Zachary McAlpin
21353f1209
Screw merge conflicts
2020-03-24 20:38:46 -05:00
Monster Iestyn
7a585e2498
Merge branch 'next' into demos-refactor
...
# Conflicts:
# src/g_game.c
(also update g_demo.c)
2020-03-20 17:48:31 +00:00
Monster Iestyn
1a14234088
update Makefile, CMakeLists.txt and MSVC project files
2020-03-19 20:13:39 +00:00
Louis-Antoine
e3cbdf8fab
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
Zachary McAlpin
569034d3a9
Call LUAh_GameQuit in I_GetEvent in if the event is SDL_Quit and if you are in a playing session
...
Time for the ultimate testing to see if I get any undefined reference compiling errors
2020-03-15 10:47:55 -05:00
Zachary McAlpin
8b7f93d50a
Revert "Let's just call LUAh_GameQuit in I_Quit anyways"
...
This reverts commit 7c65577336
.
2020-03-15 10:33:24 -05:00
Zachary McAlpin
7c65577336
Let's just call LUAh_GameQuit in I_Quit anyways
2020-03-15 00:39:46 -05:00
Zachary McAlpin
b067d1e134
Revert "Call `LUAh_GameQuit
` in 2 places."
...
This reverts commit a329ca43ba
.
2020-03-15 00:08:57 -05:00
Zachary McAlpin
a329ca43ba
Call `LUAh_GameQuit
` in 2 places.
2020-03-15 00:53:05 -04:00
fickleheart
b9d7b3e5c5
Merge remote-tracking branch 'upstream/master' into shaders-222
...
# Conflicts:
# src/hardware/r_opengl/r_opengl.c
# src/i_video.h
# src/r_main.c
# src/r_main.h
# src/screen.c
# src/sdl/i_video.c
# src/sdl/ogl_sdl.c
# src/w_wad.c
2020-03-14 12:52:15 -05:00
Monster Iestyn
37ecb47436
update Makefile, CMakeLists.txt and MSVC project files
2020-03-08 19:48:23 +00:00
Jaime Passos
26e367eb9b
Merge remote-tracking branch 'origin/next' into pictureformats
2020-03-07 20:43:16 -03:00
SteelT
7d14796954
Merge branch 'fix-ogllib' into 'master'
...
Fix -OGLlib
See merge request STJr/SRB2!794
2020-03-02 15:21:50 -05:00
SwitchKaze
6415e10216
Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors
2020-02-23 11:50:13 -05:00
Steel Titanium
1c1163bd0f
Update version number to 2.2.2
2020-02-22 16:37:13 -05:00
James Hale
56b67a3b4f
Custom skincolors
2020-02-21 21:56:39 -05:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Jaime Passos
2893803c68
Merge remote-tracking branch 'origin/next' into pictureformats
2020-02-19 02:25:36 -03:00
Jaime Passos
8bd5193ee0
Merge remote-tracking branch 'origin/master' into sal-oglshaderport
2020-02-19 00:55:46 -03:00
Jaime Passos
d3abf5dcfa
Set the palette :)
2020-02-17 22:31:34 -03:00
Jaime Passos
bef6cb532b
Fix what !785 tried to fix, but correctly
2020-02-17 21:58:32 -03:00
Jaime Passos
e53a17bb52
Rename stuff around
2020-02-17 21:11:56 -03:00
Jaime Passos
00bdb41640
Merge remote-tracking branch 'origin/master' into sal-oglshaderport
2020-02-17 12:28:16 -03:00
Jaime Passos
cac5f9d171
add -nogl parm
2020-02-17 12:14:51 -03:00
Jaime Passos
8da832986c
Don't center the window when changing renderers
2020-02-17 01:15:18 -03:00
Jaime Passos
04ee6ca12c
Don't call HWR_Switch twice
2020-02-17 01:15:11 -03:00
Jaime Passos
7ddad9c9ec
Remove redundant check
2020-02-17 01:15:04 -03:00
Jaime Passos
3fa4db891f
Always load the GL library!
2020-02-17 01:13:13 -03:00
Jaime Passos
07afd7520f
Only initialise OpenGL if you actually intend to use it.
2020-02-17 01:12:53 -03:00
Jaime Passos
6c5db5f462
Missing comment
2020-02-17 01:08:55 -03:00
Jaime Passos
cca3665525
Fallback to Software if the renderer version doesn't match
2020-02-17 01:08:41 -03:00
Jaime Passos
b6089ccdaf
Fix -OGLlib
2020-02-17 01:08:15 -03:00
Jaime Passos
9e83e2751d
Clear setrenderneeded after calling VID_CheckRenderer
2020-02-17 00:36:10 -03:00
Monster Iestyn
f1bdaa2fda
Updated version number to 2.2.1, increment MODVERSION.
...
Also updated CMakeLists.txt, appveyor.yml and this one Xcode project file as usual
2020-02-05 19:55:40 +00:00
Jaime Passos
68f4d415fe
Merge remote-tracking branch 'origin/next' into sal-oglshaderport
2020-02-01 23:02:15 -03:00
Jaime Passos
af7b4795b7
port pfnUpdateTexture
2020-01-28 00:16:38 -03:00
Jaime Passos
bdd43efb25
Fix -OGLlib
2020-01-27 01:57:55 -03:00
Jaime Passos
1755c240bf
Fix the gl_leveltime problem, I guess.
...
This is probably superfluous.
2020-01-23 21:25:54 -03:00
Louis-Antoine
512435c59f
Fix mouse in controls setup menu
2020-01-18 20:18:20 +01:00
Sally Cochenour
a35a2c81e2
Fix errors
2020-01-07 19:30:09 -05:00
Jaime Passos
f85476c723
Move texture stuff to its own file
2020-01-07 12:35:10 -03:00
Sally Cochenour
ca5b56181b
Merge next
2020-01-07 07:35:39 -05:00
Jaime Passos
a1af6b9134
Picture formats test
2020-01-06 18:22:23 -03:00
Louis-Antoine
e847777a35
Fix mouse being grabbed even when not used
...
The other way around this time.
2020-01-06 00:40:28 +01:00
Louis-Antoine
88c8049c77
Revert "Fix mouse being grabbed even when not used"
...
This reverts commit 6c85c4e1d3
.
2020-01-06 00:38:40 +01:00
Louis-Antoine
6c85c4e1d3
Fix mouse being grabbed even when not used
2020-01-05 18:39:16 +01:00
Louis-Antoine
49934007d7
Add a "alwaysgrabmouse" console variable
2020-01-03 00:25:58 +01:00
Louis-Antoine
e0e5e83869
Revert "Ungrab mouse when watching a record"
...
This reverts commit 17636ccc01
.
2020-01-02 20:29:51 +01:00
Louis-Antoine
3af00ac93e
Minor code refactoring
2020-01-02 00:47:20 +01:00
Louis-Antoine
17636ccc01
Ungrab mouse when watching a record
2020-01-02 00:46:50 +01:00
Louis-Antoine
5bde4df439
Grab mouse again when closing menu, unpausing, etc
2020-01-02 00:45:28 +01:00
Louis-Antoine
62397a36ec
Grab mouse on game startup
2020-01-02 00:38:43 +01:00
Louis-Antoine
caadf6aa61
Let the mouse move freely when a menu is open or game is paused
...
That means you can now easily move your mouse out of SRB2's window
and switch between several windows easily by just pressing escape!
Any phase of the game that isn't actual gameplay counts as a menu,
which means you can also move the mouse in cutscenes,
at the title screen, server connection screen,
and even when the chat or console are open.
2020-01-01 13:29:07 +01:00
James R
782bf8d31e
Fix NOMIXER compiling
2019-12-30 20:08:29 -08:00
James R
5e5f3c4fa7
Merge branch 'renderswitch' into 'master'
...
Renderer switching
See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
Sally Cochenour
a66fb15ff2
Merge branch 'next' into oglshaderport
2019-12-28 13:58:41 -05:00
Alam Ed Arias
0caa08defd
fread and fwrite use size_t, not int
2019-12-27 13:08:26 -05:00
Alam Ed Arias
ff004c4cf6
we only need link on unix systems
2019-12-27 13:05:15 -05:00
James R
e19d0877e8
Merge branch 'time' into 'master'
...
haha log files
See merge request STJr/SRB2!567
2019-12-26 21:43:46 -05:00
Sally Cochenour
da3d5a0184
Merge next
2019-12-25 14:41:31 -05:00
Sally Cochenour
7851bef929
Port of Jimita's shader stuff + my lighting shader
...
Co-Authored-By: Jaime Passos <jimita@users.noreply.github.com>
2019-12-25 14:22:01 -05:00
Jaime Passos
03a3b02301
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-25 05:43:46 -03:00
James R
e0a20a733c
Merge branch 'gl_gifs' into 'master'
...
OpenGL GIF movie recording
See merge request STJr/SRB2!549
2019-12-24 14:44:44 -05:00
James R
be063c454a
Fix NOPNG compiling
2019-12-24 11:37:37 -08:00
James R
9d28351b5c
I'm an idiot
2019-12-24 11:14:21 -08:00
James R
d1f12347cc
Merge remote-tracking branch 'origin/master' into time
2019-12-24 11:02:31 -08:00
James R
b7b4945c36
Correct usage of logdir
2019-12-24 01:59:05 -08:00
James R
f2c2836301
Overwrite an already existing symlink
2019-12-24 01:55:47 -08:00
James R
9defd997c3
Merge branch 'fixsignalhandler' into 'master'
...
Handle signals correctly on linux
See merge request STJr/SRB2!530
2019-12-24 02:54:44 -05:00
James R
25525a6aae
symlink latest-log.txt on nix, copy to the real log file everywhere else
2019-12-23 18:20:04 -08:00
James R
98cb238d36
Create directories from -logfile too
2019-12-23 17:43:42 -08:00
James R
5fbe77cdda
Let an asbolute path work with -logfile
2019-12-23 17:40:43 -08:00
James R
457e986b75
-logdir lets the user change the log directory
2019-12-23 17:21:58 -08:00
James R
c285000c56
Change default log filename to not use a space
...
bleh
2019-12-23 15:34:27 -08:00
James R
d9d13764e6
-logfile to let the user change the log file name
2019-12-23 15:31:50 -08:00
Jaime Passos
5c8604aeb7
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-19 17:09:47 -03:00
Alam Ed Arias
a66fd274a1
Merge remote-tracking branch 'origin/master' into srb2-release-220-deployer
2019-12-19 10:24:04 -05:00
Jaime Passos
79daafd893
Fix missing "-" prefix on "-software" cmdline parm
2019-12-17 18:04:05 -03:00
Jaime Passos
cc54163210
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-17 16:12:44 -03:00
Jaime Passos
3d08664de4
Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs
2019-12-17 15:14:22 -03:00
Eidolon
11f5911943
[cmake] Use same executable names as Makefile
2019-12-15 00:39:04 -06:00
James R
14674223e8
Merge branch 'opengl-is-a-bad-renderer' into 'master'
...
OpenGL fixes
See merge request STJr/SRB2!519
2019-12-14 16:48:50 -05:00
James R
8a23ff0bc8
Handle log file in parent properly
2019-12-13 16:51:49 -08:00
James R
553ad46c74
Add this back for Windoodoo because I'm an idiot
2019-12-13 15:04:31 -08:00
Jaime Passos
6720279969
Separate non-powers-of-two draw routines into its own file
2019-12-13 13:11:56 -03:00
James R
8bea7f6dbc
Rename signal caught message to be more obvious
2019-12-12 22:01:16 -08:00
James R
838850ffc1
Fix signal handler setup error reporting
2019-12-12 21:57:54 -08:00
James R
35053adfb2
Rename I_StartupKeyboard to I_RegisterSignals and call it in a sane place
2019-12-12 21:30:35 -08:00
James R
72ee91702c
Kill child when wait fails, so I_Error exits both
2019-12-12 21:21:25 -08:00
James R
f34886850f
Fix idiot mistake
2019-12-12 21:20:51 -08:00
James R
6dcdb8d951
Move everything to i_system.c
...
This also simplifies things; SDL isn't initialized in the parent process.
2019-12-12 15:08:27 -08:00
James R
7c383e4a1f
nix: Fork before game code and wait to catch signals and coredumps
...
Ditched signal_handler to avoid worrying about async-signal-safe functions.
D_QuitNetGame is not called, so players whose programs are interrupted by a
signal will time out from the server. Because the game runs in a child process,
the window can close before the "Signal Caught" text box appears.
"(core dumped)" is also included in the message if core dumping could be
determined.
2019-12-11 23:46:57 -08:00
James R
0ff421d001
Move I_ShutdownConsole to I_ShutdownSystem
2019-12-11 22:10:22 -08:00
Jaime Passos
c578cee0b1
Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs
2019-12-12 01:39:46 -03:00
Jaime Passos
9248f12d55
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-10 23:01:10 -03:00
Jaime Passos
5c02bc59db
Speed up level loading
...
Don't flush every texture just because the palette MAY have changed
2019-12-08 22:28:13 -03:00
Jaime Passos
c6769e7220
Die
2019-12-08 22:12:56 -03:00
mazmazz
0d41a55071
Deployer fixes for 2.2.0
2019-12-07 13:56:05 -05:00
Steel Titanium
5f9f255f77
Correct comment
2019-12-06 17:10:14 -05:00
MascaraSnake
a3549cc8f2
Merge branch 'datestuff' into 'master'
...
Date stuff
See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00
Alam Ed Arias
1f183e1c1f
Not dealing with size_t mess with SDL code
2019-12-06 14:42:47 -05:00
Steel Titanium
d415cd5c6d
Update copyright date on source files
2019-12-06 13:49:42 -05:00
Alam Ed Arias
f1d2968c19
Merge branch 'public_next' into private
2019-12-05 11:18:33 -05:00
Alam Ed Arias
0a24c82346
Fix building with MSVC
2019-12-05 10:51:55 -05:00
Steel Titanium
97a87574b2
No longer allow showhud to toggle FPS counter or ping bar
2019-11-23 16:09:02 -05:00
Jaime Passos
1e4060af8c
remove unused levelwipes
2019-11-18 19:22:46 -03:00
Jaime Passos
8a05afa1aa
Merge remote-tracking branch 'origin/master' into f_wipes
2019-11-18 18:48:19 -03:00
Steel Titanium
2584241a44
Better ping implementation.
2019-11-17 20:22:47 -05:00
Jaime Passos
d95a93b537
Merge remote-tracking branch 'origin/master' into f_wipes
2019-11-14 19:57:51 -03:00
Jaime Passos
245881ec55
Merge remote-tracking branch 'origin/master' into rotsprite_i
2019-11-12 21:38:02 -03:00
Jaime Passos
3354169769
Merge remote-tracking branch 'origin/master' into f_wipes
2019-11-12 20:36:06 -03:00
Jaime Passos
c6253bb6f9
Merge remote-tracking branch 'origin/master' into renderswitch
2019-11-12 20:25:40 -03:00
toaster
5729ba3cd2
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into metalrecording
...
# Conflicts:
# src/p_user.c
2019-11-12 21:56:46 +00:00
Jaime Passos
d467d2b229
GIF recording
2019-11-10 00:21:48 -03:00
toaster
915e50a1e4
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into internal-md3-vanilla-c
...
Merge seems fine, but won't compile for some reason.
2019-11-02 18:34:12 +00:00
toaster
2d1a574e09
* Add a death animation for killing the Metal object, in case somebody wants to Lua up a Sonic CD style race finish for the Metal object, or in case of the following...
...
* Add an alternate DEMOMARKER for ending the Metal Recording on death, which kills the Metal object as well.
* Add some more relevant exceptions to the "most objects are removed when touching a deathpit" thing, primarily for the sake of ghosts and Metal playback.
2019-10-29 17:38:14 +00:00
Jaime Passos
94ab276508
Merge remote-tracking branch 'origin/master' into f_wipes
2019-10-28 23:14:00 -03:00
Jaime Passos
a22af36305
add r_patch.c
2019-10-28 15:28:42 -03:00
MascaraSnake
4a9eb387f7
Merge branch 'window-focus-music' into 'master'
...
Window focus options for playing sounds/music
See merge request STJr/SRB2Internal!407
2019-10-25 15:37:06 -04:00
James R
cd252eb468
Console variables to toggle music/sound playing when the window is unfocused
...
Playsoundsifunfocused and playmusicifunfocused. "No" by default.
2019-10-23 17:21:09 -07:00
James R
9162ba87cc
Revert sound and music window focus related toggles
...
This partially reverts commit 5ac8a26814
.
2019-10-23 15:24:34 -07:00
James R
d86be51472
Toggle ping and FPS counters with HUD
2019-10-22 21:50:51 -07:00
James R
5ac8a26814
Miscellaneous window de-focus options
...
Music pausing is now optional.
Sounds may be paused--on by default.
The game itself being paused in off-line mode is now optional.
(showfocuslost now loads from config.)
2019-10-22 21:15:20 -07:00
James R
602c66d173
Grab mouse on window focus
...
Window focus does not necessarily imply mouse movement.
2019-10-22 19:45:43 -07:00
toaster
4b965fe43b
Mixed declaration + out-of-bounds GCC error fixes for OpenMPT fixes (can't believe I didn't catch the former earlier)
2019-10-13 12:17:24 +01:00
MascaraSnake
a03ecac921
Merge branch 'openglskydome2' into 'master'
...
OpenGL sky dome
See merge request STJr/SRB2Internal!350
2019-10-12 11:06:47 -04:00
Jaime Passos
7746767735
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c
2019-10-06 17:40:41 -03:00
Steel Titanium
cf852e7d39
Fix crash if speed is too high
...
Also update libopenmpt
2019-09-27 23:53:19 -04:00
Jaime Passos
fe60902df5
Merge remote-tracking branch 'origin/master' into renderswitch
2019-09-27 22:53:57 -03:00
Jaime Passos
0aba0aa4b9
Merge remote-tracking branch 'origin/master' into openglskydome2
2019-09-27 22:47:10 -03:00
Steel Titanium
6a870b4467
Various of changes
...
Changed any instance of "joystick" in strings to "gamepad"
Renamed some cvars
Added a define for MAX_JOYSTICK
Added back the missing command line params.
2019-09-23 22:46:44 -04:00
Steel Titanium
dfee7efd33
Merge branch 'master' into internal-hotplug-stableid
2019-09-23 00:44:34 -04:00
toaster
113568095a
* Resolve compiling issues with logmessages.
...
* Improve logfile print. (I know Steel wanted it gone entirely, but I feel like it's relevant to have it in game..?)
2019-09-20 17:22:09 +01:00
toaster
20d098de8f
Merge branch 'betterdirs' into 'master'
...
Better directory structure
See merge request STJr/SRB2Internal!321
2019-09-20 11:36:56 -04:00
Jaime Passos
5f6c702ed6
sky barreling
2019-09-17 23:38:04 -03:00
Alam Ed Arias
35e3d9acab
Revert "Merge branch 'gl_skydome' into 'master'"
...
This reverts merge request !326
2019-09-17 20:20:09 +00:00
Alam Ed Arias
78075ecd89
Fix FALLTHRU for Win32 console interface code
2019-09-17 14:18:27 -04:00
Jaime Passos
db979845e0
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c
2019-09-15 16:24:24 -03:00
Steel Titanium
00d64c380d
Merge branch 'newicon' into 'master'
...
New EXE icon
See merge request STJr/SRB2Internal!265
2019-09-12 14:05:32 -04:00
Jaime Passos
fec579db8c
Merge remote-tracking branch 'origin/master' into gl_skydome
2019-09-10 19:20:20 -03:00
Jaime Passos
8057eeaaca
Merge remote-tracking branch 'jimita/renderswitch' into renderswitch
2019-09-10 18:12:01 -03:00
Jaime Passos
f0788598c9
Better fades
2019-09-09 23:31:48 -03:00
Alam Ed Arias
9d64ee88a0
Be clear on what FALLTHRU we really want
2019-09-09 15:02:13 -04:00
Jaime Passos
dc93cafda9
can i push this already?
2019-09-08 22:25:18 -03:00
Jaime Passos
725d0b4c44
still making things better
2019-09-08 21:37:24 -03:00
Steel Titanium
555b4e1766
Fix function being redefined
2019-09-08 19:39:23 -04:00
Jaime Passos
19e50062cc
more stuff. i hope i didnt mess this up.
2019-09-08 18:59:49 -03:00
Jaime Passos
c7e01a558e
initial stuff
2019-09-08 18:44:40 -03:00
Jaime Passos
2863ede7bf
initial stuff
2019-09-08 18:27:35 -03:00
Steel Titanium
995ab1c84d
Merge branch 'master' into internal-hotplug-stableid
...
Just merged in known working code, note that I haven't tested it, so I have no idea if it compiles still.
2019-09-08 01:55:36 -04:00
Steel Titanium
8ee0a9309b
Better directory structure
2019-09-08 01:29:09 -04:00
Jaime Passos
f6d2b5109b
PRBoom sky dome
2019-09-03 02:12:17 -03:00
Jaime Passos
d99026df3b
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-b
2019-09-02 20:27:50 -03:00
Monster Iestyn
f3484f7ded
Merge branch 'public_next'
...
# Conflicts:
# src/config.h.in
# src/d_clisrv.c
# src/d_netcmd.c
# src/doomdef.h
# src/p_map.c
# src/p_maputl.c
# src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-08-20 13:54:48 +01:00
Monster Iestyn
e52a314ddb
Update version to 2.1.25
2019-08-16 20:14:01 +01:00
Alam Ed Arias
92a954609d
Merge branch 'public_next' into private
2019-08-08 23:41:19 -04:00
Alam Ed Arias
5a79a446df
Tested to be compile with Mingw64 9.1.0
2019-08-08 21:25:46 -04:00
mazmazz
688fdf35f9
Use strtok instead of strtok_r
2019-08-07 01:29:05 -04:00
mazmazz
84c9633579
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-b
2019-08-04 21:33:13 -04:00
toaster
015abfc970
Revert "Revert "Fix MIDI Soundfont code shadowing a global variable.""
...
This reverts commit 99dbcb9f65
.
2019-08-04 12:04:01 +01:00
toaster
384dc0674e
Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
...
This reverts commit 603d5805f7
.
2019-08-04 12:03:57 +01:00
toaster
603d5805f7
Revert "Merge branch 'musicplus-aug2019-b' into 'master'"
...
This reverts commit 56bfdb7113
, reversing
changes made to c29cfbef9b
.
2019-08-04 11:32:55 +01:00
toaster
99dbcb9f65
Revert "Fix MIDI Soundfont code shadowing a global variable."
...
This reverts commit 3591e3d092
.
2019-08-04 11:28:04 +01:00
toaster
3591e3d092
Fix MIDI Soundfont code shadowing a global variable.
2019-08-04 10:28:10 +01:00
mazmazz
bddafbeece
Merge branch 'internal-musicplus-jingle' into musicplus-aug2019
2019-08-04 02:41:37 -04:00
mazmazz
fd4d3a6a69
Mixer X menu touchup
2019-08-04 02:30:34 -04:00
mazmazz
b99f06c0c9
Merge remote-tracking branch 'origin/master' into musicplus-sdlmixerx
2019-08-04 01:10:21 -04:00
mazmazz
dd9efebab5
Merge remote-tracking branch 'origin/master' into internal-musicplus-jingle
2019-08-03 23:38:49 -04:00
Alam Ed Arias
a8637d034e
SDL2: more consts
2019-07-29 19:22:14 -04:00
Alam Ed Arias
1a643b1bd9
SDL2: more const in xpm code
2019-07-29 19:08:55 -04:00
Alam Ed Arias
ed0754382f
Merge remote-tracking branch 'private/master' into newicon
2019-07-29 19:04:19 -04:00
Alam Ed Arias
b77780e1e7
Fix building with MSVC
2019-07-29 19:02:45 -04:00
Alam Ed Arias
e50dc7c779
Merge branch 'public_next' into private
2019-07-29 18:31:01 -04:00
Alam Ed Arias
66f84efd02
SDL2: fixed compiling mixer interface with MSVC
2019-07-29 17:56:35 -04:00
Steel Titanium
98adcb1de3
Change it back to const char
2019-07-28 18:19:00 -04:00
Steel Titanium
74cbf2b4f3
Update mac icon
2019-07-28 17:06:01 -04:00
Steel Titanium
9813cbc857
More icon stuff
2019-07-27 01:13:54 -04:00
Steel Titanium
64bb70bef4
Fix crash with GME sounds when being freed
2019-07-27 01:13:54 -04:00
Steel Titanium
c35afa2c96
Merge branch 'master' into musicplus-sdlmixerx
2019-07-22 22:20:08 -04:00
Steel Titanium
af959ee309
Some fixup
2019-07-22 22:01:05 -04:00
Steel Titanium
181ecee202
Let's not use this
2019-07-16 19:26:16 -04:00
Steel Titanium
3ffb7b6192
New icons
...
Also update IMG_xpm.c
2019-07-16 19:20:00 -04:00
Monster Iestyn
c8cfc3110f
Merge branch 'public_next'
2019-07-16 18:28:49 +01:00
Steel Titanium
4e839596a1
Fix crash with GME sounds when being freed
2019-07-14 14:55:04 -04:00
Monster Iestyn
5c54022a89
Add static keyword to these variables for correctness
2019-07-14 16:23:01 +01:00
Steel Titanium
60cb2de6a0
Seperate declarations from code
2019-07-09 15:51:11 -04:00
Steel Titanium
21c6836fe0
Some few comments
2019-07-09 00:56:22 -04:00
Steel Titanium
164e797670
Better loading code for modules
2019-06-29 20:35:31 -04:00
mazmazz
5b0f7d2850
Merge branch 'master' into musicplus-sdlmixerx
2019-06-29 19:31:01 -04:00
mazmazz
923dc34215
Merge branch 'public-notpublic-musicplus-jingle' into internal-musicplus-jingle
2019-06-29 18:33:45 -04:00
mazmazz
6244489fd0
Merge branch 'public-musicplus-jingle' into public-notpublic-musicplus-jingle
2019-06-29 18:10:44 -04:00
mazmazz
dc0a92ea62
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla
2019-06-29 17:51:30 -04:00
mazmazz
521d8fd8c1
Merge remote-tracking branch 'public-gl/master' into md3-vanilla
2019-06-29 15:02:07 -04:00
Steel Titanium
58bb05be00
Merge branch 'public-musicplus-libopenmpt' of https://git.magicalgirl.moe/STJr/SRB2 into public_libopenmpt
...
# Conflicts:
# .travis.yml
# src/m_menu.c
# src/sdl/Srb2SDL-vc10.vcxproj
# src/sdl/Srb2SDL.props
2019-06-11 17:48:00 -04:00
Monster Iestyn
e7e3b0ef38
Merge branch 'public_next'
...
# Conflicts:
# src/doomdef.h
# src/hardware/hw_draw.c
# src/m_misc.c
# src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-06-09 20:04:08 +01:00
Monster Iestyn
f5d883bd12
Merge branch 'next' into 2.1.24-prep
...
# Conflicts:
# debian-template/control
# debian/changelog
2019-06-07 23:18:31 +01:00
Alam Ed Arias
ea08ba3fba
Merge branch 'master' into next
2019-06-07 18:07:32 -04:00
Alam Ed Arias
83b8a98df4
Merge branch 'gme-msvc' into 'master'
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Add GME to MSVC 10 solution
See merge request STJr/SRB2!448
2019-06-07 18:06:51 -04:00
Steel Titanium
3c08ee1313
Merge branch 'master' into travis-deployer
...
# Conflicts:
# .travis.yml
2019-06-07 16:56:19 -04:00
Monster Iestyn
6f6d912fa6
Update version to 2.1.24
2019-06-07 15:48:33 +01:00
Steel Titanium
81dec89aeb
Merge branch 'next' into public-musicplus-libopenmpt
2019-06-03 15:36:50 -04:00
Steel Titanium
c8a5597492
Update libopenmpt to 0.4.4
2019-05-23 22:05:28 -04:00
Steel Titanium
ce1c1d8c88
Forgot some references
2019-05-20 23:31:23 -04:00
Steel Titanium
bf3d5f4188
circleci: Fix compiling error
2019-05-20 23:22:23 -04:00
Steel Titanium
91767a7740
Merge branch 'master' into public-musicplus-libopenmpt
2019-05-20 21:33:10 -04:00
Monster Iestyn
66bc287688
Merge branch 'public_next'
2019-05-16 15:58:17 +01:00
Monster Iestyn
600a373739
Merge branch 'master' into next
2019-05-13 16:07:30 +01:00
Steel Titanium
8a14427420
Merge branch 'perpetual-modifier-updates' into 'master'
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Set modifiers in a non-reactive manner
See merge request STJr/SRB2!456
2019-05-13 00:36:06 -04:00
wolfy852
8f05d75926
Don't skip frames when connecting or paused
2019-05-08 09:39:45 -05:00
mazmazz
904b00e921
Remove song_length tag search
...
Because songs without this tag will skiplag when loading.
2019-05-02 19:14:23 -04:00
mazmazz
3e5b0c4531
Remove MP3 widechar tag searching
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1. It's slow, 2. It's incorrect
2019-05-02 19:13:56 -04:00
mazmazz
3d90488d17
Merge remote-tracking branch 'public-gl/master' into md3-vanilla
2019-05-02 17:43:40 -04:00
Monster Iestyn
7ae6d5ee8c
Merge branch 'public_next'
...
# Conflicts:
# src/doomstat.h
# src/g_game.c
2019-03-28 14:19:02 +00:00
Monster Iestyn
7441dd7d9b
Merge branch 'master' into next
2019-03-25 18:08:36 +00:00
mazmazz
8317155c40
Merge branch 'public-gl-next' into public-musicplus-jingle
2019-03-15 18:42:19 -04:00
mazmazz
9ec98c588f
Merge branch 'public_next'
2019-03-14 22:15:34 -04:00
mazmazz
aea18f36ba
Remove MP3 warning
2019-03-13 19:51:45 -04:00
mazmazz
93626c2293
Merge remote-tracking branch 'public-gl/next' into public-musicplus-core
2019-03-13 19:45:07 -04:00
Steel Titanium
9542a47f7f
New -noxinput and -nohidapi command line parameters.
2019-03-03 22:57:09 -05:00
Monster Iestyn
a93e96c75b
Merge branch 'public_next'
...
# Conflicts:
# src/sdl12/Srb2SDL-vc10.vcxproj
# src/sdl12/Srb2SDL-vc9.vcproj
# src/sdl12/macosx/Srb2mac.pbproj/project.pbxproj
# src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-03-02 20:51:15 +00:00
Monster Iestyn
67e721e983
Merge branch 'need-more-time' into 'master'
...
Stop Linux servers from hanging every 34 hours
See merge request STJr/SRB2!465
2019-03-01 11:22:32 -05:00
wolfy852
97de2ae4f6
Stop Linux servers from hanging every 34 hours
2019-03-01 00:07:58 -06:00
wolfs
5620d0188e
Merge branch 'apng' into 'master'
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Support aPNG in new versions of libpng
See merge request KartKrew/Kart-Public!63
2019-02-28 12:00:58 -08:00
Monster Iestyn
7a0d8b408e
Merge branch 'public_next'
...
# Conflicts:
# src/d_main.c
# src/dehacked.c
# src/m_menu.c
# src/m_menu.h
2019-02-27 22:36:01 +00:00
Monster Iestyn
d76e946b3e
Merge branch 'sdl-new-windowicon' into 'master'
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SDL:Update XPM icon
See merge request STJr/SRB2!441
2019-02-27 13:34:24 -05:00
james
356249dade
Set modifiers in a non-reactive manner
2019-01-17 16:47:01 -08:00
mazmazz
66e6a6f940
Merge remote-tracking branch 'public-gl/master' into md3-vanilla
2019-01-07 04:06:45 -05:00
Steel Titanium
7d1e59d4ba
Some few changes
2019-01-05 23:42:25 -05:00
mazmazz
578a4fe80d
Merge remote-tracking branch 'public-gl/master' into travis-deployer
2019-01-05 09:08:34 -05:00
Marco Z
882355d24b
Specify HAVE_LIBGME, paths, and depends only for Win32/x64 MSVC
2019-01-04 21:18:55 -05:00
Marco Z
88c4a54cea
Add GME to VC10 SRB2SDL project
2019-01-04 20:43:42 -05:00
mazmazz
87c015e340
MUS_MODPLUG fix
2019-01-04 18:39:09 -05:00
mazmazz
1bfc4c02e4
CMake fixes for OpenMPT
2019-01-03 21:17:18 -05:00
mazmazz
4a17e9ed9b
Remove dynamic openmpt loading
2019-01-03 20:52:09 -05:00
Marco Z
caab60e9f0
Fix MSVC compile errors
2019-01-03 20:34:10 -05:00
Marco Z
6d2ef74b21
Add libopenmpt to VC10 project
2019-01-03 20:28:00 -05:00
mazmazz
a851c5d7da
Add libopenmpt to cmake
2019-01-02 03:45:40 -05:00
mazmazz
953f5b6297
Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt
2019-01-02 02:15:29 -05:00
mazmazz
109dd70a53
Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
2019-01-02 02:15:16 -05:00
mazmazz
6166fad045
Merge branch 'public-musicplus-core' into public-musicplus-libopenmpt
2019-01-02 02:14:49 -05:00
mazmazz
075f28b7c8
WIP 20190101 merge
...
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
Digiku
5278d1ca20
Merge branch 'caps-lock-consistency-fix' into 'master'
...
Update capslock state on window re-focus
See merge request STJr/SRB2!436
2019-01-01 15:05:20 -05:00
mazmazz
7916e020d2
Fix loop_point and song_length floating point comparisons
2019-01-01 10:47:16 -05:00
mazmazz
b7bb570f97
Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
2019-01-01 10:41:40 -05:00
mazmazz
78fa72514f
Implement deployer scripts for Travis -- OSX and Linux package building
2018-12-30 15:22:50 -05:00
Steel Titanium
0ebe5b258c
Inclue PNG file
2018-12-29 23:10:45 -05:00
Steel Titanium
a7b96ab83d
Update XPM icon
2018-12-29 22:52:04 -05:00
Digiku
80e30c6aaa
Merge branch 'MSVC-ARM' into 'master'
...
ARM and ARM64 support with MSVC toolchain
See merge request STJr/SRB2!412
2018-12-28 01:05:40 -05:00
Arthur
587ffa9ada
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
...
No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2018-12-27 00:35:29 -05:00
mazmazz
74d6921f47
Merge tag 'SRB2_release_2.1.23' into md3-vanilla-ssn
2018-12-26 22:55:25 -05:00
james
0b857f127f
Update capslock state on window re-focus
2018-12-26 15:49:57 -08:00
mazmazz
894c139bf1
Update code versions to 2.1.23
2018-12-26 16:31:43 -05:00
mazmazz
7fc79f0b88
Merge remote-tracking branch 'public-gl/master' into 2122-version
2018-12-24 17:31:03 -05:00
mazmazz
ed410575d6
Only SetWindowGrab if !disable_mouse; toggle cursor visibility
2018-12-23 22:09:16 -05:00
Steel Titanium
46d1a866d8
Another attempt to lock the mouse
2018-12-23 18:54:15 -05:00
mazmazz
c0a0c5ac5d
Merge remote-tracking branch 'public-gl/next' into 2122-version
2018-12-23 18:09:14 -05:00
Arthur
b19252651f
Removed all glBegin/glEnd references
...
MD2/MD3 now works, with the exception of WAD textures for some odd reason
2018-12-23 17:00:11 -05:00
Monster Iestyn
2d675750cf
fix inconsistent "tabbing" in the VS project files from when I added in lua_blockmaplib.c
2018-12-23 21:52:49 +00:00
Steel Titanium
40a037f603
A more through out attempt to lock the mouse
2018-12-23 14:54:14 -05:00
mazmazz
b49cf11fb6
Merge remote-tracking branch 'public-gl/next' into 2122-version
2018-12-22 23:41:55 -05:00
Steel Titanium
66e13cf1cc
SDL:Auto grab input
2018-12-22 23:28:59 -05:00
Alam Ed Arias
0ed9665a79
Added static library of SDL2 and SDL2_mixer for ARM systems
2018-12-22 20:48:15 -05:00
Alam Ed Arias
102fd11cb4
More work to cleanup the ARM builds
2018-12-22 19:50:32 -05:00
mazmazz
8707b2f40a
Center window on current monitor during vidmode change
2018-12-22 01:43:58 -05:00
Alam Arias
b6a917cda1
Added ARM/ARM64 to whole vc10 sln
...
Added ARM/ARM64 to zlib, libpng
Added ARM/ARM64 to srb2dd/srb2sdl
2018-12-21 16:47:10 -05:00
Digiku
58a2cec70f
Merge branch 'float_equal' into 'master'
...
Clear Float equal warnings
See merge request STJr/SRB2!383
2018-12-20 16:58:37 -05:00
Digiku
f405f1ae30
Merge branch 'cmake-dllpath-fix' into 'master'
...
Update CMake paths for Windows DLLs
See merge request STJr/SRB2!406
2018-12-20 16:53:06 -05:00
mazmazz
0519d8c52d
Update CMake paths for Windows DLLs
2018-12-20 16:46:40 -05:00
mazmazz
9d212b340b
Update code versions to 2.1.22
2018-12-20 02:35:27 -05:00
Arthur
3ed0edbcfe
Common model format, with MD2/MD3 loading
2018-12-18 17:52:45 -05:00
Alam Ed Arias
6fd66bdb49
Clear float equal warnings
2018-12-14 20:34:06 -05:00
mazmazz
c49a5ed8d2
Better I_InitJoystick log message
2018-12-14 06:14:21 -05:00
mazmazz
70d6845d6c
Fix menu where cv_usejoystick.value > I_JoyNum and selecting an unused controller and the "used!" prompt pops up erroneously
2018-12-14 05:57:10 -05:00
mazmazz
e548f6f139
Don't override an already-active controller
...
* Menu improvements to tell the user that they can't set a controller if it's already active
2018-12-14 05:02:41 -05:00
mazmazz
3b6de810e1
Lots of changes to better support hotplugging and unstable device indexes
...
* Don't save cv_usejoystick/2 because hotplugging changes can be made invalid by next run
* Properly set cv_usejoystick/2 for menu toggling
* Force-disable a player's joystick if setting another player's joystick to the same device
* Properly set cv_usejoystick/2 value of BOTH target player AND other players when hotplugging and unplugging
2018-12-14 03:58:07 -05:00
mazmazz
6b9fe87b60
Properly handle unstable device indexes for hotplug
2018-12-14 01:45:18 -05:00
mazmazz
44d6a1d236
Attempt to handle unstable device IDs
2018-12-14 00:22:25 -05:00
mazmazz
216e710b87
Improve hotplug edge case with changing device indexes; return proper joy_open output on error
2018-12-13 23:52:04 -05:00
mazmazz
14cde2d227
Change joystick log messages to DBG_GAMELOGIC
2018-12-13 23:26:07 -05:00
mazmazz
e81f05c496
Handle unstable device index when hotplugging controller
2018-12-13 23:09:05 -05:00
mazmazz
bcd747c1cd
Adjust SDL_JOYDEVICEREMOVED handler by checking the player's joy device explicitly
2018-12-13 22:26:13 -05:00
mazmazz
47ee3525af
Indentation
2018-12-08 14:10:56 -05:00
mazmazz
01f1933f69
Force directsound to fix wrong-pitch sound effects
2018-12-08 14:05:58 -05:00
mazmazz
60afce5771
Disable XINPUT before initing the joy subsystem
2018-12-06 14:03:46 -05:00
mazmazz
6694b7d679
Controller hotplugging by always keeping joy subsystem on (thanks WOLFS)
...
(with log messages)
2018-12-06 10:54:58 -05:00
Monster Iestyn
e353e2ef70
Merge branch 'next' into 21-version
2018-12-04 17:19:36 +00:00
Monster Iestyn
f2b0db5a1c
Merge branch 'master' into next
2018-12-04 17:18:19 +00:00
Digiku
631f6ed406
Merge branch 'joystick-juggling' into 'master'
...
Joystick juggling
See merge request STJr/SRB2!355
2018-12-04 11:51:55 -05:00
Monster Iestyn
d1a8e3acdb
Merge branch 'tiny-makefile-fix' into 'master'
...
Tiny Makefile Fix
See merge request STJr/SRB2!289
2018-12-04 08:09:27 -05:00
mazmazz
60feae1014
Update OSX icon
2018-12-03 23:09:54 -05:00
mazmazz
8851f39b84
Use static joyname instead of malloc
2018-12-03 12:35:12 -05:00
mazmazz
19d19543b7
Copy string from SDL_JoystickNameForIndex before the subsystem is shut down
2018-12-03 05:37:07 -05:00
Monster Iestyn
a63ba7084a
Disable the axis parts of I_GetJoystickEvents and its player2 counterpart.
...
(This is what I should have done in the first place)
2018-12-02 17:42:51 +00:00
Monster Iestyn
ce4e63a366
Miserable half-attempt to support hats in I_GetEvent, I've disabled it for now since I couldn't really figure out how to pull this off ...yet
2018-12-02 17:12:05 +00:00
Monster Iestyn
33c1ac33f5
Merge branch 'next' into 21-version
...
# Conflicts:
# src/d_netcmd.c
2018-12-02 15:45:07 +00:00
Monster Iestyn
11cb163435
Backport the Blockmap library I made two years ago
2018-11-30 17:11:11 +00:00
Sryder
bc1f08f89d
Fix 2 of the Unsuffixed Float Constant warnings
...
The other one is related to M_PI for me, which I'm still not sure about where it's getting it from
2018-11-29 22:12:14 +00:00
Monster Iestyn
11cb2e05ba
Merge branch 'cmake-use-internal-libs' into 'master'
...
CMake: Use internal libs.
See merge request STJr/SRB2!325
2018-11-25 09:33:50 -05:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Monster Iestyn
08af33c51f
Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't
2018-11-23 19:12:48 +00:00