Commit graph

377 commits

Author SHA1 Message Date
mazmazz
e8a5735f75 Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-14 08:42:02 -04:00
mazmazz
761150b12d 455: Fog flag fix for fading 2018-09-13 12:18:10 -04:00
mazmazz
3fc8ed5a9f 455: Set timing by either Back Y or Front Y, but not line length 2018-09-13 10:53:03 -04:00
mazmazz
94939f6613 455: Don't override fadergba on default/no colormap init (~BOUNCY) 2018-09-13 10:43:41 -04:00
mazmazz
5aa66f8872 455: Add speed increment timing (~EFFECT4) to FadeColormap 2018-09-13 10:43:32 -04:00
mazmazz
539092bec5 491, 492: Allow BLOCKMONSTERS raw translucency value in floorheight 2018-09-13 00:26:49 -04:00
mazmazz
4ab3a986f3 492 PolyObj Fade, 491 PolyObj Translucency, 490 PolyObj changes
* 490: Set proper render flags according to spawnflags
* 491: Add relative calc (EFFECT3) and Front X alpha param (DONTPEGTOP)
* 492:
    * Tic-based (EFFECT4) and speed timing
    * Add relative calc (EFFECT3) and Front X alpha param (DONTPEGTOP)
    * Set proper render flags according to spawnflags
    * Fix OpenGL >= NUMTRANSMAPS render bug
2018-09-13 00:06:11 -04:00
mazmazz
2f9e014aab 490 PolyVisible: Set proper spawn render flags instead of RENDERALL 2018-09-13 00:06:06 -04:00
mazmazz
63a3125df2 420: A parenthesis 2018-09-12 21:49:03 -04:00
mazmazz
46067f0579 Merge remote-tracking branch 'origin/lightfade-ticbased' into lightfade-ticbased 2018-09-12 21:35:46 -04:00
mazmazz
41fe080a68 420: Allow Back Y Offset for timing parameter 2018-09-12 21:32:12 -04:00
mazmazz
05c91f1f81 455: Change to side->colormap_data 2018-09-12 20:52:05 -04:00
mazmazz
17a78ba674 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-12 20:47:00 -04:00
mazmazz
1fcfa7fcf1 Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-12 20:46:02 -04:00
mazmazz
f7ff440250 Add colormap_data to side_t and store colormaps there on setup 2018-09-12 20:43:48 -04:00
mazmazz
ad9ef5d593 Merge errors 2018-09-12 17:39:30 -04:00
mazmazz
c58e9b0bae Merge remote-tracking branch 'origin/master' into colormap-overhaul 2018-09-12 17:28:22 -04:00
mazmazz
9fb9b44383 Fade FOF colormap support 2018-09-12 16:59:35 -04:00
mazmazz
42f1f0acdb P_ResetFakeFloorFader: Argument order error with dolighting 2018-09-12 12:40:56 -04:00
mazmazz
d2f636d5a2 T_FadeColormap: Fade subtraction error 2018-09-12 11:33:44 -04:00
mazmazz
51a2982226 455: TFERLINE - Set target sector's colormap first to control backsector's colormap 2018-09-12 11:21:49 -04:00
mazmazz
d85019b4e4 More NULL failsafes 2018-09-12 11:11:22 -04:00
mazmazz
8190433b71 456: Missing break 2018-09-12 09:42:51 -04:00
mazmazz
4d9925e8cf 447: ResetColormapFader when changing colormap explicitly 2018-09-12 09:09:10 -04:00
mazmazz
c4079dfca9 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-12 09:07:55 -04:00
mazmazz
14b71bdbc5 Fade colormap special 455! And stop fade colormap 456
* Added T_FadeColormap thinker and netsync
* Added sector_t fadecolormapdata property
2018-09-12 09:06:38 -04:00
mazmazz
cb2ac9b4d3 Formatting 2018-09-12 08:06:44 -04:00
mazmazz
4d26cf6330 447: Allow relative calc from backside colormap (ML_TFERLINE) 2018-09-12 07:55:47 -04:00
mazmazz
6f0b28c48f 447: Allow alternate alpha without relative calc 2018-09-12 07:38:51 -04:00
mazmazz
9a388af8ec 447: AddColormap no longer returns chained colormap, so chain it ourselves 2018-09-12 07:31:10 -04:00
mazmazz
6059b8edc9 447: Extra params for R_AddColormaps 2018-09-12 07:06:58 -04:00
mazmazz
54669a6cc8 Use R_AddColormaps method in 447 relative calc 2018-09-11 21:03:13 -04:00
mazmazz
a1a05c9972 Add relative color change to 447 2018-09-11 19:11:50 -04:00
mazmazz
b9e4cd40ca Use RGB/RGBA macros in 447 code 2018-09-11 17:32:43 -04:00
mazmazz
5523fc3a8d Account for NULL colormaps in alpha-only code 447 2018-09-11 17:07:50 -04:00
mazmazz
bb6cf6a807 Added alpha-only, relative calc, and offset params to 447 Change Colormap 2018-09-11 16:50:35 -04:00
mazmazz
9a52816cb4 Use percentage calc instead of interval decrement for tic-based fading 2018-09-11 10:28:24 -04:00
mazmazz
c468451a63 Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-11 10:08:13 -04:00
mazmazz
75267dfa2c Merge remote-tracking branch 'origin/change-colormap-ldef' into colormap-overhaul-change-ldef 2018-09-10 21:06:28 -04:00
mazmazz
7e9297d06e Savegame netsync for sector colormaps; add spawn_midmap and co for comparison 2018-09-10 16:50:27 -04:00
mazmazz
e0d8a6eec0 Get rid of bottommap, midmap, topmap 2018-09-10 16:16:04 -04:00
mazmazz
88d9da79e6 Move tic-based to EFFECT4 2018-09-10 12:00:44 -04:00
mazmazz
acea0bfd68 Move tic-based to EFFECT4, relative calc to EFFECT3 2018-09-10 12:00:15 -04:00
mazmazz
148e3ff538 Use ML_NOCLIMB for FF_TRANSLUCENT handling in type 452 2018-09-10 10:17:39 -04:00
mazmazz
8e75fe50db Default to using back offset params if back linedef exists; else fallback to distance-based params 2018-09-10 10:11:27 -04:00
mazmazz
da5a7a013d Add type 452 Set FOF Alpha
* Fade FOF moved to type 453
* Stop Fade FOF moved to type 454
2018-09-10 10:09:02 -04:00
mazmazz
02a94dc941 Add distance-based params and make default (ML_DONTPEGBOTTOM to use back offsets) 2018-09-10 09:49:52 -04:00
mazmazz
b8da218b61 Add relative destvalue calc (ML_EFFECT4)
* rover->alpha init fixes with invisible FOFs
2018-09-10 09:49:00 -04:00
mazmazz
002f1bad8f Savegame netsync for sector colormaps; add spawn_midmap and co for comparison 2018-09-10 09:01:09 -04:00
mazmazz
5136293f62 Store sectornum/ffloornum as UINT32, not INT32 2018-09-09 23:52:36 -04:00
mazmazz
9cc186441b Fix fog visual glitch with fading 2018-09-09 22:14:24 -04:00
mazmazz
573e1d0017 Replace firsttic with timer increment 2018-09-09 21:01:00 -04:00
mazmazz
0202bbcfd3 Replace firsttic with timer increment 2018-09-09 20:45:12 -04:00
mazmazz
ea2276eb07 Fix tic-based bug returning early 2018-09-09 19:57:41 -04:00
mazmazz
43ae628adc Cap lightlevel fading at spawn_lightlevel (don't make darker) 2018-09-09 19:44:35 -04:00
mazmazz
c3c4a251f1 Added tic-based logic to FOF fade (ML_EFFECT5) 2018-09-09 19:31:32 -04:00
mazmazz
80a4a03f8e Finalize light level on fade finish (not forced stop)
* Added destlightlevel property to fade_t
* Fixed dotranslucent, dolighting, docollision order weirdness in function calls
2018-09-09 17:20:35 -04:00
mazmazz
368f96e605 Fade FOF lighting fixes; properly calculate destlightvalue 2018-09-09 15:41:30 -04:00
mazmazz
ca58fba24a Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-09 13:44:30 -04:00
mazmazz
aeb45132c5 Revert "Snap light level to software values (32 levels)"
This reverts commit cc26d03c93.
2018-09-09 13:43:00 -04:00
mazmazz
675f69afea Flag re-organization
* Change alternate param flag from BLOCKMONSTERS to DONTPEGBOTTOM
* Change tic-based flag from NOCLIMB to EFFECT5
2018-09-09 09:34:36 -04:00
mazmazz
032f95803d Merge branch 'master' into change-colormap-ldef 2018-09-09 08:40:38 -04:00
mazmazz
5032f783d7 Don't add a thinker if alpha is already equal 2018-09-09 08:10:45 -04:00
mazmazz
3f4656e57e Polyobject Fade logic 2018-09-09 08:08:48 -04:00
mazmazz
0049f904c0 Add light fading to FadeFakeFloor
* Declare P_RemoveLighting in header for p_spec.c use
2018-09-08 23:44:29 -04:00
mazmazz
4ca38dc8a1 Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-08 23:03:18 -04:00
mazmazz
cc26d03c93 Snap light level to software values (32 levels)
* New properties `exactlightlevel` and `lightlevel` in `lightlevel_t`
2018-09-08 23:01:35 -04:00
mazmazz
1e1b01c157 Implemented tic-based light fading
* ML_BLOCKMONSTERS specifies destvalue and speed by texture offsets
* ML_NOCLIMB toggles tic-based logic
* Added props `duration`, `interval`, and `firsttic` to `lightlevel_t`
2018-09-08 22:10:51 -04:00
mazmazz
81acf82e99 Re-render lighting when setting FF_EXISTS 2018-09-08 20:49:32 -04:00
mazmazz
069cc480c1 Add dolighting flag to FadeFakeFloor thinker 2018-09-08 20:41:45 -04:00
mazmazz
3eb7c3931e When detecting invisible FOFs, don't include light blocks 2018-09-08 20:08:48 -04:00
mazmazz
3858a93cfa Initialize invisible FOF alpha to 1 on first fade 2018-09-08 09:31:23 -04:00
mazmazz
fa0918c2f1 Handle rendering flags for invisible FOFs 2018-09-08 09:08:32 -04:00
mazmazz
fcc7180d5c Enable FF_CUTSOLIDS handling and updating by sector->moved 2018-09-08 08:59:17 -04:00
mazmazz
47c9bf2ebc Disable FadeFakeFloor for laser block 2018-09-08 01:33:12 -04:00
mazmazz
dc964738eb Never handle FF_EXISTS if FF_BUSTUP 2018-09-08 01:23:15 -04:00
mazmazz
66dc84509a Fix Mario block triggering during ghost fade 2018-09-08 01:12:34 -04:00
mazmazz
0b365d0d08 Initial polyobj fade skeleton 2018-09-07 15:27:18 -04:00
mazmazz
4147773d0c Merge branch 'master' into le-fadefof 2018-09-06 18:12:24 -04:00
Monster Iestyn
2b0ce807c7 Fix mixed d+c in NiGHTS trigger code, fix stray "INT8" in A_ConnectToGround 2018-09-04 17:04:24 +01:00
mazmazz
6d97a10273 Merge remote-tracking branch 'origin/master' into nightsplus-le 2018-08-29 11:06:00 -04:00
mazmazz
4b07246565 Add "finalize" flag to Type 453 Stop Fade 2018-08-18 06:04:11 -04:00
mazmazz
773d8bdb8d P_ResetFakeFloorFader: Unclamp rover->alpha from software levels 2018-08-18 05:31:41 -04:00
mazmazz
d94608fa10 Add alpha clamping so OpenGL conforms to Software's translucent levels 2018-08-17 17:07:07 -04:00
mazmazz
bf5efe6457 Cleanup fade fake floor code 2018-08-17 15:59:34 -04:00
mazmazz
45ae6efbad Refactor function and variable names; change defaults for fake floor fader line flags 2018-08-17 15:25:25 -04:00
mazmazz
020b18b84b Revised and re-organized P_DoFakeFloorAlpha fading procedure
* dosolid routine now refers to spawnflags
2018-08-17 14:49:33 -04:00
mazmazz
677f19ede6 Move fading thinker to ffloor_t.fadingdata 2018-08-17 02:28:52 -04:00
mazmazz
2e252cb905 Move fadingdata (fade_t thinker) to line_t 2018-08-17 01:11:04 -04:00
mazmazz
931297e2d7 Rename dofadeinonly to doghostfade
* Ghost fading: when transitioning to/from alpha=0, don't set solid/tangibility until fade is finished
2018-08-16 22:27:26 -04:00
mazmazz
61c84be704 Fix bonus time quirk where lines are run if player->marebonuslap is 0
* Bonus laps start at 1, so if a line is looking for bonus laps, they should only be run at >= 1.
2018-08-14 16:08:21 -04:00
mazmazz
c3703cfc24 Comments 2018-08-14 14:57:58 -04:00
mazmazz
3f312ce114 Make Bonus Time Start executor into a general Egg Capsule Touch executor
* Entrance/exit flags
* Enough/not-enough-rings flags (with "doesn't matter" line option)
2018-08-14 12:00:37 -04:00
mazmazz
1cb68a615e Make LE Ring triggers accept spheres for NiGHTS levels 2018-08-14 11:10:10 -04:00
mazmazz
62a6fe845d Add ML_BOUNCY flag to Bonus Time executor to execute BEFORE the capsule is destroyed and player has enough spheres 2018-08-14 10:48:50 -04:00
mazmazz
004cbe6a3d Whitespace 2018-08-13 22:10:16 -04:00
Monster Iestyn
8d0a44899a Merge branch 'master' into change-colormap-ldef 2018-08-10 20:05:04 +01:00
mazmazz
b8eb282367 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into le-fadefof-remove-storedthinker 2018-08-10 15:03:07 -04:00
mazmazz
d97c25f6dd Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nightsplus-le
# Conflicts:
#	src/p_setup.c
#	src/p_user.c
2018-08-10 13:44:47 -04:00
Monster Iestyn
89478a7ba4 Added linedef 447 as the change colormap linedef exec special.
IMPORTANT NOTE: UNTESTED
2018-06-14 21:51:21 +01:00