James R
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857113b60e
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Merge branch 'crunchyroll' into 'next'
Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice
See merge request STJr/SRB2!1267
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2020-12-10 15:07:01 -05:00 |
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James R
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8701caa110
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Merge branch 'blua-urite' into 'next'
Fix crash when trying to use bitwise NOT on true/false/nil
See merge request STJr/SRB2!1262
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2020-12-10 15:03:39 -05:00 |
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James R
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c841750868
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Merge branch 'no-spin-jump' into 'next'
Fix a Few Spin Related Bugs (Closes #286 and #360)
Closes #286 and #360
See merge request STJr/SRB2!1256
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2020-12-10 15:02:29 -05:00 |
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James R
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4275d52267
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Merge branch 'marathon-mode-tokens' into 'next'
Fix emeralds, tokens, etc not resetting when restarting marathon mode in first level
See merge request STJr/SRB2!1252
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2020-12-10 14:57:23 -05:00 |
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James R
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7834be445d
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Merge branch 'fixmul' into next
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2020-12-10 11:53:03 -08:00 |
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James R
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a967fa2190
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Merge branch 'fixmul' into next
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2020-12-10 11:51:18 -08:00 |
|
Louis-Antoine
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3aecc22764
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Add a shorthand alias for FRACUNIT
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2020-12-10 11:49:29 -08:00 |
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Louis-Antoine
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39a320734d
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Add shorthand aliases for fixed-point functions
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2020-12-10 11:48:40 -08:00 |
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James R
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a5d228773d
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Merge branch 'reload-bans' into 'next'
Fix reloadbans clearing ban.txt and clearbans not actually saving the changes
See merge request STJr/SRB2!1215
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2020-12-10 14:28:13 -05:00 |
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James R
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0df5d8ff58
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Oops!
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2020-12-10 03:06:41 -08:00 |
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James R
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2ab71571aa
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Merge branch 'high-resolution-timer-2' into next
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2020-12-10 02:55:02 -08:00 |
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James R
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d004515d6a
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Fix double define
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2020-11-30 19:04:23 -08:00 |
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LJ Sonic
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eef3028110
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Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next
# Conflicts:
# src/dehacked.c
# src/dehacked.h
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2020-11-29 21:54:15 +01:00 |
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Nev3r
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ecb333511b
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Merge branch 'fix-playercmd' into 'next'
Fix PlayerCmd not handling angle and aiming correctly
See merge request STJr/SRB2!1265
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2020-11-29 05:30:01 -05:00 |
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Nev3r
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ab649e853d
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Merge branch 'optimise-overridden-actions' into 'fix-stacktrace'
Only call the Lua API for overridden actions
See merge request STJr/SRB2!1254
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2020-11-29 05:27:33 -05:00 |
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Nev3r
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bcf6823cbf
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Merge branch 'dehacked-hell' into 'next'
Split dehacked.c into multiple files.
See merge request STJr/SRB2!1222
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2020-11-29 05:18:45 -05:00 |
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James R
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4ab667c6a0
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Merge branch 'spritestuff2-fixes' into 'next'
Some fixes for spritestuff2
See merge request STJr/SRB2!1264
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2020-11-25 19:26:49 -05:00 |
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lachwright
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87968c946b
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Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice
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2020-11-24 14:56:22 +11:00 |
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GoldenTails
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930b5ea442
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Replace credits with original authors
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2020-11-23 21:42:33 -06:00 |
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GoldenTails
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8fef61aa29
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Split dehacked.c into multiple files.
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2020-11-23 21:42:26 -06:00 |
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James R
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349312327a
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Merge branch 'fix-dumb-checkstring-typo' into 'next'
Fix a dumb typo of luaL_checklstring i made whoops
See merge request STJr/SRB2!1266
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2020-11-23 22:42:00 -05:00 |
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GoldenTails
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d806655769
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Fix a dumb typo of luaL_checklstring i made whoops
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2020-11-23 21:20:17 -06:00 |
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Jaime Ita Passos
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5bdee63117
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Fix a crash
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2020-11-23 12:53:59 -03:00 |
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SMS Alfredo
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fe066b3ef2
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...snickerdoodles
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2020-11-23 09:23:02 -06:00 |
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SMS Alfredo
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ea7e06a616
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Remove PF_SPINNING when jumping if you have SF_NOJUMPDAMAGE
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2020-11-23 09:21:00 -06:00 |
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SMS Alfredo
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7b05ffd92d
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Revert "Fix no spin characters being able to damage enemies with their jump out of a spin without removing PF_SPINNING"
This reverts commit ad9bf6085f .
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2020-11-23 09:18:05 -06:00 |
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SMS Alfredo
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7bbd563b73
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Remove unneeded S_PLAY_ROLL check
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2020-11-22 23:23:35 -06:00 |
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LJ Sonic
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7ff6443659
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Fix PlayerCmd not handling angle and aiming correctly
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2020-11-23 01:23:34 +01:00 |
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James R
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8d71559afe
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Merge branch 'make-some-lua-globals-rw' into 'next'
Make several Lua global variables writable.
See merge request STJr/SRB2!1233
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2020-11-22 18:47:53 -05:00 |
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James R
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8a30576d81
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Merge branch 'plane-sorting-fix-part-3' into 'next'
Improved sprite sorting against 3d floors
See merge request STJr/SRB2!1235
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2020-11-22 18:31:23 -05:00 |
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James R
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6d9e036c7f
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Merge branch 'master' into next
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2020-11-22 15:23:12 -08:00 |
|
James R
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b059ed40c6
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Merge remote-tracking branch 'origin/what-is-a-standard-2'
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2020-11-22 15:19:39 -08:00 |
|
James R
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40e954779e
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Resolve one last conflict in splat sorting
Can't use gz/gzt because there is no transformation to make those work
differently for splats.
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2020-11-22 15:12:34 -08:00 |
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Jaime Ita Passos
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5293c52bca
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Remove SHORT macros for referencing patch width/height/offsets
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2020-11-22 20:02:47 -03:00 |
|
James R
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54da9552de
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Merge remote-tracking branch 'origin/next' into plane-sorting-fix-part-3
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2020-11-22 14:41:42 -08:00 |
|
James R
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30792e7820
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Merge branch 'flame-orb' into 'next'
Flame Shield & Thunder Shield Adjustment (Closes #363)
Closes #363
See merge request STJr/SRB2!1220
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2020-11-22 17:31:23 -05:00 |
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James R
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92625483a4
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Merge branch 'replay-height-fix' into 'next'
Made height/spinheight and height change values in replays more accurate
See merge request STJr/SRB2!1241
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2020-11-22 17:25:41 -05:00 |
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James R
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bec85c033a
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Merge branch 'replay-camera-update' into 'next'
Make the replay camera follow the player
See merge request STJr/SRB2!1243
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2020-11-22 17:23:38 -05:00 |
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James R
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eb28532244
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Merge branch 'remove-unused-music-types' into 'next'
Remove unused music type enums
See merge request STJr/SRB2!1253
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2020-11-22 17:16:35 -05:00 |
|
James R
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6d6eb79226
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Merge branch 'uncap-palettes' into 'next'
Uncap palette lump palettes & allow flashpal palettes to display during pause
See merge request STJr/SRB2!1255
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2020-11-22 17:16:21 -05:00 |
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James R
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e17b4d0299
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Merge branch 'echo-filenames' into 'master'
Echo filenames when compiling without ECHO=1
See merge request STJr/SRB2!1260
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2020-11-22 17:11:03 -05:00 |
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Jaime Ita Passos
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2e21168395
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Free GPU textures when adding a file
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2020-11-22 18:23:35 -03:00 |
|
Riku Salminen
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b9fa50f7ef
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No need to reset tokens twice
|
2020-11-22 23:23:32 +02:00 |
|
Riku Salminen
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f51be77aa2
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Now the fix actually does what the MR says... +lua banks
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2020-11-22 23:19:24 +02:00 |
|
Jaime Ita Passos
|
0645c642d2
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Improve GPU texture management.
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2020-11-22 18:18:26 -03:00 |
|
Jaime Ita Passos
|
abe35fd008
|
Some interface fixes
|
2020-11-22 17:22:18 -03:00 |
|
Jaime Ita Passos
|
152c540c1e
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Fix sprite textures in models
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2020-11-22 17:10:10 -03:00 |
|
Jaime Ita Passos
|
9ab3acae2d
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Change how texture deletion works in OpenGL
|
2020-11-22 17:03:04 -03:00 |
|
Jaime Ita Passos
|
071ec73389
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Some fixes for spritestuff2
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2020-11-22 03:47:15 -03:00 |
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GoldenTails
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e3c6d1cef3
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Add NOECHOFILENAMES, if people don't want logspam.
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2020-11-21 22:21:18 -06:00 |
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