James R
5a524f21da
Merge branch 'starpost-config-additions' into 'next'
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Starpost config additions
See merge request STJr/SRB2!680
2020-02-01 21:42:43 -05:00
James R
ec995d620f
Merge branch 'rotsprite-memory-leak' into 'next'
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Fix memory leak when caching rotsprite
See merge request STJr/SRB2!745
2020-02-01 21:42:12 -05:00
James R
c069cf94bc
Merge branch 'tnt-is-laggy' into 'next'
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Make flying TNTs' explosions not so laggy the first time
See merge request STJr/SRB2!746
2020-02-01 21:41:59 -05:00
James R
52c1e73035
Merge branch 'platform-fixes' into 'next'
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Reset pmomz after applying it to momz
See merge request STJr/SRB2!747
2020-02-01 21:41:49 -05:00
James R
5c8406f6d7
Merge branch 'protect-wrists' into 'next'
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Remove flight cutoff property
See merge request STJr/SRB2!748
2020-02-01 21:41:33 -05:00
LJ Sonic
bd6438dda1
Merge branch 'fix-splitscreen' into 'next'
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Fix splitscreen player being unable to move
See merge request STJr/SRB2!749
2020-02-01 16:18:40 -05:00
Louis-Antoine
7dd0f2b808
Fix splitscreen player being unable to move
2020-02-01 20:19:39 +01:00
lachwright
f5e49ace00
Have spin set fly1 to 2 instead of 0, akin to the previous cutoff behavior
2020-02-01 14:49:48 +08:00
lachwright
ec02a90ebc
Make flight controls less bullshit
2020-02-01 14:29:49 +08:00
lachwright
d67388ece0
Merge branch 'next' into platform-fixes
2020-02-01 13:34:04 +08:00
James R
a46b397659
Remove code that does effectively nothing
2020-01-31 14:35:19 -08:00
James R
71707e6dca
Reset rollangle on TNT explosion
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This is the where the extreme lag when TNT Barrels explode came from. Probably
because the sprites are big and there's four of 'em! It shouldn't matter that
these aren't rotated--they're pretty round.
2020-01-31 14:32:47 -08:00
James R
4238003887
Merge remote-tracking branch 'origin/master' into next
2020-01-30 23:54:56 -08:00
James R
aad4b6f8a1
Merge branch 'i-can-see-myself' into 'master'
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Don't draw yourself in first person!
See merge request STJr/SRB2!697
2020-01-31 02:34:11 -05:00
James R
6528b4a0f8
Merge branch 'opengl-skipintro-sigabrt' into 'master'
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Fix crash when using -skipintro and the renderer is set to OpenGL from config
See merge request STJr/SRB2!714
2020-01-31 02:34:08 -05:00
James R
d7fcd3384a
Merge branch 'cybrak_flamedmg' into 'next'
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Fix damagetype for Cybrak flamethrower.
See merge request STJr/SRB2!731
2020-01-31 02:34:05 -05:00
James R
d1e954ec9c
Merge branch 'angle-clamp' into 'master'
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Fix the minecart angle thing in netgames
Closes #69
See merge request STJr/SRB2!732
2020-01-31 02:33:59 -05:00
James R
56839f428d
Merge branch 'ttfixes2' into 'next'
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Fix title card not showing up at all if focus lost
See merge request STJr/SRB2!736
2020-01-31 02:33:57 -05:00
James R
8297dbd373
Merge branch 'ntsatkbgfix' into 'master'
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Fix M_DrawNightsAttackMountains integer overflow
See merge request STJr/SRB2!737
2020-01-31 02:33:53 -05:00
James R
4e9fb2de7d
Merge branch 'startcontinue' into 'master'
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Fix F_StartContinue fading out incorrectly in OpenGL
See merge request STJr/SRB2!738
2020-01-31 02:33:51 -05:00
James R
8815b9f326
Merge branch 'chat-memory-leak-fix' into 'master'
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Fix memory leak while chat is on screen
See merge request STJr/SRB2!743
2020-01-31 02:33:48 -05:00
Steel Titanium
f4de193809
Fix memory leak while chat is on screen
2020-01-30 22:11:50 -05:00
lachwright
2e48539251
Merge branch 'next' into platform-fixes
2020-01-30 21:39:01 +08:00
SteelT
3a6c7e9577
Merge branch 'dehacked-hud-fix' into 'next'
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Fix missing "RINGSNUMTICS" in dehacked.c's HUD items
See merge request STJr/SRB2!733
2020-01-28 20:25:07 -05:00
LJ Sonic
48cb5a326d
Merge branch 'fix-keep-body-tag' into 'next'
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Only call P_CheckSurvivors() in tag gametypes
See merge request STJr/SRB2!740
2020-01-28 08:45:09 -05:00
Louis-Antoine
31ce076411
Only call P_CheckSurvivors() in tag gametypes
2020-01-28 14:02:36 +01:00
Jaime Passos
28fd2380df
Fix F_StartContinue fading out incorrectly in OpenGL
2020-01-27 13:28:07 -03:00
Jaime Passos
1548a22ea9
Fix M_DrawNightsAttackMountains being broken for obvious reasons
2020-01-27 00:44:10 -03:00
Jaime Passos
1774ba22b6
Fix title card not showing up at all if focus lost
2020-01-26 23:50:36 -03:00
Jaime Passos
cf7b4d826a
Remove redundancy
2020-01-26 23:46:07 -03:00
Monster Iestyn
ef53672deb
Merge branch 'master' into next
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# Conflicts:
# src/g_game.c
2020-01-26 19:23:05 +00:00
Zwip-Zwap Zapony
ea28304d8c
Fix missing "RINGSNUMTICS" in dehacked.c
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This fixes 16/20 of the HUD items in dehacked.c being off by one
(Same case as the MFE_ flags thing)
Also fixes dehacked.c mentioning "LAPS", which doesn't exist
2020-01-26 10:53:37 +01:00
fickleheart
e57589b106
Fix the minecart angle thing
2020-01-25 19:03:15 -06:00
James R
9d9c685dad
Merge branch 'appveyor-exename' into 'master'
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Put the (pull request repo owner) branch and commit in Appveyor EXE names
See merge request STJr/SRB2!725
2020-01-25 19:10:12 -05:00
lachwright
65e84978fa
Don't cancel Knuckles' landing animation on rising surfaces
2020-01-26 04:51:00 +08:00
lachwright
cddc4e1500
Merge branch 'next' into platform-fixes
2020-01-26 04:34:57 +08:00
toaster
f90c70ebe2
Make the DMG actually *applied*. Consequence: flame will continue flying through player instead of dying in midair and dropping a flame, but this is actually desirable given the current behaviour looks kind of shitty.
2020-01-25 11:34:30 -05:00
toaster
2dd13bb2a4
Fix damagetype for Cybrak flamethrower.
2020-01-25 11:31:06 -05:00
Nev3r
842099b74d
Merge branch 'credits-again' into 'next'
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Credit Tatsuru
See merge request STJr/SRB2!728
2020-01-25 08:54:41 -05:00
LJ Sonic
2686ce8ad0
Merge branch 'fix-fire-shield' into 'next'
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Fix fire shield being removed under lava
See merge request STJr/SRB2!729
2020-01-25 08:08:59 -05:00
Louis-Antoine
d30b48cfd1
Fix lava removing fire shield
2020-01-25 14:04:16 +01:00
fickleheart
332b22a87a
Move spawnsnap to Special/ignore on sector trigger
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Also includes splitting the starpost logic into its own function.
2020-01-24 23:54:54 -06:00
SteelT
6c4c122925
Merge branch 'opengl-garbage-fade' into 'master'
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Fix garbage fade on Sonic's ass in OpenGL
See merge request STJr/SRB2!715
2020-01-25 00:51:07 -05:00
James R
c9bc3837f9
Signed is unsigned, cool
2020-01-24 16:44:53 -08:00
James R
59ed381fc0
Credit Tatsuru, he's done a bit
2020-01-24 16:38:46 -08:00
LJ Sonic
53e2cfbde2
Merge branch 'keep-body' into 'next'
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Let clients rejoin the server without losing their status
See merge request STJr/SRB2!722
2020-01-24 18:50:03 -05:00
SteelT
4b1a402731
Merge branch 'key-out-of-range' into 'master'
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Don't set controls to keys of array bounds
See merge request STJr/SRB2!723
2020-01-24 18:45:19 -05:00
LJ Sonic
d654bbc7de
Merge branch 'point-in-subsector-or-null' into 'next'
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Rename R_IsPointInSubsector to R_PointInSubsectorOrNull/Nil
See merge request STJr/SRB2!719
2020-01-24 17:08:30 -05:00
SteelT
c7b4054a7a
Merge branch 'musicdef-versioning' into 'next'
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MUSICDEF cleanup, fixes, and VERSION directive to opt into new format
See merge request STJr/SRB2!708
2020-01-24 17:06:58 -05:00
SteelT
9677c9f084
Merge branch 'player2-turn-fix-next' into 'next'
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Fix "cam2_turnmultiplier" being unused in "next"
See merge request STJr/SRB2!713
2020-01-24 17:04:20 -05:00