Arthur
587ffa9ada
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
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No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2018-12-27 00:35:29 -05:00
Arthur
a812acc3d4
Removed unused PF_Md2 flag
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More OpenGL performance increase by making assumptions about client state
2018-12-27 00:30:07 -05:00
Arthur
0978732ecd
boolean fix for VS
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add GL_NORMALIZE
2018-12-27 00:24:21 -05:00
mazmazz
8c3e6642a7
Ignored fread fix
2018-12-27 00:01:51 -05:00
mazmazz
5ec40cf906
More mixed d&c fixes
2018-12-26 23:50:35 -05:00
mazmazz
52f668e9b0
byte -> char
2018-12-26 23:40:29 -05:00
mazmazz
036e44aa21
Mixed D&C fixes
2018-12-26 23:39:34 -05:00
mazmazz
b175629748
Fix floating point comparisons
2018-12-26 23:15:28 -05:00
mazmazz
74d6921f47
Merge tag 'SRB2_release_2.1.23' into md3-vanilla-ssn
2018-12-26 22:55:25 -05:00
Digiku
da9447342c
Merge branch '2123-version' into 'master'
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Update code versions to 2.1.23
See merge request STJr/SRB2!435
2018-12-26 17:14:58 -05:00
Digiku
ebb4c65d92
Merge branch 'srb2-chat-nonet' into 'master'
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Hide SRB2-CHAT behind #ifndef NONET
See merge request STJr/SRB2!434
2018-12-26 17:13:23 -05:00
mazmazz
60bdc056f8
Also hide Chat Options if NONET
2018-12-26 16:41:39 -05:00
mazmazz
894c139bf1
Update code versions to 2.1.23
2018-12-26 16:31:43 -05:00
mazmazz
814db7e371
Hide SRB2-CHAT behind #ifndef NONET
2018-12-26 16:20:17 -05:00
Monster Iestyn
e39c6b47e7
Merge branch 'vanilia-savegame-fix' into 'master'
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Fix saving game progress on a unmodified game
See merge request STJr/SRB2!433
2018-12-26 16:05:16 -05:00
Steel Titanium
4f18ec60bc
Fix saving progress on vanilia
2018-12-26 15:47:12 -05:00
Digiku
98e46f5b1c
Merge branch 'large-room-msvc-fix' into 'next'
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Fix -ANGLE_180 because MSVC complains
See merge request STJr/SRB2!432
2018-12-25 01:15:02 -05:00
mazmazz
fa6f791ec3
Fix -ANGLE_180 because MSVC complains
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-ANGLE_180 evaluates equal to ANGLE_180.
2018-12-25 01:14:05 -05:00
Digiku
26f956acea
Merge branch '2122-version' into 'next'
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Update code versions to 2.1.22
See merge request STJr/SRB2!402
2018-12-25 00:45:14 -05:00
mazmazz
73a67fc9f5
Merge branch 'ctf-enemy-flag-sound' into 2122-version
2018-12-25 00:27:08 -05:00
mazmazz
842bcfc8a0
Merge remote-tracking branch 'public-gl/master' into 2122-version
2018-12-25 00:19:45 -05:00
mazmazz
a626660564
Merge remote-tracking branch 'public-gl/next' into 2122-version
2018-12-25 00:19:42 -05:00
Digiku
a5b3f0397f
Merge branch 'undo-old-side-discolor-fix' into 'master'
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Undo old side discolor fix
See merge request STJr/SRB2!431
2018-12-25 00:14:41 -05:00
mazmazz
0b81debf94
Merge remote-tracking branch 'public-gl/master' into undo-old-side-discolor-fix
2018-12-25 00:09:24 -05:00
Digiku
1d474626f4
Merge branch 'nights-pgup-control' into 'next'
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Support Look Up/Down keys for NiGHTS movement
See merge request STJr/SRB2!430
2018-12-24 23:53:35 -05:00
mazmazz
82a40f0dba
Support Look Up/Down keys for NiGHTS movement
2018-12-24 23:48:03 -05:00
mazmazz
b7edc7f870
Revert "Merge branch 'side-discolor-fix' into 'master'"
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This reverts commit e721a3d882
, reversing
changes made to 4656a0d02c
.
2018-12-24 20:58:26 -05:00
mazmazz
bfc501a271
Revert default console backcolor to green; changed from CHAT commit
2018-12-24 20:57:11 -05:00
Digiku
cb42702e6b
Merge branch 'float-compare-colormap-fix' into 'master'
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Fix float comparison for colormap maskamt
See merge request STJr/SRB2!428
2018-12-24 20:55:06 -05:00
mazmazz
10a3e3fec9
Define EPSILONs only if not already defined
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Fixes OSX buildbot
2018-12-24 20:36:28 -05:00
mazmazz
c65f44e805
Remove log message
2018-12-24 20:33:59 -05:00
mazmazz
e9e5128754
Use DBL_EPSILON for colormap comparison
2018-12-24 20:22:10 -05:00
Alam Ed Arias
4651eddc36
Merge branch 'master' into next
2018-12-24 20:15:45 -05:00
mazmazz
58728ec358
Fix float comparison for colormap maskamt
2018-12-24 19:58:05 -05:00
Alam Ed Arias
89133160ec
TravisCI: GCC 8.x needs to pass
2018-12-24 19:10:29 -05:00
mazmazz
32697ddf61
Fix gcc 8 compile by using strcpy instead of memcpy for PM
2018-12-24 18:51:11 -05:00
Digiku
e721a3d882
Merge branch 'side-discolor-fix' into 'master'
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Fix colormap bleeding onto sides [by Jimita]
See merge request STJr/SRB2!427
2018-12-24 17:33:34 -05:00
mazmazz
7fc79f0b88
Merge remote-tracking branch 'public-gl/master' into 2122-version
2018-12-24 17:31:03 -05:00
mazmazz
c2dc5788bf
Merge remote-tracking branch 'public-gl/next' into 2122-version
2018-12-24 17:30:59 -05:00
Jimita
4c6334f459
cleanup
2018-12-24 17:21:33 -05:00
Digiku
4656a0d02c
Merge branch 'sdl-autograb' into 'master'
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SDL:Auto grab input
Closes #46
See merge request STJr/SRB2!416
2018-12-24 17:04:27 -05:00
Digiku
f06fd4149d
Merge branch 'polyobject-crush-fix-waypoint' into 'next'
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Polyobject crush fix by waypoints [by TehRealSalt]
See merge request STJr/SRB2!426
2018-12-24 17:01:06 -05:00
Alam Ed Arias
c8f4d125b4
Merge branch 'master' into next
2018-12-24 16:56:29 -05:00
Digiku
be9a04e489
Merge branch 'disablespeedadjust-fix' into 'next'
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Disablespeedadjust fix
See merge request STJr/SRB2!425
2018-12-24 16:31:19 -05:00
Digiku
2e6f382ec3
Merge branch 'bot-respawn-fix' into 'next'
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Bot respawn fix
See merge request STJr/SRB2!423
2018-12-24 15:53:47 -05:00
TehRealSalt
878b1b2d16
Fix move by waypoints not checking for sector changes
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It seemed weird at first, but the polyobject sector (backsector) itself DOESN'T need checked (although I still am doing it for safety). Rather, the in-level sector just needs checked.
If someone manually modifies the polyobject sector though, then this bug can still occur... but this fixes it for the most common use-case where this can happen. I'll try to tackle the rarer cases in my next commit.
2018-12-24 14:39:07 -05:00
Monster Iestyn
31c6b6ef77
remove these unnecessary typedefs for assignments to variables that are actually already boolean to begin with, since the rhs resolves to a boolean anyway
2018-12-24 19:37:52 +00:00
Monster Iestyn
936b9ecebc
Fix disablespeedajdust in SOCs being set like an integer value instead of a boolean
2018-12-24 19:29:54 +00:00
Monster Iestyn
01588ea967
Fix bot players using the respawning code meant only for real players to use
2018-12-24 17:59:12 +00:00
mazmazz
ac9cb59de9
Do not increment mainwads for music.dta
2018-12-23 23:54:26 -05:00