toasterbabe
3f427d0161
* Improve devmode text.
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* Make sure showfps never covers anything relevant to the base game.
* Tweak spectator text for raising/lowering.
* Minor code-smell squishes.
2018-04-06 18:40:08 +01:00
toasterbabe
15903c6271
* Correct V_PERPLAYER's screen-centered (no snapto flags on a given axis) behaviour.
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* Fix that one comment Digiku mentioned. ;P
* Make extra lives/100 ring rewards consistent between lives being relevant and lives being infinite/not present, which was a problem this branch made evident when Race ended up getting the infinite lives symbol!
2018-04-06 14:42:49 +01:00
toasterbabe
3c74952522
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into pretty_stuff
2018-04-06 12:54:39 +01:00
Wolfy
ca8e14d5e9
Revert "THZ Hardcoding"
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This reverts commit 8bd91bd2f2
.
Note to self: read through the fucking merge requests
2018-04-05 12:49:39 -05:00
Wolfy
1d63f53aeb
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal
2018-04-05 03:55:03 -05:00
Wolfy
8bd91bd2f2
THZ Hardcoding
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Feel free to reorganize as necessary.
2018-04-05 03:23:27 -05:00
Alam Ed Arias
59f5b46ad3
Merge branch 'public_next' into master
2018-04-03 16:09:11 -04:00
toasterbabe
0fbebcaa08
Make special stage tallies do the token noise if you cash in a token!
2018-03-30 22:03:14 +01:00
toasterbabe
d9b5155e6e
* Make Tokens appear in competition.
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* Tweak thrown ring colours.
* Make Armageddon shield loop properly.
* Tweak drowning numbers to be consistent between third and first person.
2018-03-30 21:49:15 +01:00
toasterbabe
de8f1fa407
* Incorporate (almost) all of Mystic's feedback.
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* Prevent ANY input when blindfolded.
* Make CECHOs always perplayer'd. (A little hacky; quads will need work here.)
* Make NiGHTS link timer bounces not a mess, and only when the colour changes.
2018-03-30 16:39:59 +01:00
toasterbabe
98601dc757
A lot!
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* cv_powerupdisplay. Never, First-person only (default), Always.
* New monitor stuff.
* Fixed hitmessages.
* Some CTF stuff.
* Aaaaugh it's a lot I hate myself I need to work on my coursework.
* I'll figure out what I did here in the merge request when that's done.
2018-03-26 23:53:09 +01:00
toasterbabe
33afd94252
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into pretty_stuff
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# Conflicts:
# src/d_main.c
# src/st_stuff.c
2018-03-24 17:17:01 +00:00
toasterbabe
24c017564e
Mammoth commit!
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* Make TIME part of HUD count down in a bunch of circumstances where it was otherwise some other seperate thing.
* Make race countdown happen in a bunch of appropriate circumstances.
* Refactor race countdown.
* Remove a lot of useless stuff from H&S/Tag UI.
* Make co-op/competition/race end-of-act countdown use the race countdown and bigger HUD font.
* Remove useless PLAYING/SPECTATE text from lives element.
* Merge lap counter into lives element.
* Move some other text around.
2018-03-21 18:18:45 +00:00
toasterbabe
05bf3674d3
* M_Random function access to v! (so v.RandomFixed(), etc...)
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* Remove deprecated P_Random() from Lua.
2018-03-20 15:00:27 +00:00
toasterbabe
ae033a9409
* Clean up a lot of NiGHTS stuff still using the old, shitty NOSCALESTART offsetting in nonstandard resolutions.
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* Clean up the ST_ drawing macro list.
2018-03-20 00:19:20 +00:00
toasterbabe
7885ae57e2
* Allow for V_ flag control for hudinfo SOC/Lua stuff through hudinfo[n].f (for flags).
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* Fix Old Special Stage offsets.
* Fix drowning number offsets.
* Remove useless "WS" macros.
2018-03-19 23:08:51 +00:00
toasterbabe
4798f85382
Fix issues with the level platter in nonstandard resolutions.
2018-03-19 17:41:53 +00:00
toasterbabe
c0cc1471e5
Make some tweaks to devmode offsets.
2018-03-19 16:39:37 +00:00
toasterbabe
7d1885917a
Some minor intro tweaks.
2018-03-19 16:36:14 +00:00
Alam Ed Arias
5a04145e43
Merge branch 'master' into next
2018-03-14 14:29:42 -04:00
Alam Ed Arias
1619b392f6
Merge remote-tracking branch 'public/master'
2018-03-14 14:26:07 -04:00
colette
18b4ab9770
Merge branch 'credits_update' into 'master'
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Credits update
See merge request STJr/SRB2!231
2018-03-14 12:56:27 -04:00
toasterbabe
fee8714109
i suck at the alphabet!
2018-03-14 16:55:33 +00:00
toasterbabe
a5ab9f01bb
oh yeah this guy's name needs changing too
2018-03-14 16:49:10 +00:00
toasterbabe
68cb919205
down with cis
2018-03-14 16:47:19 +00:00
MonsterIestyn
af46a076f2
Merge pull request #239 from LJSonik/net-archive-fix
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Fix Lua panic when archiving a table element with an userdata key
2018-03-09 16:13:12 +00:00
Louis-Antoine
aefe06e2ef
Fix Lua panic when archiving a table element with an userdata key
2018-03-09 16:40:34 +01:00
Monster Iestyn
145616b152
Merge branch 'master' into next
2018-03-08 19:35:51 +00:00
Monster Iestyn
87b1246b58
Merge branch 'download-filename-trunc-fix' into 'master'
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Download filename trunc fix
See merge request STJr/SRB2!230
2018-03-08 14:33:57 -05:00
Monster Iestyn
aba4adfabc
shrunk buffer from 32 to 28 so that all of "Downloading "extremely...longname.wad"" can fit on screen at once.
2018-03-06 20:52:55 +00:00
Monster Iestyn
a66824d63f
replace the 3 strncpys with a snprintf
2018-03-06 20:20:27 +00:00
Monster Iestyn
e3151f26dc
rewrite download file screen code:
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* fix screen to properly truncate the filename to just the real name only
* if the real name itself is too long, use ellipsis and paste in parts of the start and end of the actual name
note: I haven't actually tested if this works or compiles yet, I haven't the time right now
2018-03-05 22:24:03 +00:00
Monster Iestyn
01f1e7fc33
Merge branch 'zoning-out' into 'master'
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Zoning out
See merge request STJr/SRB2Internal!133
2018-03-04 14:19:25 -05:00
Monster Iestyn
61923f3b1f
Merge branch 'public_next'
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# Conflicts:
# src/sdl/i_system.c
2018-03-04 19:18:13 +00:00
Monster Iestyn
ad1801e7f1
Merge branch 'master' into next
2018-03-04 19:10:01 +00:00
Monster Iestyn
16e60aada9
Merge branch 'linux-limbo' into 'master'
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Linux limbo
See merge request STJr/SRB2!228
2018-03-04 14:08:21 -05:00
Monster Iestyn
4fdb82c942
Merge branch 'soc-sanitizing' into 'next'
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SOC sanitizing
See merge request STJr/SRB2!227
2018-03-04 14:07:30 -05:00
Monster Iestyn
9843d60e13
Merge branch 'console-key-breakfast' into 'master'
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Console key breakfast
See merge request STJr/SRB2!226
2018-03-04 14:06:40 -05:00
toasterbabe
33d5baa2aa
* Add new console text colours - sky, purple, aqua, peridot, azure, brown, rosy, and invert.
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* Remove redundant check from V_DrawFadeScreen().
* Clean up potential endless sound source in Race HUD.
2018-03-02 13:32:55 +00:00
Monster Iestyn
4a0305eec8
more I_GetFreeMem fixes: don't attempt to set *total to 0L if total itself is NULL
2018-02-23 20:40:19 +00:00
Monster Iestyn
1216c9da18
Use __linux__ instead of LINUX/LINUX64
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Turns out compiling for Linux 32-bit using the Makefiles never actually defines LINUX! Apart from that, most of the existing Linux-specific code in SRB2's source code (except for tmap.s) actually uses __linux__ instead anyway
2018-02-23 20:21:16 +00:00
Monster Iestyn
6e21059713
Eat unprintable keys too, since there's no reason to feed them to G_Responder anyway when the console is open
2018-02-23 20:08:02 +00:00
Monster Iestyn
ad8c51ab8f
removing stupid dumb useless code fish
2018-02-21 22:45:51 +00:00
Monster Iestyn
fb3e78c020
Make CON_Responder eat Ctrl+key combos that have no effect, instead of passing the key on to G_Responder
2018-02-20 17:06:03 +00:00
Monster Iestyn
1bc98da70b
Added Z_TotalUsage as a shortcut for Z_TagsUsage(0, INT32_MAX)
2018-02-16 20:32:43 +00:00
Monster Iestyn
81a9b7b070
Total reorganisation of z_zone.c/h, added doxygen-compatible comments to all functions and additional regular comments where appropriate, changed purge tag macros to an enum list
2018-02-15 22:09:24 +00:00
Monster Iestyn
4782cc89fa
updating comment for Z_TagsUsage in the .c file
2018-02-15 16:53:58 +00:00
Monster Iestyn
013d185d9e
Z_FreeTag and Z_TagUsage are now both macros of their respective two arg variants
2018-02-15 16:31:05 +00:00
Monster Iestyn
8f834d6784
added a quick Z_FreeTag function as a shortcut to Z_FreeTags(tag, tag) where both tags are the same
2018-02-14 23:16:16 +00:00
Monster Iestyn
836bf5e12f
Clean up z_zone.h's function protos to look more readable like m_random.h, don't name functions with "2" if not using PARANOIA or ZDEBUG
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also, Z_Malloc/Calloc/Realloc are now macros of the "Align" versions, regardless of ZDEBUG or not
2018-02-14 22:52:25 +00:00