04:00
Jaime Passos
db979845e0 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c 2019-09-15 16:24:24 -03:00
Steel Titanium
00d64c380d Merge branch 'newicon' into 'master'
New EXE icon

See merge request STJr/SRB2Internal!265
2019-09-12 14:05:32 -04:00
Jaime Passos
fec579db8c Merge remote-tracking branch 'origin/master' into gl_skydome 2019-09-10 19:20:20 -03:00
Jaime Passos
8057eeaaca Merge remote-tracking branch 'jimita/renderswitch' into renderswitch 2019-09-10 18:12:01 -03:00
Jaime Passos
f0788598c9 Better fades 2019-09-09 23:31:48 -03:00
Alam Ed Arias
9d64ee88a0 Be clear on what FALLTHRU we really want 2019-09-09 15:02:13 -04:00
Jaime Passos
dc93cafda9 can i push this already? 2019-09-08 22:25:18 -03:00
Jaime Passos
725d0b4c44 still making things better 2019-09-08 21:37:24 -03:00
Steel Titanium
555b4e1766
Fix function being redefined 2019-09-08 19:39:23 -04:00
Jaime Passos
19e50062cc more stuff. i hope i didnt mess this up. 2019-09-08 18:59:49 -03:00
Jaime Passos
c7e01a558e initial stuff 2019-09-08 18:44:40 -03:00
Jaime Passos
2863ede7bf initial stuff 2019-09-08 18:27:35 -03:00
Steel Titanium
995ab1c84d
Merge branch 'master' into internal-hotplug-stableid
Just merged in known working code, note that I haven't tested it, so I have no idea if it compiles still.
2019-09-08 01:55:36 -04:00
Steel Titanium
8ee0a9309b
Better directory structure 2019-09-08 01:29:09 -04:00
Jaime Passos
f6d2b5109b PRBoom sky dome 2019-09-03 02:12:17 -03:00
Jaime Passos
d99026df3b Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-b 2019-09-02 20:27:50 -03:00
Monster Iestyn
f3484f7ded Merge branch 'public_next'
# Conflicts:
#	src/config.h.in
#	src/d_clisrv.c
#	src/d_netcmd.c
#	src/doomdef.h
#	src/p_map.c
#	src/p_maputl.c
#	src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-08-20 13:54:48 +01:00
Monster Iestyn
e52a314ddb Update version to 2.1.25 2019-08-16 20:14:01 +01:00
Alam Ed Arias
92a954609d Merge branch 'public_next' into private 2019-08-08 23:41:19 -04:00
Alam Ed Arias
5a79a446df Tested to be compile with Mingw64 9.1.0 2019-08-08 21:25:46 -04:00
mazmazz
688fdf35f9 Use strtok instead of strtok_r 2019-08-07 01:29:05 -04:00
mazmazz
84c9633579 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-b 2019-08-04 21:33:13 -04:00
toaster
015abfc970 Revert "Revert "Fix MIDI Soundfont code shadowing a global variable.""
This reverts commit 99dbcb9f65.
2019-08-04 12:04:01 +01:00
toaster
384dc0674e Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
This reverts commit 603d5805f7.
2019-08-04 12:03:57 +01:00
toaster
603d5805f7 Revert "Merge branch 'musicplus-aug2019-b' into 'master'"
This reverts commit 56bfdb7113, reversing
changes made to c29cfbef9b.
2019-08-04 11:32:55 +01:00
toaster
99dbcb9f65 Revert "Fix MIDI Soundfont code shadowing a global variable."
This reverts commit 3591e3d092.
2019-08-04 11:28:04 +01:00
toaster
3591e3d092 Fix MIDI Soundfont code shadowing a global variable. 2019-08-04 10:28:10 +01:00
mazmazz
bddafbeece Merge branch 'internal-musicplus-jingle' into musicplus-aug2019 2019-08-04 02:41:37 -04:00
mazmazz
fd4d3a6a69 Mixer X menu touchup 2019-08-04 02:30:34 -04:00
mazmazz
b99f06c0c9 Merge remote-tracking branch 'origin/master' into musicplus-sdlmixerx 2019-08-04 01:10:21 -04:00
mazmazz
dd9efebab5 Merge remote-tracking branch 'origin/master' into internal-musicplus-jingle 2019-08-03 23:38:49 -04:00
Alam Ed Arias
a8637d034e SDL2: more consts 2019-07-29 19:22:14 -04:00
Alam Ed Arias
1a643b1bd9 SDL2: more const in xpm code 2019-07-29 19:08:55 -04:00
Alam Ed Arias
ed0754382f Merge remote-tracking branch 'private/master' into newicon 2019-07-29 19:04:19 -04:00
Alam Ed Arias
b77780e1e7 Fix building with MSVC 2019-07-29 19:02:45 -04:00
Alam Ed Arias
e50dc7c779 Merge branch 'public_next' into private 2019-07-29 18:31:01 -04:00
Alam Ed Arias
66f84efd02 SDL2: fixed compiling mixer interface with MSVC 2019-07-29 17:56:35 -04:00
Steel Titanium
98adcb1de3
Change it back to const char 2019-07-28 18:19:00 -04:00
Steel Titanium
74cbf2b4f3
Update mac icon 2019-07-28 17:06:01 -04:00
Steel Titanium
9813cbc857 More icon stuff 2019-07-27 01:13:54 -04:00
Steel Titanium
64bb70bef4 Fix crash with GME sounds when being freed 2019-07-27 01:13:54 -04:00
Steel Titanium
c35afa2c96 Merge branch 'master' into musicplus-sdlmixerx 2019-07-22 22:20:08 -04:00
Steel Titanium
af959ee309 Some fixup 2019-07-22 22:01:05 -04:00
Steel Titanium
181ecee202 Let's not use this 2019-07-16 19:26:16 -04:00
Steel Titanium
3ffb7b6192 New icons
Also update IMG_xpm.c
2019-07-16 19:20:00 -04:00
Monster Iestyn
c8cfc3110f Merge branch 'public_next' 2019-07-16 18:28:49 +01:00
Steel Titanium
4e839596a1
Fix crash with GME sounds when being freed 2019-07-14 14:55:04 -04:00
Monster Iestyn
5c54022a89 Add static keyword to these variables for correctness 2019-07-14 16:23:01 +01:00
Steel Titanium
60cb2de6a0
Seperate declarations from code 2019-07-09 15:51:11 -04:00
Steel Titanium
21c6836fe0 Some few comments 2019-07-09 00:56:22 -04:00
Steel Titanium
164e797670 Better loading code for modules 2019-06-29 20:35:31 -04:00
mazmazz
5b0f7d2850 Merge branch 'master' into musicplus-sdlmixerx 2019-06-29 19:31:01 -04:00
mazmazz
923dc34215 Merge branch 'public-notpublic-musicplus-jingle' into internal-musicplus-jingle 2019-06-29 18:33:45 -04:00
mazmazz
6244489fd0 Merge branch 'public-musicplus-jingle' into public-notpublic-musicplus-jingle 2019-06-29 18:10:44 -04:00
mazmazz
dc0a92ea62 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla 2019-06-29 17:51:30 -04:00
mazmazz
521d8fd8c1 Merge remote-tracking branch 'public-gl/master' into md3-vanilla 2019-06-29 15:02:07 -04:00
Steel Titanium
58bb05be00 Merge branch 'public-musicplus-libopenmpt' of https://git.magicalgirl.moe/STJr/SRB2 into public_libopenmpt
# Conflicts:
#	.travis.yml
#	src/m_menu.c
#	src/sdl/Srb2SDL-vc10.vcxproj
#	src/sdl/Srb2SDL.props
2019-06-11 17:48:00 -04:00
Monster Iestyn
e7e3b0ef38 Merge branch 'public_next'
# Conflicts:
#	src/doomdef.h
#	src/hardware/hw_draw.c
#	src/m_misc.c
#	src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-06-09 20:04:08 +01:00
Monster Iestyn
f5d883bd12 Merge branch 'next' into 2.1.24-prep
# Conflicts:
#	debian-template/control
#	debian/changelog
2019-06-07 23:18:31 +01:00
Alam Ed Arias
ea08ba3fba Merge branch 'master' into next 2019-06-07 18:07:32 -04:00
Alam Ed Arias
83b8a98df4 Merge branch 'gme-msvc' into 'master'
Add GME to MSVC 10 solution

See merge request STJr/SRB2!448
2019-06-07 18:06:51 -04:00
Steel Titanium
3c08ee1313 Merge branch 'master' into travis-deployer
# Conflicts:
#	.travis.yml
2019-06-07 16:56:19 -04:00
Monster Iestyn
6f6d912fa6 Update version to 2.1.24 2019-06-07 15:48:33 +01:00
Steel Titanium
81dec89aeb Merge branch 'next' into public-musicplus-libopenmpt 2019-06-03 15:36:50 -04:00
Steel Titanium
c8a5597492 Update libopenmpt to 0.4.4 2019-05-23 22:05:28 -04:00
Steel Titanium
ce1c1d8c88 Forgot some references 2019-05-20 23:31:23 -04:00
Steel Titanium
bf3d5f4188 circleci: Fix compiling error 2019-05-20 23:22:23 -04:00
Steel Titanium
91767a7740 Merge branch 'master' into public-musicplus-libopenmpt 2019-05-20 21:33:10 -04:00
Monster Iestyn
66bc287688 Merge branch 'public_next' 2019-05-16 15:58:17 +01:00
Monster Iestyn
600a373739 Merge branch 'master' into next 2019-05-13 16:07:30 +01:00
Steel Titanium
8a14427420 Merge branch 'perpetual-modifier-updates' into 'master'
Set modifiers in a non-reactive manner

See merge request STJr/SRB2!456
2019-05-13 00:36:06 -04:00
wolfy852
8f05d75926 Don't skip frames when connecting or paused 2019-05-08 09:39:45 -05:00
mazmazz
904b00e921 Remove song_length tag search
Because songs without this tag will skiplag when loading.
2019-05-02 19:14:23 -04:00
mazmazz
3e5b0c4531 Remove MP3 widechar tag searching
1. It's slow, 2. It's incorrect
2019-05-02 19:13:56 -04:00
mazmazz
3d90488d17 Merge remote-tracking branch 'public-gl/master' into md3-vanilla 2019-05-02 17:43:40 -04:00
Monster Iestyn
7ae6d5ee8c Merge branch 'public_next'
# Conflicts:
#	src/doomstat.h
#	src/g_game.c
2019-03-28 14:19:02 +00:00
Monster Iestyn
7441dd7d9b Merge branch 'master' into next 2019-03-25 18:08:36 +00:00
mazmazz
8317155c40 Merge branch 'public-gl-next' into public-musicplus-jingle 2019-03-15 18:42:19 -04:00
mazmazz
9ec98c588f Merge branch 'public_next' 2019-03-14 22:15:34 -04:00
mazmazz
aea18f36ba Remove MP3 warning 2019-03-13 19:51:45 -04:00
mazmazz
93626c2293 Merge remote-tracking branch 'public-gl/next' into public-musicplus-core 2019-03-13 19:45:07 -04:00
Steel Titanium
9542a47f7f New -noxinput and -nohidapi command line parameters. 2019-03-03 22:57:09 -05:00
Monster Iestyn
a93e96c75b Merge branch 'public_next'
# Conflicts:
#	src/sdl12/Srb2SDL-vc10.vcxproj
#	src/sdl12/Srb2SDL-vc9.vcproj
#	src/sdl12/macosx/Srb2mac.pbproj/project.pbxproj
#	src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-03-02 20:51:15 +00:00
Monster Iestyn
67e721e983 Merge branch 'need-more-time' into 'master'
Stop Linux servers from hanging every 34 hours

See merge request STJr/SRB2!465
2019-03-01 11:22:32 -05:00
wolfy852
97de2ae4f6 Stop Linux servers from hanging every 34 hours 2019-03-01 00:07:58 -06:00
wolfs
5620d0188e Merge branch 'apng' into 'master'
Support aPNG in new versions of libpng

See merge request KartKrew/Kart-Public!63
2019-02-28 12:00:58 -08:00
Monster Iestyn
7a0d8b408e Merge branch 'public_next'
# Conflicts:
#	src/d_main.c
#	src/dehacked.c
#	src/m_menu.c
#	src/m_menu.h
2019-02-27 22:36:01 +00:00
Monster Iestyn
d76e946b3e Merge branch 'sdl-new-windowicon' into 'master'
SDL:Update XPM icon

See merge request STJr/SRB2!441
2019-02-27 13:34:24 -05:00
james
356249dade Set modifiers in a non-reactive manner 2019-01-17 16:47:01 -08:00
mazmazz
66e6a6f940 Merge remote-tracking branch 'public-gl/master' into md3-vanilla 2019-01-07 04:06:45 -05:00
Steel Titanium
7d1e59d4ba Some few changes 2019-01-05 23:42:25 -05:00
mazmazz
578a4fe80d Merge remote-tracking branch 'public-gl/master' into travis-deployer 2019-01-05 09:08:34 -05:00
Marco Z
882355d24b Specify HAVE_LIBGME, paths, and depends only for Win32/x64 MSVC 2019-01-04 21:18:55 -05:00
Marco Z
88c4a54cea Add GME to VC10 SRB2SDL project 2019-01-04 20:43:42 -05:00
mazmazz
87c015e340 MUS_MODPLUG fix 2019-01-04 18:39:09 -05:00
mazmazz
1bfc4c02e4 CMake fixes for OpenMPT 2019-01-03 21:17:18 -05:00
mazmazz
4a17e9ed9b Remove dynamic openmpt loading 2019-01-03 20:52:09 -05:00
Marco Z
caab60e9f0 Fix MSVC compile errors 2019-01-03 20:34:10 -05:00
Marco Z
6d2ef74b21 Add libopenmpt to VC10 project 2019-01-03 20:28:00 -05:00
mazmazz
a851c5d7da Add libopenmpt to cmake 2019-01-02 03:45:40 -05:00
mazmazz
953f5b6297 Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2019-01-02 02:15:29 -05:00
mazmazz
109dd70a53 Merge remote-tracking branch 'public-gl/master' into public-musicplus-core 2019-01-02 02:15:16 -05:00
mazmazz
6166fad045 Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt 2019-01-02 02:14:49 -05:00
mazmazz
075f28b7c8 WIP 20190101 merge
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
Digiku
5278d1ca20 Merge branch 'caps-lock-consistency-fix' into 'master'
Update capslock state on window re-focus

See merge request STJr/SRB2!436
2019-01-01 15:05:20 -05:00
mazmazz
7916e020d2 Fix loop_point and song_length floating point comparisons 2019-01-01 10:47:16 -05:00
mazmazz
b7bb570f97 Merge remote-tracking branch 'public-gl/master' into public-musicplus-core 2019-01-01 10:41:40 -05:00
mazmazz
78fa72514f Implement deployer scripts for Travis -- OSX and Linux package building 2018-12-30 15:22:50 -05:00
Steel Titanium
0ebe5b258c Inclue PNG file 2018-12-29 23:10:45 -05:00
Steel Titanium
a7b96ab83d Update XPM icon 2018-12-29 22:52:04 -05:00
Digiku
80e30c6aaa Merge branch 'MSVC-ARM' into 'master'
ARM and ARM64 support with MSVC toolchain

See merge request STJr/SRB2!412
2018-12-28 01:05:40 -05:00
Arthur
587ffa9ada Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2018-12-27 00:35:29 -05:00
mazmazz
74d6921f47 Merge tag 'SRB2_release_2.1.23' into md3-vanilla-ssn 2018-12-26 22:55:25 -05:00
james
0b857f127f Update capslock state on window re-focus 2018-12-26 15:49:57 -08:00
mazmazz
894c139bf1 Update code versions to 2.1.23 2018-12-26 16:31:43 -05:00
mazmazz
7fc79f0b88 Merge remote-tracking branch 'public-gl/master' into 2122-version 2018-12-24 17:31:03 -05:00
mazmazz
ed410575d6 Only SetWindowGrab if !disable_mouse; toggle cursor visibility 2018-12-23 22:09:16 -05:00
Steel Titanium
46d1a866d8 Another attempt to lock the mouse 2018-12-23 18:54:15 -05:00
mazmazz
c0a0c5ac5d Merge remote-tracking branch 'public-gl/next' into 2122-version 2018-12-23 18:09:14 -05:00
Arthur
b19252651f Removed all glBegin/glEnd references
MD2/MD3 now works, with the exception of WAD textures for some odd reason
2018-12-23 17:00:11 -05:00
Monster Iestyn
2d675750cf fix inconsistent "tabbing" in the VS project files from when I added in lua_blockmaplib.c 2018-12-23 21:52:49 +00:00
Steel Titanium
40a037f603 A more through out attempt to lock the mouse 2018-12-23 14:54:14 -05:00
mazmazz
b49cf11fb6 Merge remote-tracking branch 'public-gl/next' into 2122-version 2018-12-22 23:41:55 -05:00
Steel Titanium
66e13cf1cc SDL:Auto grab input 2018-12-22 23:28:59 -05:00
Alam Ed Arias
0ed9665a79 Added static library of SDL2 and SDL2_mixer for ARM systems 2018-12-22 20:48:15 -05:00
Alam Ed Arias
102fd11cb4 More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
mazmazz
8707b2f40a Center window on current monitor during vidmode change 2018-12-22 01:43:58 -05:00
Alam Arias
b6a917cda1 Added ARM/ARM64 to whole vc10 sln
Added ARM/ARM64 to zlib, libpng
Added ARM/ARM64 to srb2dd/srb2sdl
2018-12-21 16:47:10 -05:00
Digiku
58a2cec70f Merge branch 'float_equal' into 'master'
Clear Float equal warnings

See merge request STJr/SRB2!383
2018-12-20 16:58:37 -05:00
Digiku
f405f1ae30 Merge branch 'cmake-dllpath-fix' into 'master'
Update CMake paths for Windows DLLs

See merge request STJr/SRB2!406
2018-12-20 16:53:06 -05:00
mazmazz
0519d8c52d Update CMake paths for Windows DLLs 2018-12-20 16:46:40 -05:00
mazmazz
9d212b340b Update code versions to 2.1.22 2018-12-20 02:35:27 -05:00
Arthur
3ed0edbcfe Common model format, with MD2/MD3 loading 2018-12-18 17:52:45 -05:00
Alam Ed Arias
6fd66bdb49 Clear float equal warnings 2018-12-14 20:34:06 -05:00
mazmazz
c49a5ed8d2 Better I_InitJoystick log message 2018-12-14 06:14:21 -05:00
mazmazz
70d6845d6c Fix menu where cv_usejoystick.value > I_JoyNum and selecting an unused controller and the "used!" prompt pops up erroneously 2018-12-14 05:57:10 -05:00
mazmazz
e548f6f139 Don't override an already-active controller
* Menu improvements to tell the user that they can't set a controller if it's already active
2018-12-14 05:02:41 -05:00
mazmazz
3b6de810e1 Lots of changes to better support hotplugging and unstable device indexes
* Don't save cv_usejoystick/2 because hotplugging changes can be made invalid by next run
* Properly set cv_usejoystick/2 for menu toggling
* Force-disable a player's joystick if setting another player's joystick to the same device
* Properly set cv_usejoystick/2 value of BOTH target player AND other players when hotplugging and unplugging
2018-12-14 03:58:07 -05:00
mazmazz
6b9fe87b60 Properly handle unstable device indexes for hotplug 2018-12-14 01:45:18 -05:00
mazmazz
44d6a1d236 Attempt to handle unstable device IDs 2018-12-14 00:22:25 -05:00
mazmazz
216e710b87 Improve hotplug edge case with changing device indexes; return proper joy_open output on error 2018-12-13 23:52:04 -05:00
mazmazz
14cde2d227 Change joystick log messages to DBG_GAMELOGIC 2018-12-13 23:26:07 -05:00
mazmazz
e81f05c496 Handle unstable device index when hotplugging controller 2018-12-13 23:09:05 -05:00
mazmazz
bcd747c1cd Adjust SDL_JOYDEVICEREMOVED handler by checking the player's joy device explicitly 2018-12-13 22:26:13 -05:00
mazmazz
47ee3525af Indentation 2018-12-08 14:10:56 -05:00
mazmazz
01f1933f69 Force directsound to fix wrong-pitch sound effects 2018-12-08 14:05:58 -05:00
mazmazz
60afce5771 Disable XINPUT before initing the joy subsystem 2018-12-06 14:03:46 -05:00
mazmazz
6694b7d679 Controller hotplugging by always keeping joy subsystem on (thanks WOLFS)
(with log messages)
2018-12-06 10:54:58 -05:00
Monster Iestyn
e353e2ef70 Merge branch 'next' into 21-version 2018-12-04 17:19:36 +00:00
Monster Iestyn
f2b0db5a1c Merge branch 'master' into next 2018-12-04 17:18:19 +00:00
Digiku
631f6ed406 Merge branch 'joystick-juggling' into 'master'
Joystick juggling

See merge request STJr/SRB2!355
2018-12-04 11:51:55 -05:00
Monster Iestyn
d1a8e3acdb Merge branch 'tiny-makefile-fix' into 'master'
Tiny Makefile Fix

See merge request STJr/SRB2!289
2018-12-04 08:09:27 -05:00
mazmazz
60feae1014 Update OSX icon 2018-12-03 23:09:54 -05:00
mazmazz
8851f39b84 Use static joyname instead of malloc 2018-12-03 12:35:12 -05:00
mazmazz
19d19543b7 Copy string from SDL_JoystickNameForIndex before the subsystem is shut down 2018-12-03 05:37:07 -05:00
Monster Iestyn
a63ba7084a Disable the axis parts of I_GetJoystickEvents and its player2 counterpart.
(This is what I should have done in the first place)
2018-12-02 17:42:51 +00:00
Monster Iestyn
ce4e63a366 Miserable half-attempt to support hats in I_GetEvent, I've disabled it for now since I couldn't really figure out how to pull this off ...yet 2018-12-02 17:12:05 +00:00
Monster Iestyn
33c1ac33f5 Merge branch 'next' into 21-version
# Conflicts:
#	src/d_netcmd.c
2018-12-02 15:45:07 +00:00
Monster Iestyn
11cb163435 Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
Sryder
bc1f08f89d Fix 2 of the Unsuffixed Float Constant warnings
The other one is related to M_PI for me, which I'm still not sure about where it's getting it from
2018-11-29 22:12:14 +00:00
Monster Iestyn
11cb2e05ba Merge branch 'cmake-use-internal-libs' into 'master'
CMake: Use internal libs.

See merge request STJr/SRB2!325
2018-11-25 09:33:50 -05:00
mazmazz
ea7162a76a Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
Monster Iestyn
08af33c51f Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't 2018-11-23 19:12:48 +00:00