toaster
66dd952fdd
Tidier conversion of string properties on linedefs to UDMF
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Previously, many concatenated texture field strings were turned to text, then had that string run through get_number, then had it converted back into a string to become a stringarg.
Now, the concatenated string is copied directly to the relevant stringarg, with no intermediary steps.
This fixes an issue where a map with object or state properties would have "context drift" - breaking when the object or state list changed, due to differently ordered freeslots, or new hardcoded objects.
Affected types:
- doomednum 1110/Action 9 (Custom Mace/Chain)
- doomednum 700 and those immediately following (Ambient Sound)
- Action 4 and 414 (dash pad, play sound effect)
- Action 14 (bustable block parameters)
- Action 434 (Award Power)
- doomednum 757/Action 15 (fan particle generator)
- doomednum 1202 (bumpable hazard rock/apple spawner)
- This one has undefined behaviour in the binary map format which was not previously forbidden. This undefined behaviour is EXTREMELY vulnerable to context drift, and so it's simply not worth creating a system to write numerical values into object types - we write an explicit name only for the intended range, and otherwise report the threat of context drift when converting.
In addition, to reduce duplicated zone memory, (sidedef_t).text and (linedef_t).text have been removed from all but the Lua API. In Lua, in binary maps, they point to the host line's stringargs - the line's text and a frontside's text will return stringargs[0], while a backside's text will return stringargs[1]. I've done my best to match the previous API as closely possible, to the point of reporting false nils if the line didn't previously have text available.
However, there are four linedef Actions for which the sidedef text will be different between builds containing and not containing this commit - 331, 332, 333 (the Character-specific linedef executors), and 443 (Call Lua Script), and only if the text is long enough to go over two lines. Given that both halves would be incomplete nonsense in this case, I'm willing to wager this minor point of discrepancy is not a breaking issue.
2023-07-20 19:42:21 +01:00
toaster
dee2489620
P_GetNodeType: Do not dereference invalid pointer for **nodedata parameter
2023-07-20 17:54:47 +01:00
sphere
a752e6c8e4
Merge branch 'kredits' into 'next'
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Fix inconsistency with title card patch coloring (color the title card patch used in the credits to skin)
See merge request STJr/SRB2!1746
2023-07-19 19:43:15 +00:00
katsy
8cf65e8301
Fix inconsistency with title card patch coloring (color the title card patch used in the credits to skin)
2023-07-19 19:43:15 +00:00
sphere
5c87dd52ec
Merge branch 'action-super-fix' into 'next'
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Make A_Action super act as expected
Closes #718
See merge request STJr/SRB2!1737
2023-07-19 19:40:42 +00:00
sphere
9ea387acc0
Merge branch 'plinedefexectutefix' into 'next'
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Don't cancel P_LinedefExecute early
Closes #988
See merge request STJr/SRB2!1944
2023-07-19 19:40:20 +00:00
sphere
b1e3589210
Merge branch 'hudlines-hudtime-fix' into 'next'
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Fix con_hudlines being off by one, Fix con_hudtime overflow
See merge request STJr/SRB2!1931
2023-07-18 19:47:21 +00:00
SteelT
9a31064c4a
Merge branch 'master' into next
2023-07-15 21:04:07 -04:00
sphere
9b16c21517
Merge branch 'net-timing' into 'next'
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Prevent dropped ticcmds due to interp timing jutter
See merge request STJr/SRB2!2046
2023-07-15 17:45:00 +00:00
sphere
c29999aea7
Merge branch 'suppress-warnings' into 'master'
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Suppress libdivide warnings in GCC/Clang
See merge request STJr/SRB2!1991
2023-07-15 17:38:19 +00:00
sphere
5da5b6dd86
Merge branch 'fix-exotic-prids' into 'master'
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Fix PRIdS define for Windows MINGW64
See merge request STJr/SRB2!1367
2023-07-15 17:38:12 +00:00
sphere
7aac6a01e4
Merge branch 'better-crashes' into 'next'
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Better signal handler messages
See merge request STJr/SRB2!2042
2023-07-14 22:48:26 +00:00
sphere
860767aa65
Merge branch 'increasemaxunlockables' into 'next'
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Increase maximum unlockables
Closes #770
See merge request STJr/SRB2!1988
2023-07-14 22:47:37 +00:00
sphere
54d5e8154b
Merge branch 'cv-truefalse' into 'next'
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Add CV_TrueFalse as possible value types for console variables
See merge request STJr/SRB2!2049
2023-07-14 22:47:09 +00:00
sphere
858c9ef0b2
Merge branch 'align-memory-addresses' into 'next'
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Make sure all allocations are properly aligned
See merge request STJr/SRB2!2050
2023-07-14 22:46:39 +00:00
sphere
bf5c4a1b0d
Merge branch 'handle-missing-frame-gracefully' into 'next'
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Handle missing frames for sprites gracefully
See merge request STJr/SRB2!2039
2023-07-14 13:24:53 +00:00
sphere
610ddc034c
Merge branch 'removetwohundredandsixty' into 'next'
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Remove generalized FOF type
Closes #1011
See merge request STJr/SRB2!2038
2023-07-14 13:17:51 +00:00
sphere
47436ee495
Merge branch 'bosszero' into 'next'
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Do not consider 0 a valid executor tag for bosses
Closes #1017
See merge request STJr/SRB2!2037
2023-07-14 13:17:48 +00:00
sphere
93fa653f80
Merge branch 'fishjumpbinaryfix' into 'next'
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Fix A_FishJump for custom objects in binary maps
Closes #1019
See merge request STJr/SRB2!2035
2023-07-14 13:16:55 +00:00
sphere
59685937da
Merge branch 'fix-exit-automap-segfault' into 'next'
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Fix segfault when exiting game with automap open
Closes #1049
See merge request STJr/SRB2!2044
2023-07-14 13:15:56 +00:00
sphere
2e2ec145dd
Merge branch 'fading-callback-thread-fix' into 'next'
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Do music fade callback on main thread (resolves #975 )
Closes #975
See merge request STJr/SRB2!2043
2023-07-14 13:15:37 +00:00
sphere
f428759150
Merge branch 'bbox' into 'next'
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Hitbox Renderer
See merge request STJr/SRB2!1838
2023-07-14 13:14:56 +00:00
spherallic
34ce172a90
Allow toggling PF_NoDepthTest for OpenGL hitboxes
2023-07-14 15:03:43 +02:00
Zwip-Zwap Zapony
8b931da6f3
Draw hitboxes last in OpenGL
2023-07-14 12:51:16 +00:00
Gustaf Alhäll
bfbbaf9f56
Make sure all allocations are properly aligned
2023-07-14 13:25:09 +02:00
AJ Martinez
8755582901
Don't submit future ticcmds if they could overwrite a needed ticcmd
2023-07-14 02:33:33 -07:00
SteelT
464110ed81
Add CV_TrueFalse as possible value types for console variables
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This also adds support for using true/false as value aliases for On/Off, Yes/No or 1/0
2023-07-13 01:02:15 -04:00
AJ Martinez
2ebd3fcca4
Buffer ticcmds when receiving two on same tic
2023-07-10 15:40:20 -07:00
Gustaf Alhäll
281e6012f3
Fix segfault when exiting game with automap open
2023-07-08 14:02:32 +02:00
Lactozilla
0aa763df85
Do music fade callback on main thread
2023-07-08 00:53:28 -03:00
Tatsuru
3ff9e908fe
Signal handler minor refactor
2023-07-07 18:13:44 -03:00
sphere
3af1074e17
Merge branch 'next' into 'next'
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[UDMF] Updated line sloping warning message
See merge request STJr/SRB2!2040
2023-07-06 19:27:32 +00:00
Ace Lite
372bb8b8fc
[UDMF] Updated line sloping warning message
2023-07-06 19:27:32 +00:00
Gustaf Alhäll
8d8257b4a6
Handle missing frames for sprite gracefully
2023-07-06 19:12:29 +02:00
spherallic
29703f8d6a
Remove action 260 from the UDMF config
2023-07-06 18:26:30 +02:00
spherallic
49528c1558
Remove generalized FOF type (linedef action 260)
2023-07-06 18:11:52 +02:00
spherallic
a4bcf4e2ce
Do not consider 0 a valid executor tag for bosses
2023-07-06 18:06:23 +02:00
MIDIMan
4342dacbdf
Fix A_FishJump for custom objects in binary maps
2023-07-05 14:25:10 -04:00
sphere
d7a84b967c
Merge branch 'strongpower' into 'next'
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Add player->powers[pw_strong], refactor attacks and busting conditions, and allow breaking floors and ceilings separately
See merge request STJr/SRB2!1366
2023-07-05 17:05:47 +00:00
katsy
f261b9f0e1
Add player->powers[pw_strong], refactor attacks and busting conditions, and allow breaking floors and ceilings separately
2023-07-05 17:05:47 +00:00
sphere
94f6fb03ca
Merge branch 'cutscene-fix' into 'next'
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[SUGOI] Remove "singletics" code in F_WriteText (resolves #1033 )
Closes #1033
See merge request STJr/SRB2!2022
2023-07-05 11:41:21 +00:00
spherallic
ff7a24df09
Rename Kiwi skincolor to Pear
2023-07-05 12:10:30 +02:00
sphere
f13fddaf58
Merge branch 'fix-mobjinfo-custom-field' into 'next'
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Fix Lua warning when accessing custom field on mobjinfo
Closes #1043
See merge request STJr/SRB2!2034
2023-07-04 21:03:53 +00:00
sphere
d0dbe10d08
Merge branch 'fix-segfault-noset-field' into 'next'
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Fix segfault when trying to set a read-only field on player_t
Closes #1041
See merge request STJr/SRB2!2032
2023-07-04 21:03:46 +00:00
Gustaf Alhäll
09b9adc806
Fix Lua warning when accessing custom field on mobjinfo
2023-07-04 18:46:49 +02:00
Gustaf Alhäll
beda6109b2
Fix segfault when trying to set a read-only field on player_t
2023-07-03 23:30:49 +02:00
sphere
8ce0328423
Merge branch 'colors-ultimate' into 'next'
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Colors Ultimate
Closes #745 and #496
See merge request STJr/SRB2!2027
2023-07-03 14:00:10 +00:00
sphere
6f74123c7d
Merge branch 'udmf-texture-offsets' into 'next'
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Implement per-texture offsets in UDMF
See merge request STJr/SRB2!2018
2023-06-27 23:09:03 +00:00
MascaraSnake
8c31d279cf
Implement per-texture offsets in UDMF
2023-06-28 01:07:52 +02:00
spherallic
e88b3542c7
Update UZB/UDMF configuration files
2023-06-22 14:02:31 +02:00