Commit graph

8497 commits

Author SHA1 Message Date
James R
658b8dcfa9 Use GCC 8.1 for x86_64 2020-01-02 15:45:13 -08:00
James R
b9cecea25c Hahahahahahahahahahahahaha 2020-01-01 15:52:23 -08:00
James R
e9843590da Merge branch 'nohw-renderswitch' into 'master'
NOHW V.S. Renderer Switching

See merge request STJr/SRB2!609
2020-01-01 17:52:35 -05:00
James R
35fe2e7281 Merge branch 'quote-shenanigans' into 'master'
Stuff I Broke: Commands

See merge request STJr/SRB2!607
2020-01-01 17:52:21 -05:00
James R
01be810aee Merge branch 'warp-by-name' into 'master'
Properly fix the issue that !528 tried to; let the -warp parameter work with map name

See merge request STJr/SRB2!596
2020-01-01 17:51:21 -05:00
Jaime Passos
2728536589 Merge branch 'revert-09798876' into 'master'
Revert "Merge branch 'software-clownery' into 'master'"

See merge request STJr/SRB2!616
2019-12-31 18:42:53 -05:00
Jaime Passos
b41cd59e51 Revert "Merge branch 'software-clownery' into 'master'"
This reverts merge request !578
2019-12-31 23:40:17 +00:00
Jaime Passos
c460775cd7 Merge branch 'fixcoronalist' into 'master'
Fix broken corona list

See merge request STJr/SRB2!605
2019-12-31 14:25:49 -05:00
Nev3r
0979887600 Merge branch 'software-clownery' into 'master'
Software clownery

See merge request STJr/SRB2!578
2019-12-31 12:49:44 -05:00
James R
7af2533d23 Make the menu option for renderer switching transparent under NOHW 2019-12-30 21:45:19 -08:00
James R
38492073fa IT_PAIR for when you want to define both sides of a menu item 2019-12-30 21:40:13 -08:00
James R
e8db39229c Don't let the user switch to OpenGL if NOHW 2019-12-30 20:29:41 -08:00
James R
36c5bb7b0d Fix NOHW compiling 2019-12-30 20:18:08 -08:00
James R
782bf8d31e Fix NOMIXER compiling 2019-12-30 20:08:29 -08:00
James R
4bf3597116 Fix NOOPENMPT compiling 2019-12-30 19:19:17 -08:00
James R
ff47f911dc Fix command not running if it was split by COM_BufAddText
(Looks at 4865a190578b900b48571e74e0bd97bef88ea71b...)
2019-12-30 18:47:21 -08:00
James R
ab410652ae Fix unclosed quotes leaving the escape character in 2019-12-30 18:44:13 -08:00
Jaime Passos
7b54846a02 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 23:21:42 -03:00
James R
5e5f3c4fa7 Merge branch 'renderswitch' into 'master'
Renderer switching

See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
Jaime Passos
a04834d1aa Fix alignment in R_ThickStepping 2019-12-30 12:02:09 -03:00
Jaime Passos
590d6729e6 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 11:49:12 -03:00
James R
7886a4bbee Don't warn if we start in OpenGL 2019-12-29 18:37:44 -08:00
James R
569453ee93 Warn when going to OpenGL from the menu 2019-12-29 18:37:22 -08:00
Jaime Passos
2f4c270a7b Update r_segs.c 2019-12-29 19:43:38 -03:00
James R
566b4a1626 Don't let us warp to a map that doesn't exist (really!)
Okay so 6464df9876, I WAS mistaken! Except that's
not how you check for a map's existence, at least not how the old map command
did it.
2019-12-29 02:44:27 -08:00
James R
404f3c13e4 If we move the -warp code down, map searching can be used 2019-12-29 02:31:48 -08:00
James R
0a014755b9 I'm still an idiot 2019-12-29 02:16:37 -08:00
James R
2ffff56b39 Who cares? 2019-12-29 02:15:48 -08:00
James R
19aafbfd0b Split map code checking from Command_Map_f 2019-12-29 02:14:02 -08:00
Alam Ed Arias
c27d062cc8 Merge branch 'fixmain' into 'master'
Fix logfiles crashing Windoze (resolves #102)

Closes #102

See merge request STJr/SRB2!591
2019-12-28 21:15:23 -05:00
Jaime Passos
f997866b4d Fix broken dynlight list because of a SPR_NON2 that doesn't exist 2019-12-28 22:57:37 -03:00
Jaime Passos
244f0b228f Fix M_PathParts instead 2019-12-28 22:18:41 -03:00
Jaime Passos
3bb7fd4cbf Fix logfiles crashing Windoze 2019-12-28 22:14:23 -03:00
MascaraSnake
f83d0fe3a1 Fixed/clarified some flag descriptions in the ZB config 2019-12-28 08:42:16 +01:00
Alam Ed Arias
c394ad056c use size_t to count the sprites 2019-12-27 13:20:58 -05:00
Alam Ed Arias
0caa08defd fread and fwrite use size_t, not int 2019-12-27 13:08:26 -05:00
Alam Ed Arias
ff004c4cf6 we only need link on unix systems 2019-12-27 13:05:15 -05:00
MascaraSnake
45c432462e Merge branch 'why-inline' into 'master'
I got a compiler warning from P_PlayerHitsPlayer being too big

See merge request STJr/SRB2!581
2019-12-27 02:12:01 -05:00
Jaime Passos
5ea43aa023 Fix sprite rotation crashes. 2019-12-27 00:37:40 -03:00
Jaime Passos
96609e45ae OpenGL funny 2019-12-27 00:02:30 -03:00
Jaime Passos
2d3f45de0d Merge branch 'renderswitch' of https://git.magicalgirl.moe/STJr/SRB2 into renderswitch 2019-12-26 23:53:03 -03:00
Jaime Passos
eca5be52b2 And the sound test 2019-12-26 23:52:42 -03:00
Jaime Passos
956905c8f4 Same deal, but for the level platter and save select screen 2019-12-26 23:49:31 -03:00
James R
76a1a80d71 Save the renderer 2019-12-26 18:44:02 -08:00
James R
e19d0877e8 Merge branch 'time' into 'master'
haha log files

See merge request STJr/SRB2!567
2019-12-26 21:43:46 -05:00
Jaime Passos
644e41d90c Handle character select screen correctly after a renderer switch 2019-12-26 23:39:40 -03:00
Jaime Passos
e617f35182 PU_PATCH funny 2019-12-26 23:26:43 -03:00
James R
4865a19057 One more optimization 2019-12-26 18:23:01 -08:00
James R
9673439628 e 2019-12-26 18:20:48 -08:00
James R
4959d52ae0 Make cv_renderer CV_NOLUA instead of hidden!!! 2019-12-26 18:15:52 -08:00