Commit graph

615 commits

Author SHA1 Message Date
Arthur
7d53e4647b Fixes issue #568 2023-01-01 21:07:15 -05:00
ashi
1fb6adf390 change |= to &= 2022-11-23 16:22:52 +00:00
ashifolfi
aa8410c612 fix statue being tangible for ~40 tics post burst mobj spawn 2022-11-20 18:46:41 -05:00
Eidolon
c5527f9470 Merge branch 'pterabyte-tweaks' into 'next'
Fix Pterabyte spawns (+ behavior tweaks)

See merge request STJr/SRB2!1839
2022-11-13 23:40:56 +00:00
Alam Arias
1b5dd687d2 Cleanup whitespace changes from master branch 2022-11-11 20:31:41 -05:00
Eidolon
12c2ddb115 Merge branch 'uncappedrevengeance' into next
Uncapped

See merge request STJr/SRB2!1856

# Conflicts:
#	src/dummy/i_system.c
#	src/win32/win_sys.c
2022-11-08 21:13:50 -06:00
spherallic
57cf1f870d Fix Pterabyte spawns, revert mashing requirement, increase grace period 2022-10-25 13:11:30 +02:00
Alam Ed Arias
7631d0f521 Merge branch 'next' into kill-TMatrix 2022-10-23 00:33:20 -04:00
Alam Ed Arias
f310d84766 replaced old TVector and TMatrix code 2022-10-01 15:40:45 -04:00
Alam Ed Arias
d11fbe4504 New Fixed Point Matrix functions 2022-09-30 22:04:12 -04:00
spherallic
8a0f0237f2 Merge branch 'next' into udmf-fof-flags 2022-09-06 09:52:01 +02:00
sphere
d67e88ee0c Merge branch 'fix-parenttriestosleep-desc' into 'next'
Fix description of A_ParentTriesToSleep

See merge request STJr/SRB2!1784
2022-09-05 21:49:34 +00:00
MascaraSnake
8d4baace53 Add Lua backwards compatibility for FOF flags 2022-07-31 12:04:42 +02:00
Eidolon
805941a98f Merge public next into uncappedrevengeance
This is to capture the UDMF merges and make the later code review
easier.
2022-05-03 14:45:14 -05:00
ashi
c3001ac42a Fix description of A_ParentTriesToSleep 2022-04-30 14:21:51 +00:00
Eidolon
9f845622cd Revert "P_InitAngle, to fix angle interpolation on spawning objects"
This reverts commit a80c98bd164a2748cbbfad9027b34601185d93f5.
2022-04-26 20:56:34 -05:00
Eidolon
5790168194 Convert P_TeleportMove use to origin funcs 2022-04-26 20:56:34 -05:00
Sally Coolatta
d476b41dfa P_SetOrigin & P_MoveOrigin to replace P_TeleportMove 2022-04-26 20:56:33 -05:00
Sally Coolatta
e4930535f3 P_InitAngle, to fix angle interpolation on spawning objects 2022-04-26 20:56:31 -05:00
MascaraSnake
faa7d89e3e Merge branch 'udmf-more-linedef-types' into udmf-sector-fields 2022-04-20 21:01:16 +02:00
MascaraSnake
54640a8664 Merge branch 'udmf-executor-triggers' into udmf-thing-types
# Conflicts:
#	extras/conf/udb/Includes/SRB222_things.cfg
2022-04-20 20:59:55 +02:00
MascaraSnake
39b7fb9ff8 Merge commit 'd624ee25' into udmf-thing-types
# Conflicts:
#	src/p_mobj.c
#	src/p_spec.c
2022-04-20 20:41:46 +02:00
MascaraSnake
f76b104c4a Merge commit 'c7050671' into udmf-thing-types 2022-04-20 19:42:03 +02:00
MascaraSnake
36692483df Merge branch 'udmf-fofs-mkii' into udmf-plane-linedefs
# Conflicts:
#	src/p_inter.c
2022-04-19 22:04:04 +02:00
spherallic
c782e81700 Give MT_METALSONIC_RACE a drop shadow & removed unused vars. 2022-03-12 17:44:37 +01:00
spherallic
6ef7221e38 A few drop shadow-related additions:
- Added A_SetShadowScale
- Added A_ShadowScream which combines the above with A_Scream, used for 
badnik explosions
- Gave flickies drop shadows
2022-03-09 00:49:24 +01:00
sphere
ab711128c7 Merge branch 'tutorial-scenery' into 'next'
Tutorial scenery

See merge request STJr/SRB2!1722
2022-03-06 15:45:53 +00:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
spherallic
878b4dc5b6 Don't read or set MT_NULL's properties in A_SkullAttack 2022-02-04 20:09:37 +01:00
James R
6325185091 Add P_SetPower; remove mobj hack from line 434 2022-02-01 03:52:31 -08:00
James R
9dfa153e74 Use P_CheckMove 2022-02-01 03:52:28 -08:00
James R
f6f002e70b A_LobShot: remove ???
MT_NULL spawning, not cool bro.
2022-02-01 02:43:00 -08:00
spherallic
6d19a55de9 oops 2022-01-23 19:19:26 +01:00
katsy
fe3a201df5 fix oldringexplode not scaling or flipping 2022-01-13 02:52:10 -06:00
spherallic
a08c7eac1f wip: staterange actions 2022-01-05 09:55:46 +01:00
MascaraSnake
86e2fefcac Add sector gravity field for UDMF 2021-12-30 18:19:42 +01:00
MascaraSnake
e76d332678 Disable the old hacky way of doing egg capsules in UDMF maps 2021-12-28 23:51:08 +01:00
MascaraSnake
a091b7d16d Adapt bosses to UDMF and remove now-unused mapthing flags 2021-12-28 22:52:24 +01:00
MascaraSnake
e71a952d70 Adapt monitors to UDMF 2021-12-28 17:54:26 +01:00
MascaraSnake
b4a206c063 Adapt remaining enemies to UDMF 2021-12-28 13:14:48 +01:00
MascaraSnake
3bab07d036 Adapt flickies to UDMF 2021-12-27 17:36:51 +01:00
MascaraSnake
8db84ffef9 Adapt boss waypoint to UDMF 2021-12-27 15:39:14 +01:00
MascaraSnake
06bbee50bf Adapt boss IDs and trigger tags to UDMF 2021-12-27 15:07:37 +01:00
MascaraSnake
a14eacd63a Bowser isn't a boss, so don't call A_BossDeath just to do that one thing it needs to do 2021-12-27 08:55:59 +01:00
MascaraSnake
ea6fe56df6 Refactor A_BossDeath 2021-12-26 20:31:02 +01:00
MascaraSnake
3661fd5079 Adapt boss fly point to UDMF 2021-12-26 20:09:38 +01:00
MascaraSnake
baa99150d0 Adapt Fang waypoint to UDMF 2021-12-25 09:58:00 +01:00
MascaraSnake
5eb2448a40 Adapt Pterabytes to UDMF 2021-12-21 21:57:35 +01:00
MascaraSnake
bfcbf5136b Adapt SDURF and Puma to UDMF 2021-12-21 17:28:29 +01:00
MascaraSnake
72e2c24fdb Adapt some reserved tags to UDMF 2021-12-20 23:28:18 +01:00