Sally Coolatta
4bafd62271
Only return skin string number if it existed
2021-04-25 18:44:07 -04:00
Sally Coolatta
92107f28d5
Add string variable for unlockables and emblems
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Skin unlockables / skin emblems are now checked at runtime to see if there's any matches.
2021-04-25 17:54:47 -04:00
Sally Coolatta
f0b9e0e415
Default to first usable skin instead of 0, I_Error if none are usable
2021-04-25 16:38:33 -04:00
Sally Coolatta
382c0aa7de
Fix overshadowed declaration
2021-04-25 16:27:15 -04:00
Sally Coolatta
8278e621fb
Removed skin->availability
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Locked skins now are a specific unlockable type, instead of being tied to the skin's properties.
This has plagued custom gamedata since 2.2 launch. It's extremely obnoxious having to set aside random numbers as dummy unlockables just to ensure that Amy Fang & Metal are unlocked from the start in a custom map pack.
Other changes made to accommodate this:
- R_GetSkinAvailabilities is now created from the list of unlockables set to skin type. (1st skin unlockable defined is (1), 2nd skin unlockable defined is (1 << 1), etc...)
- The "Added skin x" print shows up when loading addons but not at all for the base game, because the previous behavior of hiding based on if the skin was locked would now require iterating unlockables, which felt wrong to do during that stage of the loading process
- I noticed in my test wad that Sonic&Tails would give you Sonic&Sonic out if Tails was locked. I fixed that by making both skins required to show the character select option.
Mods that reserved empty dummy unlockables for Amy Fang and Metal won't have to do anything. Mods that wanted to re-lock them behind different requirements will have to update, but in the future they will not have to be in specific slots. Additionally, now Sonic Tails and Knuckles can also be locked for mods.
2021-04-25 07:18:32 -04:00
sphere
d71b99a56b
Merge branch 'comparepolygons-fix' into 'next'
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Remove bad pointer arithmetic in polygon comparators (fixes #295 )
Closes #295
See merge request STJr/SRB2!1462
2021-04-19 14:33:41 -04:00
sphere
164fbeff91
Merge branch 'fix-perfstats-3' into 'next'
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Fix incorrect values caused by outdated use of timing functions in perfstats 3
See merge request STJr/SRB2!1460
2021-04-19 14:33:31 -04:00
sphere
194d0b8201
Merge branch 'interfission' into 'next'
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Cache teamflags/icons before drawing if they don't exist yet (closes #511 )
Closes #511
See merge request STJr/SRB2!1459
2021-04-19 14:33:23 -04:00
sphere
315582bd6c
Merge branch 'fix-blendtables' into 'next'
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Fix blend tables generation
See merge request STJr/SRB2!1458
2021-04-19 14:33:12 -04:00
sphere
d871612a72
Merge branch 'openglol' into 'next'
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Fix HWR_DrawSprite sigsegv
See merge request STJr/SRB2!1454
2021-04-19 14:33:03 -04:00
Hannu Hanhi
ee578b68f4
Remove bad pointer arithmetic in polygon comparators, that was causing glitches
2021-04-17 03:11:29 +03:00
Hannu Hanhi
3670af5a31
Fix incorrect values caused by outdated use of timing functions in perfstats 3
2021-04-16 00:38:34 +03:00
katsy
7b83345c75
need to create the patches here if they don't already exist
2021-04-14 19:29:53 -05:00
Jaime Ita Passos
0d4d2ed6d8
Fix blend tables generation
2021-04-13 12:11:31 -03:00
katsy
23759c67aa
move HWR_GetMappedPatch earlier
2021-04-12 21:26:29 -05:00
sphere
bcd3245b76
Merge branch 'blendmode-revision' into 'next'
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Blending changes
See merge request STJr/SRB2!1446
2021-04-11 08:18:12 -04:00
sphere
0d628c351a
Update Zone Builder configuration.
2021-04-10 17:44:42 +02:00
sphere
00e81cac8e
Merge branch 'badflags' into 'next'
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Fix CTF flag patch garbage (resolves #506 )
Closes #506
See merge request STJr/SRB2!1453
2021-04-10 11:34:07 -04:00
sphere
1d863408c7
Merge branch 'dedicated-scoretally-crash-fix' into 'next'
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Fix dedicated server crashing when exiting special stage (Fixes #453 )
Closes #453
See merge request STJr/SRB2!1451
2021-04-10 11:34:00 -04:00
sphere
d18ef87465
Merge branch 'gl-deletetexture-fix' into 'next'
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Fix a OpenGL backend DeleteTexture crash (Fixes #499 )
Closes #499
See merge request STJr/SRB2!1448
2021-04-10 11:33:53 -04:00
katsy
876daa7d6e
fix ctf flag garbage
2021-04-07 04:57:18 -05:00
Steel Titanium
77f2b1f682
Prevent redudant result patch caching on competition
2021-04-07 01:11:39 -04:00
Steel Titanium
a501b7b00d
Reorganize the switch block, add missing int_comp case
2021-04-07 00:55:08 -04:00
James R
1db163f942
Merge branch 'master' into next
2021-04-06 16:19:15 -07:00
James R
e39bf7503f
Makefile: fix object file not depending on headers
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BRUH MOMENT
2021-04-06 03:55:57 -07:00
Steel Titanium
101b6e46d4
Even more bruhs
2021-04-05 22:56:03 -04:00
Steel Titanium
33b7075d46
bruh
2021-04-05 22:50:22 -04:00
Steel Titanium
35c0f8b5cc
Correct function name comment
2021-04-05 22:44:16 -04:00
Steel Titanium
397fdef034
Load intermission patches in Y_LoadIntermisionData
2021-04-05 22:34:52 -04:00
Lach
c99e53d735
Merge branch 'dashmode-crash' into 'next'
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Fix jet fume crash when dashmode is above DASHMODE_MAX
See merge request STJr/SRB2!1450
2021-04-05 21:30:16 -04:00
James R
a01a420aa0
Brackets
2021-04-05 18:10:34 -07:00
Sally Coolatta
3dd04b90c6
Fix jet fume crash when dashmode is above DASHMODE_MAX
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I would like to use higher dashmode values for extra leniency, the jet fume kicks and screams when this happens.
2021-04-05 16:59:02 -04:00
LJ Sonic
2c1b383c4a
Merge branch 'uppercase-tty' into 'next'
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Let uppercase letters thru dedicated console
See merge request STJr/SRB2!1449
2021-04-05 07:33:42 -04:00
James R
84191252d2
Remove code that converts uppercase letters to lower, when coming from dedicated console
2021-04-04 17:01:54 -07:00
Hannu Hanhi
e9213b2b41
Fix a OpenGL backend DeleteTexture crash
2021-04-04 21:29:15 +03:00
LJ Sonic
99c773f39e
Merge branch 'dontdothisinsoftwarelol' into 'next'
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don't HWR_ClearAllTextures() in software (fixes #389 )
Closes #389
See merge request STJr/SRB2!1440
2021-03-31 16:19:18 -04:00
LJ Sonic
4ef3477054
Merge branch 'smoother-freelook' into 'next'
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Smoother freelook in Software
See merge request STJr/SRB2!1444
2021-03-31 16:17:40 -04:00
LJ Sonic
a584d7edea
Merge branch 'playercanenterspingaps' into 'next'
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Do not let SF_NOJUMPSPIN characters enter sectors they could not enter if standing at full height (Closes #457 )
Closes #457
See merge request STJr/SRB2!1432
2021-03-31 16:15:35 -04:00
LJ Sonic
933fad7702
Merge branch 'fix-luafile-transfer' into 'next'
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Prevent a single client from blocking Lua file transfers
See merge request STJr/SRB2!1435
2021-03-31 14:28:22 -04:00
LJ Sonic
95b333a6d4
Merge branch 'our-menu-system-sucks' into 'next'
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Our menu system sucks. That's all I have to say.
See merge request STJr/SRB2!1445
2021-03-31 13:51:04 -04:00
LJ Sonic
4b15b52dfc
Our menu system sucks. That's all I have to say.
2021-03-31 19:49:37 +02:00
LJ Sonic
7ab1a82d09
Merge branch 'floorsprite-fixes' into 'next'
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Floorsprite fixes
See merge request STJr/SRB2!1443
2021-03-31 12:36:39 -04:00
katsy
d1700bbf18
Merge remote-tracking branch 'stjr/next' into dontdothisinsoftwarelol
2021-03-31 03:15:31 -05:00
Jaime Ita Passos
7e6bc97240
Smoother freelook in Software
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Mhm hmm...
2021-03-30 22:52:50 -03:00
Jaime Ita Passos
59be35e533
Rename functions, make more efficient, fix subtractive in Software
2021-03-30 22:12:31 -03:00
Jaime Ita Passos
eece82c481
Blend modes revision
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This changes how blend modes render, and includes fixes.
2021-03-30 17:03:05 -03:00
Jaime Ita Passos
4025a1d517
[Software] A few floorsprite fixes
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This fixes the texture of the floorsprite sometimes facing the wrong way, since plane rendering can change the view angle.
2021-03-29 23:04:13 -03:00
katsy
d6eaf7e0ff
clear before switching, not after
2021-03-28 12:22:04 -05:00
katsy
55d63000f4
don't HWR_ClearAllTextures() in software
2021-03-27 18:30:59 -05:00
Monster Iestyn
df9b5c4312
Merge branch 'avoid-savemoddata' into 'next'
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Fix addons with custom gamedata not loading
Closes #473
See merge request STJr/SRB2!1427
2021-03-26 13:06:49 -04:00