Commit graph

12555 commits

Author SHA1 Message Date
James R
571e475394 Read only header bytes when creating textures list
R_LoadTextures was reading in the entirety of every
texture lump, now it only reads the 8 byte PNG header.
This saved more than 1 second for me (1.68 s -> 0.24 s).

PNG still need to be read in entirely to check their
dimensions; I didn't bother looking into optimizing it
since we don't have many PNG textures right now.
2022-01-26 23:53:36 -08:00
James R
432f691852 Free unused texture lumps in R_LoadTextures
PU_CACHE never gets freed automatically and Z_Unlock does
NOTHING.
2022-01-26 23:53:36 -08:00
spherallic
93512ae9f9 Update Zone Builder configuration. 2022-01-12 00:46:24 +01:00
sphere
f8532d4ad1 Merge branch 'blentran-update' into 'next'
Blentran - updated

See merge request STJr/SRB2!1656
2022-01-11 21:53:49 +00:00
sphere
53f9d4b2e0 Merge branch 'new-default-controls' into 'next'
Several changes to default control settings

See merge request STJr/SRB2!1682
2022-01-11 21:19:05 +00:00
sphere
0ca74432f9 Merge branch 'ogl-better-gpu-error' into 'next'
Improve OpenGL GDI Generic error message

See merge request STJr/SRB2!1673
2022-01-11 21:16:32 +00:00
sphere
ea3b867c7e Merge branch 'rotationcrash' into 'next'
Fix 2.2.10 pre1 rollangle crash (resolves #747)

Closes #747

See merge request STJr/SRB2!1707
2022-01-11 21:16:14 +00:00
sphere
af925c1742 Merge branch 'taglists-refactor' into 'next'
Speed up taglist creation

See merge request STJr/SRB2!1702
2022-01-11 21:15:06 +00:00
sphere
61e6226f66 Merge branch 'waterdrop' into 'next'
Add collision check for flipped water drops

Closes #735

See merge request STJr/SRB2!1697
2022-01-11 21:12:56 +00:00
katsy
2e4c5d1446 alternate fix to #555 which doesn't crash the game 2022-01-10 19:32:21 -06:00
MascaraSnake
95e909400f Fix blendmode regression in OpenGL caused by faulty fog wall support 2022-01-09 13:45:56 +01:00
MascaraSnake
3248556fa9 Speed up taglist creation 2022-01-07 18:42:56 +01:00
MascaraSnake
5149699def Update VS project files 2022-01-07 18:00:56 +01:00
MascaraSnake
ee7fc9853d Merge branch 'blentran-update' of git.do.srb2.org:STJr/SRB2 into blentran-update 2022-01-04 19:35:10 +01:00
spherallic
c7281d1801 Fix cyan pixel cutting in Software 2022-01-04 14:26:04 +01:00
MascaraSnake
8c17bb57e6 Turn the fog wall linedef type into a blendmode 2022-01-04 14:26:03 +01:00
MascaraSnake
3b08a15860 Expose blendmodes to UDMF 2022-01-04 14:26:03 +01:00
MascaraSnake
84dfea4580 Add new blendmode linedef types to config 2022-01-04 14:26:03 +01:00
sphere
f455bf347b blentran part 3: Wall & plane blendmodes. 2022-01-04 14:26:03 +01:00
sphere
470b069179 blentran part 2: Sprite & patch blendmodes. 2022-01-04 14:26:03 +01:00
sphere
f9d2fd9ce5 blentran part 1: Flag changes & semibright support. 2022-01-04 14:26:03 +01:00
spherallic
1a21ca14f0 Fix cyan pixel cutting in Software 2022-01-02 20:44:24 +01:00
spherallic
719ceb0586 Add collision check for flipped water drops 2022-01-01 19:34:27 +01:00
MascaraSnake
2886a277d8 Turn the fog wall linedef type into a blendmode 2021-12-31 15:00:27 +01:00
spherallic
d9410e3e6a fix compile warnings (this really puts the mess in message) 2021-12-30 16:29:37 +01:00
spherallic
17251895ea Increase default camera height for both playstyles 2021-12-29 19:29:41 +01:00
spherallic
4d1fb04327 Update playstyle names on the input display 2021-12-29 19:29:41 +01:00
spherallic
0a38fef147 Several changes to default control settings:
- Renamed Simple to Automatic, and made it the default
- Renamed Standard to Manual
- Changed some camera settings to make Automatic easier to control
- Changed most default gamepad controls, to fit Automatic playstyle
- Changed a few default keyboard controls
- Added default binds for custom actions 1-3
- Removed forced camera settings in the tutorial (to account for
upcoming tutorial update)
- Also lowered default sound/music volume a little bit
2021-12-29 19:29:36 +01:00
sphere
e8c83f48be Merge branch 'fix-binary-mtag' into 'next'
Make linedef 96 apply to tags from 97-99, but not to itself

See merge request STJr/SRB2!1633
2021-12-29 10:07:35 +00:00
sphere
4e972f7d24 Merge branch 'deathpit_explosions' into 'next'
Fix enemy/boss/minecart explosions in death pits (Closes #67)

Closes #67

See merge request STJr/SRB2!1688
2021-12-29 10:00:25 +00:00
sphere
2e8b7688e8 Merge branch 'resolve-329' into 'next'
Allow changing the master server address while hosting a netgame

Closes #329

See merge request STJr/SRB2!1687
2021-12-29 10:00:08 +00:00
sphere
c12ad1d63c Merge branch 'invert' into 'next'
Give the inverted flashpal a constant

See merge request STJr/SRB2!1685
2021-12-29 10:00:04 +00:00
sphere
68547a503b Merge branch 'botsforexit' into 'next'
Don't count bots in playersforexit

See merge request STJr/SRB2!1684
2021-12-29 09:59:54 +00:00
katsy
effcb948ad Don't count bots in playersforexit 2021-12-29 09:59:54 +00:00
sphere
e152a32c10 Merge branch 'HUD_fixes' into 'next'
Some hud fixes (by Confusion)

See merge request STJr/SRB2!1670
2021-12-29 09:59:40 +00:00
sphere
31eb2a7e77 Merge branch 'nobotbonus' into 'next'
Don't award end-of-level bonuses to Tailsbot

See merge request STJr/SRB2!1676
2021-12-27 11:49:13 +00:00
spherallic
1040141560 Fix enemy/boss/minecart explosions in death pits 2021-12-27 12:41:04 +01:00
spherallic
b830fee2e3 Allow changing the master server address while hosting a netgame. 2021-12-26 21:30:36 +01:00
spherallic
bb514d227c Don't count music.dta as a main wad when using listwad 2021-12-26 21:12:39 +01:00
sphere
6cb6cc5afb Merge branch 'fixlazytails' into 'next'
Set a default botleader if we don't have one (resolves #717)

Closes #717

See merge request STJr/SRB2!1683
2021-12-26 12:41:49 +00:00
katsy
243a797efe Set a default botleader if we don't have one (resolves #717) 2021-12-26 12:41:49 +00:00
katsy
9b10473e0d add invert flashpal constant 2021-12-24 19:36:26 -06:00
sphere
2615528f45 Merge branch 'pterabyte-mash' into 'next'
CR_PTERABYTE tweaks (Closes #304)

Closes #304

See merge request STJr/SRB2!1380
2021-12-24 13:29:13 +00:00
sphere
4b9d40b911 Merge branch 'we-do-a-little-trolling' into 'next'
Take ramp sectors into account for pushables (closes #595)

Closes #595

See merge request STJr/SRB2!1540
2021-12-20 12:34:26 +00:00
sphere
646844bfdc Merge branch 'fix-drowning-vanishing' into 'next'
Fix player disappearing when drowning in painstate (resolves #597)

Closes #597

See merge request STJr/SRB2!1667
2021-12-20 12:33:20 +00:00
sphere
b092374e1a Merge branch 'lagspikes' into 'next'
Minor spike optimisations

See merge request STJr/SRB2!1669
2021-12-20 12:33:13 +00:00
sphere
1abe3374ef Merge branch 'sandwich' into 'next'
Fix spike sandwich teleportation issue (resolves #693)

Closes #693

See merge request STJr/SRB2!1672
2021-12-20 12:33:00 +00:00
sphere
3e8e6bcbb8 Merge branch 'netsave-pmomz-fix' into 'next'
Include pmomz for mobjs in net savestates and load if it exists (Resolves #713)

Closes #713

See merge request STJr/SRB2!1675
2021-12-20 12:32:55 +00:00
sphere
fb5eed9d10 Merge branch 'pyreflyfire' into 'next'
Prevent Pyre Fly fire from warping up nearby ledges

See merge request STJr/SRB2!1681
2021-12-20 12:32:47 +00:00
spherallic
e7a7a3b213 Prevent Pyrefly fire from warping up nearby ledges. 2021-12-13 15:20:43 +01:00