Commit graph

9417 commits

Author SHA1 Message Date
Jaime Passos
384f5af1f8 move hw texture used to be always below. 2020-02-08 18:27:44 -03:00
Jaime Passos
9bc0592e56 don't free pu_cache. 2020-02-08 18:23:37 -03:00
Jaime Passos
b38f336dc5 why does this still exist? 2020-02-08 18:19:27 -03:00
Jaime Passos
d633435cd6 i'm not paying too much attention, am i. 2020-02-08 18:08:56 -03:00
Jaime Passos
e157391387 split r_isviewpointfirstperson 2020-02-08 17:49:27 -03:00
Jaime Passos
11e6cf0ade add "third person only" option to gr_shearing. 2020-02-08 17:42:26 -03:00
Jaime Passos
90eb6a6011 Merge remote-tracking branch 'tehrealsalt/oglshaderport' into sal-oglshaderport 2020-02-03 01:17:26 -03:00
Sally Cochenour
33a75fcd30 Remove blend to black 2020-02-02 07:28:31 -05:00
Sally Cochenour
8305d65768 Drop shadows closer to software 2020-02-02 07:28:31 -05:00
Sally Cochenour
07b2a5aca8 FIX COLOR BUG 2020-02-02 07:28:31 -05:00
Jaime Passos
68f4d415fe Merge remote-tracking branch 'origin/next' into sal-oglshaderport 2020-02-01 23:02:15 -03:00
Jaime Passos
828961264e Update w_wad.c 2020-02-01 22:50:52 -03:00
Jaime Passos
59cc097d94 Merge branch 'sal-oglshaderport' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport 2020-02-01 22:26:40 -03:00
Jaime Passos
65da251a2f Fix ACZ fence texture 2020-02-01 22:25:48 -03:00
LJ Sonic
bd6438dda1 Merge branch 'fix-splitscreen' into 'next'
Fix splitscreen player being unable to move

See merge request STJr/SRB2!749
2020-02-01 16:18:40 -05:00
Louis-Antoine
7dd0f2b808 Fix splitscreen player being unable to move 2020-02-01 20:19:39 +01:00
lachwright
d2bfc673a9 Distance orbital camera appropriately when gr_shearing is enabled 2020-02-01 17:01:27 +08:00
James R
4238003887 Merge remote-tracking branch 'origin/master' into next 2020-01-30 23:54:56 -08:00
James R
aad4b6f8a1 Merge branch 'i-can-see-myself' into 'master'
Don't draw yourself in first person!

See merge request STJr/SRB2!697
2020-01-31 02:34:11 -05:00
James R
6528b4a0f8 Merge branch 'opengl-skipintro-sigabrt' into 'master'
Fix crash when using -skipintro and the renderer is set to OpenGL from config

See merge request STJr/SRB2!714
2020-01-31 02:34:08 -05:00
James R
d7fcd3384a Merge branch 'cybrak_flamedmg' into 'next'
Fix damagetype for Cybrak flamethrower.

See merge request STJr/SRB2!731
2020-01-31 02:34:05 -05:00
James R
d1e954ec9c Merge branch 'angle-clamp' into 'master'
Fix the minecart angle thing in netgames

Closes #69

See merge request STJr/SRB2!732
2020-01-31 02:33:59 -05:00
James R
56839f428d Merge branch 'ttfixes2' into 'next'
Fix title card not showing up at all if focus lost

See merge request STJr/SRB2!736
2020-01-31 02:33:57 -05:00
James R
8297dbd373 Merge branch 'ntsatkbgfix' into 'master'
Fix M_DrawNightsAttackMountains integer overflow

See merge request STJr/SRB2!737
2020-01-31 02:33:53 -05:00
James R
4e9fb2de7d Merge branch 'startcontinue' into 'master'
Fix F_StartContinue fading out incorrectly in OpenGL

See merge request STJr/SRB2!738
2020-01-31 02:33:51 -05:00
James R
8815b9f326 Merge branch 'chat-memory-leak-fix' into 'master'
Fix memory leak while chat is on screen

See merge request STJr/SRB2!743
2020-01-31 02:33:48 -05:00
Steel Titanium
f4de193809 Fix memory leak while chat is on screen 2020-01-30 22:11:50 -05:00
SteelT
3a6c7e9577 Merge branch 'dehacked-hud-fix' into 'next'
Fix missing "RINGSNUMTICS" in dehacked.c's HUD items

See merge request STJr/SRB2!733
2020-01-28 20:25:07 -05:00
LJ Sonic
48cb5a326d Merge branch 'fix-keep-body-tag' into 'next'
Only call P_CheckSurvivors() in tag gametypes

See merge request STJr/SRB2!740
2020-01-28 08:45:09 -05:00
Louis-Antoine
31ce076411 Only call P_CheckSurvivors() in tag gametypes 2020-01-28 14:02:36 +01:00
Jaime Passos
a321ec9135 no more 3dfx 2020-01-28 00:56:22 -03:00
Jaime Passos
b0ba9d22a8 i want to die 2020-01-28 00:41:41 -03:00
Jaime Passos
b6b875f934 so is the accumulation buffer (deprecated) 2020-01-28 00:33:45 -03:00
Jaime Passos
93fe6a50ac glFog is unused 2020-01-28 00:26:09 -03:00
Jaime Passos
35983c7ae5 load_shaders -> Shader_Load + Shader_SetUniforms 2020-01-28 00:20:10 -03:00
Jaime Passos
82492f353b DoScreenWipe is void 2020-01-28 00:17:07 -03:00
Jaime Passos
af7b4795b7 port pfnUpdateTexture 2020-01-28 00:16:38 -03:00
Jaime Passos
28fd2380df Fix F_StartContinue fading out incorrectly in OpenGL 2020-01-27 13:28:07 -03:00
Jaime Passos
c87119f18f Fix shader reading yet again 2020-01-27 02:15:34 -03:00
Jaime Passos
bdd43efb25 Fix -OGLlib 2020-01-27 01:57:55 -03:00
Jaime Passos
1548a22ea9 Fix M_DrawNightsAttackMountains being broken for obvious reasons 2020-01-27 00:44:10 -03:00
Jaime Passos
1774ba22b6 Fix title card not showing up at all if focus lost 2020-01-26 23:50:36 -03:00
Jaime Passos
cf7b4d826a Remove redundancy 2020-01-26 23:46:07 -03:00
Monster Iestyn
ef53672deb Merge branch 'master' into next
# Conflicts:
#	src/g_game.c
2020-01-26 19:23:05 +00:00
Zwip-Zwap Zapony
ea28304d8c Fix missing "RINGSNUMTICS" in dehacked.c
This fixes 16/20 of the HUD items in dehacked.c being off by one
(Same case as the MFE_ flags thing)
Also fixes dehacked.c mentioning "LAPS", which doesn't exist
2020-01-26 10:53:37 +01:00
Jaime Passos
aea720ef65 Merge branch 'sal-oglshaderport' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport 2020-01-25 22:22:20 -03:00
Jaime Passos
9e79b337b1 Fix NOTEXTURE_NUM 2020-01-25 22:20:27 -03:00
Jaime Passos
e576c1ada1 make up for the lack of ogllog.txt 2020-01-25 22:17:39 -03:00
fickleheart
e57589b106 Fix the minecart angle thing 2020-01-25 19:03:15 -06:00
Jaime Passos
8bcdd105ce I'll put this back in here, I guess. 2020-01-25 21:57:05 -03:00