SteelT
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9f09e32520
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Merge branch 'remove-bt_use-deprecation' into 'next'
Remove BT_USE and PF_USEDOWN warning
See merge request STJr/SRB2!1138
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2020-09-10 16:06:20 -04:00 |
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SteelT
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a033f482be
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Merge branch 'pictureformats' into 'next'
PNG conversion refactoring
See merge request STJr/SRB2!675
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2020-09-10 15:58:18 -04:00 |
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SteelT
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c2e6c0c0ad
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Merge branch 'png-conversion-fixes' into 'pictureformats'
Optimize PNG conversion
See merge request STJr/SRB2!1143
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2020-09-10 15:47:58 -04:00 |
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Jaime Passos
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0750d273a6
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Attempt to use the PNG image's palette, if it is present
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2020-09-10 03:16:21 -03:00 |
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Jaime Passos
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4e437076c1
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Use color look-up table for PNG conversion
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2020-09-10 02:10:31 -03:00 |
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Jaime Passos
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f24647dc4d
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Change method of color look-up table generation
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2020-09-10 01:43:46 -03:00 |
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GoldenTails
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c61eeb9238
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Can we just do this please? Thanks.
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2020-09-09 22:19:14 -05:00 |
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Bartu İnce
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4be96e3ae4
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Merge branch 'chain-attraction-homing' of https://git.magicalgirl.moe/ZipperQR/SRB2 into chain-attraction-homing
# Conflicts:
# src/p_user.c
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2020-09-08 03:08:35 +03:00 |
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Bartu İnce
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7e9bc0d103
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no message
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2020-09-08 03:03:48 +03:00 |
|
Jaime Passos
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dcaad758f4
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Improved memory management for patches
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2020-09-07 02:23:07 -03:00 |
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lachwright
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efc82ffa74
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Set additional UDMF parameters on objectplaced mapthings to defaults
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2020-09-07 13:08:22 +09:30 |
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lachwright
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b805e10058
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Let analog control schemes control objectplace like standard control schemes
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2020-09-06 19:03:17 +09:30 |
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lachwright
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d7ab41a90b
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Objectplace improvements:
- movement speeds are scaled with player scale
- spawned objects are scaled with player scale
- command accepts argument for thing num to set
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2020-09-06 17:28:34 +09:30 |
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James R
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ca9cf25423
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Fix netid overflow check
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2020-09-05 23:23:54 -07:00 |
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GoldenTails
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8ae5f3030f
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Remove BT_USE and PF_USEDOWN warning
someone entertained the idea of maybe removing it, so might as well put this merge request up to see if people want it
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2020-09-06 00:30:05 -05:00 |
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James R
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4959aa5614
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Merge branch 'credits-227' into 'next'
Update credits
See merge request STJr/SRB2!1136
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2020-09-06 01:20:50 -04:00 |
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James R
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30057e9268
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Start netid at 1 to avoid CV_FindNetVar returning a regular cvar for netid 0
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2020-09-05 22:03:14 -07:00 |
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James R
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9a1099ec17
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Update SuperPhanto's name with real name per request
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2020-09-02 17:59:53 -07:00 |
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James R
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7bec06856f
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Add SuperPhanto to the art credits
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2020-09-01 18:51:47 -07:00 |
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James R
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c7c9ae3847
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Disable update alert if this is a prerelease
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2020-09-01 16:22:29 -07:00 |
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James R
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4b7d16283d
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Update version to 2.2.7 RC1
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2020-09-01 15:38:51 -07:00 |
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James R
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72437ae357
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Define BETAVERSION as a suffix to the version string
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2020-09-01 15:38:27 -07:00 |
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James R
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045a5d3dd1
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Update patch.pk3 asset hash
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2020-09-01 15:26:13 -07:00 |
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SteelT
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9393efc9cc
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Merge branch 'replace-purefat' into 'next'
New STJR Intro and related changes (resolves #202)
Closes #202
See merge request STJr/SRB2!1132
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2020-09-01 15:00:48 -04:00 |
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Steel Titanium
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db6bd42eb1
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Allow the game to continue even if the STARTUP lump is somehow missing
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2020-09-01 14:46:03 -04:00 |
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Steel Titanium
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4509cd3798
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into replace-purefat
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2020-09-01 13:54:27 -04:00 |
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GoldenTails
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4173b15c8e
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Expose V_GetStringColormap to Lua via v.getStringColormap().
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2020-09-01 10:47:02 -05:00 |
|
James R
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b2226e95d6
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Merge branch 'master' into next
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2020-08-31 16:10:05 -07:00 |
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James R
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e593610862
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Fix NOHW compiling
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2020-08-31 16:09:41 -07:00 |
|
James R
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6c2370f894
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Kill NOHS
(cherry picked from commit 3437b0690a3f4278e3ecc657102a126a3e2f3d13)
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2020-08-31 16:06:40 -07:00 |
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James R
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2aab765b36
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Fix NOGME compiling
(cherry picked from commit 0d57ba1d02c5bde2ab22a71d21a95849b21e9539)
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2020-08-31 16:04:09 -07:00 |
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Steel Titanium
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9a1d6e0db9
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Fix some build errors
(cherry picked from commit cb9004e4cfa94251ab0d31f19fee187fc4e9abcc)
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2020-08-29 18:08:41 -07:00 |
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James R
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679bfa21ed
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Fix stupid NONET
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2020-08-29 17:51:59 -07:00 |
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James R
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a6e59cbb24
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Do not do master server things when NOCURL
(cherry picked from commit 7a05a8acf73ac0f012135339447c9a935e3b7939)
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2020-08-29 17:45:28 -07:00 |
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James R
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1f38db4629
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C90?
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2020-08-29 17:21:54 -07:00 |
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Steel Titanium
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b20352141e
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Fix compile error
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2020-08-29 20:04:11 -04:00 |
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Steel Titanium
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0bd71d9980
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Attempts to make the intro a bit more shorter
Make the scene time be 5 seconds long max
Use the standard fade which is much shorter in length.
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2020-08-29 19:28:16 -04:00 |
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James R
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37c647c00e
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Merge remote-tracking branch 'origin/master' into next
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2020-08-28 19:52:25 -07:00 |
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James R
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8d9b16df8c
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Merge branch 'makefile-detect-system' into 'master'
Detect which system the Makefile is running on to compile for
See merge request STJr/SRB2!1123
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2020-08-28 22:49:34 -04:00 |
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James R
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89451d97fa
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Merge branch 'default-warningmode' into 'master'
Use WARNINGMODE by default
See merge request STJr/SRB2!1122
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2020-08-28 22:49:24 -04:00 |
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Steel Titanium
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3ef8024697
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Make the intro shorter as I felt it was a bit too long
Change the code a bit so less magic numbers.
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2020-08-28 20:08:46 -04:00 |
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Steel Titanium
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4eaa7e969f
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Add new STARTUP lump, for the splash screen
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2020-08-28 17:11:38 -04:00 |
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Steel Titanium
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a3039a781a
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New STJR Intro, replaces the old PURE FAT intro
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2020-08-28 17:10:54 -04:00 |
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GoldenTails
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ca4ed3b7dd
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Make Special Stage map transitions respect nextmapoverride.
In other words: lets Luas set the next map of Special Stages via G_SetCustomExitVars.
It's otherwise impossible to do so via Lua.
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2020-08-26 23:22:53 -05:00 |
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Tatsuru
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48d6ae8e53
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Decolorize players as intended
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2020-08-24 23:53:21 -03:00 |
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Louis-Antoine
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cb06d05692
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Fix bonus items sometimes overriding apples in Snake minigame
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2020-08-24 00:34:44 +02:00 |
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Hannu Hanhi
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dd7d1e40b1
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Add tic and ui times to render stats
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2020-08-23 20:09:55 +03:00 |
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GoldenTails
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d15be1696a
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Forgot to check if the file was important, whoops!
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2020-08-21 04:00:54 -05:00 |
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GoldenTails
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2c5f23bacb
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Fix a bug where adding the same mod multiple times counted to the mod limit
A one line fix. Seriously.
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2020-08-21 03:30:22 -05:00 |
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James R
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6f51c68c72
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Makefile: add WINDOWSHELL=1 for the Windows detect
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2020-08-20 20:19:50 -07:00 |
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