Nev3r
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d6a86c37b2
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P_PrepareRawThings() is now where it was supposed to be at; moved save and flat & texture caching related functions to the end of P_LoadMapData().
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2019-12-23 16:36:26 +01:00 |
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Jaime Passos
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6779c508e7
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Satisfy rollangle table with a 3deg angle
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2019-12-23 12:19:05 -03:00 |
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MascaraSnake
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112b15cca2
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Add P_GetMobjtype for finding the mobjtype for a given mapthingnum
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2019-12-23 14:45:43 +01:00 |
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Nev3r
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1221c108c6
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Make lines and sides use the mapload copies in P_NetArchiveWorld() too; do no longer use vres stuff there.
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2019-12-23 12:47:40 +01:00 |
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Nev3r
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bb54597552
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Remove redundant netarchive-related sector vars as they're not used anymore.
Replace lump-based difference checks for sectors in P_NetArchiveWorld(), now it uses the mapload-created copy instead.
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2019-12-23 12:42:38 +01:00 |
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MascaraSnake
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21dcbc856c
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Split up P_SpawnHoopsAndRings() into subfunctions
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2019-12-23 12:42:09 +01:00 |
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Nev3r
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eadf953957
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Store a copy of sectors, lines and sides in memory so that P_NetArchiveWorld() can soon use them instead of relying on re-opening the original lumps.
Fix print type issue.
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2019-12-23 12:30:32 +01:00 |
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MascaraSnake
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efb47b3786
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Move spawning of ring-like items into its own function, use P_GetMobjSpawnHeight()
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2019-12-23 12:07:03 +01:00 |
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James R
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f574cd0ce2
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Whoops I forgot player 2
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2019-12-22 21:29:41 -08:00 |
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Steel Titanium
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356b25def4
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Spawn Amy's shields for other players
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2019-12-23 00:28:06 -05:00 |
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James R
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3e2b28e162
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Merge remote-tracking branch 'origin/master' into turnmultiplier
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2019-12-22 21:26:36 -08:00 |
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James R
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7e0152f37b
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Merge branch 'hoop_refactor' into 'next'
Make both NiGHTS hoop types use the same spawning code.
See merge request STJr/SRB2!560
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2019-12-23 00:16:46 -05:00 |
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Steel Titanium
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a0ce243051
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Merge branch 'next' into char-damage-fix
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2019-12-22 23:56:16 -05:00 |
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James R
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64af7badfb
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Merge remote-tracking branch 'origin/master' into next
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2019-12-22 20:47:15 -08:00 |
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MascaraSnake
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1e13604007
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Merge branch 'flats-in-walls' into 'master'
Flats in walls
See merge request STJr/SRB2!548
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2019-12-22 17:44:50 -05:00 |
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MascaraSnake
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63cf9d61fc
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Merge branch 'supermusic-state-fix' into 'next'
Fix super theme ending early if invincibility expired
See merge request STJr/SRB2!559
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2019-12-22 17:37:32 -05:00 |
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MascaraSnake
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154d2033b6
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Merge branch 'dustdevilfix' into 'next'
Fix pflags not being properly reset when entering dust devil from top
See merge request STJr/SRB2!556
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2019-12-22 17:35:51 -05:00 |
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MascaraSnake
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070d008f54
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Merge branch 'virtres' into 'next'
(UDMF prereq.) Map data lump interface
See merge request STJr/SRB2!535
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2019-12-22 17:22:49 -05:00 |
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MascaraSnake
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579362fd3b
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P_LoadMapData(): Throw an error if resources are not found.
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2019-12-22 23:22:15 +01:00 |
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MascaraSnake
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a4fde93fbb
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Merge branch 'next' into virtres
# Conflicts:
# src/p_setup.c
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2019-12-22 23:02:47 +01:00 |
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MascaraSnake
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97adf3e246
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Merge branch 'next' into hoop_refactor
# Conflicts:
# src/p_mobj.c
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2019-12-22 18:12:58 +01:00 |
|
MascaraSnake
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dacd5614f9
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Make both NiGHTS hoop types use the same spawning code.
As a result, the old generic hoops now use 24 sprites instead of 32.
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2019-12-22 17:37:54 +01:00 |
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Steel Titanium
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de1d25cf08
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Fix super theme ending early if invincibility expired
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2019-12-20 23:45:32 -05:00 |
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Steel Titanium
|
c2e2ae6021
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Merge branch 'next' into char-damage-fix
|
2019-12-20 23:24:29 -05:00 |
|
Steel Titanium
|
ace202daf0
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Fix Amy and Fang being able to attack other players in MP Special Stages
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2019-12-20 23:22:45 -05:00 |
|
James R
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cbb9c7c13a
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Merge remote-tracking branch 'origin/master' into next
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2019-12-20 14:40:10 -08:00 |
|
James R
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2ed5617c5f
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Merge branch 'better-deadzone' into 'master'
Better Deadzones
See merge request STJr/SRB2!541
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2019-12-20 17:33:29 -05:00 |
|
James R
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c50fe1874d
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Merge branch 'random-port' into 'master'
Choose a random port as a client
See merge request STJr/SRB2!554
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2019-12-20 17:33:12 -05:00 |
|
James R
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70336933bd
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Merge branch 'elemental-tweak' into 'next'
Don't uncurl from spin if Elemental Stomp is used
See merge request STJr/SRB2!555
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2019-12-20 17:32:59 -05:00 |
|
Jaime Passos
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6d7bdf8fdb
|
Lua gametyperules
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2019-12-19 18:27:11 -03:00 |
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Jaime Passos
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551828607c
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Load SPR_ lumps as SpriteInfo
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2019-12-19 17:25:19 -03:00 |
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Jaime Passos
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320b7777b0
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Merge remote-tracking branch 'origin/master' into rotsprite2
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2019-12-19 17:20:21 -03:00 |
|
Jaime Passos
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4ad1727b66
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Don't spawn End Level Signs without the GTR_ALLOWEXIT rule
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2019-12-19 17:06:07 -03:00 |
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Jaime Passos
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74a4ec6f54
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Make G_PlatformGametype only check the gametype rules, to avoid unintended side effects
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2019-12-19 16:31:38 -03:00 |
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Jaime Passos
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9b2b526eb4
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Removing commented out code
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2019-12-19 16:22:55 -03:00 |
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Steel Titanium
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a39b6a1286
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Allow access to bluescore and redscore
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2019-12-19 16:17:08 -03:00 |
|
Jaime Passos
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7efd9662d1
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Remove GTR_NOGAMEEND
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2019-12-19 16:13:27 -03:00 |
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Jaime Passos
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f4bb618f93
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Organise rules
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2019-12-19 16:12:10 -03:00 |
|
Jaime Passos
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6d7262e985
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Remove GTR_PLATFORM
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2019-12-19 16:05:03 -03:00 |
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Jaime Passos
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768080977f
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Remove GTR_ROUNDENDMESSAGE
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2019-12-19 15:47:37 -03:00 |
|
Alam Ed Arias
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1771c7c8ce
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Revert "Travis yflip error"
This reverts commit 2a9a2c0f02 .
|
2019-12-19 10:25:54 -05:00 |
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Alam Ed Arias
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a66fd274a1
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Merge remote-tracking branch 'origin/master' into srb2-release-220-deployer
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2019-12-19 10:24:04 -05:00 |
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Jaime Passos
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ce0e4201b8
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GTR_DEATHMATCHSTARTS
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2019-12-19 02:26:17 -03:00 |
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Jaime Passos
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ebdd9c6257
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fix warnings
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2019-12-19 02:20:49 -03:00 |
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Jaime Passos
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019e52a4f4
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allow CTF spawns in GTR_TEAMS gametype rule
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2019-12-19 02:17:03 -03:00 |
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Jaime Passos
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0accadf02f
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Merge remote-tracking branch 'origin/next' into gametype-clownery
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2019-12-19 02:15:45 -03:00 |
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Jaime Passos
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fb6f2fc9b0
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Lua! Lua! Lua!
Expecting the buildbot to complain
|
2019-12-19 02:13:09 -03:00 |
|
lachwright
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d401ba558d
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Fix pflags not being properly reset when entering dust devil from top
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2019-12-19 12:03:36 +08:00 |
|
Jaime Passos
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00440224d2
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De-fuck team change
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2019-12-19 00:31:13 -03:00 |
|
Jaime Passos
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e4b4b60cb6
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Remove this debugging command, as I don't need it anymore.
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2019-12-19 00:15:19 -03:00 |
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