Digiku
6f1a44432b
Merge branch 'colormap-overhaul' into 'master'
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Colormap code overhaul
See merge request STJr/SRB2Internal!189
2018-09-17 11:24:14 -04:00
mazmazz
c462bd4b17
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-17 10:57:02 -04:00
mazmazz
71df02c996
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-17 10:56:56 -04:00
mazmazz
69a4906911
Colormap netsync: Count ffloors for colormap loading upper limit
2018-09-17 10:38:17 -04:00
mazmazz
d417f733e5
Colormap netsync: Handle unaccounted dummy colormaps properly
2018-09-17 10:30:21 -04:00
mazmazz
1e7a4af207
Merge branch 'colormap-overhaul' into colormap-overhaul-fade
2018-09-17 08:06:17 -04:00
mazmazz
8b4c4e20d5
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-17 08:06:10 -04:00
mazmazz
752a963037
Colormap netsync: String format numsectors to UINT32 (thanks buildbot)
2018-09-17 08:05:51 -04:00
mazmazz
14339d651d
453: Use new colormap netsync for fade FOF thinker
2018-09-17 00:34:03 -04:00
mazmazz
c44ce7b401
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-17 00:28:16 -04:00
mazmazz
3ebd545523
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-17 00:27:11 -04:00
mazmazz
f3e1d280d0
Colormap netsync: Mixed D+C fixes
2018-09-17 00:26:58 -04:00
mazmazz
60ba0f5911
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-16 22:42:57 -04:00
mazmazz
4b55415add
New colormap netsync fixes
2018-09-16 22:42:36 -04:00
mazmazz
0a998fec02
New colormap netsync fixes
2018-09-16 22:41:08 -04:00
mazmazz
d4a18fd456
455: Fade colormap netsync use new colormap saving
2018-09-16 20:27:24 -04:00
mazmazz
545602d94d
Merge branch 'colormap-overhaul' into colormap-overhaul-fade
2018-09-16 20:25:59 -04:00
mazmazz
4cdbc7249f
Streamlined colormap netsyncing so duplicates are not saved to $$$.sav per sector
2018-09-16 20:25:46 -04:00
Monster Iestyn
1b7b1f3f79
Fix order of operations messups by adding brackets
2018-09-16 20:25:07 +01:00
Digiku
7aedb8d035
Merge branch 'lightfade-ticbased' into 'master'
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Linedef Exec 420: Fade Lighting add duration timing
See merge request STJr/SRB2Internal!186
2018-09-16 08:24:09 -04:00
mazmazz
7c8fa151c4
Merge branch 'lightfade-ticbased' into le-fadefof
2018-09-16 08:20:57 -04:00
mazmazz
d49f0be4ee
420: Strip test comments
2018-09-16 08:20:14 -04:00
mazmazz
1321ab9d92
453: Extra parameter for Add_ColormapFader
2018-09-15 20:40:17 -04:00
mazmazz
17e23f55eb
492: Merge speed and duration logic for fade polyobject
2018-09-15 20:00:37 -04:00
Monster Iestyn
22ee740fa8
Merge branch 'mario-block-sync' into 'next'
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Fix for Mario block FOF texture synchronisation in netgames
See merge request STJr/SRB2!279
2018-09-15 10:15:47 -04:00
Nev3r
350cd1435b
The thinker is entirely unified now, and there is no difference in the light levels between the "old" behavior and this one now.
2018-09-15 12:21:25 +02:00
mazmazz
d939e597a5
420: Unncessary include
2018-09-15 20:03:43 -04:00
mazmazz
ab4a825385
420: Combine speed and duration logic for fade lighting
2018-09-15 19:01:21 -04:00
mazmazz
809646e7fe
453: Try ResetFakeFloorFader if condition again
2018-09-15 02:24:44 -04:00
mazmazz
a85953a903
453: P_ResetFakeFloorFader stray & address if condition
2018-09-15 02:16:54 -04:00
mazmazz
efe0af960d
Colormap overhaul: Wrap R_CheckNumForNameList under ifdef EXTRACOLORMAPLUMPS
2018-09-15 02:10:55 -04:00
mazmazz
79484de4ea
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-15 01:51:06 -04:00
mazmazz
5e55f6f311
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-15 01:50:53 -04:00
mazmazz
6844ed37c5
Colormap overhaul: %d format size_t -> UINT32 fix
2018-09-15 01:50:33 -04:00
mazmazz
5585edf459
453: Mixed D+C fixes; unused param cast in P_FadeFakeFloor
2018-09-15 01:05:21 -04:00
mazmazz
ca4a94eca5
492: Mixed D+C fix
2018-09-15 00:56:46 -04:00
mazmazz
1db8aee539
455: Mixed D+C fix
2018-09-15 00:53:21 -04:00
mazmazz
be6acdb019
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-15 00:52:45 -04:00
mazmazz
57959522e2
Colormap overhaul r_data: Mixed D+C fix
2018-09-15 00:49:03 -04:00
mazmazz
40a8c9c1ee
Mixer: HAVE_LIBGME ifdef in I_LoadSong
2018-09-15 00:35:24 -04:00
mazmazz
2e2acdd16a
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-14 22:36:09 -04:00
mazmazz
5f2df0f453
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-14 22:35:51 -04:00
mazmazz
2f995f4cbe
Remove possibly wrong comment about extracolormap_t->fog
2018-09-14 22:35:30 -04:00
mazmazz
f85d1da54f
Lua support for floorrover/ceilingrover
2018-09-14 21:43:43 -04:00
mazmazz
9a5eb02459
Fix Windows buildbot for MP3_MAD/MODPLUG define (the header we use is 2.0.2)
2018-09-14 17:47:04 -04:00
mazmazz
17ec5d8022
Mixer: Better MODPLUG/MP3_MAD defines
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(cherry picked from commit 5b724e18b5
)
2018-09-14 17:27:31 -04:00
mazmazz
fdbe3e80f6
Fix compile errors on buildbots
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* Check SDL Mixer 2.0.3 for MUS_MODPLUG_UNUSED, MUS_MP3_MAD_UNUSED
* Mixed D+C in I_LoadSong
2018-09-14 17:07:13 -04:00
mazmazz
b330dc2394
Don't call I_StartupSound in SFX toggle
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* Mixer: make I_StartupSound return early if already set up
* Restartaudio: Add StopSFX call
2018-09-14 16:39:10 -04:00
Monster Iestyn
546fa383c1
Make sure that T_MarioBlockChecker is synced in netgames, so that the textures of Mario Blocks can change when there are no more items
2018-09-14 21:01:07 +01:00
mazmazz
76be77b93a
Rip out SDL Mixer code from sdl_sound.c because superfluous
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* Mixer code has been in mixer_sound.c; this file is not invoked unless compiling with NOMIXER=1
* Remove everything under #ifdef HAVE_MIXER because this is never triggered
* Comment out #ifdef HAVE_LIBGME because we don't support playing music anyway (but theoretically, it could have worked separately from Mixer)
* Stub new music calls
2018-09-14 14:52:24 -04:00