James R
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658b8dcfa9
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Use GCC 8.1 for x86_64
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2020-01-02 15:45:13 -08:00 |
|
James R
|
b9cecea25c
|
Hahahahahahahahahahahahaha
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2020-01-01 15:52:23 -08:00 |
|
James R
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e9843590da
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Merge branch 'nohw-renderswitch' into 'master'
NOHW V.S. Renderer Switching
See merge request STJr/SRB2!609
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2020-01-01 17:52:35 -05:00 |
|
James R
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35fe2e7281
|
Merge branch 'quote-shenanigans' into 'master'
Stuff I Broke: Commands
See merge request STJr/SRB2!607
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2020-01-01 17:52:21 -05:00 |
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James R
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01be810aee
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Merge branch 'warp-by-name' into 'master'
Properly fix the issue that !528 tried to; let the -warp parameter work with map name
See merge request STJr/SRB2!596
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2020-01-01 17:51:21 -05:00 |
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Jaime Passos
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2728536589
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Merge branch 'revert-09798876' into 'master'
Revert "Merge branch 'software-clownery' into 'master'"
See merge request STJr/SRB2!616
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2019-12-31 18:42:53 -05:00 |
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Jaime Passos
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b41cd59e51
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Revert "Merge branch 'software-clownery' into 'master'"
This reverts merge request !578
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2019-12-31 23:40:17 +00:00 |
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Jaime Passos
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c460775cd7
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Merge branch 'fixcoronalist' into 'master'
Fix broken corona list
See merge request STJr/SRB2!605
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2019-12-31 14:25:49 -05:00 |
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Nev3r
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0979887600
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Merge branch 'software-clownery' into 'master'
Software clownery
See merge request STJr/SRB2!578
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2019-12-31 12:49:44 -05:00 |
|
James R
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7af2533d23
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Make the menu option for renderer switching transparent under NOHW
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2019-12-30 21:45:19 -08:00 |
|
James R
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38492073fa
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IT_PAIR for when you want to define both sides of a menu item
|
2019-12-30 21:40:13 -08:00 |
|
James R
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e8db39229c
|
Don't let the user switch to OpenGL if NOHW
|
2019-12-30 20:29:41 -08:00 |
|
James R
|
36c5bb7b0d
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Fix NOHW compiling
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2019-12-30 20:18:08 -08:00 |
|
James R
|
782bf8d31e
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Fix NOMIXER compiling
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2019-12-30 20:08:29 -08:00 |
|
James R
|
4bf3597116
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Fix NOOPENMPT compiling
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2019-12-30 19:19:17 -08:00 |
|
James R
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ff47f911dc
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Fix command not running if it was split by COM_BufAddText
(Looks at 4865a190578b900b48571e74e0bd97bef88ea71b...)
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2019-12-30 18:47:21 -08:00 |
|
James R
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ab410652ae
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Fix unclosed quotes leaving the escape character in
|
2019-12-30 18:44:13 -08:00 |
|
Jaime Passos
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7b54846a02
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Merge remote-tracking branch 'origin/master' into software-clownery
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2019-12-30 23:21:42 -03:00 |
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James R
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5e5f3c4fa7
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Merge branch 'renderswitch' into 'master'
Renderer switching
See merge request STJr/SRB2!550
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2019-12-30 15:36:17 -05:00 |
|
Jaime Passos
|
a04834d1aa
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Fix alignment in R_ThickStepping
|
2019-12-30 12:02:09 -03:00 |
|
Jaime Passos
|
590d6729e6
|
Merge remote-tracking branch 'origin/master' into software-clownery
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2019-12-30 11:49:12 -03:00 |
|
James R
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7886a4bbee
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Don't warn if we start in OpenGL
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2019-12-29 18:37:44 -08:00 |
|
James R
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569453ee93
|
Warn when going to OpenGL from the menu
|
2019-12-29 18:37:22 -08:00 |
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Jaime Passos
|
2f4c270a7b
|
Update r_segs.c
|
2019-12-29 19:43:38 -03:00 |
|
James R
|
566b4a1626
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Don't let us warp to a map that doesn't exist (really!)
Okay so 6464df9876 , I WAS mistaken! Except that's
not how you check for a map's existence, at least not how the old map command
did it.
|
2019-12-29 02:44:27 -08:00 |
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James R
|
404f3c13e4
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If we move the -warp code down, map searching can be used
|
2019-12-29 02:31:48 -08:00 |
|
James R
|
0a014755b9
|
I'm still an idiot
|
2019-12-29 02:16:37 -08:00 |
|
James R
|
2ffff56b39
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Who cares?
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2019-12-29 02:15:48 -08:00 |
|
James R
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19aafbfd0b
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Split map code checking from Command_Map_f
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2019-12-29 02:14:02 -08:00 |
|
Alam Ed Arias
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c27d062cc8
|
Merge branch 'fixmain' into 'master'
Fix logfiles crashing Windoze (resolves #102)
Closes #102
See merge request STJr/SRB2!591
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2019-12-28 21:15:23 -05:00 |
|
Jaime Passos
|
f997866b4d
|
Fix broken dynlight list because of a SPR_NON2 that doesn't exist
|
2019-12-28 22:57:37 -03:00 |
|
Jaime Passos
|
244f0b228f
|
Fix M_PathParts instead
|
2019-12-28 22:18:41 -03:00 |
|
Jaime Passos
|
3bb7fd4cbf
|
Fix logfiles crashing Windoze
|
2019-12-28 22:14:23 -03:00 |
|
MascaraSnake
|
f83d0fe3a1
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Fixed/clarified some flag descriptions in the ZB config
|
2019-12-28 08:42:16 +01:00 |
|
Alam Ed Arias
|
c394ad056c
|
use size_t to count the sprites
|
2019-12-27 13:20:58 -05:00 |
|
Alam Ed Arias
|
0caa08defd
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fread and fwrite use size_t, not int
|
2019-12-27 13:08:26 -05:00 |
|
Alam Ed Arias
|
ff004c4cf6
|
we only need link on unix systems
|
2019-12-27 13:05:15 -05:00 |
|
MascaraSnake
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45c432462e
|
Merge branch 'why-inline' into 'master'
I got a compiler warning from P_PlayerHitsPlayer being too big
See merge request STJr/SRB2!581
|
2019-12-27 02:12:01 -05:00 |
|
Jaime Passos
|
5ea43aa023
|
Fix sprite rotation crashes.
|
2019-12-27 00:37:40 -03:00 |
|
Jaime Passos
|
96609e45ae
|
OpenGL funny
|
2019-12-27 00:02:30 -03:00 |
|
Jaime Passos
|
2d3f45de0d
|
Merge branch 'renderswitch' of https://git.magicalgirl.moe/STJr/SRB2 into renderswitch
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2019-12-26 23:53:03 -03:00 |
|
Jaime Passos
|
eca5be52b2
|
And the sound test
|
2019-12-26 23:52:42 -03:00 |
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Jaime Passos
|
956905c8f4
|
Same deal, but for the level platter and save select screen
|
2019-12-26 23:49:31 -03:00 |
|
James R
|
76a1a80d71
|
Save the renderer
|
2019-12-26 18:44:02 -08:00 |
|
James R
|
e19d0877e8
|
Merge branch 'time' into 'master'
haha log files
See merge request STJr/SRB2!567
|
2019-12-26 21:43:46 -05:00 |
|
Jaime Passos
|
644e41d90c
|
Handle character select screen correctly after a renderer switch
|
2019-12-26 23:39:40 -03:00 |
|
Jaime Passos
|
e617f35182
|
PU_PATCH funny
|
2019-12-26 23:26:43 -03:00 |
|
James R
|
4865a19057
|
One more optimization
|
2019-12-26 18:23:01 -08:00 |
|
James R
|
9673439628
|
e
|
2019-12-26 18:20:48 -08:00 |
|
James R
|
4959d52ae0
|
Make cv_renderer CV_NOLUA instead of hidden!!!
|
2019-12-26 18:15:52 -08:00 |
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