LJ Sonic
d9bc478822
Cleanup blank chatbox checking code
2022-01-02 15:39:16 +01:00
spherallic
719ceb0586
Add collision check for flipped water drops
2022-01-01 19:34:27 +01:00
MascaraSnake
8e4cbf8b76
Disable ML_EFFECT5 on linedef executor triggers for UDMF maps (what a pointless feature)
2021-12-31 15:33:47 +01:00
MascaraSnake
2886a277d8
Turn the fog wall linedef type into a blendmode
2021-12-31 15:00:27 +01:00
MascaraSnake
98157daa1c
Merge branch 'udmf-executor-triggers' into udmf-thing-types
2021-12-31 14:11:50 +01:00
MascaraSnake
63978b76df
Merge branch 'udmf-linedef-executors' into udmf-executor-triggers
2021-12-31 14:11:18 +01:00
MascaraSnake
b35da98a3c
Merge branch 'udmf-lighting' into udmf-linedef-executors
2021-12-31 14:10:50 +01:00
MascaraSnake
ee728126df
Fix oversight with linedef type 604
2021-12-31 14:09:38 +01:00
MascaraSnake
417809f78e
Fix typo in P_MobjTouchingSectorSpecial
2021-12-31 00:05:47 +01:00
spherallic
d9410e3e6a
fix compile warnings (this really puts the mess in message)
2021-12-30 16:29:37 +01:00
MascaraSnake
9af28321a5
Fix unadapted flag for linedef type 426
2021-12-29 23:12:46 +01:00
spherallic
17251895ea
Increase default camera height for both playstyles
2021-12-29 19:29:41 +01:00
spherallic
4d1fb04327
Update playstyle names on the input display
2021-12-29 19:29:41 +01:00
spherallic
0a38fef147
Several changes to default control settings:
...
- Renamed Simple to Automatic, and made it the default
- Renamed Standard to Manual
- Changed some camera settings to make Automatic easier to control
- Changed most default gamepad controls, to fit Automatic playstyle
- Changed a few default keyboard controls
- Added default binds for custom actions 1-3
- Removed forced camera settings in the tutorial (to account for
upcoming tutorial update)
- Also lowered default sound/music volume a little bit
2021-12-29 19:29:36 +01:00
MascaraSnake
338f1357a6
Particle generator: Use args[6] instead of angle for tagging
2021-12-29 15:53:20 +01:00
sphere
e8c83f48be
Merge branch 'fix-binary-mtag' into 'next'
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Make linedef 96 apply to tags from 97-99, but not to itself
See merge request STJr/SRB2!1633
2021-12-29 10:07:35 +00:00
sphere
4e972f7d24
Merge branch 'deathpit_explosions' into 'next'
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Fix enemy/boss/minecart explosions in death pits (Closes #67 )
Closes #67
See merge request STJr/SRB2!1688
2021-12-29 10:00:25 +00:00
sphere
2e8b7688e8
Merge branch 'resolve-329' into 'next'
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Allow changing the master server address while hosting a netgame
Closes #329
See merge request STJr/SRB2!1687
2021-12-29 10:00:08 +00:00
sphere
c12ad1d63c
Merge branch 'invert' into 'next'
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Give the inverted flashpal a constant
See merge request STJr/SRB2!1685
2021-12-29 10:00:04 +00:00
sphere
68547a503b
Merge branch 'botsforexit' into 'next'
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Don't count bots in playersforexit
See merge request STJr/SRB2!1684
2021-12-29 09:59:54 +00:00
katsy
effcb948ad
Don't count bots in playersforexit
2021-12-29 09:59:54 +00:00
sphere
e152a32c10
Merge branch 'HUD_fixes' into 'next'
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Some hud fixes (by Confusion)
See merge request STJr/SRB2!1670
2021-12-29 09:59:40 +00:00
MascaraSnake
3bac97ee65
Clean up P_SpawnSpecials a bit
2021-12-29 10:59:26 +01:00
MascaraSnake
95248dc80f
Merge branch 'next' into udmf-thing-types
...
# Conflicts:
# src/p_mobj.c
2021-12-29 09:35:25 +01:00
MascaraSnake
1aa9ba1447
Delete removed mobj types from deh_tables.c
2021-12-29 08:31:47 +01:00
MascaraSnake
e76d332678
Disable the old hacky way of doing egg capsules in UDMF maps
2021-12-28 23:51:08 +01:00
MascaraSnake
2a868ca60d
Adapt Glaregoyles to UDMF
2021-12-28 23:06:48 +01:00
MascaraSnake
a091b7d16d
Adapt bosses to UDMF and remove now-unused mapthing flags
2021-12-28 22:52:24 +01:00
MascaraSnake
e71a952d70
Adapt monitors to UDMF
2021-12-28 17:54:26 +01:00
MascaraSnake
79c3197de2
Adapt various thing types for UDMF
2021-12-28 16:38:52 +01:00
MascaraSnake
53931727bd
Adapt pushables to UDMF
2021-12-28 14:28:36 +01:00
MascaraSnake
42f823600c
Adapt NiGHTS items to UDMF
2021-12-28 14:04:30 +01:00
MascaraSnake
b4a206c063
Adapt remaining enemies to UDMF
2021-12-28 13:14:48 +01:00
MascaraSnake
5d1284bc81
Fix unitialized array in P_ConvertBinaryMap
2021-12-28 11:42:53 +01:00
MascaraSnake
1cff7a161a
Adapt ambient sound effects to UDMF
2021-12-28 09:58:45 +01:00
MascaraSnake
5248271619
Adapt blast linedef executor to UDMF
2021-12-28 08:33:57 +01:00
MascaraSnake
e140bd8252
Adapt balloon colors to UDMF
2021-12-28 08:26:04 +01:00
MascaraSnake
8b69c62111
Adapt more scenery items to UDMF
2021-12-28 08:19:56 +01:00
MascaraSnake
b1d0870511
(Mostly) adapt fan to UDMF
2021-12-28 07:47:10 +01:00
MascaraSnake
90eb7c71a3
Adapt skybox view point to UDMF
2021-12-28 07:29:41 +01:00
MascaraSnake
43a15387d2
Adapt diagonal springs to UDMF
2021-12-27 21:28:42 +01:00
MascaraSnake
fd3fa9a924
Adapt flame-related objects to UDMF
2021-12-27 18:52:46 +01:00
MascaraSnake
720df51b6e
Adapt most flame jet settings to UDMF
2021-12-27 17:58:18 +01:00
MascaraSnake
3bab07d036
Adapt flickies to UDMF
2021-12-27 17:36:51 +01:00
MascaraSnake
8db84ffef9
Adapt boss waypoint to UDMF
2021-12-27 15:39:14 +01:00
MascaraSnake
06bbee50bf
Adapt boss IDs and trigger tags to UDMF
2021-12-27 15:07:37 +01:00
lachablock
392e782893
Don't modify drawangle when taking damage in strafe mode
2021-12-27 23:35:01 +11:00
sphere
31eb2a7e77
Merge branch 'nobotbonus' into 'next'
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Don't award end-of-level bonuses to Tailsbot
See merge request STJr/SRB2!1676
2021-12-27 11:49:13 +00:00
spherallic
1040141560
Fix enemy/boss/minecart explosions in death pits
2021-12-27 12:41:04 +01:00
MascaraSnake
a14eacd63a
Bowser isn't a boss, so don't call A_BossDeath just to do that one thing it needs to do
2021-12-27 08:55:59 +01:00