Commit graph

8596 commits

Author SHA1 Message Date
GoldenTails
426ccc9203 Create V_DrawCenteredThinString() for new "thin-center" option in v.drawString() 2020-02-01 10:50:50 -06:00
GoldenTails
df15ad82d2 Create V_DrawCenteredSmallString() for new "small-center" option in v.drawString() 2020-02-01 10:50:46 -06:00
GoldenTails
37cef69c95 Add V_COLORMAP support for small-fixed and thin-fixed text. 2020-02-01 10:46:26 -06:00
GoldenTails
63721b99cf Create V_DrawSmallStringAtFixed() for new "small-fixed" option in v.drawString() 2020-02-01 10:43:04 -06:00
GoldenTails
93b64a8d7d Create V_DrawThinStringAtFixed() for new "thin-fixed" option in v.drawString() 2020-02-01 10:42:15 -06:00
Alam Ed Arias
b38921ff53 Merge branch 'mserv-is-dumb-and-what-else-is-new' into 'master'
Fuck NONET

See merge request STJr/SRB2!699
2020-01-17 11:11:02 -05:00
James R
e4f0fa46f5 Dumbass NONET stuff... 2020-01-16 18:07:28 -08:00
James R
098e41e518 Merge branch 'larger-chat' into 'master'
Larger chat

See merge request STJr/SRB2!691
2020-01-16 20:33:09 -05:00
James R
d4e0bfe87f Merge branch 'snac-bruh' into 'master'
Try to set a 21 character name and SIGABRT

See merge request STJr/SRB2!689
2020-01-16 20:32:58 -05:00
James R
d7b6a3dd61 Merge branch 'mserv-is-dumb-and-what-else-is-new' into 'master'
-bindaddr for mserv

See merge request STJr/SRB2!688
2020-01-16 20:32:49 -05:00
Alam Ed Arias
daab7a0d21 Merge remote-tracking branch 'origin/master' 2020-01-16 20:17:05 -05:00
James R
f8666d6cee Merge branch 'word' into 'master'
Word jumping

See merge request STJr/SRB2!653
2020-01-16 20:05:12 -05:00
Alam Ed Arias
0134be8b78 please stop breaking clang 2020-01-16 12:05:21 -05:00
James R
36b9549b23 Merge branch 'locale-liberation' into 'master'
Locale liberation

Closes #113

See merge request STJr/SRB2!677
2020-01-15 23:38:40 -05:00
James R
55cc978f40 Merge branch 'extra-life-jingle' into 'master'
Optionally use a sound for 1-Up

See merge request STJr/SRB2!668
2020-01-15 23:38:21 -05:00
James R
06105f6d8f Merge branch 'flats-in-walls-fix' into 'master'
Prefer textures on walls, not flats

See merge request STJr/SRB2!687
2020-01-15 23:37:41 -05:00
Louis-Antoine
0197a83db7 bruh 2020-01-15 15:57:38 +01:00
Louis-Antoine
ec5db89e55 Cleanup chat code a little 2020-01-15 15:48:03 +01:00
Louis-Antoine
9504ba96da Increase maximum and default chat width 2020-01-15 15:36:11 +01:00
James R
708ab6ff90 Update buffer for SendNameAndColor 2020-01-14 21:40:58 -08:00
James R
619efb3d4e And free addrinfo
(cherry picked from commit 986c80fb13e7ae6900792de5b4b43327af7ca76c)
2020-01-14 19:33:52 -08:00
James R
af2d3cfd16 Let MS_Connect use -bindaddr
And so now you really can host from multiple IP addresses.

(cherry picked from commit e56bf12537700af7b7fcd0d3b0e8586e41edddd1)
2020-01-14 19:33:52 -08:00
James R
68b78f44d8 Load flats first so textures with the same name are prefered on walls 2020-01-13 15:21:35 -08:00
James R
0d6b6efe0f Refactor R_LoadTextures into something manageable (no goto!!) 2020-01-13 15:20:50 -08:00
James R
223edd8ee0 Merge branch 'disable-titlemap-in-netgames' into 'master'
Disable title map when entering a netgame

See merge request STJr/SRB2!683
2020-01-13 16:47:17 -05:00
LJ Sonic
6eba68bc3b Merge branch 'fix-node-player-mixups' into 'master'
Fix node player mixups

See merge request STJr/SRB2!684
2020-01-12 15:57:20 -05:00
LJ Sonic
2c0bdc71b0 Merge branch 'refactor-kicks' into 'fix-node-player-mixups'
Replace all instances of XD_KICK with a SendKick function

See merge request STJr/SRB2!682
2020-01-12 15:41:18 -05:00
LJ Sonic
34f73ec083 Merge branch 'fix-node-player-mixups' into 'master'
Fix node numbers being used in place of player numbers

See merge request STJr/SRB2!681
2020-01-12 15:40:25 -05:00
James R
50d1226224 Merge branch 'you-cant-escape-console' into 'master'
Open the console in menus and draw backpic correctly

See merge request STJr/SRB2!665
2020-01-12 15:38:51 -05:00
James R
5d6d6a7d4d Merge branch 'escape-console' into 'master'
Let Escape close the console

See merge request STJr/SRB2!664
2020-01-12 15:38:35 -05:00
Louis-Antoine
f6244ec9a4 Disable title map when entering a netgame 2020-01-12 20:08:41 +01:00
Louis-Antoine
e9108de365 Replace all instances of XD_KICK with a SendKick function 2020-01-12 19:43:04 +01:00
Louis-Antoine
5b34923352 Fix node numbers being used in place of player numbers 2020-01-12 18:34:08 +01:00
Monster Iestyn
1643e6623d whoops, forgot to do this 2020-01-11 20:24:43 +00:00
Monster Iestyn
9c8988ab57 Don't make locale code dependent on GETTEXT, save that for the actual gettext related stuff! 2020-01-11 18:48:47 +00:00
James R
e1303a2b5c Merge branch 'orbital-flickering' into 'master'
Don't give player translucency when looking down with the orbital camera

See merge request STJr/SRB2!659
2020-01-10 16:02:44 -05:00
James R
dc151fc7a4 Merge branch 'accurate-papersprites' into 'master'
Accurate papersprite projection

See merge request STJr/SRB2!657
2020-01-10 16:02:23 -05:00
James R
134d1831e3 Menu option for 1upsound 2020-01-10 12:55:22 -08:00
James R
1113a13621 1upsound always plays a sound instead of jingle 2020-01-10 12:55:03 -08:00
James R
2459ca255f Factor z distance into camera translucency 2020-01-10 00:04:17 -08:00
James R
ef3d462eb7 Let the console open in menus 2020-01-09 22:42:00 -08:00
James R
48dd6b0580 Show Sonic's ass if con_backpic. No wait, I mean crop the backpic... 2020-01-09 22:39:01 -08:00
James R
3179797331 Let Escape close the console 2020-01-09 22:16:46 -08:00
James R
5c60f8b529 Merge branch 'software-fov' into 'master'
Software FOV

See merge request STJr/SRB2!662
2020-01-10 00:33:24 -05:00
James R
feb0fc2ee9 Merge branch 'orbital-disappearing' into 'master'
Don't clip player MD2 when looking straight down with the orbital camera

See merge request STJr/SRB2!658
2020-01-10 00:33:14 -05:00
James R
66cf1be0d8 Don't clip player MD2 either! 2020-01-08 20:52:34 -08:00
James R
0f8c736188 Don't make player transparent if the orbital camera is looking straight down 2020-01-08 20:49:38 -08:00
fickleheart
ccc473917e Check for papersprites per-sprite instead of per-row
In theory, should be a performance improvement. In practice idk
2020-01-08 21:14:11 -06:00
fickleheart
1790891fd8 Reduce disappearance of vissprites close to the camera 2020-01-08 21:14:09 -06:00
fickleheart
c0380a3052 Make papersprite projection completely correct in software
I heard properpaper had some weird crashes? I couldn't reproduce
them no matter how hard I tried, but I added some bounds checking
to this version too just in case. Gotta get other people's help
to try to reproduce those.
2020-01-08 21:14:07 -06:00