Commit graph

12660 commits

Author SHA1 Message Date
sphere
7e26377264 Merge branch 'state-changes' into 'next'
Update Nightopians & other state changes

See merge request STJr/SRB2!1744
2022-03-06 15:45:59 +00:00
sphere
ab711128c7 Merge branch 'tutorial-scenery' into 'next'
Tutorial scenery

See merge request STJr/SRB2!1722
2022-03-06 15:45:53 +00:00
sphere
8e6174ab2d Merge branch 'emblemhealth' into 'next'
Fix #805

Closes #805

See merge request STJr/SRB2!1757
2022-03-06 15:44:50 +00:00
sphere
00117476e1 Merge branch 'mobj-spawn-null-fix' into 'next'
Spawn MT_RAY when attempting to spawn MT_NULL

Closes #801 and #800

See merge request STJr/SRB2!1751
2022-03-06 11:52:44 +00:00
sphere
f7eafeb665 Merge branch '2022' into 'next'
2022

See merge request STJr/SRB2!1754
2022-03-06 11:52:31 +00:00
spherallic
77d4f873b0 Add upper bound to emblemlocations[] access. 2022-03-06 12:20:41 +01:00
sphere
1abe2689f3 Merge branch 'fix-nonet-2210' into 'next'
Fix warning when compiling with NONET=1

See merge request STJr/SRB2!1753
2022-03-04 09:49:36 +00:00
sphere
980bcb4775 Merge branch 'fix-nohw-perfstats-next' into 'next'
Fix perfstats failing to compile with NOHW=1

See merge request STJr/SRB2!1728
2022-03-04 09:49:15 +00:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
spherallic
3b75ef7e76 Fix warning when compiling with NONET=1 2022-03-03 12:08:15 +01:00
SteelT
893ea10a67 Turn the console warning into a devmode print because turns out it happens more often than I thought 2022-03-02 12:46:24 -05:00
SteelT
34f8464cbf Spawn MT_RAY when attempting to spawn MT_NULL
Some code assumes that P_SpawnMobj can never return NULL
So spawn MT_RAY in it's place when attempting to spawn MT_NULL and show a console warning
2022-03-02 12:35:03 -05:00
sphere
a57a0985ee Merge branch 'mt_ray' into 'next'
Move MT_RAY to the very end of the mobj list

See merge request STJr/SRB2!1747
2022-02-28 15:13:09 +00:00
sphere
0ad2ac68f7 Merge branch 'demo-frameflags' into 'next'
Convert old frame flags in Metal recordings to their 2.2.10 equivalents

Closes #775

See merge request STJr/SRB2!1742
2022-02-28 15:12:28 +00:00
spherallic
d624ee2541 Revert "minor spike optimisations"
This reverts commit b2d693a547.
2022-02-28 14:30:01 +01:00
spherallic
a6c52f5bad Move MT_RAY to the very end of the mobj list. 2022-02-22 15:49:16 +01:00
sphere
d6f3522333 Merge branch 'fix-vflag-blendmodes' into 'next'
Fix blendmode V_ flags not working at full opacity in Software

See merge request STJr/SRB2!1717
2022-02-21 19:58:24 +00:00
spherallic
fcc28d0714 Update seaweed state to utilize new features & sprites. 2022-02-21 16:00:21 +01:00
spherallic
946100939a Update editor configurations & increase Nightopians' hitbox height. 2022-02-19 22:19:39 +01:00
sphere
d532546e46 Merge branch 'mt-null-spawning' into 'next'
Remove MT_NULL hacks

Closes #721

See merge request STJr/SRB2!1729
2022-02-19 20:24:34 +00:00
sphere
249a3dfa25 Merge branch 'eggman-hitboxes' into 'next'
Increase Eggman's hitboxes

See merge request STJr/SRB2!1706
2022-02-19 20:24:20 +00:00
sphere
c79c6531e6 Merge branch 'server-bots' into 'next'
Improve bots (resolves #710)

Closes #710

See merge request STJr/SRB2!1679
2022-02-19 20:24:12 +00:00
sphere
7218060a7a :lachyes: 2022-02-19 01:49:19 +00:00
sphere
14cb5415c9 Merge branch 'fix-portals' into 'next'
Fix portals

See merge request STJr/SRB2!1724
2022-02-17 12:26:27 +00:00
sphere
a8c2c4ebe6 Merge branch 'checkbotname' into 'next'
Fix #732

Closes #732

See merge request STJr/SRB2!1739
2022-02-17 12:26:22 +00:00
spherallic
2266e31038 Merge branch 'next' into state-changes 2022-02-17 12:35:34 +01:00
spherallic
a4778075b2 Convert old frame flags in Metal recordings to their 2.2.10 equivalents. 2022-02-14 14:57:00 +01:00
spherallic
bb84ae1793 Decrease hitbox sizes to prevent collision with thin air. 2022-02-10 13:10:56 +01:00
spherallic
9fee550fb0 Actually check bot names in lib_gAddPlayer. 2022-02-08 14:58:09 +01:00
LJ Sonic
fdee3a2b7f Merge branch 'ms_update_command' into 'next'
Allow people to update their Master Server listing on command.

See merge request STJr/SRB2!1518
2022-02-06 18:53:49 +00:00
LJ Sonic
c00d1e5499 Merge branch 'no-dedi-sighandle-window' into 'next'
Disable SDL error message on dedicated servers

See merge request STJr/SRB2!1735
2022-02-06 17:44:48 +00:00
LJ Sonic
81b0eb1c7c Merge branch 'crosshairs' into 'next'
Fix crosshairs not displaying

See merge request STJr/SRB2!1716
2022-02-06 17:30:15 +00:00
LJ Sonic
9c5427555b Merge branch 'fix-exitgame-ztarget-crash' into 'next'
Fix lock-on crash (Resolves #746)

Closes #746

See merge request STJr/SRB2!1704
2022-02-06 17:24:01 +00:00
LJ Sonic
6c7d4b8ef5 Merge branch 'sw-splat-skybox-crash' into 'next'
Fix software splats breaking and crashing in skyboxes

See merge request STJr/SRB2!1711
2022-02-06 17:22:58 +00:00
LJ Sonic
2d53842061 Merge branch 'sw-splat-ceilingclip' into 'next'
Fix software splats not being clipped by ceiling walls

See merge request STJr/SRB2!1712
2022-02-06 17:22:49 +00:00
LJ Sonic
c69edce2fc Merge branch 'sw-dropshadow-patch' into 'next'
Hack that fixes software drop shadow crashes (Fixes #159)

Closes #159

See merge request STJr/SRB2!1700
2022-02-06 17:22:08 +00:00
LJ Sonic
2e60de25ea Merge branch 'sw-splat-npo2-slope-opt' into 'next'
Add missing optimization to software npo2 sloped floor sprites

See merge request STJr/SRB2!1713
2022-02-06 17:20:03 +00:00
LJ Sonic
b396683429 Merge branch 'fix-chat' into 'next'
Fix issues with chat messages

Closes #583

See merge request STJr/SRB2!1698
2022-02-06 17:15:04 +00:00
LJ Sonic
f4a9d1507d Merge branch 'fix-checksum-disconnect' into 'next'
Do not attempt to disconnect when a packet checksum is invalid

See merge request STJr/SRB2!1699
2022-02-06 17:14:44 +00:00
LJ Sonic
1a1cb8942c Merge branch 'znodes-offset-fix' into 'next'
UDMF: Fix offset calculation for segs that represent linedef backsides

See merge request STJr/SRB2!1701
2022-02-06 17:12:58 +00:00
LJ Sonic
9d993a585f Merge branch 'ignore-bad-map-lumps' into 'next'
Only load map lumps that are WADs or have no extension

See merge request STJr/SRB2!1715
2022-02-06 17:12:07 +00:00
GoldenTails
c49dd5f535 Make dedicated servers not pop up that annoying SDL error window
So they don't mess with shell scripts that expect SRB2 to exit when it crashes (like most other programs)
2022-02-05 18:19:00 -06:00
spherallic
878b4dc5b6 Don't read or set MT_NULL's properties in A_SkullAttack 2022-02-04 20:09:37 +01:00
spherallic
6e105a23f6 Update Nightopian states for the new sprites & fix another bug 2022-02-02 14:43:22 +01:00
spherallic
e301327dee Avoid using old explosion states for Jetty-Syn/Skim mines. 2022-02-02 12:15:14 +01:00
James R
a8c658b545 Never spawn MT_NULL 2022-02-01 04:04:53 -08:00
James R
6325185091 Add P_SetPower; remove mobj hack from line 434 2022-02-01 03:52:31 -08:00
James R
9dfa153e74 Use P_CheckMove 2022-02-01 03:52:28 -08:00
James R
518de0ce10 Add P_CheckMove
Checks if P_TryMove would succeed without actually moving.
2022-02-01 03:37:03 -08:00
James R
f6f002e70b A_LobShot: remove ???
MT_NULL spawning, not cool bro.
2022-02-01 02:43:00 -08:00