Commit graph

8911 commits

Author SHA1 Message Date
Nev3r
60999c7b84 Revert "Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components."
This reverts commit c9294d1e32.
2020-01-04 11:25:46 +01:00
Nev3r
c9294d1e32 Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components. 2020-01-04 11:17:54 +01:00
Nev3r
faf127ff88 Add vertex slope spawning function.
Rename P_ResetDynamicSlopes() to P_SpawnSlopes().
2020-01-04 10:39:45 +01:00
Nev3r
0b21a34ddd Add vertex height vars into the vertex struct, and their textmap parsing. 2020-01-04 10:24:42 +01:00
MascaraSnake
a6926e339f Merge branch 'no-compress' into 'next'
Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it

See merge request STJr/SRB2!628
2020-01-03 16:38:42 -05:00
MascaraSnake
26bb0b3c67 Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it 2020-01-03 21:50:27 +01:00
Alam Ed Arias
a26c5f5428 Merge branch 'master' into next 2020-01-03 14:56:37 -05:00
MascaraSnake
7b5f2f09c0 Merge branch 'textmap-parser' into 'next'
Textmap parser

See merge request STJr/SRB2!604
2020-01-03 04:14:38 -05:00
LJ Sonic
a3396d6bd7 Merge branch 'fix-major-issue' into 'master'
Fix major issue

See merge request STJr/SRB2!625
2020-01-02 21:03:18 -05:00
Louis-Antoine
b45ee059e3 Fix major issue 2020-01-03 02:58:23 +01:00
James R
859bef9fa2 Merge branch 'dd-is-dead' into 'master'
Remove Direct Draw from AppVeyor config

See merge request STJr/SRB2!622
2020-01-02 20:54:56 -05:00
James R
12e87d58b4 Merge branch 'findvar' into 'next'
CV_FindVar for Lua

See merge request STJr/SRB2!583
2020-01-02 20:54:16 -05:00
LJ Sonic
ff8cb3ddb0 Merge branch 'do-not-save-netvars' into 'master'
Do not save netgame-synced console variables

See merge request STJr/SRB2!623
2020-01-02 20:50:00 -05:00
LJ Sonic
c6aec51d99 Merge branch 'ungrab-mouse-in-menus' into 'master'
Let the mouse move freely when a menu is open or game is paused

See merge request STJr/SRB2!617
2020-01-02 18:48:38 -05:00
Louis-Antoine
1845266bc8 Do not save netgame-synced console variables
This is a bad thing to do, because if you join a server,
your game will save the host's settings.
2020-01-03 00:40:49 +01:00
Louis-Antoine
49934007d7 Add a "alwaysgrabmouse" console variable 2020-01-03 00:25:58 +01:00
James R
945f50c273 Remove Direct Draw from AppVeyor config 2020-01-02 14:58:09 -08:00
MascaraSnake
dc0c17dbb8 P_LoadExtendedSubsectorsAndSegs: Print size_t with %s 2020-01-02 22:28:32 +01:00
Louis-Antoine
e0e5e83869 Revert "Ungrab mouse when watching a record"
This reverts commit 17636ccc01.
2020-01-02 20:29:51 +01:00
MascaraSnake
5ba179ad7c Fix two bugs in extended segs loading, and add some error checking while I'm at it 2020-01-02 09:51:07 +01:00
James R
9931f0d58f Merge branch 'thiccnames' into 'next'
Allow 6-letter character names to be drawn with the thick font

See merge request STJr/SRB2!618
2020-01-01 21:49:13 -05:00
James R
69dd8acf7f Merge branch 'sstailscarry-fix' into 'next'
Fix MP Special Stages crashing if a player is being carried when it ends

See merge request STJr/SRB2!615
2020-01-01 21:49:01 -05:00
James R
99f020adb6 Merge branch 'sound-slots' into 'next'
Add slots for unused sounds and remove unused sound slots

See merge request STJr/SRB2!603
2020-01-01 21:48:46 -05:00
James R
a358702700 Merge remote-tracking branch 'origin/master' into next 2020-01-01 15:53:18 -08:00
James R
b9cecea25c Hahahahahahahahahahahahaha 2020-01-01 15:52:23 -08:00
Louis-Antoine
3af00ac93e Minor code refactoring 2020-01-02 00:47:20 +01:00
Louis-Antoine
17636ccc01 Ungrab mouse when watching a record 2020-01-02 00:46:50 +01:00
Louis-Antoine
5bde4df439 Grab mouse again when closing menu, unpausing, etc 2020-01-02 00:45:28 +01:00
James R
0c40a466d8 Merge remote-tracking branch 'origin/master' into next 2020-01-01 15:39:05 -08:00
Louis-Antoine
62397a36ec Grab mouse on game startup 2020-01-02 00:38:43 +01:00
MascaraSnake
02acf6222b P_LoadExtendedSubsectorsAndSegs: Slightly simplify the seg vertex reading code 2020-01-02 00:32:29 +01:00
James R
85fbf4f571 Merge branch 'custom-gametype-serverinfo' into 'next'
Gametype name in SERVERINFO

See merge request STJr/SRB2!610
2020-01-01 17:52:46 -05:00
James R
e9843590da Merge branch 'nohw-renderswitch' into 'master'
NOHW V.S. Renderer Switching

See merge request STJr/SRB2!609
2020-01-01 17:52:35 -05:00
MascaraSnake
2da9c3cf81 P_LoadTextmap: Bail out if certain mandatory fields are not set 2020-01-01 23:52:30 +01:00
James R
35fe2e7281 Merge branch 'quote-shenanigans' into 'master'
Stuff I Broke: Commands

See merge request STJr/SRB2!607
2020-01-01 17:52:21 -05:00
James R
01be810aee Merge branch 'warp-by-name' into 'master'
Properly fix the issue that !528 tried to; let the -warp parameter work with map name

See merge request STJr/SRB2!596
2020-01-01 17:51:21 -05:00
James R
48c83be89e Merge branch 'respawndelaygametyperule' into 'next'
Gametype ruleset changes

See merge request STJr/SRB2!585
2020-01-01 17:49:53 -05:00
Alam Ed Arias
af57468e68 Merge branch 'master' into next 2020-01-01 14:29:30 -05:00
Jaime Passos
35ff383a4a Rename `seenplayer to seenfriend` 2020-01-01 15:17:29 -03:00
lachwright
dc7f10e17d Allow 6-letter character names to be drawn with the thick font 2020-01-01 23:49:29 +08:00
MascaraSnake
4f26a8e73a Move MAXFLATSIZE define to p_spec.h so p_spec.c doesn't have to redefine it 2020-01-01 16:01:07 +01:00
MascaraSnake
9cda82d896 Rework textmap parser to always read a parameter's value, even if it doesn't recognize the parameter 2020-01-01 15:52:59 +01:00
MascaraSnake
6724b11c36 Whoops 2020-01-01 15:11:39 +01:00
MascaraSnake
a41c640559 Move shared parts of sidedef initialization into P_InitializeSidedef 2020-01-01 15:10:41 +01:00
MascaraSnake
fe198b8a32 Check if certain mandatory linedef and sidedef fields are set, and use fallback values if not 2020-01-01 14:27:01 +01:00
MascaraSnake
b59532bcca Setup repeatcnt in P_LoadSidedefs instead of P_ProcessLinedefsWithSidedefs, since UDMF can set it directly 2020-01-01 14:13:24 +01:00
MascaraSnake
24d68ba07e P_LoadTextmap: Set defaults for all linedef and sidedef fields that UDMF is allowed to set 2020-01-01 13:40:17 +01:00
Louis-Antoine
caadf6aa61 Let the mouse move freely when a menu is open or game is paused
That means you can now easily move your mouse out of SRB2's window
and switch between several windows easily by just pressing escape!

Any phase of the game that isn't actual gameplay counts as a menu,
which means you can also move the mouse in cutscenes,
at the title screen, server connection screen,
and even when the chat or console are open.
2020-01-01 13:29:07 +01:00
Jaime Passos
2728536589 Merge branch 'revert-09798876' into 'master'
Revert "Merge branch 'software-clownery' into 'master'"

See merge request STJr/SRB2!616
2019-12-31 18:42:53 -05:00
Jaime Passos
b41cd59e51 Revert "Merge branch 'software-clownery' into 'master'"
This reverts merge request !578
2019-12-31 23:40:17 +00:00