Commit graph

1727 commits

Author SHA1 Message Date
Alam Ed Arias
46a1acf691 build fix 2017-03-28 14:33:02 -04:00
toasterbabe
550ecafd15 Merge error fix 2017-03-28 19:26:55 +01:00
Alam Ed Arias
d9f81ee03f Merge remote-tracking branch 'SRB2-PLUS/plus_v2.1.17_main' into toast_fixes 2017-03-28 14:17:16 -04:00
Alam Ed Arias
1444584ae7 uninitialized variable 2017-03-28 14:05:45 -04:00
Alam Ed Arias
cf0e1f72a9 fixup liolib for MSVC support 2017-03-28 13:57:39 -04:00
Alam Ed Arias
4b5dd2ac1b basic fixup of warnings 2017-03-28 13:46:29 -04:00
Alam Ed Arias
52d46a4b20 Merge branch 'master' into toast_fixes 2017-03-28 13:29:58 -04:00
toasterbabe
5b595c0ecc Fixed titlemap wipe lasting too long/happening twice over 2017-03-28 17:54:54 +01:00
toasterbabe
59c34cc96a miru asked me for help and im a smelly toast
* Fix Crashes With Respect To Switching Between The Normal Title And Her Magic One
* Clean Up A Bit Of Code
2017-03-27 19:29:56 -04:00
toasterbabe
ded781ddfa miru asked me for help and im a smelly toast
* Fix Crashes With Respect To Switching Between The Normal Title And Her Magic One
* Clean Up A Bit Of Code
2017-03-28 00:13:20 +01:00
yellowtd
f076ff2ca7 Titlemap - Maincfg variables, unplayability crash fixes 2017-03-27 16:45:41 -04:00
Alam Ed Arias
52a79754d3 CircleCI: keep build cache with checksum of depend.dep 2017-03-24 09:12:00 -04:00
Alam Ed Arias
03ecb0d164 CircleCI: add upx 2017-03-24 09:10:18 -04:00
Alam Ed Arias
29c19b62ef CircleCi: Ubuntu docker image is broken 2017-03-24 08:33:14 -04:00
Alam Ed Arias
ac75267ef2 CircleCI: build on Ubuntu as well 2017-03-24 08:29:54 -04:00
Alam Ed Arias
99b2c88821 README: add CircleCI's Status badge 2017-03-24 08:28:31 -04:00
Alam Ed Arias
c85c277a48 CircleCI: move GCC49 check to debian's env 2017-03-24 08:27:41 -04:00
Alam Ed Arias
aaaab40f6c CircleCI: cache APT and ccache 2017-03-23 23:42:28 -04:00
Alam Ed Arias
ade354c27d CircleCI: error on warnings 2017-03-23 23:19:25 -04:00
Alam Ed Arias
c5d15ad597 CircleCI: force -Wno-unsuffixed-float-constants 2017-03-23 23:15:01 -04:00
Alam Ed Arias
59d91e0793 build: r_bsp.c:213:23: warning: inlining failed in call to 'R_DoorClosed': call is unlikely and code size would grow [-Winline] 2017-03-23 23:13:31 -04:00
Alam Ed Arias
b29193aa98 CircleCI: first try 2017-03-23 22:49:17 -04:00
yellowtd
e87bb36c03 begin titlemap
idk my bff jill
2017-03-21 01:58:01 -04:00
yellowtd
30c5fd9cc3 Fix g_setdisplayer compile warning 2017-03-18 19:12:16 -04:00
yellowtd
cfaf49ab86 Version number change 2017-03-18 19:01:08 -04:00
yellowtd
01a2f9e1f0 p_mobj.c postimg compile error fix 2017-03-16 02:18:20 -04:00
yellowtd
6fbdcb76b4 misc indentation fixups 2017-03-16 02:08:26 -04:00
yellowtd
e4cb8e7597 viewroll code indentation fixup 2017-03-16 02:00:25 -04:00
yellowtd
932e0b2c88 viewrollangle: fill the empty hom with black by default
fills this mess with a blank color by default
2017-03-16 01:57:38 -04:00
yellowtd
58d02e6f2b Fix Viewrollangle in water
viewrollangle never worked in water, it does now
2017-03-16 01:51:43 -04:00
yellowtd
29161ec1f9 Replace default windows icon 2017-03-16 01:15:19 -04:00
yellowtd
6c6499caa0 Viewrollangle indentation fixup 2017-03-16 00:11:30 -04:00
yellowtd
f1108b438b levelwipe p_setup code downscale 2017-03-15 03:37:41 -04:00
yellowtd
14e695537a code downscale 2017-03-15 03:37:21 -04:00
yellowtd
2247de431c fug 2017-03-15 03:37:12 -04:00
yellowtd
191bd8ec41 indentation sucks and so do datatypes 2017-03-15 03:37:00 -04:00
Alam Ed Arias
538eac7a47 appveyor: disable command output 2017-03-12 21:17:07 -04:00
Alam Ed Arias
4e8972cd24 build: no warning or error about logical-ip or tautological-compare 2017-03-12 21:16:37 -04:00
Alam Ed Arias
9cac1e9e62 build: fixup WFALGS/WFLAGS mistake 2017-03-12 21:09:06 -04:00
Alam Ed Arias
6bb7a636dc appveyor: output commands passed to GCCwq 2017-03-12 21:02:05 -04:00
Alam Ed Arias
81fe46213d build: do not overwrite the -Wno-error switchs 2017-03-12 20:51:45 -04:00
Alam Ed Arias
42ecca817d build: disable tautological-compare and logical-op 2017-03-12 20:43:35 -04:00
Alam Ed Arias
b01d5da60f build: fixup GCC54 endif 2017-03-12 20:23:30 -04:00
Alam Ed Arias
e0b2a4a779 build: add suport for GCC 6.3 2017-03-12 17:45:18 -04:00
Alam Ed Arias
b22417bcfa appveyor: buildbot now using GCC 6.3, not 5.3 2017-03-12 17:26:37 -04:00
Alam Ed Arias
2823c7bffb build: fixup warnings from GCC 6.2.1 2017-03-12 17:23:56 -04:00
Monster Iestyn
5019077f82 Merge branch 'precip-overflow-fix' into 'master'
Precipitation sprite overflow fix

This fixes artifacts of rain/snow sprites appearing on-screen in levels that have rain/snow, if said sprites were high enough above the camera. This kind of thing was previously fixed for sprites of regular objects (and textures of FOFs?), but apparently the fix wasn't applied to sprites for precipitation as it turns out.

I found this most easily reproducable in SRB2TD's Stormy Streets level, because some of the invisible FOFs make raindrops continually splash right up at the sky ceiling itself. Position your camera underneath them right and ...voila, ghostly precip sprites apparently appearing. (You'll need to make a SOC to make the level playable in vanilla SRB2 mind)

See merge request !169
2017-03-04 08:40:37 -05:00
Monster Iestyn
b0f4bbb44b Played TD's Stormy Streets enough to know precipitation sprites didn't get an overflow test of their own
(various large invisible blocks used in the level cause rain to make splashes high above the main level, high enough to make ghostly rain splash sprite artifacts appear sometimes in nearby areas)
2017-03-02 19:37:21 +00:00
Monster Iestyn
591fe13cc0 Merge branch 'dedicated-console-fix' into 'master'
Dedicated console shift-down fix

This fixes the special console window used by dedicated mode not properly telling the game when shift is held down since the console improvements added in 2.1.17. This means shift+1 is properly interpreted as "!" again rather than 1, shift+- should be "_" rather than "-", etc.

Sorry LJSonic your problems from pre-2.1.17 are probably just your keyboard being for a different locale than the one most SRB2 players play with so I'm aware, I'm not sure what can be done for the time being. =V

Fun note, you can see how the game interprets un-executed input to the console window by playing normal (not dedicated) SRB2 with `-console`, which creates a second window for the console just like you'd see for dedicated mode. Drop down the console on the main SRB2 window, switch to the console window and type something in (DON'T PRESS ENTER), and you'll see the input appearing in the input space in the console window at the same time!

See merge request !163
2017-02-05 14:44:50 -05:00
Monster Iestyn
dc249c6cd5 D_ModifierKeyResponder now checks for ev_console as a "key down" event
console window uses ev_keyup too so don't worry about turning off
2017-02-04 23:26:37 +00:00